Quick note! In the background the build i have equipped for the 4th skill is actually the multishot build i DO NOT recommend going with one. I had it on to test and forgot to swap it off when I started recording. PLEASE use the Primary Acuity build instead. The damage difference is night and day folks as you will see starting at 8:12 in the video when I explain my decision.
I automatically subscribed because of your Sniper build. I had the corrosive build with Galvanize mods on and it was doing some damage. But when i tried your build combine with my own build. My goodness man I'm reaching 100M and that is just the first 2 mins upon entering a SP mission. My Molt augmented has not even started stacking up. I can confidently say this Sniper build is on a different level. I do have the new Crepuscular mod maxed so maybe that adds to the result. Keep it up man and Thank you!
The only problem i had with acuity build were cold eximus units as it takes more than 3 shots to break their shield, while raw damage multishot just oneshots them. And also more multishot means more status procs from his 2
I don’t have this mod yet, but Helios has a mod where if you have fully scanned enemies it will reveal their weak points, does Cyte’s passive benefit from those weak point kills as well or does it only benefit from headshot kills?
I would think gas would be good with him because of how his abilities work and it fits with his gas mask helmet but I haven't got him yet and I have to wait 3 more days to get him if someone can confirm that it works as good or is viral just better. Thanks for any insight
He is extremely powerful and fun to play, but wont be as popular imo. Casual player base want a comfortable warframe, and aiming for heads to keep invisibility while managing energy is not as comfortable as lotsbof players would like. Thats why they use revenant or Wisp
Great video, but... you know Cyte-09 is going to be nerfed in a month. Same as every new shiny thing DE has given us. We get a month of greatness and then the Nerf Hammer of Thor appears. DE Scott used to be merciless with fragor prime aka mjölnir; hopefully, with Rebecca at the helm the Nerf hammer won't strike with Atomic crits but ya never know.
Is the Ricochet mechanic affected by Multishot? I feel like reason to use multishot is to increase the number of targets hit with ricochets. Doing billions of damage isn't particularly useful if you can only do it to one enemy at a time. Neutralizer does so much damage that it doesn't need to be hitting super high tier red crits to kill most enemies. I find that the acuity mods are more useful on hitscan AOE weapons like Zylok and Burston incarnon. Most weapons that have "Ricochets" are effectively chain-beam weapons and thus should be modded similarly, with multishot and punchthrough being the most important stats
@wellplayedninjas Yes, but your still only limited to 4 ricochets. Assuming the ricochet mechanic works like Dual Tox/Sicarus, Multishot would allow for effectively more ricochets since each bullet selects ricochet targets independently of each other. Basically you trade single target dps for better room clear
@@currentlyvibing9916 I don't have Cyte-09 yet so I haven't been able to test how multishot interacts with the ricochet on neutralizer. If the ricochets always select the same target on every bullet then multishot is pointless. If it calculates independently on every bullet then multishot will help with room clear in missions with high enemy density
@@theninjaguy2 if my goal is for ad clear id use his signature auto, that thing (as you saw in the video) clears entire rooms easy and much quicker than the sniper.
Quick note! In the background the build i have equipped for the 4th skill is actually the multishot build i DO NOT recommend going with one. I had it on to test and forgot to swap it off when I started recording. PLEASE use the Primary Acuity build instead. The damage difference is night and day folks as you will see starting at 8:12 in the video when I explain my decision.
The coolest thing for me about cyte 09 up to this point is that I could gather all his parts and resources in 5 missions the rest I will see in 3 days
Gotta disagree with the popularity portion of Quincy. Dante exists and the community/content creators just went sh!t for brains over koumei lol.
@@khalilvirgo459 give it time 😂
Holly hell! Your crepuscular is already nearly maxed out 😮
Nice guide, thanks 😉
I automatically subscribed because of your Sniper build. I had the corrosive build with Galvanize mods on and it was doing some damage. But when i tried your build combine with my own build. My goodness man I'm reaching 100M and that is just the first 2 mins upon entering a SP mission. My Molt augmented has not even started stacking up. I can confidently say this Sniper build is on a different level. I do have the new Crepuscular mod maxed so maybe that adds to the result. Keep it up man and Thank you!
