The game has definitely become a lot more tryhard and the overall skill is higher. Back in 2013-2015 when me and my friends played the most we would always do dumb strats like all purple team, all green team, famous no legs strat, and we were all still pretty high rank.
@@snookergaming6295 You can still do it in divine level normal games but it really depends, sometimes meme strats are not so bad but against the wrong team its just gonna get wrecked.
@@loganmyall660 Even then, we had the branch meta already, EVEN CONSIDERING the branch was not consumable then, but the stats were already valuable on the laning stage. I totally agree with you.
@@loganmyall660 Back then Kunkka wasn't able to buy quelling so some people bought blade. It's not a meta and we know it's not the best starting item but we can see the logic behind it, whereas today rushing blade is nonsense because quelling is available.
thats my story, the game changed incredibly much between release and today, or should i say the players. I had 4k MMR in 2013/14 then stopped playing and started again with covid and while back and im really struggling to get back into legend, eventhough I'm starting to watch a lot of dota2 youtubers and guides. Back then you could do stupid and dumb shit at that mmr and still win, its impossible now if you are yourself not a smurf in that bracket. Like honestly I believe your average 3-4k player today would be at least TI-Qualifier Level in the early 2010s. But that's just how multiplayer game communities develop over time. At the start you have a big playerbase from every level but obviously the people who sink more time into the game and are better will stick to a game longer, thus the community will get better over time. In general.
@@Dazen101 Actually, you wouldn't be. You probably learned most of your skills by watching others, either replays or while playing. Back then, everybody sucked balls and nothing was figured out to this extent and scale.
as a League refugee, dota is nigh unapproachable in its current state. I play with a friend now and then, but the basics are so unintuitive from my existing moba experience
shieet, its funny if you find other people laughing at afk somehow contagious... I mean LOOK AT THAT PAINT DRY AHAHAHAHAHA laugh with me damn it! Imaigne its his voice.
That video will just give the entire community that kept stuck on a rank a sense of evolution in some way. Jenkins did more for dota 2 ,with this 11 min video, than Valve in 2 years.
I really enjoy players who havnt grapsed the finer concepts of the game but have one or two heros they are well versed in. Was satisfying to see this giu that can't farm an uncontested creep wave hookshot two heroes through the middle of creeps and shiz.
This is how I am. I am horrible at last hitting. I'll never be able to clear a full wave of creeps consistently. But in team fights I can do very well, especially with the heroes I am familiar with. I played some custom game modes, and I'd get skills I know well and just wreck team fights. Because I know how to do it. But I am always behind on farm because I'm bad at last hitting in lane. It's interesting how much the game has changed. I was around 4k mmr with very bad farming skills back in the day. Now I'm not sure I could realistically get back to that because everyone else is better at farming.
@@TheBlackWaltz bro play bot games. I'm by no means good at dota relative to a sumail or Topson but I've been playing dota off and on since 2009 but I still play 10-15 bot matches a week just getting as much farm as I can on various heroes until I can 1v5 the bots.
In herald what players tend to do is just go for the tier 4s after getting a pair of rax, they just rush it saying they want to end the game quickly and that is where the tide turns in their favor, happens a lot with me. My perspective has changed a lot after watching this video, thanks Jenkins.
LMAO, I fell from Ancient 5 to Archon 4 due to dumb twats who don't want to communicate, 4 premade Russatrds who plays on EU servers with English language as preferred and still deny to use it or noobs who starts toying with enemy, farming items, ignoring the game, rushing raxxes when there is no need for it and it always turn to enemy favour. At one point I gave up playing rankeds. Why should I if for 2 won games I have over 6-8 lost? I started to play only event modes like Aghanim Labirynth or Conodendrum.
@@JM-gt8in Nah, when You will go watch Jenkins materials about supporting and when it's actually core fault to lose the game. I played usually pos 2 or 3, but since most of the time there was no decent support I switched to pos 5, I climbed up to divine rank by playing solo and after 2 month break I started to lose MMR due to dumb core decisions - most of them were simply grief and as such I reported them and those player DID receive punishment (I know this since volvo gives You a feedback about punishing players from recent games). Don't measure everybody with Your own level bro.
@@lxdead5585 yea that's the thing that annoys me the most - players using azbuka and their native language playing at EU servers.. also they have often shitty connection so gameplay isn't disrupted only by communication absence but also by pauses or missing some players after time runs out..
It's always kinda fun to get league players to play dota. I used to play league before too and there is some rather unexpected whiplash between the two. Sure items and characters are different, and the game has some different mechanics, but the three things that are the weirdest is how weak towers are in dota compared to league, how incredibly low creep HP needs to be before you can last hit in dota, and having turnrates in dota. Especially the tower stuff is just mind blowing. Diving a tower lvl 3 in league is a death sentence, but doing it in dota is honestly pretty easy if no one TP's in.
Denies, creep pulling, objective dynamic, base regeneration, same heroes on opposing teams... A lot is different. And I think dota has a much higher ceiling, although a somewhat higher floor as well.
@@protke I used to main League, got very sick of it and switched to DotA. Since then, I've tried playing League again a few times and oh my god I wish I could deny creeps in League. League just feels kind of dumbed down compared to DotA, which is probably why they grew so fast. But the game has kind of devolved into a fighting game, there's not much strategy to it in pubs. One thing League does get right and that I miss from time to time, though, is their character design. Some champs in that game are so fun to play and don't have much of an equivalent in DotA. I miss Azir, Aurelion Sol (pre-rework), Kindred, etc. are all a blast to play.
