Disbanding lobbies is still one of my top 3 fucked up things how are we supposed to make friends when you play 5 mins and get thrown into a server in zimbabwe
😭😭 I feel you. I remember making friends back in MW3 then partying up to pub stomp. I would meet a team of 4-5 on my team cause I ran solo and ask if they were in game chat “y’all need one more?” and met some really chill people I could play with on a daily. Can’t do that shit nowadays.
@@GodlyZOfficial yep ghosts I made the most friends bc of clan wars guys would want to recruit big enough clans to take 2-3 nodes at once so you legitimately needed a roster of 20+ to compete
Yea like whats up with that, i remember playing with the same random people for hours aslong as they had the same game mode preferences, now its just random people every game. Felt more alive like 4 or 5 cod games ago
Like even when you would get wrecked by a guy for a whole match and sit in the lobby like "please put that guy on my team PLEASE" kills a whole dynamic of the game bro
I couldn't even make it 3 hours. I played like 1 hour my first session and was absolutely bored. My 2nd session I had a little more fun but only lasted like 2 hours
@No Nope I would play if there is ranked. But I haven't heard not 1 single thing about ranked. Why is this not being talked about? How the FUCK is ranked not in EVERY single cod at release???
@@BOATIE141 ever heard the term different strokes for different folks? If you find the game to be good then enjoy it but that ain’t it for us my guy. Game is complete dog water if you like running around the map. I mean I ain’t no god I just like running around the map
I think the idea behind dead silence making noise when you activate it was supposed to be a scare tactic. The noise would scare any enemies nearby, making them paranoid of someone sneaking up on them. Cool concept on paper, horrible concept balance wise, so your Typical Infinityward idea.
Complete disagree with it being a cool concept at all really, considering its a field upgrade which is already a massive L, why they decided to punish the perk even slightly doesn't make sense
@@DonDeLem They're gonna make it so you can buy dead silence audio cue bundles for the low price of 2000 cod points. 'Choose between default metal detector/alarm, jet engine, telephone ringing and our personal favourite, dogs barking' lmao
Another note on the respawn camera, sometimes I find it super disorienting especially when I spawn in a spot when I need to instantly be aware of what’s going on around me
@@theVictor-isVonDoom for sure, these devs got bullied so bad they made the game ass for competent players. Play a whole game and most kills in lobby is like 20-25 cause no one can move around without being pre fired. Can only imagine what the moron lobbies look like with 10 kills at most😂
@@theVictor-isVonDoom I laughed my as$ off when I saw that. My first game of Knock Out had everyone talking cash $hit, lmfao. I'm sure you want us to be nice; it's not happening here, though, aha.
He forgot to mention this Mw2 2022 is really good downgrade from mw2019.I am just waiting for the campaign-story.As far as i saw MP is just reskin version of mw2019.And bunch of downgraded version.
I am so grateful to have had my middle school high school years be the time mw2/bo/bo2/3 were released. Was able to thoroughly enjoy em and as I got older and didn’t have the time to play I’d watch some gameplays and just see how sad kids nowadays don’t get the same quality game
I mean. People where talking shit about MW2 back in the day too. I myself played battlefield bad company 2 more, so I heard a lot of that shit talking. I considered them completely different, so wasn’t sure why there was a rivalry. Don’t worry. Kids will have nostalgia about this game in a decade just like you did with your MW2.
Those games can't exist in this day they were soo much fun but it had a lot of broken mechanics and people nowadays cry over any little things that annoys them
@@brandonwright9450 no problem. In mw2019 my aim is pretty good. Even with the movement change in mw2 2022 i can still flick onto people when i ads but as soon as i start firing i cant fuckin see them anymore. And thats not even the sole reason as to why im not buying this game.
from someone who used to play bo1, bo2, and mw3, which are the best call of duty games that I played. wtf has cod come to, stopped playing 4 years ago, and not regretting one bit of it.
@@BOATIE141 there’s not much “benefit of the doubt” to give cod anymore, I have been playing since cod4 & they haven’t really done anything to further the franchise in years. Cold War was my last cod & I’ll probably never buy one again just because it’s so stale. But that’s to be expected. Similarly to the original commenter I watch these videos to see if they made any real innovations but it’s just business as usual.
This game is certainly better than 2019. The maps feel a lot better and much more fast paced which is good. Obviously there are some issues but definitely better than Cold War and Vanguard so far imo. Not gonna buy it yet but it does seem promising.
isn't it better value than usual? $35/year compared to $60/year. i heard some rumors (huge grain of salt) about the cod after mwii becoming f2p so it might be worth waiting for that.
@@Digger-Nick it feels like a mix of modern warfare and black ops, it feels great. Only bad thing with the game so far is the footsteps are way to damn loud and dead silence should be a perk and shitty ass sbmm.
Dude exactly! That's literally all people want! Do that and throw the kitchen sink in when it comes to extra modes and content and they'd rake in the cash!
@@redfish6549 and bc back in the day, idiots were whining about CoD being “the same thing every year” So now CoD devs fix things that aren’t broken and take away features from previous games for the sake of change.
"Dont want to punish players for shooting their weapon' -Forgets silencers exist -Removes Reload canceling -Muzzle flash from your own weapon makes it impossible to see
@@ACupOfAbsinthe So youre saying in real life if you pull the magazine you cant immediately stick it back in to have the same amount of ammo? As soon as that mags pulled you cant put it back in? u have to use a new magazine huh?
@@4G64SicKShoT I'm saying your clip magically appears back in your gun before you finish reloading after you already took it out of the gun and put it away it takes .01 seconds to put it back.
You think wrong the clip has ammo it not that they just throw the clip back in they let go of the clip and it magically is put back into the gun without any animation.
@@literallyvergil1686 well if they’re are going to call it mw2… they can make new games too but if they all suck, then who cares if they are new. I shouldn’t have to even say “original mw2” but the developers of that game actually seemed to put effort into details. The new cods look like they were made by a bunch highschool nerds who want to add there “creative touch” to the game without even considering the logistical or practical problems with doing so… i think they are missing the basic elements that made mw2 good which is why they can’t mess it up if they just copy and pasted but you aren’t able to understand my comment. Sure make a new cod with new guns and new maps, but the way movement feels and shooting and the detail, and the color saturation…. Taking away perks makes the movement and everything slower and campier… like in mw2, you can throw on marathon, lightweight, and ninja… that allows people to run around and have fun.
@@literallyvergil1686 how could mw2 be unbalanced when the worst gun in the game was still good. Just make guns viable not 3 meta guns that shit is what makes it boring.
@@literallyvergil1686 bruh this game sucks flat out you can try to defend it all you want but the fact of the matter is it's trash. As a game developer you HAVE to listen to the people and give them what they want there's a reason why Cod has been on the downgrade for years it's because they stopped listening and did whatever they wanted to do. I agree that they should remaster the OG cods like Mw2, Mw3, BO1 and BO2 especially BO2 cod will have its best year if they did that but they're not going to. I don't know if it's ego or that they dont want an old cod to outshine the new cods or whatever give the people what they want already
@@literallyvergil1686 the perk situation is about ego because it was a really pointless change and when we said it was stupid they made it better but still didn’t remove their idea as if to try and keep from looking completely stupid, but they just look stubborn now, this is an example, of an unfiltered, poor “highschool nerd idea.” It’s fine to have these people working on the game but they need someone to be in charge that tells the developers these ideas are garbage and we aren’t going to do that. Logistical and practical problem with the game…
From what I see, I can agree on the recoil point you made. Learning to control it can really distinguish a skilled player, like the scorpion or msmc on BO2.
@@Digger-Nick I max prestiged all the guns on all the BOPS and can assure you it wasn't random at all. You needed to learn a coil pattern which premiated you for being consistent in the game and trying to get better and better. Now randoms who play once a year, have the same gun skill as someone who nerds everyday which is highly unfair imo.
Why can't Activision just listen to the community. We're not just a "vocal minority". Everyone hates the SBMM, loud footsteps, removal of traditional minimap.
This loud footsteps are ridiculous af dude I'm not cosplaying as Hulk ffs Had to spend most of the trial crouched or slow running and that STILL barely helped
The developers are in charge of most of those ideas unfortunately. As long as the game still sells well, which it will given its name, Activision most likely won't intervene.
SBMM was so egregious in the beta. Just 2 games and i was in the sweatiest lobbies. Everyone using that 2 shot BR half bhopping around the map half head glitching just standing still. Not making the same mistake with this game as i did mw 2019. Just not fun to sweat every game, using the most meta weapons/attachments.
