@@Tw1l1ghtTerr0r And it will stay in beta, it doesn't hasn't been updated for years, it's using an older version of Source 1, and Source 1 itself is defunct now
all of this was actually extremely helpful! especially with the motion blur options that I never actually got the hang of for a while. thanks alot man!
Idk what parts of the tutorial that did this but after doing this tutorial, my rendering time reduces from 7 hour to 30 minutes like how dude, that's just helping me so much man thank you
Really helpful tutorial, one thing about rendering in 1080 through launch options tho, People with a less powerful PC might not be able to do it because it decreases performance and adds more render time. What I do is render in 720p and then using an editor I render in 1080. I never knew about show focal plane though, makes it a lot easier to mess with focal distance. All In all amazing tutorial man, I've learned some really cool things from this.
Upscaling isn't very effective. Instead of making something sharper and more clear, it will make it blurrier. I would animate in 720p, and just render overnight in 1080p. I'm glad you found my tutorial helpful!
Thank you so much that motion blur trick helped me so much I never realized how bad it looked, compare an animation of mine to my latest one and there’s a huge difference thanks!
next video should be about lighting tips and also, if you want, a way to not have compression when exporting videos on youtube, that would be quite helpful
i render it to AVI. file then i edit it in a video editor then after i did it i export it to a avi file the edited video and it jsut goes to 1 MB then i dlete the rendererd one and then i save myself some space i uplaod the video then i delete all the files i made to uplaod it after its uploaded
Help! When I up the samples, it doesn’t change anything. The volumetric lighting won’t change it still has that annoying shadow thing when you put through like a Freddy mask Edit: nvm I found out why I fixed it
Wow thanks! But I have a question please? I am a beginner FNAF animator and I try to change the pupil size of my models by typing *r_eyesize* in commands, but it doesn’t work. How do I fix this ? Thank you.
If you want more on particles, I recommend watching this www.youtube.com/watch?v=70GhO You can get to the same editor by going under the Window tab in sfm
My pc is a low end pc so I can't use motion blur or stuff like that but my main problem is the model movements all my movements always looks robotic even when I try not to do it that way it just happens and I kndw my pc doesn't cause them to look blocky but it does limit what I can do on sfm I can't have more than 25 models in a shot and it won't let me have more that 8 lights at a time I dunno if that's how it usually is could anyone give me some tips on how to make my movement look more natural and less blocky and robotic
40 gigs? You are for sure fine ram wise. Unfortunately, there is no way to tell how good a gpu is based on age, but there is no harm in giving it a try
SFM renders TGAs faster than PNGs, but TGAs have a larger file size. It's your preference weather you care more about speed or file size. Also TGAs are far less compatible.
So, if you want to use motion blur, 128 DOV samples, and 64 motion blur samples, what should be your shutterspeed? (also, adding 64 motion blur samples is the way to add motion blur, right?)
Usually you would decide how much samples you want to use based on your shutter speed, since shutter speed decides how much blur there will be. 64 samples works with shutter speed above 0.004, and I would probably use 0.007 shutter speed.
source filmmaker tutorial in 2021. good!
Ухты, ты тут и спасибо что ты сделал смешную анимацию про Фредди на карантине 👍
Indeed
I've been around SFM since 2015 and I didn't even know this... I think I've been living under a rock LOL!
I wish valve could try and make some of this stuff more clear, it feels like SFM has been abandoned : (
@@TFG1987SFM it has
@@TFG1987SFM it hasn't been updated for like 6 years
@@Preternatural-zh6pi Heck, it's still in BETA
@@Tw1l1ghtTerr0r And it will stay in beta, it doesn't hasn't been updated for years, it's using an older version of Source 1, and Source 1 itself is defunct now
Sorry about the audio being so quiet, and the sfm text being impossible to read. I wish I knew a way to make the text in sfm bigger.
It’s good... I’m going to use some of these tips to not suck
Hey-
Even though I’m an anime creator I want to learn how to make an SFM,
Do I need a computer?
@@tabbywaslostflyhightweek4992 Yes, you need a moderately powerful computer to install and run SFM.
@@channelnamehere9085 *Well R.I.P.- I only have 2 laptops that are over 10 years old and I’m not allowed on them since I broke one of them-*
@@channelnamehere9085 That hurted deep in my soul.
I had no idea you could reduce the motion blur, this was very helpful
all of this was actually extremely helpful! especially with the motion blur options that I never actually got the hang of for a while.
thanks alot man!
Idk what parts of the tutorial that did this but after doing this tutorial, my rendering time reduces from 7 hour to 30 minutes like how dude, that's just helping me so much man thank you
If I get SFM I will use theses helpful Tips.