@@sillyredsheep2421 true, but all-humanoid designs take (quite) a bit of eye-accomodation for first timers. Had those issues in HoN - everything was humanoid. Add in skins, and it's hell to distinguish. Dota mostly does right on the practical department there, although fluff is at 3%/100 overall, design included.
@@LegaltTO It had great concepts and ideas (magic armor), beautiful (although a bit hard on the newcomers - see comment on all-humanoids) design [witch hunter ult KAPLOW!, Gladi whip, sand wraith etc) but all that was under the shadow of an absolute elitistic trash playerbase. You absolutely could not play a core position if your infamous KDA wasn't satisfying to the asshole overtaking your first-asked lane. It was nigh impossible to alternate between core and support roles because of that. A nightmare, speaking from the perspective of then (and long after) 2-or-5 player.
I think the MMR shift is very real. I used to be 3-4k but stopped playing for years. Came back and apparently am now 2k. Mostly just play unranked now but the standard isn't as low as you'd think. I probably have better quality games now than I did back then haha
I think opposite way that 4k in 2015 was much stronger than 4k now. I had 2.5k in 2015 and get myself to immortal then dropped the game. I played on all ranks but never achieved leaderbord so from my experience I can say following. Best players now have 10k+, so Mmr spreads wider. It sounds strange but I think that 6k rated players are weaker than before and 3k players are stronger
I never get over the 3500 mmr barrier in SEA and stop playing for 2-3 years. but after that hiatus, I worked in EU and calibrated new account for 1 year there, surprisingly my mmr reached 5000 and made me think, "wow we SEA players really monkey according to this result"
I'm literally The Herald. I was high guardian and recalibrated to Herald. Just got back into guardian, still go by The Herald. Wood tier and proud! More fun in the trenches.
If you're a core player watching 2-3 videos of gameleap lane control, harras, farming pattern is enough to get you divine. If you're a support player it's easier just pick heroes that harass/dominates lane the best undying/viper/ench/bane and stomps lane would win you 60% of your games.
I mean in herald/crusader bracket Medusa is an insanely powerful hero - does especially well against Jugg that can't jump on medusa unless he wants to fight medusa and his entire team by himself (medusa ult during omni - even low skill can do this - and then when jugg pops out of omni, he has medusa and whoever is nearby medusa right on him), not to mention heralds are *actually incapable* of prioritizing heroes and ganking them... the river is like lava *unless* the team is already steamrolling. The second game didn't really show a "throw" imo, just radiant's team composition being really poor against Axe/Medusa in herald bracket. Something that too many people forget, imo, is that dota 2 is a totally different game in these tiers of skill.
Yeah exactly, they were simply blaming him for the 2nd game, there was nothing else he could do, his teammates were dogshit (Enigma and silencer failing their ultis eg.) , and it was a bad matchup vs OP Medusa anyways
this is what happened to my main account. It's impossible to take it out of there too once it fell. Little context, me and my friend (both immortal, me unnumbered and him top 1000) cannot smurf it out of 2k (it sat at 900-1200). We had a good win streak that got it to 2400+ so we thought it'd be smooth sailing. It currently sits at 900 MMR. The entire 3 month run actually set it back by -75 MMR. Meaning that there pretty much had been no point on queueing for matches at all and I would've still be in a much better place than had I not queued in. I think the matchmaking enforces a ~50% winrate. So no matter how much you win, you'll end up right back on where you started. Also, queueing different servers do not make any difference except for which bracket people will start showing competency. EU West is by far the EARLIEST where people show competency, sometimes being Legend 5. US servers take about Ancient. SEA is just something... I don't think it's about competency but more about culture.
On God, if I was at the skill level that I am at right now back in 2012 I would have won a TI. Game just became a lot harder over the years, so immortal back in 2012 is literally today’s herald.
Yeah, it really feels like everyone has improved way too much. I returned to the game after 7 years and I can't believe how well the low rank players play. They ward and deward all the time, use Dust, push after winning teamfights, share consumables and pull neutrals to reset creep equilibrium. That's mind blowing to me. All these things were only seen in 4k+ MMR games back in the day, which was top 5% in the world. Also in 3k it wasn't rare to see 4-5 carries in a team and 0 coordination. Now everybody is aware of the roles and the heroes that are useful for each role/lane.
We're the same. I started playing 2016, and stoppef 2017 and came back early 2020. And now I'm still at crusader with 1.4k mmr. I never thought it's this hard hahaha
Yea I managed also to rise by improving my gameplay as pos 3/4/5 and then BP came and I am herald again... Even in guardian players playing pos 4/5 with intentions to "carry" game with picks like sniper, gondar, rikimaru are less often than in herald :D So when I started to play carry cavern I realised how role queue is actually for fun in this bracket and to get good support is a miracle that happen once in ten times. Yea I could play self-sustained carry but that's not the point when you are trying to finish cavern. Now when I'm done with it I am starting to rise again. Also there is different mentality about what game should look like. Players are often hating their cores for doing nothing but farming not realising that's the thing you should really do if you have plenty of resources available and also that the game priority is to make enough space for your pos1 and you shouldn't be forcing him/her to fight when he/she knows is not ready.