@@________________6325 i’d be inclined to agree with you, but seeing how my last game i went 8-41, i highly doubt i’m even good enough to be in those lobbies in the first place. Majority of my games, i wasn’t even hitting 20 kills. I had one good game going 30-9 and suddenly i was in the sweatiest lobby. The next 4 games after was some of the hardest i have had to try to even keep a positive kd. Going 13-20, 10-17, 17-30 and finally 8-41. I got 3 lobbies of players around my skill, i get one good game and i’m against Birdman and his goons. It’s not really rewarding to do well anymore, as i know the next few games are going to be against sweats. (Playing hardpoint)
It’s not even funny how much I agree with you on all these points. Been playing cod since world at war days and what you were saying about TTK and mini maps and awareness hit hard! I wish for once they would just reward people for being good instead of accommodating for everyone to rake in the money :(
@@RayBooM_ Cold War was also garbage. The last 3 Call of Duty games have been epic failures. Call of Duty hasn't been fun since Black Ops 4, and even that game was just OK.
I didn't notice the flinch. Very minimal if not at all. I felt like the ttk was inconsistent due to headshots and long range. The game has bad clarity when it comes to headshots. you don't know if you headshot someone or if the enemy headshots you.
TTK is good but the strong aim assist, slow ads, slow sprint to fire, beta netcode and other gameplay choices such as loud footsteps causing pre firing make it fast for people
@@crime4730 The average person will take 250ms at best to react to something. A trained professional will react in about 200ms the fastest reaction time ever recorded is 150ms. The TTK on the mp5 is 185ms(without headshots). The TTK is NOT good. And we are not even taking into account the desync which makes 12frames at 120fps the ttk (theres video proof). So in reality the ttk is 100ms with desync aka literally impossible to react to
@@banqsterz8160 Yeah and it's almost on par with older call of dutys like bo1 and mw2 the original. Also the ttk in most competitive fps games is extremely fast just look at CS, R6, Tarkov, Valorant etc
My style is a very aggressive rusher/flanking type and I feel disadvantaged in almost every way possible. People can hear me coming through buildings, I can’t see them due to no nameplates, I can’t counter it because dead silence literally has a mechanic where you hear when someone uses it so you know where they are coming from, the ttyl is so fast that even if they have bad aim i can’t win the gun fight due to having better gun skill. I have to actively force myself not to move in this game and it ends up just being boring. Hopefully they have 2v2 gunfight on a consistent basis lol.
I play the same way, very aggressive. it’s just so hard to play fast in this game, it feels like you get punished for using any kind of movement other than walking while ads. here’s my play style, it took me 35 hours to get the hang of rushing again. by that I mean barely going positive in sweaty lobbies .. ruclips.net/video/DGHWJUwWSPM/видео.html
I agree, for me it's the lack of movement while aiming down sights. In og cod's we had stock or stalker, for me as a rusher it was a complete necessity to have QuickDraw and stock/stalker, but now I can't, even with a SMG the movement is so bad, even if I dedicate all my attachments to movement speed I'm at significant disadvantage. It is ridiculous
Agree 100%. Everytime I tried to move I got wrecked. Aim down sight? Easy kill. They literally reward camping baby play styles , don’t forget about mounting up lol. Cod has been trash for years
@@robertlovesgothgirlz bruh bo2 was so good mfs were playing it till the last possible second, it’s only not a top 3 most playercount because it doesn’t have good playstation option
I agree when it comes the rushing. I rush in every COD game as I like to get into the action so it sucks that IW is punishing players for having a certain play style.
Your point about the gunfights and it being hard to actually see/track your target is spot on. Like idk if it’s the lighting, the effects coming from the gun, the actual shaking of the gun, like idk, but it’s not good. I’ve never had this issue in a CoD game before where I feel like I can’t see when I’m shooting.
@J cod has existed since 2003. you had damn near 20 years to improve your game skill and you still are 🗑 and that's why you're hating, because you suck and don't want to improve and you constantly get dookied on. this game was made for you. don't hate that you're just a bad player, it's not like it's hard to be good in this game anyway. stop complaining and get better. and if u really feel like cod is soooo difficult for you then there's tons of other fps games for you to try.
i think you hit the nail on the head for a overall review/feedback on what the more veteran community had experienced with the beta. being realistic on what they will or wont budge on this close to release. some things we can suck up, but not having the very few simple implements from 09mw2 and mw2019.. for me its hard to say if ill be playing it. let alone if the game itself is going to last the 2 years its shooting for.
at best from me 5.5/10... feels, looks, & plays like a re-attempted mw2019 with downgraded gameplay pretty much all around and better graphics/maps. for a 2nd hit at one of your biggest titles to date, IMO a very lazy go around for an entire new game.
Slide canceling is honestly so damn annoying. I’ve played against so many players that got off lucky kills who typically won’t kill me all because they constantly slide everywhere or some shit. I’m the one person who slide cancels who probably hates it to the core. Glad it’s gone.
theres such a simple fix to the dead silence as a perk argument, do it and slightly turn up the sound of character animations and interactions like reloads and weapon swaps, jumping and sliding maybe, bumping into reactive objects like shelves, buckets, trash ect, then the campy scrubby casuals can still hear most people super close in their safe spaces but not people 30m away that just spawned and stepped forward and better smarter players can use it and would just need to be more cautious when using it trying to use smooth movement more ect, but no thinking is too hard for them apparently, they could literaly do that in an afternoon as almost a hotfix level patch, especially since most if not all the noises i mentioned are in game already and would just be like turning footsteps up or down, hopfeully they fix the streaks too theyve made gunships and choppers weaker than any cod ive ever played, heavy catering to scrubs is killing every franchise i used to love while at the same time making them more money than ever so it wont stop, starting to feel like the casuals and furries have all but won fellas
It blows my mind that he hates not having red dots on a mini map, but also hates being able to hear people all out sprinting and bunny hopping everywhere…
To be honest, I think there’s three tiers: noobs casuals and sweats. Casuals are the ones that move around but don’t necessarily have God tier reflexes, sweats literally think card is there life, and the noobs just camp or are completely oblivious. This game caters to the noobs, not casual or sweats.
All it took for me to uninstall the game was watching a killcam where someone tracked me using my loud footsteps from miles away and camped in a corner and waited for me to cross through and killed me.... Boring loser unconfident players killing aggressive players like me? Yeah nah, trash.
Also to add about map awareness, they literally tell you where the next hardpoint is on the minimap with 10-15 seconds left on the current hardpoint. What's the point of understanding the map rotations for the HP if if it literally tells everyone on the map? I remember in MW you could easily get a quick 15-20 points before anyone comes near the HP if you knew the rotations. This kinda ruins the game mode for me. Hopefully they change it back.
You right but in a ranked mode or someone who doesn’t know rotations, 10-15 seconds isn’t enough time to rotate and get spawns where as someone who knows gets there around 20-25 seconds. Prob be useless anyways because of squad spawns
Took 3 years off cod and thought I was old and forgot how to navigate the menu. Glad that’s not the case and they just made it confusing for no reason.
3:10 They actually did address the SBMM surprisingly and they will work to stop disbanding lobbies. On Sunday (last day of the beta) I stayed in the same lobby for 5 games in a row with quick play. I was astounded.
No it's not dude, I keep hearing it from OGs like yourself, but it's just not true. Casuals just log in for a bit after work, turn their brain off for a couple hours, and log off. MW2022's new progression system shares attachments across weapons, but certain attachments can only be unlocked using certain weapons. This means that in order to unlock all the attachments for a single weapon, it would take 100s of hours, and casuals are not dedicated enough to pour all that time. MW19, CW and Vanguard were already grindy, but they've taken it to a whole new level with MW2022. They are catering to whales, neglected children and adult toddlers, that's their target audience. They're the best for boosting player retention and microtransaction sales for your game, and that's all that Bobby Kotick cares about.
MW3 did something similar where you could choose between Assault (killstreaks), Support (still kill-based, but the streak doesn't reset on death) and Specialist (perks unlocked through kills). I really liked this. The Assault and the Support streaks weren't all the same. both had UAVs, but the rest were varied with the Assault package having more deadly streaks. The Specialist package allowed you to choose 3 perks to earn through a killstreak with the all-perks bonus unlocking after a certain point (I dont remember how many kills it was), which allowed you to run around with every perk in the game (for as long as you lived).
