Fuck that stupid idea in its own right the items u use should be dependent on it the armour u u se doesnt make it go fast irl why should that be the same way in sc Its supposed to be a simulator not sum bs
@Kellog888 it doesn't have to make you go fast to help with specific game loops. And extra piece of technology. Or better joints to help movement at the expense of exposed spots.
really curious how they are going to end actually getting those stats to us. And i think, the difference between the racing and pilot suit does make sense when imagining their use cases. But either way, the day comes closer i can finally wear those leather jackets over my undersuit. I can sort out and ignore the rest later edit (what i get for commenting mid-video): I actually have two of "that friend" in my regulars for the occasional teamup. They exist in SC!
They need to add a rizz score that improves social interaction and reduce aggression rates against them improving the value of the leader and maybe allowing for a luxury and/or merchant "armor".
I see the gameplay rationale behind this, and it's solid, but I don't look forward to going to eight different stations to get the suit I want to mine on a planet.
I kind of assume each point is going to equal to like maybe a 5% to 10% modifier. Not a antero. You can't move at one. You can walk and two you can walk or run slowly sort of thing
A lot of stuff to came in. Specialized BH gear will be epic!
thanks for this
I do really like the idea of having load outs for what you want to do as long as its quick to change out.
I love the idea of not having classes, but having your gear help you with specfic game loops.
Fuck that stupid idea in its own right the items u use should be dependent on it the armour u u se doesnt make it go fast irl why should that be the same way in sc
Its supposed to be a simulator not sum bs
Why tf would armour make u go faster uf it was not magical this isnt that kind of game thats some fatasy stupid shit
@Kellog888 it doesn't have to make you go fast to help with specific game loops. And extra piece of technology. Or better joints to help movement at the expense of exposed spots.
Looking forward to these changes
It’s a good start to help pressure roles in game. Its doesn’t stop you from doing something but it helps in some way. Not everything is super generic.
Woah combining 2 pieces of armor to increase stats woul be so awesome!
I think it was explained in the presentation that the hunter armor has no stealth because of the active scan. It’s blasting out radio waves.
Finaly suit lockers will have a use
Not sure how I feel about this whole armor thing. Thanks for covering.
The Valakar will be epic
Hope the existing armor will have that kind of Profil too
can't wait or this armor thing to make sense
really curious how they are going to end actually getting those stats to us. And i think, the difference between the racing and pilot suit does make sense when imagining their use cases. But either way, the day comes closer i can finally wear those leather jackets over my undersuit. I can sort out and ignore the rest later
edit (what i get for commenting mid-video): I actually have two of "that friend" in my regulars for the occasional teamup. They exist in SC!
They need to add a rizz score that improves social interaction and reduce aggression rates against them improving the value of the leader and maybe allowing for a luxury and/or merchant "armor".
they should look at the certification system Planet Side 1 had for a character advancement system.
I see the gameplay rationale behind this, and it's solid, but I don't look forward to going to eight different stations to get the suit I want to mine on a planet.
I kind of assume each point is going to equal to like maybe a 5% to 10% modifier. Not a antero. You can't move at one. You can walk and two you can walk or run slowly sort of thing
I think that it would more likely be that you can put the armor over the clothing, this would be more logical in my opinion.
curious how the final armor/repair system turns out
lol flinch is when you take a hit and it throws your aim or interrupts you movement. Right? But then that’s stagger… so?
I can't wait for armor to have meaning other then damage reduction.
Yeah... I'm just going to focus on "git gud" and then I can just wear whatever I want to look spiffy.
Just a tad late to the party, bud.
I just want my suit lockers to work 🥲