On the subject of doing nothing. I've had some game where we were ahead but the enemy had teamfight abilities which meant running away all the time, picking up lone enemies, constricting them in their base to limit farm and take objectives, exactly like a TI finals game. But this is in 3k, so people are very VERY inclined to run in and die. In one game, I had to find my mic from the boxes in the 90 seconds I was dead to get on the mic and contain the team. It was the most stressing and exhilarating 70 minutes of my game. It turns out we were always ~20k gold ahead of the enemy, we'd pick up some kills and it grows to 25k, they kill someone it drops to 15k, etc. We picked up the 4th rosh, took the third rax and got megas. They took 2 of our rax but our megas finished the game while they were in our base trying to TP back to ours. Literally a TI caliber game.
This is what I love about DotA; even in the trenches (not that 3k is really in the trenches but), you can get some really high quality games in pubs. I can't put my finger on why, but the way the game is designed allows for this kind of dynamic to happen even in uncoordinated teams. I left League of Legends because of the balancing and the community. In League, people believe that it is impossible to coordinate in pubs and so they act as a lone wolf that has to carry every game. It led to this really hostile idea that every match is 1v9, like your teammates are your enemy. I love that DotA reinforces team play.
game like that i find extremely painful as 5-7 people are most likely tryharding their hearts out while i lost motivation 15 minutes in due to seeing how clueless everyone is and how every decision they make is just based on a hunch(usually a wrong one too). unfortunately this weakness of mine has taken any enjoyment i used to have from the game.
Started the game at 2.5K MMR climbed to 4.1K as a supp/hard supp.. Stopped continuously playing for like 2-3 years and a hard stop for 1 year last year and now I got calibrated to Legend 2 and now I am at Archon 4 LMAO! The game's difficulty have increased with the knowledge that is being shared to the community and also because of smurfing.. People in Crusader and Archon block camps and brings detection! When I was climbing from Legend to Ancient before, I RARELY encountered people that do such things, now it almost happens every game.. Haha!
@@no_mnom I don't flame my teammates. I just don't think I was ever mechanically good enough to be there outside of a fluke. I die extremely often on basically every hero and play very rigidly. I've been in the bracket I am now for basically years and it's likely because I earned it
Crazy looking at what these heralds build and how they play, and then remembering how it was playing dota couple of years ago. The general skill level has gone way up since dota 2 first came out...
Misleading. I know when the MMR system first came out, calibration capped at around 4k but even then, 4.1k back then is nowhere near Immortal these days, which I believe is around 6k?
hm, dec 7th 2013 valve said they were gonna add a ranked matchmaking system in the next patch, and he had 4100 mmr in 2011-2012, truly out of touch with reality
i feel u man... same here... 3.5k to 1.5k.... when i started playing i was a supp player... and hovered around 3.5k for years... but last month or so the free fall started...
I fell from divine to now legend (all time low was archon 1), people called me a acc buyer, and got a lot of reports, it was harsh, thank god im not the only one tho, this guy is on another level
can relate to tbh honest, overall skill of dota players does improve (its either that or valve just nerfes every mechanic that requires skill to use) and you have to constantly swim just to be in one place.
4K was insanely good for an amateur right when ranked came out in 2013. The highest attainable ranks were held by pros and all in the 5k range for months.
My drop isn't as precipitous as theirs, but I've been playing since early 2012... peak MMR 3500. I never stopped playing (though frequency varied). Now I'm barely hanging on to a 1.1k MMR. I'm absolutely a better player now than I used to be, but so is everyone else... and the average player has improved far more than I have in the decade since.
This Happened to me , used to be like a 5/6k mmr back in 2015/2016 but i stopped in 2019 , really just got back to dota this december . Now im like in the guardian/crusader bracket and maybe a shy of archon. All i gotta say was dota changed alot . In my first game back i was like , Where the fuck is the shrines ??? wtf is this outpost shit ? LMAOOOO
I was so confused by the neutral items lmao. I didn't even know they were a thing until my team pinged me and asked why I didn't have one. I was spamming support, so I never went to kill stuff in the jungle for the first few games.
It'll come back it just takes some time, I went through the same thing, ended up recalibrating down around 1500 mmr and I'm pushing 3k now and still climbing. The level of skill in dota has increased dramatically but you'll adapt eventually.
I was 4k6 solo and 5k3 party (no pre-made team, just duo with a friend) back in 2015, stopped playing for 6 years, now I borrow my brother 1k account and still kicking noobs ass :D
I remember during pre-Reborn patch. I was at 4.8k MMR when Dendi was around 5.5k MMR. I really thought to myself, I'm the closes I could get to the pros. Fast forward to current date when pros are at 10K+ MMR, Im just sitting at trash 3.5k MMR :(
It happens bruh. I was Divine II from spamming Phoenix. Phoenix got his w nerfsticked hard and that ruined him. It used to do slightly more damage. Then his dive got nerfed to low range. Snapfire introduced. Attack speed talents everywhere. Now he kindof sucks.
wait immortal was only 4500 mmr? I was at 4.9k at my highest only playing pos 1 and I had very good winrate with my best carries This was 2013-2015 Now started playing in 2021 december and I am at 3k rating and I can't carry for shit. Players are just way better than me in a game I am not used to, so I ended up only playing pos 5 and just did everything I could to help the team. Climbing again now towards 4k. But everytime I try a core role I just can't, people have just gotten so much better or something
Same, when i play core everyone just better than me. But everytime i play pos 4 it isn't uncommon for me to solo kill their pos 2. Ogre magi, Skywrath, Rubick (depends on spell steal), Shaman can easily solo kill pos 2. I'm still at 4k sadge.