If you “pros” find it so inconvenient to not use the mini map or have to listen to the in game audio instead of playing loud ass music in the background to be better than the “casuals”, then maybe its the pros that aren’t as good as they think they are. If the problems you guys talk about are regarding the feel of the game or how it’s not balanced or unrealistic, then that would make sense but all you “pros” keep talking about how you can’t see the dots on the mini map or how they removed slide canceling and added staged reloads as if these changes somehow help the casuals and only negatively affect the pros. Or are you guys implying that since you’re so used to looking at the mini map or slide/reload canceling it’s harder for you to unlearn your habits as opposed to new players who have never developed those habits? Even if that was the case, which it was for me, it didn’t take more than a couple of matches to get used to all the gameplay changes in this game. On the topic of UI though, it is absolutely abysmal. Although, I’m sure they will fix most bugs while navigating menus and stuff, I wish they didn’t have such confusing menus with some menus being vertical and some being horizontal and the gunsmith being a circle almost. And different levels of settings menus with sub-levels and sub-sub-levels and sub-sub-sub-levels. That’s the most disappointing part of the game for me since 2 weeks of the beta still didn’t get me used to it so it’s just bad design. I doubt they will make significant changes to that before the final release but I hope they do.
It amuses me how soberb are thos "pros". They just can't stand playing the game without the - as the videomaker states - "handicaps" that they can usually relly on other entrys of the franchise that fit they playstyle. How can someone possibly complain about COD finally having some qualitiy sound design? Or that now you´ll need to actually use some sound discipline and have some situational awarness to be effective in combat. Of couse, it´s not a perfect game, the UI needs some work asap, but in terms of gameplay, it´s fun as hell.
@@gabrielfrost01 I 100% agree with everything you said. I think the reason I loved the first mw reboot was that they actually tried to make it a little more realistic than the older games and sound design was one of the things I didn’t even realize could’ve been so freaking great in a video game. I remember the sound of the desert eagle in king (gunfight) and was like damn this is amazing. Lol. I think people complained about the mount feature too at the beginning but they got used to it pretty quickly. I think these pros were just great at one cod game in the past and any diversion from that game’s mechanics or gameplay is suddenly an inconvenience or something because they realize they’re not even as good as some random 16 year old at this game because they’re so used to the older games. If you’re suddenly worse than some 16 year old that also started playing the same game at the same time then maybe you just haven’t figured it out as fast as the 16 year old. Lol. But that’s a concept these narcissistic “pros” don’t want to grasp.
I think Marksman hit the nail on the head with his last video. A camper or "Sentinel 😂" can equip EOD, Battle Hardened, Restock and Ghost in combination with claymores, shock charge and trip mines if I'm not wrong. So there basically immune to everything or they need to miss their shots.
They nerfed slide cancelling because causals found it too hard to figure out, yet they made it harder to do, so those players that know cod and have 'outside of the box type of playstyles' will pick it up and find ways to easily do it, which will bring us back to square one where causals can't do what above average players can.
I definitely agree with the mental thing because I remember in bo2 specifically hardpoint when I learned the spawns and anchor spots my contributions to the match tripled whether it was head glitch or anchor spots or ways to take people out of those key points. Back then I played on a 55 in plasma tv and had crappy apple headphones now with all the good equipment I don’t feel like I’m better because the better I do the more I get punished. I get skill based matchmaking but if I wanted to play good people every match I would play rank not pubs. The best part of pubs one match you’d pubbed stomped and another match you got recked and another match it was so so.
If the magazine hasn't been fully released then you can cancel but once it leaves the gun you can't. It's called staged reloads it's in a couple more hard-core games like tarkov
In my opinion everything in the game can be summed up with one word, "Mediocre" and that's giving it too much credit imo. The perks system, the map display, and the guns to me are the worst thing about the game. The Multiplayer maps are mediocre at best. The lower score/kill streaks are the best one to choose from. Honestly cod just needs to be put down like old yeller at this point...
This review hits the nail on the head. It's everything I was thinking about whilst playing the beta this weekend. The whole pre-aiming a doorway to kill someone that you heard miles away is crazy to me. I can't count how many times I did that and realized how stupid it is. I can detect players from all around, not seeing on the mini-map or even knowing where they spawn. It does take alot of that metal game out of the picture. No need to learn the spawns because you already know where theyre going to come from anyways because the claps of their ass cheeks are giving them away at all times. I do completely agree with the sentiment that this game is made to give the casual crowd and extra cushion to fall back on, and to lower the skillgap. That's all this loud footstep addition really is. It's to give people that don't have good situational awareness a chance to fight back in a gunfight that otherwise wouldn't have happened because they didn't know about spawns, and high contension areas. I'd also add that the only reason COD is going this direction is purely for monetary gains, since it's no surprise that causals make a huge percentage of bundle sales. Make a game that makes these customers have a better impression of your game, and they'll buy more bundles. Money talks, and cod veterans walks. Despite this, I believe it will make for some interesting developments in the strategies for the aggresive playstyle, which in my opinon is the best way to play call of duty.
im pretty sure cod has always had random recoil so you cant learn the pattern. like apex legends has set recoil patterns the same every time. they actually reward people for playing more. who knew that could happen.
Gave the beta a solid hour and being one of those that like to play super aggressively, especially in objective game modes, that hour was about all I could give for the beta tbh. It felt like I was being penalized for having the balls to move around the map. Also have to disagree on the statement of it being made for casuals. I’m 100% a casual player, sit anywhere between a .75 to 1 K/D on any CoD and I think it’s more meant for the players under my range. Believe this is a CoD I’m gonna skip and just stick to some older ones and MCC tbh.
Fr I’m not even that good I’m only like a 1.0-1.5 kd player but even I want to move around instead of just having to camp every game, mcc is definitely my go to rn as well although it has its issues
Ngl I am only 4 minutes in and its nearly depressing how pretty much we have be like "Yeah we aren't getting this. Despite an overwhelming amount of people asking for it."
ALL HAIL BIRDMAN, THANK YOU FOR PUTTING IN THE TIME WE DON'T WANT TO. YEARS FROM NOW I'M SORRY YOU HAD TO GO THROUGH THIS. LET ME CATCH MY SON BE A EUGENE & PLAY THIS GAME 😂🤣😆
Loud footsteps are fine. the range needs to be tuned. Quiet footsteps just gives an advantage to people who want to turn up their headphones to max volume.
You literally can't see what you're looking at when you shoot. Aim assist is basically aimbot. No need to see what you're shooting at when the game cheats on your behalf
As a MW 2019 demon, I dislike MWII A LOT. Forget the slide cancel, movement in general gets punished way too much (example being you cant shoot and slide). Whoever stands still wins for the most part
Black Ops 4 was the last COD I had fun playing. I miss that game a lot. After Black Ops 4 they changed the movement and I don’t like that because it feels more like Battlefield to me and they complicated the create a class system.
It just blows my mind that Infinity Ward stands it’s ground so hard on having to use your hearing instead of a radar and handicapping people. Especially for people who have hard hearing or are completely unable to hear. Like me, a person who decide to do call of duty irl and joined the Army, my hearing is all jacked up and I have tinnitus and I struggle with hearing shit the same way other people might find normal. It’s annoying.
Heres the thing mw 2019 had everything that it needed to be an awesome cod but the maps were horrendous. If this game is basically that but with solid maps it'll be worth it.
MW 2019 was genuinely the worst COD of all time for any dedicated player. It just punished being good so badly. So even if it had better maps it may go from a 1/10 to a 2-3/10. There's far too many other issues.
@@tasha4400 Since when are sales ever a good indication of quality? I think Modern Warfare is a really well made game but an awful COD multiplayer experience.
@@tasha4400 And Infinity Ward's business strategy is very clear. Cater to the new and extremely weak players, because that's the biggest portion of the playerbase. But they did it at the cost of good players. None of my friends who are good like the game.
Felt like I was constantly being melted by the same guns. The Lachman, 1 shot DMR, Mp5 and pay to win version of M4, Scar. Skill based matchmaking is literally the worst. You have to try so hard on M&K with all these sweats and campers. The footsteps are actually insane, I can hear literally everything.
I played it both weekends with my friend and after we experienced all these problems and saw the devs not seem to care (AGAIN) and ignore feedback we both cancelled our pre orders on the $100 vault edition. I was willing to spend that money before but after seeing how they handled things again I'm not wasting my money this time on a game that's against players with my playstyle.
Activision hasn’t released a good cod game in 7 YEARS. Let’s face it, the glory days are never coming back. They are giving these new casual Timmy players their glory days right now and in 10 years they’ll be in the exact same situation. Games these days aren’t made for the gamers, they are made solely to generate money it’s like the inverse of how gaming used to work. Cant wait for Warzone 2 leveling simulator erhm MW2 I mean!
see and thats why theres god of war ragnarok a game which love and soul is going to be put into, they’ve never done it for the money shout out santa monica as a whole
@@Senauce Spawn logic can make or break a map. This squad spawn shit needs to go, otherwise I dont really have any issues with the maps besides Museum being too fucking big. im tired of being turned on mid-flank bc they spawn my bum ass teammates right next to me.