@plainuser I Don’t have a Computer.
Really helpful tutorial, one thing about rendering in 1080 through launch options tho, People with a less powerful PC might not be able to do it because it decreases performance and adds more render time. What I do is render in 720p and then using an editor I render in 1080. I never knew about show focal plane though, makes it a lot easier to mess with focal distance. All In all amazing tutorial man, I've learned some really cool things from this.
Upscaling isn't very effective. Instead of making something sharper and more clear, it will make it blurrier. I would animate in 720p, and just render overnight in 1080p. I'm glad you found my tutorial helpful!
Thank you so much that motion blur trick helped me so much I never realized how bad it looked, compare an animation of mine to my latest one and there’s a huge difference thanks!
You're welcome! I'm glad I could help.
By god he did it, he taught people the jist of the particle system
I haven’t used a Animation helper since october
how to use it?
Thanks a lot for these tips! These will really come in handy for future animations!
Thank you so much for the tips! 👍I will definitely be using it for my future animations! :)
Omg the animations in the background is incredible
Thank you so much for the tips it help me a lot🙏 i use sfm since 5 months so idk how i really use this but thanks again🙏
this helped me make my first sfm poster!
Wow, this was very helpful! I loved how you used previous sessions of videos like we are aware and that old collab part lmfao
Me watching sfm tutorials instead of going to sleep knowing full well I use a diffrent software
Good education from a good teacher, greetings to you💖👍
Me: hmm I can't hear anything maybe turning on max volume.
Me: ahhh much better-
*A very loud ad plays*
Yeah sorry about the audio, I wish I could increase the volume after it was uploaded, but RUclips discontinued that. I hope you're okay lol
Ik I’m late to this but it’s very helpful, learned lots of things I didn’t know, hope to put them to use.
thank you sooo much for all of this, also ur animations are amazing !
Voice reveal... and tf u mean cringe, this is the LIGHT 😵 😵🤩
What computer do run on your sfm? Because my sucks
What happened to the two minute Five nights at Freddy’s song that song is on a different channel now but it’s not on your channel
Jaze cinema purchased the video, and now it's on his channel
HEY!! I'm really new in this program! Thats so helpful, thanks
You actually really helped me I had problems with quality and what the best render setting are thx for the tips
can you do a tutorial on how to get TARGA for formatting?
Thank dude for all the tips :)
HOLY CRAP THIS HELPED ME SO MUCH THANK U
Thank you for this tutorial!
If we are keeping shutter speed at 0.003 can it still work with 60fps?
next video should be about lighting tips and also, if you want, a way to not have compression when exporting videos on youtube,
that would be quite helpful
These were some very helpful tips thanks
1:47 Springtrap just got sent to the shadow realm
Thanks for this amazing tutorial :)
Congratulations 👍
THANK YOU
but how do you make eyes glow for animation and not just a poster??
Are animation helpers just for these particular models? Because i've never seen these before with anything else
This is very helpful!
thank you, you are so good in sfm
this helped me alot tysm
nice video!
can u do a sfm tutorial for distorting lights? thx
One question what file donyou recommend to render when you export it as a movie not a image sequence?
4:56 If you don't mind me asking what is the map you're using here cause I've been looking for a dark room for awhile now and I just can't find any
black_void
Thank you so much.
Pls answer tis question,
Can I run SFM with a computer with 4 gigabytes of ram and an Pentium?
are MOVs good rendering platform?
When I finish rendering a poster, the lights are not the same and it is grainy?
This video was so helpful
hey can you make a vid how to pose and move their arms cuz i dunno how ):
thanks this really helped
LOL LMAO XD ROTFLOL 😆😆🤣🤣
i render it to AVI. file then i edit it in a video editor then after i did it i export it to a avi file the edited video and it jsut goes to 1 MB then i dlete the rendererd one and then i save myself some space i uplaod the video then i delete all the files i made to uplaod it after its uploaded
If your video file is only 1 mb, your compression must be ridiculous. That's about the size of a single image file
@@channelnamehere9085 yes that video editor turns the file into 1mb idk why jsut 1mb doe LOL im saving me GBS of space
2:30 you shouldve been a bit more clear on this part because i thought it was for both motion blur and depth of field samples
Noiceeeeeeeeeeeeeeeee and congrats
Thanks!
What are your pc specs?
nice video
but how do i export in TGA, i mean i know how to export but i dont have the option to export in TGA, how do i get this TGA ?
Thx channel name here, now i still dont know what to make in sfm😊
How do you do REAL TIME floor reflections? I've seen some shots in the video that has it.