A lot of playing core is knowing how to prioritise acquiring resources i see so many people go for kills take 2 minutes to kill a support while the enemy core just farmed 700 gold in those 2 minutes and more exp
Definitely not. I've been 4.7k and still Ancient, although in the beginning, for whatever reason, different people hit medals at different mmr number. A friend of mine went to Divine with 4550mmr at the same time I was 4.7k.
Same. Been playing on and off since 2013 but realised Can't carry anymore these days. Fell from legend to crusader and now I'm back to archon. I only play offlane or pos 4,5 these days. 🤣
Don't play position 5 if it wasn't your thing. I had the same idea. Come back and play support to relearn the game. Had a 20% win rate. Started picking heroes I played a lot and went to what I enjoyed back in the day, instantly started winning a lot again. It's kind of like learning two things at once. How dota works now, and how to play supports. I mainly spammed positions 2 and 3 back in the day. When I play those now, I still do well. Can't do 4, 5, or 1 at all though.
To calibrate at guardian makes perfect sense. If you are out of the game you lose your skill over time like any other mechanically involved skill (like musical instruments for example). Also the fact that 2k of today is a lot more knowledgeable than 2k when Dota 2 first came out means that 2kers today have the knowledge of 4kers of old. The game has changed a lot, so it's about knowing how to adapt, and playing the game the same old way you used to will only lead to a downward spiral.
4.5k mmr was never immortal, even before medals. You would start playing with pros around 5k+ games or very high 4k games, like 4.9ish. 5k was usually the mark for top players.
@@Jenkins69 If you want to insert and calculate the mmr inflation equation and account for the increase in population while simultaneously adjusting your answer to make up for the increase in skill difference, you will find that immortal pre medals started at 5k. I know this because
The game has definitely become a lot more tryhard and the overall skill is higher. Back in 2013-2015 when me and my friends played the most we would always do dumb strats like all purple team, all green team, famous no legs strat, and we were all still pretty high rank.
i started playing since 2016 so i wish i played that time :(
not surprising when the prize pool for Dota 2 tournaments have increased significantly, casual gaming has become a career nowadays
Ya can do these strats but like you said no longer in high MMR, you will have to be in herald to gardian. Or higher if it's a try hard meme strat
@@snookergaming6295 You can still do it in divine level normal games but it really depends, sometimes meme strats are not so bad but against the wrong team its just gonna get wrecked.
I always enjoyed the no legs strat and bug lane.
His starting items prove that he is indeed a veteran player that is out of touch for so long
No dude. No. Blades of attack and tangos was never meta. You could MAYBE convince me he stopped playing Dota Allstars in like 2006.
@@loganmyall660 Even then, we had the branch meta already, EVEN CONSIDERING the branch was not consumable then, but the stats were already valuable on the laning stage. I totally agree with you.
@@loganmyall660 Back then Kunkka wasn't able to buy quelling so some people bought blade. It's not a meta and we know it's not the best starting item but we can see the logic behind it, whereas today rushing blade is nonsense because quelling is available.
Haha im a veteran since 2006 never in my life buy this starting item except im rushing dagon old combination is blade of attack
@@loganmyall660 kunkka cant buy quelling back in the day and some invoker actually start with blades of attack
thats my story, the game changed incredibly much between release and today, or should i say the players. I had 4k MMR in 2013/14 then stopped playing and started again with covid and while back and im really struggling to get back into legend, eventhough I'm starting to watch a lot of dota2 youtubers and guides. Back then you could do stupid and dumb shit at that mmr and still win, its impossible now if you are yourself not a smurf in that bracket. Like honestly I believe your average 3-4k player today would be at least TI-Qualifier Level in the early 2010s. But that's just how multiplayer game communities develop over time. At the start you have a big playerbase from every level but obviously the people who sink more time into the game and are better will stick to a game longer, thus the community will get better over time. In general.
There is a guy that played in TI1 that is hard stuck in Legend today
that's a perspective i didn't consider before
Wow, I'd be a TI qualifier player. That's quite the compliment 😳
@@Six_slotted If I may ask, who is that guy exactly?
@@Dazen101 Actually, you wouldn't be. You probably learned most of your skills by watching others, either replays or while playing. Back then, everybody sucked balls and nothing was figured out to this extent and scale.
hay jenkins you look like you showered today congratulations!
ty
😂
this just demonstrate how knowledge heavy our game is. dota now is so much different than dota 4 years ago, I sympathize with cory.
even 7-8 years ago this wouldve been low skill tho
@@marth2535 lol 7-8 years ago, what you watched in the video is typical 2k-3k pub but by today standard it is herald.
as a League refugee, dota is nigh unapproachable in its current state. I play with a friend now and then, but the basics are so unintuitive from my existing moba experience
i never thought trying to coach someone who just goes afk would be so funny😂😂😂
shieet, its funny if you find other people laughing at afk somehow contagious... I mean LOOK AT THAT PAINT DRY AHAHAHAHAHA
laugh with me damn it! Imaigne its his voice.
Going AFK during a ranked game is a dick move.
He's just typical lesser iq dota player and overall as a person
Like its his fault trains are literally going through his living room.... lmao
@@Humiliator115
So what if he lives near trainyard or where trains are passing ? How does that justify his afk behavior?
@@psymaster_ HE HAS TO DODGE IT XD
That video will just give the entire community that kept stuck on a rank a sense of evolution in some way. Jenkins did more for dota 2 ,with this 11 min video, than Valve in 2 years.