I love the explosive drone so much man I hope they don’t do anything to it. It has thermal, tells you where people are, and you explode it to kill people if you are close enough. It’s hilarious because you see a person camping in a building and then you just blow them up😂 it reminds me of modern warfare where you put a claymore on top of the drone and kill them. It’s basically that. (It’s also only a 4 kill kill streak!?!?)
my favorite class in 2009 mw2 was Marathon+Cold-Blooded (or Lightweight)+Ninja suppressed Uzi + rpg. I had fun running around and cousing chaos, flanking or just RPG-suicide. I guess no more fun in CoD allowed
Honestly there’s no point in having a minimap unless there’s a uav because since these devs have a stick up their ass about adding the dots there’s no point in having a minimap
It's amazing to me how much Treyarch have carried this franchise in terms of game design when it comes to 6v6 multiplayer, the fact that Cold War was handed over to them last minute and they turned it into something that shows a far better fundamental understanding of what makes the franchise enjoyable than MW 2019 or this game truly proves that they are the only developer that actually gets what fans of the series want. Cold War was a fantastic game at it's core, if it had launched with the amount of content it has now it would've been an amazing game.
Idk why but mw2 original just was more raw and captured more of a realistic authentic vibe of which I know cod is Arcady. I think because it was more simple in both movements and skins. Kill streaks were better and they actually had names which made it more authentic feeling to play along with actual gun names. The call outs were amazing and maps too.
I can see why sound isn’t a skill in cod with how slow of a shooter it is but in something like apex the amount of info footsteps and so on give you is unreal.
I didn't like the bigger game modes. It was just CoD on bigger maps, but CoD doesn't work well on them, it also wasn't optimised very well. I loved the Third Person game mode though, I've wanted it back for ages and it gives me strong SOCOM vibes, it's pretty much the only mode I played.
@@0v3rgr0wn Where did I say that? I just don't want the maps to be too big if the core gameplay of CoD is still the same. It just doesn't work on maps the size of the ones in Invasion, Ground War, etc. And I don't think they're designed well. The two maps I remember liking during the beta was Marcado Las Almas and Breenbergh Hotel. I think they're a good size with good layouts. Not too big and not too small.
@@DCGMatthew1 If you’re just talking about the new-age Ground War CoD maps, then that’s fair. Battlefield does that a lot better anyways. I was just replying to “but CoD doesn’t work well on bigger maps” To go back to OG MW2, what are your thoughts on maps like Quarry, Rundown, or Wasteland?
60 hours on a cod beta is crazy
Bro doesn’t have a job LMAO
He’s like 40 and retired
@@jonstiffweiner807 RUclips is his job
I would have got bored after like 10
@@ItsPnF prolly not if you were making money doing it
Disbanding lobbies is still one of my top 3 fucked up things how are we supposed to make friends when you play 5 mins and get thrown into a server in zimbabwe
😭😭 I feel you. I remember making friends back in MW3 then partying up to pub stomp. I would meet a team of 4-5 on my team cause I ran solo and ask if they were in game chat “y’all need one more?” and met some really chill people I could play with on a daily. Can’t do that shit nowadays.
@@GodlyZOfficial yep ghosts I made the most friends bc of clan wars guys would want to recruit big enough clans to take 2-3 nodes at once so you legitimately needed a roster of 20+ to compete
Yea like whats up with that, i remember playing with the same random people for hours aslong as they had the same game mode preferences, now its just random people every game. Felt more alive like 4 or 5 cod games ago
I make friends nowadays by talking shit to team mates In snd then they talk shit back and that's how I met ur mother
Like even when you would get wrecked by a guy for a whole match and sit in the lobby like "please put that guy on my team PLEASE" kills a whole dynamic of the game bro
60 hours is more time than I’ve had on the last 3 cods combined. You’d have to pay me to play them consistently
Same lmao
this is legit facts
This is what People wanted. Bo3 was the best Game in a future Setting and you can't change my mind. Aftet that it went downhill.
@@DarkLightKisame facts bo3 was the last cod I enjoyed playing, still play zombies on there even today, fuck these new games
@@DarkLightKisame bruh fr I wish they would bring exo suits back
We really took games like BO2 for granted when you see these recent CODs.
I mean cod since that games been pretty downhill and it’s a consensus
It’s crazy because there’s a large some of people who say MW19 is top 5 🤦🏽♂️
@@1999mreli it's cos they've never played the older cods, chances are that mw2019 was there first cod game
Bo3 > Bo2
Seems like infinity wars is obsessed with making their cod “realistic” as if we were playing tarkov or squad
I gotta say, I was wondering if i’d be able to play this game for two years. Luckily, I didn’t even make it two days so i’m up $70
I couldn't even make it 3 hours. I played like 1 hour my first session and was absolutely bored. My 2nd session I had a little more fun but only lasted like 2 hours
@No Nope I would play if there is ranked. But I haven't heard not 1 single thing about ranked. Why is this not being talked about? How the FUCK is ranked not in EVERY single cod at release???
@No Nope game is good, me and my friends had fun so the game is good you have no idea what your talking about
@@BOATIE141 ever heard the term different strokes for different folks? If you find the game to be good then enjoy it but that ain’t it for us my guy. Game is complete dog water if you like running around the map. I mean I ain’t no god I just like running around the map
@@BOATIE141 Every game is fun with friends. Playing alone was a miserable experience
I think the idea behind dead silence making noise when you activate it was supposed to be a scare tactic. The noise would scare any enemies nearby, making them paranoid of someone sneaking up on them. Cool concept on paper, horrible concept balance wise, so your Typical Infinityward idea.
More like infinitard hahaha 👍🏽🇺🇸🇺🇸
This actually makes sense. I would still like it removed tho or maybe make the sound an Aztec death whistle for actual fear 🤣
Complete disagree with it being a cool concept at all really, considering its a field upgrade which is already a massive L, why they decided to punish the perk even slightly doesn't make sense
@@DonDeLem They're gonna make it so you can buy dead silence audio cue bundles for the low price of 2000 cod points. 'Choose between default metal detector/alarm, jet engine, telephone ringing and our personal favourite, dogs barking' lmao
It’s not even cool on paper 😭
Another note on the respawn camera, sometimes I find it super disorienting especially when I spawn in a spot when I need to instantly be aware of what’s going on around me
Fr I got taken out like 3 times a match just spawning in wtf was with those spawns
Damn. Sounds like the franchise haven't changed much.
Why do they add that stupid screen like just get me back in the fucking game 😂😂 shit pissed me off in mw19 too
Also if you look closer on certain maps you can see the enemy before you spawn in lol .
@@simpaixhempai6266 don’t steal my tactic! 😂😂
I’m fully convinced SBMM and shit gets added because when the devs play cod, they get absolutely shit on.
The only thing that makes sense it's also why they doubling down in the "be friendly in chat" crap
@@theVictor-isVonDoom for sure, these devs got bullied so bad they made the game ass for competent players. Play a whole game and most kills in lobby is like 20-25 cause no one can move around without being pre fired. Can only imagine what the moron lobbies look like with 10 kills at most😂
It's because SBMM makes them billions. It's to protect bots so they buy more skins.
@@theVictor-isVonDoom I laughed my as$ off when I saw that. My first game of Knock Out had everyone talking cash $hit, lmfao.
I'm sure you want us to be nice; it's not happening here, though, aha.
@@john8480 I dropped a 60 bomb every game your just shit
Always look forward to your COD reviews. The only person who gives an honest true opinion & do not care about what devs say. THANK YOU!
SKEEEHHHHHH
Birdman just helps us confirm what a bunch of c*nts the developers are
He forgot to mention this Mw2 2022 is really good downgrade from mw2019.I am just waiting for the campaign-story.As far as i saw MP is just reskin version of mw2019.And bunch of downgraded version.
YESSIRRRR MY BOY!!!!
Cod father? 702 thunder? Murdashow?
I am so grateful to have had my middle school high school years be the time mw2/bo/bo2/3 were released. Was able to thoroughly enjoy em and as I got older and didn’t have the time to play I’d watch some gameplays and just see how sad kids nowadays don’t get the same quality game
Long as the kids now have fun, it's all good then. Atleast for them
I mean. People where talking shit about MW2 back in the day too. I myself played battlefield bad company 2 more, so I heard a lot of that shit talking. I considered them completely different, so wasn’t sure why there was a rivalry.
Don’t worry. Kids will have nostalgia about this game in a decade just like you did with your MW2.