How did you get into quick access?
THANK YOU SO MUCH!!!!!!!
Help! When I up the samples, it doesn’t change anything. The volumetric lighting won’t change it still has that annoying shadow thing when you put through like a Freddy mask
Edit: nvm I found out why I fixed it
So I tried the 1024 DOP and the volumetric light still was choppy do you know how to fix this?
what was your maximum distance?
Is the engine sync thingy have to be downloaded o the workshop?
No, you just click the gear in the corner when you are in the Clip Editor.
@@channelnamehere9085 alright thank you
I hace a bug, directx 9 shader model higher end graphics Something like that
Wow thanks! But I have a question please? I am a beginner FNAF animator and I try to change the pupil size of my models by typing *r_eyesize* in commands, but it doesn’t work. How do I fix this ? Thank you.
That command won't work on non TF2 models. Instead, go to your eye's transform, right click, and select "Add scale control to transforms"
@@channelnamehere9085 If I do that the whole eyeball will change size. I only want the pupil to change. But thanks anyways! Much appreciated
Do you know any other solution, though? I see other people using SpringBonnie V8 and they make his pupil size small, and I’m wondering how?
@@KhanTheArtist Springtrap v8 has a smaller pupil on the back of the eyeball, just flip it around.
@@channelnamehere9085 oh! Thank you so much!
How do i control the light?
I make poster and images easily but the animation part it's tough i just watch videos and try but 😕
More of ths plz
If you want more on particles, I recommend watching this
www.youtube.com/watch?v=70GhO
You can get to the same editor by going under the Window tab in sfm
Ok thx
Ummm dud I am not see it
@@Jessysfmgamer123 Particle Editor Tool
Ok thx
like how i do my movements?
Let’s gooo
movments next time?
i dont know why i watched this i dont even use sfm to animate, but if i did use sfm i would def not know that lol
what does the launch options say there? 5:28
-sfm_resolution 1080 -w 1920 -h 1080
@@channelnamehere9085 thanks ;)
"Qwally"
My pc is a low end pc so I can't use motion blur or stuff like that but my main problem is the model movements all my movements always looks robotic even when I try not to do it that way it just happens and I kndw my pc doesn't cause them to look blocky but it does limit what I can do on sfm I can't have more than 25 models in a shot and it won't let me have more that 8 lights at a time I dunno if that's how it usually is could anyone give me some tips on how to make my movement look more natural and less blocky and robotic
yes
I love u..
I have a 1660 super, IDK if that's powerful enough. lmk
I have the same card, and I've had zero problems with it.
@@channelnamehere9085 okay thanks!
what the hell is shutter speed ?
will a 4 year old gpu with 40 gigs of ram work just as good?
40 gigs? You are for sure fine ram wise. Unfortunately, there is no way to tell how good a gpu is based on age, but there is no harm in giving it a try
Yea but how do u change the launch options in sfm
Right click on sfm, click on "Properties," and type whatever you need to under "Launch Options"
Oh ok
how to do you lock light on your flashlight [Channel Name here]
You drag the flashlight's transform onto the light's transform, and then playhead the motion on the light.
@@channelnamehere9085 how do i get ride of erors on sfm
@@channelnamehere9085 i see something called lights how do you get that in sfm what i see in your video
@@channelnamehere9085 how do you make the light stay on the flashlight when you move it
5:28 how do you type the command?
What specifically do are you having trouble with? You click in the box and you should be able to type.
@@channelnamehere9085 not that like I mean what is the command I should type
@@GhostFoxy-pj5ow Just copy the one I have
Oh okay
Increase the volume please I could barely hear you
Is anyone else’s thing flashing
Wait so tga is better than png?
SFM renders TGAs faster than PNGs, but TGAs have a larger file size. It's your preference weather you care more about speed or file size. Also TGAs are far less compatible.
@@channelnamehere9085 ok I’ll stick with pngs
Yo!!!!!!!!
lol i cant even hear him
bruh why did i watch this video after rendering 😭😭 only in ohio 😭💀
Bruh I can’t hear a word this man is saying
yeah I really messed up on the audio, I added subtitles though
@@channelnamehere9085 nice
So, if you want to use motion blur, 128 DOV samples, and 64 motion blur samples, what should be your shutterspeed?
(also, adding 64 motion blur samples is the way to add motion blur, right?)
Usually you would decide how much samples you want to use based on your shutter speed, since shutter speed decides how much blur there will be. 64 samples works with shutter speed above 0.004, and I would probably use 0.007 shutter speed.
@@channelnamehere9085 thanks dude
First
Thank you! These were helpful
How do you get the viewport full screen?