I really enjoy players who havnt grapsed the finer concepts of the game but have one or two heros they are well versed in. Was satisfying to see this giu that can't farm an uncontested creep wave hookshot two heroes through the middle of creeps and shiz.
This is how I am. I am horrible at last hitting. I'll never be able to clear a full wave of creeps consistently. But in team fights I can do very well, especially with the heroes I am familiar with. I played some custom game modes, and I'd get skills I know well and just wreck team fights. Because I know how to do it. But I am always behind on farm because I'm bad at last hitting in lane. It's interesting how much the game has changed. I was around 4k mmr with very bad farming skills back in the day. Now I'm not sure I could realistically get back to that because everyone else is better at farming.
@@TheBlackWaltz bro play bot games. I'm by no means good at dota relative to a sumail or Topson but I've been playing dota off and on since 2009 but I still play 10-15 bot matches a week just getting as much farm as I can on various heroes until I can 1v5 the bots.
Oh damn I'm witnessing the jenkins history as it unfolds
I still remember back in the day where I would just build 6 different boots and still win. If I did that today I would be put in low priority queue
I'm sorry to hear that he fell to the bottom of the trench, you can climb it tho cory, just don't afk and you can do it
the trench has no end
thats why its called bottomless trench of dota2
Lies. You can't climb out. I'll see you there bub
@@kompatybilijny9348 pretty sure it ends at 0-10 MMR
Unclimbable, you actually need the other 4 people to play the game as well.
In herald what players tend to do is just go for the tier 4s after getting a pair of rax, they just rush it saying they want to end the game quickly and that is where the tide turns in their favor, happens a lot with me. My perspective has changed a lot after watching this video, thanks Jenkins.
LMAO, I fell from Ancient 5 to Archon 4 due to dumb twats who don't want to communicate, 4 premade Russatrds who plays on EU servers with English language as preferred and still deny to use it or noobs who starts toying with enemy, farming items, ignoring the game, rushing raxxes when there is no need for it and it always turn to enemy favour. At one point I gave up playing rankeds. Why should I if for 2 won games I have over 6-8 lost? I started to play only event modes like Aghanim Labirynth or Conodendrum.
@@lxdead5585 I totally understand bro, for reasons like these ranked games feel so stressful sometimes.
@@lxdead5585 It’s cuz ur actually archon and was boosted. 9 random players. Only consistent 1 player in your losses is yourself :)
@@JM-gt8in Nah, when You will go watch Jenkins materials about supporting and when it's actually core fault to lose the game. I played usually pos 2 or 3, but since most of the time there was no decent support I switched to pos 5, I climbed up to divine rank by playing solo and after 2 month break I started to lose MMR due to dumb core decisions - most of them were simply grief and as such I reported them and those player DID receive punishment (I know this since volvo gives You a feedback about punishing players from recent games). Don't measure everybody with Your own level bro.
@@lxdead5585 yea that's the thing that annoys me the most - players using azbuka and their native language playing at EU servers.. also they have often shitty connection so gameplay isn't disrupted only by communication absence but also by pauses or missing some players after time runs out..
I can relate to this a little bit. I was recalibrated from Legend 4 to Guardian 1 after 2 year break :D
I feel like this was less coaching and more of jenkins going "CORY WTF ARE YOU DOING" and either 1. facepalming or 2. laughing hysterically
Typical shitpost jenkins video
It's always kinda fun to get league players to play dota. I used to play league before too and there is some rather unexpected whiplash between the two. Sure items and characters are different, and the game has some different mechanics, but the three things that are the weirdest is how weak towers are in dota compared to league, how incredibly low creep HP needs to be before you can last hit in dota, and having turnrates in dota.
Especially the tower stuff is just mind blowing. Diving a tower lvl 3 in league is a death sentence, but doing it in dota is honestly pretty easy if no one TP's in.
I played league for a few months and always died to tower (or is it called turret?).
Denies, creep pulling, objective dynamic, base regeneration, same heroes on opposing teams... A lot is different. And I think dota has a much higher ceiling, although a somewhat higher floor as well.
@@protke I used to main League, got very sick of it and switched to DotA. Since then, I've tried playing League again a few times and oh my god I wish I could deny creeps in League. League just feels kind of dumbed down compared to DotA, which is probably why they grew so fast. But the game has kind of devolved into a fighting game, there's not much strategy to it in pubs.
One thing League does get right and that I miss from time to time, though, is their character design. Some champs in that game are so fun to play and don't have much of an equivalent in DotA. I miss Azir, Aurelion Sol (pre-rework), Kindred, etc. are all a blast to play.
@@sillyredsheep2421 true, but all-humanoid designs take (quite) a bit of eye-accomodation for first timers. Had those issues in HoN - everything was humanoid. Add in skins, and it's hell to distinguish. Dota mostly does right on the practical department there, although fluff is at 3%/100 overall, design included.
@@LegaltTO It had great concepts and ideas (magic armor), beautiful (although a bit hard on the newcomers - see comment on all-humanoids) design [witch hunter ult KAPLOW!, Gladi whip, sand wraith etc) but all that was under the shadow of an absolute elitistic trash playerbase.
You absolutely could not play a core position if your infamous KDA wasn't satisfying to the asshole overtaking your first-asked lane.
It was nigh impossible to alternate between core and support roles because of that. A nightmare, speaking from the perspective of then (and long after) 2-or-5 player.