Those games can't exist in this day they were soo much fun but it had a lot of broken mechanics and people nowadays cry over any little things that annoys them
COD 3 OG here. This game isn’t COD it’s “COD” but you know that. It’s not what we grew up playing
@@franwex that’s such a bad take I don’t even have to respond
The iron sight recoil explanation was perfect. So stupid of them to do that
Thats the only reason as to why i go negative in this game. I cant fuckin see what im shooting half the time.
@@westoncroye643 dawg same here. Glad to know it’s not just me
@@brandonwright9450 no problem. In mw2019 my aim is pretty good. Even with the movement change in mw2 2022 i can still flick onto people when i ads but as soon as i start firing i cant fuckin see them anymore. And thats not even the sole reason as to why im not buying this game.
from someone who used to play bo1, bo2, and mw3, which are the best call of duty games that I played. wtf has cod come to, stopped playing 4 years ago, and not regretting one bit of it.
You regret it enough to watch COD reviews
@@BOATIE141 was curious to see what bs they implemented in the game.
@@alexandercampitelli1789 I’m just chatting shit but lowkey the games not bad as long as you give it the benefit of the doubt
@@BOATIE141 there’s not much “benefit of the doubt” to give cod anymore, I have been playing since cod4 & they haven’t really done anything to further the franchise in years. Cold War was my last cod & I’ll probably never buy one again just because it’s so stale. But that’s to be expected. Similarly to the original commenter I watch these videos to see if they made any real innovations but it’s just business as usual.
This game is certainly better than 2019. The maps feel a lot better and much more fast paced which is good. Obviously there are some issues but definitely better than Cold War and Vanguard so far imo. Not gonna buy it yet but it does seem promising.
$70 for a two year cycle MW2019 DLC is crazy
isn't it better value than usual? $35/year compared to $60/year. i heard some rumors (huge grain of salt) about the cod after mwii becoming f2p so it might be worth waiting for that.
The game feels nothing like mw2019
@@ACE112ACE112 They need to make a full "cod mobile" f2p game for pc and consoles. Its the only thing fun with the cod name attached to it
@@kermitthefrogsings280 It's nearly identical... like what??
@@Digger-Nick it feels like a mix of modern warfare and black ops, it feels great.
Only bad thing with the game so far is the footsteps are way to damn loud and dead silence should be a perk and shitty ass sbmm.
its crazy how they wont just make a cod like the old ones
Dude exactly! That's literally all people want! Do that and throw the kitchen sink in when it comes to extra modes and content and they'd rake in the cash!
cause people are still buying this crap year after year.
As long as the normies keep buying the half-baked games they rush out every year en masse, nothing's ever going to change.
@@redfish6549 and bc back in the day, idiots were whining about CoD being “the same thing every year”
So now CoD devs fix things that aren’t broken and take away features from previous games for the sake of change.
bo3 and bo4 are good
Let me catch my son playing mw2 casually.
"Dont want to punish players for shooting their weapon'
-Forgets silencers exist
-Removes Reload canceling
-Muzzle flash from your own weapon makes it impossible to see
Reload cancels in other cod games magic bullshit that would never happen in a realistic game.
@@ACupOfAbsinthe So youre saying in real life if you pull the magazine you cant immediately stick it back in to have the same amount of ammo? As soon as that mags pulled you cant put it back in? u have to use a new magazine huh?
@@ACupOfAbsinthe CoD hasn’t focused on realism since before World at War.
@@4G64SicKShoT I'm saying your clip magically appears back in your gun before you finish reloading after you already took it out of the gun and put it away it takes .01 seconds to put it back.
You think wrong the clip has ammo it not that they just throw the clip back in they let go of the clip and it magically is put back into the gun without any animation.
I miss the og mw2. If they just made the exact same game as the original and put it in 4K, it would be amazing to see everyone playing it again.
@@literallyvergil1686 well if they’re are going to call it mw2… they can make new games too but if they all suck, then who cares if they are new. I shouldn’t have to even say “original mw2” but the developers of that game actually seemed to put effort into details. The new cods look like they were made by a bunch highschool nerds who want to add there “creative touch” to the game without even considering the logistical or practical problems with doing so… i think they are missing the basic elements that made mw2 good which is why they can’t mess it up if they just copy and pasted but you aren’t able to understand my comment. Sure make a new cod with new guns and new maps, but the way movement feels and shooting and the detail, and the color saturation…. Taking away perks makes the movement and everything slower and campier… like in mw2, you can throw on marathon, lightweight, and ninja… that allows people to run around and have fun.
@@literallyvergil1686 you are a dick rider… I’m not a cod fan and I am not a video game developer.
@@literallyvergil1686 how could mw2 be unbalanced when the worst gun in the game was still good. Just make guns viable not 3 meta guns that shit is what makes it boring.
@@literallyvergil1686 bruh this game sucks flat out you can try to defend it all you want but the fact of the matter is it's trash. As a game developer you HAVE to listen to the people and give them what they want there's a reason why Cod has been on the downgrade for years it's because they stopped listening and did whatever they wanted to do. I agree that they should remaster the OG cods like Mw2, Mw3, BO1 and BO2 especially BO2 cod will have its best year if they did that but they're not going to. I don't know if it's ego or that they dont want an old cod to outshine the new cods or whatever give the people what they want already
@@literallyvergil1686 the perk situation is about ego because it was a really pointless change and when we said it was stupid they made it better but still didn’t remove their idea as if to try and keep from looking completely stupid, but they just look stubborn now, this is an example, of an unfiltered, poor “highschool nerd idea.” It’s fine to have these people working on the game but they need someone to be in charge that tells the developers these ideas are garbage and we aren’t going to do that. Logistical and practical problem with the game…
Just refund the game guys. They don't want us playing anymore and it's pretty obvious.
From what I see, I can agree on the recoil point you made. Learning to control it can really distinguish a skilled player, like the scorpion or msmc on BO2.
Recoil in black ops is random though, so even that wasn't skill based.
@@Digger-Nick Nah, there are patterns to it...and there was always the burst fire to eliminate a lot of recoil if you knew how to do it.
Yay so all the console Cheaters will use the controller plug in mod like they did in war zone, so fun!
@@Digger-Nick I max prestiged all the guns on all the BOPS and can assure you it wasn't random at all. You needed to learn a coil pattern which premiated you for being consistent in the game and trying to get better and better. Now randoms who play once a year, have the same gun skill as someone who nerds everyday which is highly unfair imo.
@@justinlast2lastharder749 There were patterns and the level at which it kicked into that pattern was randomized... Did you not play the old games?
Guarantee the devs were all corner campers growing up and now they're punishing those mean aggressive players.
Guarantee they don’t play their own games.
Why can't Activision just listen to the community. We're not just a "vocal minority". Everyone hates the SBMM, loud footsteps, removal of traditional minimap.
This loud footsteps are ridiculous af dude I'm not cosplaying as Hulk ffs
Had to spend most of the trial crouched or slow running and that STILL barely helped
SBMM is not bad, it should be a option in game, not forced.
@@CristanioPeweyyy
It is bad, full stop.
It never should exist in a casual mode
@@Jonathan-A.C. Explain how its bad, i have not played it for years.
The developers are in charge of most of those ideas unfortunately. As long as the game still sells well, which it will given its name, Activision most likely won't intervene.
SBMM was so egregious in the beta. Just 2 games and i was in the sweatiest lobbies. Everyone using that 2 shot BR half bhopping around the map half head glitching just standing still. Not making the same mistake with this game as i did mw 2019. Just not fun to sweat every game, using the most meta weapons/attachments.
if you got put in the sweat lobbies then guess what that makes you…
It sucks because I can't listen to music while I play because I have to use my headset to hear footsteps
@@________________6325 I went 24 and like 5 my first game without bunny hopping once and I was at low sensitivity. From then on I was in sweat lobbies
I couldn't even get around corners with that 1-2 shot bs
@@________________6325 i’d be inclined to agree with you, but seeing how my last game i went 8-41, i highly doubt i’m even good enough to be in those lobbies in the first place. Majority of my games, i wasn’t even hitting 20 kills. I had one good game going 30-9 and suddenly i was in the sweatiest lobby. The next 4 games after was some of the hardest i have had to try to even keep a positive kd. Going 13-20, 10-17, 17-30 and finally 8-41. I got 3 lobbies of players around my skill, i get one good game and i’m against Birdman and his goons. It’s not really rewarding to do well anymore, as i know the next few games are going to be against sweats. (Playing hardpoint)
It’s not even funny how much I agree with you on all these points. Been playing cod since world at war days and what you were saying about TTK and mini maps and awareness hit hard! I wish for once they would just reward people for being good instead of accommodating for everyone to rake in the money :(
they'll rake in money regardless because you'll still buy the game.