@@shogun4019 thanks! Much appreciated :)
The only problem i had with acuity build were cold eximus units as it takes more than 3 shots to break their shield, while raw damage multishot just oneshots them. And also more multishot means more status procs from his 2
switch to your secondary, pop the bubble, go back to sniper I guess
not really a proc gun though
I don’t have this mod yet, but Helios has a mod where if you have fully scanned enemies it will reveal their weak points, does Cyte’s passive benefit from those weak point kills as well or does it only benefit from headshot kills?
This is a must have warframe.
why heat and not corrosive? and how do you feel about the vesper 77?
Has anyone tested if Resupply has the same interactions as Xata's Whisper? if so weapons modded for blast might be incredibly powerful on Cyte-09
Evade subsoom on Harrow would be kinda funny. Cyte at home
Bro imagine ivara, she desperately needs a good invisibility i think your could fix her
I would think gas would be good with him because of how his abilities work and it fits with his gas mask helmet but I haven't got him yet and I have to wait 3 more days to get him if someone can confirm that it works as good or is viral just better. Thanks for any insight
@@austunhall9147 gas is insanely good
He is extremely powerful and fun to play, but wont be as popular imo. Casual player base want a comfortable warframe, and aiming for heads to keep invisibility while managing energy is not as comfortable as lotsbof players would like. Thats why they use revenant or Wisp
does galvanized aptitude doesn't work on his exalted sniper?
@@MrTyJacks it does but why use it? It hardly has any status chance to benefit
@wellplayedninjas lvl cap? lol
Yeah, Cyte just kinda hits different
Ngl I had to put Hush on his Sniper. DE have a stealth frame an exalted that is loud😂
I'm glad I'm not the only one that did this 😂
i didnt even notice that LOL, i used stabilizer until i found out "target acquired" exists as a mod
I replaced his fourth with my silence Archon burst on rifle.
GGs boys! Hallhacking instant kills.
lots of the murmur have weak points that arnt headshots.. so apart from that faction, target acquired is a good choice :)
Great video, but... you know Cyte-09 is going to be nerfed in a month. Same as every new shiny thing DE has given us. We get a month of greatness and then the Nerf Hammer of Thor appears.
DE Scott used to be merciless with fragor prime aka mjölnir; hopefully, with Rebecca at the helm the Nerf hammer won't strike with Atomic crits but ya never know.
Most popular since Wisp, did bro forget about Dante?
at a certain point why not just hack the game lol
Why no ms?
😭
Is the Ricochet mechanic affected by Multishot? I feel like reason to use multishot is to increase the number of targets hit with ricochets. Doing billions of damage isn't particularly useful if you can only do it to one enemy at a time. Neutralizer does so much damage that it doesn't need to be hitting super high tier red crits to kill most enemies. I find that the acuity mods are more useful on hitscan AOE weapons like Zylok and Burston incarnon. Most weapons that have "Ricochets" are effectively chain-beam weapons and thus should be modded similarly, with multishot and punchthrough being the most important stats
@@theninjaguy2 ricochet dmg is higher with the non multishot build
@wellplayedninjas Yes, but your still only limited to 4 ricochets. Assuming the ricochet mechanic works like Dual Tox/Sicarus, Multishot would allow for effectively more ricochets since each bullet selects ricochet targets independently of each other. Basically you trade single target dps for better room clear
I’m sorry, but is this a question or not lmao? I feel like you answered your own question quite well no?
@@currentlyvibing9916 I don't have Cyte-09 yet so I haven't been able to test how multishot interacts with the ricochet on neutralizer. If the ricochets always select the same target on every bullet then multishot is pointless. If it calculates independently on every bullet then multishot will help with room clear in missions with high enemy density
@@theninjaguy2 if my goal is for ad clear id use his signature auto, that thing (as you saw in the video) clears entire rooms easy and much quicker than the sniper.
Oh hey, I'm actually first
lmao i did the exact same build
only thing my neutralizer is different is the element. i went for cold to procc archon flow for easier energy sustain so i can mod more strength
I replaced his fourth with my silenced incarnon burston rifle.
GGs boys! Hallhacking instant kills.