I think the MMR shift is very real. I used to be 3-4k but stopped playing for years. Came back and apparently am now 2k. Mostly just play unranked now but the standard isn't as low as you'd think. I probably have better quality games now than I did back then haha
Yea… dropped about 2 k in rank… I put that down to years in turbo and being middle aged
this not only you. because smurfing trend is like cancer nowadays
I think opposite way that 4k in 2015 was much stronger than 4k now. I had 2.5k in 2015 and get myself to immortal then dropped the game. I played on all ranks but never achieved leaderbord so from my experience I can say following. Best players now have 10k+, so Mmr spreads wider. It sounds strange but I think that 6k rated players are weaker than before and 3k players are stronger
I never get over the 3500 mmr barrier in SEA and stop playing for 2-3 years. but after that hiatus, I worked in EU and calibrated new account for 1 year there, surprisingly my mmr reached 5000 and made me think, "wow we SEA players really monkey according to this result"
Topson lose 2k mmr when come to SEA. Maybe SEA rank=true rank.
They're not called SEA monkeys for no reason
"...train tracks?"
LOLOLOL best response ever.
I lost 21 games str8 in ranked on stream..... went from arch 3 to cru 3. Was rough. Learnt so much in those 21 games was amazing
WTF 4k to 500 LMAO *JENKINS LAUGH 😂
He's not going AFK, He's just bored with life.
The train thing made me cry dude
I love how he never cuts it out of the video.
I'm literally The Herald. I was high guardian and recalibrated to Herald. Just got back into guardian, still go by The Herald. Wood tier and proud! More fun in the trenches.
10 years doto from dota 1 and moving to dota 2 still range mmr between 1200 - 1400
If you're a core player watching 2-3 videos of gameleap lane control, harras, farming pattern is enough to get you divine.
If you're a support player it's easier just pick heroes that harass/dominates lane the best undying/viper/ench/bane and stomps lane would win you 60% of your games.
I mean in herald/crusader bracket Medusa is an insanely powerful hero - does especially well against Jugg that can't jump on medusa unless he wants to fight medusa and his entire team by himself (medusa ult during omni - even low skill can do this - and then when jugg pops out of omni, he has medusa and whoever is nearby medusa right on him), not to mention heralds are *actually incapable* of prioritizing heroes and ganking them... the river is like lava *unless* the team is already steamrolling.
The second game didn't really show a "throw" imo, just radiant's team composition being really poor against Axe/Medusa in herald bracket. Something that too many people forget, imo, is that dota 2 is a totally different game in these tiers of skill.
Yeah exactly, they were simply blaming him for the 2nd game, there was nothing else he could do, his teammates were dogshit (Enigma and silencer failing their ultis eg.) , and it was a bad matchup vs OP Medusa anyways
Immortal <
4100 <
Clickbaited by Jenkins, wow
that doesnt seem possible without some serious performance diminishing drugs
this is what happened to my main account. It's impossible to take it out of there too once it fell. Little context, me and my friend (both immortal, me unnumbered and him top 1000) cannot smurf it out of 2k (it sat at 900-1200). We had a good win streak that got it to 2400+ so we thought it'd be smooth sailing. It currently sits at 900 MMR. The entire 3 month run actually set it back by -75 MMR. Meaning that there pretty much had been no point on queueing for matches at all and I would've still be in a much better place than had I not queued in.
I think the matchmaking enforces a ~50% winrate. So no matter how much you win, you'll end up right back on where you started. Also, queueing different servers do not make any difference except for which bracket people will start showing competency. EU West is by far the EARLIEST where people show competency, sometimes being Legend 5. US servers take about Ancient. SEA is just something... I don't think it's about competency but more about culture.
On God, if I was at the skill level that I am at right now back in 2012 I would have won a TI. Game just became a lot harder over the years, so immortal back in 2012 is literally today’s herald.
Where's my TI trophy. I'm Herald.
@@MatejSunavec first, build a time machine
Yeah, it really feels like everyone has improved way too much. I returned to the game after 7 years and I can't believe how well the low rank players play. They ward and deward all the time, use Dust, push after winning teamfights, share consumables and pull neutrals to reset creep equilibrium. That's mind blowing to me. All these things were only seen in 4k+ MMR games back in the day, which was top 5% in the world. Also in 3k it wasn't rare to see 4-5 carries in a team and 0 coordination. Now everybody is aware of the roles and the heroes that are useful for each role/lane.
That's not a fall, that is banishment to hell.
We're the same. I started playing 2016, and stoppef 2017 and came back early 2020. And now I'm still at crusader with 1.4k mmr. I never thought it's this hard hahaha
Jenkins, your editor forgot to cut the last couple of seconds in your video. Your secret is out.
This is peak content.
Thats a dota1 starting build right there.
I've actually managed to reverse with my mmr, I think my lowest mmr ever was literally 50 mmr, but I've managed to rise up 3.5k.
Yea I managed also to rise by improving my gameplay as pos 3/4/5 and then BP came and I am herald again... Even in guardian players playing pos 4/5 with intentions to "carry" game with picks like sniper, gondar, rikimaru are less often than in herald :D So when I started to play carry cavern I realised how role queue is actually for fun in this bracket and to get good support is a miracle that happen once in ten times. Yea I could play self-sustained carry but that's not the point when you are trying to finish cavern. Now when I'm done with it I am starting to rise again.