@@Dioslux na I’m not buying the game after playing the beta and knowing they won’t change shit. Haven’t bought a cod in 5 years other than mw.
@@ludicrous9696 mw19 was trash tho. you shouldve bought cold war, high ttk actually meant for good players
@@RayBooM_ Cold War was also garbage. The last 3 Call of Duty games have been epic failures. Call of Duty hasn't been fun since Black Ops 4, and even that game was just OK.
The only skill gap should be aim. Nothing else.
The TTK has to do a lot with the headshot multiplier and flinch mechanic
I didn't notice the flinch. Very minimal if not at all. I felt like the ttk was inconsistent due to headshots and long range.
The game has bad clarity when it comes to headshots. you don't know if you headshot someone or if the enemy headshots you.
@@ACE112ACE112 if you didn't notice any flinch idk what to say... soon as you get shot in a gunfight you start looking to the ceiling
TTK is good but the strong aim assist, slow ads, slow sprint to fire, beta netcode and other gameplay choices such as loud footsteps causing pre firing make it fast for people
@@crime4730 The average person will take 250ms at best to react to something. A trained professional will react in about 200ms the fastest reaction time ever recorded is 150ms. The TTK on the mp5 is 185ms(without headshots). The TTK is NOT good. And we are not even taking into account the desync which makes 12frames at 120fps the ttk (theres video proof). So in reality the ttk is 100ms with desync aka literally impossible to react to
@@banqsterz8160 Yeah and it's almost on par with older call of dutys like bo1 and mw2 the original. Also the ttk in most competitive fps games is extremely fast just look at CS, R6, Tarkov, Valorant etc
My style is a very aggressive rusher/flanking type and I feel disadvantaged in almost every way possible. People can hear me coming through buildings, I can’t see them due to no nameplates, I can’t counter it because dead silence literally has a mechanic where you hear when someone uses it so you know where they are coming from, the ttyl is so fast that even if they have bad aim i can’t win the gun fight due to having better gun skill. I have to actively force myself not to move in this game and it ends up just being boring. Hopefully they have 2v2 gunfight on a consistent basis lol.
ttk*
Doubt they’ll have gunfight consistently nothing is consistent w cod anymore
I play the same way, very aggressive. it’s just so hard to play fast in this game, it feels like you get punished for using any kind of movement other than walking while ads. here’s my play style, it took me 35 hours to get the hang of rushing again. by that I mean barely going positive in sweaty lobbies ..
ruclips.net/video/DGHWJUwWSPM/видео.html
I agree, for me it's the lack of movement while aiming down sights. In og cod's we had stock or stalker, for me as a rusher it was a complete necessity to have QuickDraw and stock/stalker, but now I can't, even with a SMG the movement is so bad, even if I dedicate all my attachments to movement speed I'm at significant disadvantage. It is ridiculous
Agree 100%. Everytime I tried to move I got wrecked. Aim down sight? Easy kill. They literally reward camping baby play styles , don’t forget about mounting up lol. Cod has been trash for years
The fact that black ops 2 is the 3rd top selling game on xbox right now speaks volumes
Best CoD ever.
Maybe they will get the hint that thats what we want and if they want to make more money give us that or stuff that mads that game good
Blackops and mw2 had strong aim assist and made players feel better than they are. Sold well because of it
@@robertlovesgothgirlz ngl it wasn't even that the game was just fun
@@robertlovesgothgirlz bruh bo2 was so good mfs were playing it till the last possible second, it’s only not a top 3 most playercount because it doesn’t have good playstation option
I agree when it comes the rushing. I rush in every COD game as I like to get into the action so it sucks that IW is punishing players for having a certain play style.
Your point about the gunfights and it being hard to actually see/track your target is spot on. Like idk if it’s the lighting, the effects coming from the gun, the actual shaking of the gun, like idk, but it’s not good. I’ve never had this issue in a CoD game before where I feel like I can’t see when I’m shooting.
Lemme catch my son playing 60 hours on a COD beta
Let me catch my son playing COD in 2022
let me catch my son tryna be born in 2022
@@goofygoof212 let me catch my son tryna be born at all.
@@CyberCripX let me catch my girl pregnant, nice trip down the stairs
Let me catch myself talking abt a son
Literally felt like I was getting sniped during the whole beta lmao.
Skill issue
@@BOATIE141 nope some of those guns are way too OP
@@BOATIE141 bro’s comment history is 50 comments meat sucking a video game lmao. couldn’t be me.
@@BOATIE141 Tell me you’re a bot without telling me you’re a bot.
@@BOATIE141 knowing damn well you never dropped more than 20 the whole beta
For casuals? Bro the SBMM is so strong that after you play 3 matches i feel like I'm playing a tournament round not for casuals at all...
Casual bad players don't get the lobbies 1+ kd players get
@J cod has existed since 2003. you had damn near 20 years to improve your game skill and you still are 🗑 and that's why you're hating, because you suck and don't want to improve and you constantly get dookied on. this game was made for you. don't hate that you're just a bad player, it's not like it's hard to be good in this game anyway. stop complaining and get better. and if u really feel like cod is soooo difficult for you then there's tons of other fps games for you to try.
i think you hit the nail on the head for a overall review/feedback on what the more veteran community had experienced with the beta. being realistic on what they will or wont budge on this close to release. some things we can suck up, but not having the very few simple implements from 09mw2 and mw2019.. for me its hard to say if ill be playing it. let alone if the game itself is going to last the 2 years its shooting for.
at best from me 5.5/10... feels, looks, & plays like a re-attempted mw2019 with downgraded gameplay pretty much all around and better graphics/maps. for a 2nd hit at one of your biggest titles to date, IMO a very lazy go around for an entire new game.
You can also ask if it is worth your money and your time, as they asking for more of your hard weaned money
Slide canceling is honestly so damn annoying. I’ve played against so many players that got off lucky kills who typically won’t kill me all because they constantly slide everywhere or some shit. I’m the one person who slide cancels who probably hates it to the core. Glad it’s gone.
theres such a simple fix to the dead silence as a perk argument, do it and slightly turn up the sound of character animations and interactions like reloads and weapon swaps, jumping and sliding maybe, bumping into reactive objects like shelves, buckets, trash ect, then the campy scrubby casuals can still hear most people super close in their safe spaces but not people 30m away that just spawned and stepped forward and better smarter players can use it and would just need to be more cautious when using it trying to use smooth movement more ect, but no thinking is too hard for them apparently, they could literaly do that in an afternoon as almost a hotfix level patch, especially since most if not all the noises i mentioned are in game already and would just be like turning footsteps up or down, hopfeully they fix the streaks too theyve made gunships and choppers weaker than any cod ive ever played, heavy catering to scrubs is killing every franchise i used to love while at the same time making them more money than ever so it wont stop, starting to feel like the casuals and furries have all but won fellas
Those fucking furies
Tldr
Keep dead silence as a field upgrade and make ninja a perk that’s balance right there
@@Kai2times no. Reduce footsteps to normal audio levels. Add ninja and dead silence in the same perk category. Simple.
@@friedmotherboards2395 what?
It blows my mind that he hates not having red dots on a mini map, but also hates being able to hear people all out sprinting and bunny hopping everywhere…
The reload canceling only works before you pull your mag out of your weapon. If it’s already out you gotta go through the entire process
Funny saying cod is for casuals when cod is the most casual game of all time lol
To be honest, I think there’s three tiers: noobs casuals and sweats. Casuals are the ones that move around but don’t necessarily have God tier reflexes, sweats literally think card is there life, and the noobs just camp or are completely oblivious. This game caters to the noobs, not casual or sweats.
I'm a casual and enjoyed it, felt like cod with a lil of battlefield and a dash of r6s
All it took for me to uninstall the game was watching a killcam where someone tracked me using my loud footsteps from miles away and camped in a corner and waited for me to cross through and killed me.... Boring loser unconfident players killing aggressive players like me? Yeah nah, trash.
Also to add about map awareness, they literally tell you where the next hardpoint is on the minimap with 10-15 seconds left on the current hardpoint. What's the point of understanding the map rotations for the HP if if it literally tells everyone on the map? I remember in MW you could easily get a quick 15-20 points before anyone comes near the HP if you knew the rotations. This kinda ruins the game mode for me. Hopefully they change it back.
They won’t
They've been doing that since BO4 atleast...
You right but in a ranked mode or someone who doesn’t know rotations, 10-15 seconds isn’t enough time to rotate and get spawns where as someone who knows gets there around 20-25 seconds. Prob be useless anyways because of squad spawns
you're really complaining about rotations in hard point... jesus christ
@@tyroneeasy9804 yeah because my point relates to Birdman’s point about how this game is catering more to casual players
Took 3 years off cod and thought I was old and forgot how to navigate the menu. Glad that’s not the case and they just made it confusing for no reason.
3:10 They actually did address the SBMM surprisingly and they will work to stop disbanding lobbies. On Sunday (last day of the beta) I stayed in the same lobby for 5 games in a row with quick play. I was astounded.
I did not know something good actually came out of it
Lobbies should only be disbanded if you actually leave. They're still messed up.
Crazy how birdman has never sold out to suck up to these devs always been a real one since smackin sweaties days
Love you dad been watching for like 5 years now
@@flaviogarza746 he my dad tho
@@seanschaffer8779 oh, ok sorry ma'am
@@flaviogarza746 💀
You're glazing sooooo hard💀💀
Let me catch my son camping in a beta
Fr like it's a time trial and THAT'S how you spend it freaking ppl man I swear
No it's not dude, I keep hearing it from OGs like yourself, but it's just not true. Casuals just log in for a bit after work, turn their brain off for a couple hours, and log off. MW2022's new progression system shares attachments across weapons, but certain attachments can only be unlocked using certain weapons. This means that in order to unlock all the attachments for a single weapon, it would take 100s of hours, and casuals are not dedicated enough to pour all that time. MW19, CW and Vanguard were already grindy, but they've taken it to a whole new level with MW2022. They are catering to whales, neglected children and adult toddlers, that's their target audience. They're the best for boosting player retention and microtransaction sales for your game, and that's all that Bobby Kotick cares about.
MW3 did something similar where you could choose between Assault (killstreaks), Support (still kill-based, but the streak doesn't reset on death) and Specialist (perks unlocked through kills). I really liked this. The Assault and the Support streaks weren't all the same. both had UAVs, but the rest were varied with the Assault package having more deadly streaks. The Specialist package allowed you to choose 3 perks to earn through a killstreak with the all-perks bonus unlocking after a certain point (I dont remember how many kills it was), which allowed you to run around with every perk in the game (for as long as you lived).
If you “pros” find it so inconvenient to not use the mini map or have to listen to the in game audio instead of playing loud ass music in the background to be better than the “casuals”, then maybe its the pros that aren’t as good as they think they are. If the problems you guys talk about are regarding the feel of the game or how it’s not balanced or unrealistic, then that would make sense but all you “pros” keep talking about how you can’t see the dots on the mini map or how they removed slide canceling and added staged reloads as if these changes somehow help the casuals and only negatively affect the pros. Or are you guys implying that since you’re so used to looking at the mini map or slide/reload canceling it’s harder for you to unlearn your habits as opposed to new players who have never developed those habits? Even if that was the case, which it was for me, it didn’t take more than a couple of matches to get used to all the gameplay changes in this game.
On the topic of UI though, it is absolutely abysmal. Although, I’m sure they will fix most bugs while navigating menus and stuff, I wish they didn’t have such confusing menus with some menus being vertical and some being horizontal and the gunsmith being a circle almost. And different levels of settings menus with sub-levels and sub-sub-levels and sub-sub-sub-levels. That’s the most disappointing part of the game for me since 2 weeks of the beta still didn’t get me used to it so it’s just bad design. I doubt they will make significant changes to that before the final release but I hope they do.
It amuses me how soberb are thos "pros". They just can't stand playing the game without the - as the videomaker states - "handicaps" that they can usually relly on other entrys of the franchise that fit they playstyle. How can someone possibly complain about COD finally having some qualitiy sound design? Or that now you´ll need to actually use some sound discipline and have some situational awarness to be effective in combat. Of couse, it´s not a perfect game, the UI needs some work asap, but in terms of gameplay, it´s fun as hell.
@@gabrielfrost01 I 100% agree with everything you said. I think the reason I loved the first mw reboot was that they actually tried to make it a little more realistic than the older games and sound design was one of the things I didn’t even realize could’ve been so freaking great in a video game. I remember the sound of the desert eagle in king (gunfight) and was like damn this is amazing. Lol. I think people complained about the mount feature too at the beginning but they got used to it pretty quickly. I think these pros were just great at one cod game in the past and any diversion from that game’s mechanics or gameplay is suddenly an inconvenience or something because they realize they’re not even as good as some random 16 year old at this game because they’re so used to the older games.
If you’re suddenly worse than some 16 year old that also started playing the same game at the same time then maybe you just haven’t figured it out as fast as the 16 year old. Lol. But that’s a concept these narcissistic “pros” don’t want to grasp.
Tldr cope camping shitter
Thank God, this guy gets it.
The pros aren't pros, they just thought they were.
A game developer fighting so hard to not listen to their community will always baffle me
@J well..You're not wrong lol
@J lmao game devs are Eugenes they are the opposite of successful
@J you have no idea who I am or what I’ve accomplished. A company compared to an individual is also not a 1:1 comparison. What a dogshit comment
I think Marksman hit the nail on the head with his last video. A camper or "Sentinel 😂" can equip EOD, Battle Hardened, Restock and Ghost in combination with claymores, shock charge and trip mines if I'm not wrong. So there basically immune to everything or they need to miss their shots.
They nerfed slide cancelling because causals found it too hard to figure out, yet they made it harder to do, so those players that know cod and have 'outside of the box type of playstyles' will pick it up and find ways to easily do it, which will bring us back to square one where causals can't do what above average players can.
This review is exactly what I needed
Let me catch my son playing a recent Call of Duty title for more than 1 hour within a 2 week span.
I definitely agree with the mental thing because I remember in bo2 specifically hardpoint when I learned the spawns and anchor spots my contributions to the match tripled whether it was head glitch or anchor spots or ways to take people out of those key points. Back then I played on a 55 in plasma tv and had crappy apple headphones now with all the good equipment I don’t feel like I’m better because the better I do the more I get punished. I get skill based matchmaking but if I wanted to play good people every match I would play rank not pubs. The best part of pubs one match you’d pubbed stomped and another match you got recked and another match it was so so.
Yellow flash covering this too and the meme is legendary.
These new call of duty games make BO4 look like a masterpiece.
I can't wait till release day I want to play the full game, I've always enjoyed MW games the most
Congratulations 💯dm to claim your prize 👌 Telegram only ☝️
YY doesn’t work on reload because in the animation you already took out the mag. Once you take out the mag the YY won’t work.
If the magazine hasn't been fully released then you can cancel but once it leaves the gun you can't. It's called staged reloads it's in a couple more hard-core games like tarkov
Oh nice!
In my opinion everything in the game can be summed up with one word, "Mediocre" and that's giving it too much credit imo. The perks system, the map display, and the guns to me are the worst thing about the game. The Multiplayer maps are mediocre at best. The lower score/kill streaks are the best one to choose from. Honestly cod just needs to be put down like old yeller at this point...
If the mag is still in the weapon, you can cancel the reaload. Once that mag disconects from the weapon, you are screwed.
They need to get rid of the new weapon mastery system its so unnecessary 🤦🏽♂️
If he putting in 60 hours on a beta you can’t say he’s not through
“Beta Review”
we know this is just the game that’ll be coming out on 10/28 old man
When you reload at the magazine leaves your gun you can't cancel it
This review hits the nail on the head. It's everything I was thinking about whilst playing the beta this weekend. The whole pre-aiming a doorway to kill someone that you heard miles away is crazy to me. I can't count how many times I did that and realized how stupid it is. I can detect players from all around, not seeing on the mini-map or even knowing where they spawn. It does take alot of that metal game out of the picture. No need to learn the spawns because you already know where theyre going to come from anyways because the claps of their ass cheeks are giving them away at all times.
I do completely agree with the sentiment that this game is made to give the casual crowd and extra cushion to fall back on, and to lower the skillgap. That's all this loud footstep addition really is. It's to give people that don't have good situational awareness a chance to fight back in a gunfight that otherwise wouldn't have happened because they didn't know about spawns, and high contension areas. I'd also add that the only reason COD is going this direction is purely for monetary gains, since it's no surprise that causals make a huge percentage of bundle sales. Make a game that makes these customers have a better impression of your game, and they'll buy more bundles. Money talks, and cod veterans walks.
Despite this, I believe it will make for some interesting developments in the strategies for the aggresive playstyle, which in my opinon is the best way to play call of duty.
im pretty sure cod has always had random recoil so you cant learn the pattern. like apex legends has set recoil patterns the same every time. they actually reward people for playing more. who knew that could happen.