Also there is different mentality about what game should look like. Players are often hating their cores for doing nothing but farming not realising that's the thing you should really do if you have plenty of resources available and also that the game priority is to make enough space for your pos1 and you shouldn't be forcing him/her to fight when he/she knows is not ready.
not even 10 mmr pft get on my level
he’s keeping his distance Jenkins
On the subject of doing nothing. I've had some game where we were ahead but the enemy had teamfight abilities which meant running away all the time, picking up lone enemies, constricting them in their base to limit farm and take objectives, exactly like a TI finals game. But this is in 3k, so people are very VERY inclined to run in and die. In one game, I had to find my mic from the boxes in the 90 seconds I was dead to get on the mic and contain the team. It was the most stressing and exhilarating 70 minutes of my game. It turns out we were always ~20k gold ahead of the enemy, we'd pick up some kills and it grows to 25k, they kill someone it drops to 15k, etc. We picked up the 4th rosh, took the third rax and got megas. They took 2 of our rax but our megas finished the game while they were in our base trying to TP back to ours. Literally a TI caliber game.
This is what I love about DotA; even in the trenches (not that 3k is really in the trenches but), you can get some really high quality games in pubs. I can't put my finger on why, but the way the game is designed allows for this kind of dynamic to happen even in uncoordinated teams.
I left League of Legends because of the balancing and the community. In League, people believe that it is impossible to coordinate in pubs and so they act as a lone wolf that has to carry every game. It led to this really hostile idea that every match is 1v9, like your teammates are your enemy. I love that DotA reinforces team play.
game like that i find extremely painful as 5-7 people are most likely tryharding their hearts out while i lost motivation 15 minutes in due to seeing how clueless everyone is and how every decision they make is just based on a hunch(usually a wrong one too). unfortunately this weakness of mine has taken any enjoyment i used to have from the game.
Uses second Skill: welp time to AFK until it cooled down.
This fall is equivalent to that of Kratos's from Mount Olympus.
that was a genius starting item
YEEEESSSS MORE JENKINS CLIPS
as a herald, yeah welcome.
I've been playing without quitting for long periods and i still fell from archon to herald 2....
4100 was never even close to immortal, at lowest point possible it was like 5200
Started the game at 2.5K MMR climbed to 4.1K as a supp/hard supp.. Stopped continuously playing for like 2-3 years and a hard stop for 1 year last year and now I got calibrated to Legend 2 and now I am at Archon 4 LMAO! The game's difficulty have increased with the knowledge that is being shared to the community and also because of smurfing.. People in Crusader and Archon block camps and brings detection! When I was climbing from Legend to Ancient before, I RARELY encountered people that do such things, now it almost happens every game.. Haha!
I fell from 3.5k (when ranked first launched) to 1.3k now. It happens!
Probably more about attitude?
@@no_mnom I don't flame my teammates. I just don't think I was ever mechanically good enough to be there outside of a fluke. I die extremely often on basically every hero and play very rigidly. I've been in the bracket I am now for basically years and it's likely because I earned it
This is almost exactly my story as well -.-
Crazy looking at what these heralds build and how they play, and then remembering how it was playing dota couple of years ago.
The general skill level has gone way up since dota 2 first came out...
You couldn't build first item crit and win even back in WCIII.
Misleading. I know when the MMR system first came out, calibration capped at around 4k but even then, 4.1k back then is nowhere near Immortal these days, which I believe is around 6k?
"not your friend" 😂😂😂😂😂
Honestly how much do you need to play to be 4k nowadays. Like 30 games a week?
now I'm afraid to go back after I quit about 2 years ago
those item builds take me back lol. I miss it.
Jenkins clips is ur channel too ?
4500 mmr was never immortal rank, it was divine 1 who is about to drop to ancient 5 since the beginning of medals.
This is fascinating
So.. this wasnt just me. I stopped playing for like 5-6 years and now i'm back and I'm stuck in crusader.
hm, dec 7th 2013 valve said they were gonna add a ranked matchmaking system in the next patch, and he had 4100 mmr in 2011-2012, truly out of touch with reality
i feel u man... same here... 3.5k to 1.5k.... when i started playing i was a supp player... and hovered around 3.5k for years... but last month or so the free fall started...
I fell from divine to now legend (all time low was archon 1), people called me a acc buyer, and got a lot of reports, it was harsh, thank god im not the only one tho, this guy is on another level
can relate to tbh honest, overall skill of dota players does improve (its either that or valve just nerfes every mechanic that requires skill to use) and you have to constantly swim just to be in one place.
Nice video, in which country 4K mmr is immortal ? lol
4K was insanely good for an amateur right when ranked came out in 2013. The highest attainable ranks were held by pros and all in the 5k range for months.
My drop isn't as precipitous as theirs, but I've been playing since early 2012... peak MMR 3500. I never stopped playing (though frequency varied). Now I'm barely hanging on to a 1.1k MMR. I'm absolutely a better player now than I used to be, but so is everyone else... and the average player has improved far more than I have in the decade since.
Jenkins ranting for his position in arkosh as 5 LOL
This Happened to me , used to be like a 5/6k mmr back in 2015/2016 but i stopped in 2019 , really just got back to dota this december . Now im like in the guardian/crusader bracket and maybe a shy of archon. All i gotta say was dota changed alot . In my first game back i was like , Where the fuck is the shrines ??? wtf is this outpost shit ? LMAOOOO
I was so confused by the neutral items lmao. I didn't even know they were a thing until my team pinged me and asked why I didn't have one. I was spamming support, so I never went to kill stuff in the jungle for the first few games.