Gave the beta a solid hour and being one of those that like to play super aggressively, especially in objective game modes, that hour was about all I could give for the beta tbh. It felt like I was being penalized for having the balls to move around the map.
Also have to disagree on the statement of it being made for casuals. I’m 100% a casual player, sit anywhere between a .75 to 1 K/D on any CoD and I think it’s more meant for the players under my range. Believe this is a CoD I’m gonna skip and just stick to some older ones and MCC tbh.
Fr I’m not even that good I’m only like a 1.0-1.5 kd player but even I want to move around instead of just having to camp every game, mcc is definitely my go to rn as well although it has its issues
Ngl I am only 4 minutes in and its nearly depressing how pretty much we have be like "Yeah we aren't getting this. Despite an overwhelming amount of people asking for it."
ALL HAIL BIRDMAN, THANK YOU FOR PUTTING IN THE TIME WE DON'T WANT TO. YEARS FROM NOW I'M SORRY YOU HAD TO GO THROUGH THIS. LET ME CATCH MY SON BE A EUGENE & PLAY THIS GAME 😂🤣😆
why you yelling
Loud footsteps are fine. the range needs to be tuned. Quiet footsteps just gives an advantage to people who want to turn up their headphones to max volume.
You literally can't see what you're looking at when you shoot. Aim assist is basically aimbot. No need to see what you're shooting at when the game cheats on your behalf
Me on PC with no aim assist😢
Yeah the aim assist is just fucking nuts
As a MW 2019 demon, I dislike MWII A LOT. Forget the slide cancel, movement in general gets punished way too much (example being you cant shoot and slide). Whoever stands still wins for the most part
COD kids (and birdman) when infinity chad doubles down on playing with a brain 🤔
Why do they even do an open beta if they won’t take the players criticism seriously😐
Black Ops 4 was the last COD I had fun playing. I miss that game a lot. After Black Ops 4 they changed the movement and I don’t like that because it feels more like Battlefield to me and they complicated the create a class system.
Shit at the game
Not trynna downplay your opinion but bo4 was ass to me, mw2019 was really good imo. The most hours I put in a cod since cod ghost.
@@eltigueraso you must be a search player
@@dasavagecabbage9483 actually I sort of am
@@eltigueraso I only say that because mw19 was widely loved by the search community(myself included) and was honestly my top 3 search cods
It just blows my mind that Infinity Ward stands it’s ground so hard on having to use your hearing instead of a radar and handicapping people. Especially for people who have hard hearing or are completely unable to hear. Like me, a person who decide to do call of duty irl and joined the Army, my hearing is all jacked up and I have tinnitus and I struggle with hearing shit the same way other people might find normal. It’s annoying.
Heres the thing mw 2019 had everything that it needed to be an awesome cod but the maps were horrendous. If this game is basically that but with solid maps it'll be worth it.
MW 2019 was genuinely the worst COD of all time for any dedicated player. It just punished being good so badly. So even if it had better maps it may go from a 1/10 to a 2-3/10. There's far too many other issues.
@@divyenjoshi1168 wrong game bud, mw was fire
@@divyenjoshi1168 lmfao you must not have seen the sales for Cold War or vanguard....
@@tasha4400 Since when are sales ever a good indication of quality? I think Modern Warfare is a really well made game but an awful COD multiplayer experience.
@@tasha4400 And Infinity Ward's business strategy is very clear. Cater to the new and extremely weak players, because that's the biggest portion of the playerbase. But they did it at the cost of good players. None of my friends who are good like the game.
Felt like I was constantly being melted by the same guns. The Lachman, 1 shot DMR, Mp5 and pay to win version of M4, Scar. Skill based matchmaking is literally the worst. You have to try so hard on M&K with all these sweats and campers. The footsteps are actually insane, I can hear literally everything.
I played it both weekends with my friend and after we experienced all these problems and saw the devs not seem to care (AGAIN) and ignore feedback we both cancelled our pre orders on the $100 vault edition. I was willing to spend that money before but after seeing how they handled things again I'm not wasting my money this time on a game that's against players with my playstyle.
I got a friend that played the whole beta without headset and literally told me he has no problem hearing footsteps which is mental lmao
Why are people calling this MW2 this ain't MW2 bro
You gotta be slow
As a filthy casual, I think this is my second favorite cod - behind the original MW2. I’m actually feeling good and less toxic about being a gamer.
Second favorite is crazy
Activision hasn’t released a good cod game in 7 YEARS. Let’s face it, the glory days are never coming back. They are giving these new casual Timmy players their glory days right now and in 10 years they’ll be in the exact same situation. Games these days aren’t made for the gamers, they are made solely to generate money it’s like the inverse of how gaming used to work. Cant wait for Warzone 2 leveling simulator erhm MW2 I mean!
BO4 was somewhat tolerable
see and thats why theres god of war ragnarok a game which love and soul is going to be put into, they’ve never done it for the money shout out santa monica as a whole
@@ShervierJ ya treyarch can still make a tolerable game but that’s the best the cod franchise gets these days is a “tolerable” game every few years. 😂
They call it dead silence because you'll already be dead when you activate it
Old man is obviously the type to have 60 hours on a cod beta
Damn bird, you forgot to mention how bad the spawns are
classic cod but I thinks its more of a map problem
@@Senauce Spawn logic can make or break a map. This squad spawn shit needs to go, otherwise I dont really have any issues with the maps besides Museum being too fucking big. im tired of being turned on mid-flank bc they spawn my bum ass teammates right next to me.
I love the explosive drone so much man I hope they don’t do anything to it. It has thermal, tells you where people are, and you explode it to kill people if you are close enough. It’s hilarious because you see a person camping in a building and then you just blow them up😂 it reminds me of modern warfare where you put a claymore on top of the drone and kill them. It’s basically that. (It’s also only a 4 kill kill streak!?!?)
Literally just an RC-XD that flies calm down
It’s painfully slow and clunky feeling, not worth dropping UAV for it imo
@@BOATIE141 all I am saying is that it’s hilarious in my opinion to get kills with it. If it’s not your thing that’s your opinion👍
@@jackmortal I’m just messing around bro I was bored in class responding to comments with hate
@@BOATIE141 it’s cool bro I understand class can suck 😂
my favorite class in 2009 mw2 was Marathon+Cold-Blooded (or Lightweight)+Ninja suppressed Uzi + rpg. I had fun running around and cousing chaos, flanking or just RPG-suicide. I guess no more fun in CoD allowed
love you birdman awesome vids
Vids only been out for 2 minutes you haven’t even watched the entire video yet 😂
saw the title and immediately thought every single cod has been just that?
This video is so real. It literally covers everything wrong and what every normal player is thinking
Dead Silence was never truly completely silent (in MW19)
Honestly there’s no point in having a minimap unless there’s a uav because since these devs have a stick up their ass about adding the dots there’s no point in having a minimap
It's amazing to me how much Treyarch have carried this franchise in terms of game design when it comes to 6v6 multiplayer, the fact that Cold War was handed over to them last minute and they turned it into something that shows a far better fundamental understanding of what makes the franchise enjoyable than MW 2019 or this game truly proves that they are the only developer that actually gets what fans of the series want. Cold War was a fantastic game at it's core, if it had launched with the amount of content it has now it would've been an amazing game.
Idk why but mw2 original just was more raw and captured more of a realistic authentic vibe of which I know cod is Arcady. I think because it was more simple in both movements and skins. Kill streaks were better and they actually had names which made it more authentic feeling to play along with actual gun names. The call outs were amazing and maps too.
I can see why sound isn’t a skill in cod with how slow of a shooter it is but in something like apex the amount of info footsteps and so on give you is unreal.
I didn't like the bigger game modes. It was just CoD on bigger maps, but CoD doesn't work well on them, it also wasn't optimised very well. I loved the Third Person game mode though, I've wanted it back for ages and it gives me strong SOCOM vibes, it's pretty much the only mode I played.
ya’ll really want every damn CoD map to be the size and layout of Nuketown
@@0v3rgr0wn Where did I say that? I just don't want the maps to be too big if the core gameplay of CoD is still the same. It just doesn't work on maps the size of the ones in Invasion, Ground War, etc. And I don't think they're designed well. The two maps I remember liking during the beta was Marcado Las Almas and Breenbergh Hotel. I think they're a good size with good layouts. Not too big and not too small.
@@DCGMatthew1 If you’re just talking about the new-age Ground War CoD maps, then that’s fair. Battlefield does that a lot better anyways. I was just replying to “but CoD doesn’t work well on bigger maps”
To go back to OG MW2, what are your thoughts on maps like Quarry, Rundown, or Wasteland?
sbmm is still here yes but compared to cold war specifically it’s not a fraction of what it was, small victories