Started playing 2012 -2015, highest mmr is 5.8k. Cameback 2021, calibrated 2.6k and now 3.56k. just mute chat.
It'll come back it just takes some time, I went through the same thing, ended up recalibrating down around 1500 mmr and I'm pushing 3k now and still climbing. The level of skill in dota has increased dramatically but you'll adapt eventually.
4k in 2012/2013 adjusted for inflation is like 1.5k today. People got better.
how th do you fall from 4k to 500. I was like 4.2k 6 years ago before I stopped and played again this year then calibrated to legend 5
You cant have first minute of the video contradict the thumbnail
I fell from legend 5 to crusader 3
I played for fun with a friend and lost -149 games.
I don't care about mmr anymore, it means nothing.
T_T
Video 11... Why am I even hoping
This guy plays high for sure
wasnt immortal but ive been here stopped for 2 years and fell from about 3500 to like 300 its really painful
Same here fam
I was 4k6 solo and 5k3 party (no pre-made team, just duo with a friend) back in 2015, stopped playing for 6 years, now I borrow my brother 1k account and still kicking noobs ass :D
Is this the Corey that played on Zephyr? No way surely
omg that was my story except i fell from ancient.
In which patch 4.1k mmr was enough to be immortal?
I remember during pre-Reborn patch. I was at 4.8k MMR when Dendi was around 5.5k MMR. I really thought to myself, I'm the closes I could get to the pros.
Fast forward to current date when pros are at 10K+ MMR, Im just sitting at trash 3.5k MMR :(
grower, not a shower. I'll shower tho, if need be
It happens bruh.
I was Divine II from spamming Phoenix. Phoenix got his w nerfsticked hard and that ruined him. It used to do slightly more damage. Then his dive got nerfed to low range.
Snapfire introduced. Attack speed talents everywhere.
Now he kindof sucks.
Can we get update on his progress
Sadly he passed away recently
this in no way reflects real 500 mmr games
still loved it tho
Meanwhile Topson just loss -400 mmr playing in the SEA
LETS GO JENKINS!!
Stopped playing dota 1 at 2009 and played it again in 2018
Calibrated to 2,5k now 4k and stuck :D
I still don't know what we've learned here...
I didnt know Jenkins considered me a friend
If you are a clockwerk chad you are a very old player.
The god,the legend,the memer JENKIIINS. Glad to see you posting mate, i cant get enough of your content. Stay healthy and keep it up! :D
He should have got dropped to 1mmr for the meme before climbing up
I think this dude plays high af LOL
wait immortal was only 4500 mmr? I was at 4.9k at my highest only playing pos 1 and I had very good winrate with my best carries
This was 2013-2015
Now started playing in 2021 december and I am at 3k rating and I can't carry for shit. Players are just way better than me in a game I am not used to, so I ended up only playing pos 5 and just did everything I could to help the team. Climbing again now towards 4k. But everytime I try a core role I just can't, people have just gotten so much better or something
Same, when i play core everyone just better than me. But everytime i play pos 4 it isn't uncommon for me to solo kill their pos 2. Ogre magi, Skywrath, Rubick (depends on spell steal), Shaman can easily solo kill pos 2. I'm still at 4k sadge.
A lot of playing core is knowing how to prioritise acquiring resources i see so many people go for kills take 2 minutes to kill a support while the enemy core just farmed 700 gold in those 2 minutes and more exp
Definitely not. I've been 4.7k and still Ancient, although in the beginning, for whatever reason, different people hit medals at different mmr number. A friend of mine went to Divine with 4550mmr at the same time I was 4.7k.
Same. Been playing on and off since 2013 but realised Can't carry anymore these days. Fell from legend to crusader and now I'm back to archon. I only play offlane or pos 4,5 these days. 🤣
Don't play position 5 if it wasn't your thing. I had the same idea. Come back and play support to relearn the game. Had a 20% win rate. Started picking heroes I played a lot and went to what I enjoyed back in the day, instantly started winning a lot again. It's kind of like learning two things at once. How dota works now, and how to play supports. I mainly spammed positions 2 and 3 back in the day. When I play those now, I still do well. Can't do 4, 5, or 1 at all though.
Dude I was like 3k mmr I got calibrated now I'm herald.
I feel like Corey...
took a few year break went from Legend to gaurdian. Now its impossible to climb
To calibrate at guardian makes perfect sense. If you are out of the game you lose your skill over time like any other mechanically involved skill (like musical instruments for example). Also the fact that 2k of today is a lot more knowledgeable than 2k when Dota 2 first came out means that 2kers today have the knowledge of 4kers of old. The game has changed a lot, so it's about knowing how to adapt, and playing the game the same old way you used to will only lead to a downward spiral.
This is a very true story. Everything is out of meta with a buttload of updates and heroes after a pause PLUS once u fall u aint going back meng XD
4.5k mmr was never immortal, even before medals. You would start playing with pros around 5k+ games or very high 4k games, like 4.9ish. 5k was usually the mark for top players.
idk i was 4-5k and played 'pro'. 6k was like the tier 1 players
@@Jenkins69 If you want to insert and calculate the mmr inflation equation and account for the increase in population while simultaneously adjusting your answer to make up for the increase in skill difference, you will find that immortal pre medals started at 5k.
I know this because
bro i love playing 5. climbed from 1850 to 3600 playing nothing but p5 :)