Starfield Update Will Add CARS - Will You Play it?
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- Опубликовано: 18 май 2024
- Bethesda just released a new update to Starfield and will add cars to the game in the future. Today we talk about the new Starfield update, improvements, new maps, difficulty changes, upcoming Shattered Space expansion which still has no concrete release date. Hopfully we will hear more about Starfields DLC at the next Xbox event.
➖ Time Stamps ➖
0:00 Starfield Update Summery
0:35 New Maps
2:59 Customise the difficulty
4:55 Should we punish players
6:52 Extreme Difficulty
7:25 New Ship Customisation
8:38 New Game Plus
9:30 Xbox Performance Changes
10:05 Dialog Camera
11:00 New Land Vehicles Coming
12:02 Shattered Space DLC
12:22 Starfield Mods
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9:09 This actually did exist in the game already. Any shop named "Enhance!" is an appearance modifying place.
I know right? Did this dude even play the game? 😅
You can change only aperance you can't change traits there.
@@Xsanders10 I know. I was just saying there was a way to change appearance in the game already. Those two parts of the video were just close together.
For some reason I completely forgot about this. I even mentioned it in a video 😅
You can't switch traits there so no it wasnt, it's more than appearance, you can switch traits inbetween ng now... its different from enhance and you wernt given the option to change appearance between games either... pay attention next time
It kind of makes sense that a small trader in Skyrim or Fallout would run out of a physical currency if you are selling a lot of items. It makes ZERO sense that a galaxy wide Trade corporation, that uses a digital currency (with no physical form), would run out of cash. I would like to hear them justify that.
Not that deep
@@mexicangunslinger915 I mean, I personally never even thought about that but it does make perfect sense if you think about it. Certain traders shouldn't run out of money but maybe they also don't want to buy all your random shit either. There would be ways to justify having a cap of some sort on trading.
They could have explained it in-universe by having a very dystopian "social credit score" that shows you reached your daily limit of making money. And the workaround would be using off-grid pirate merchants or fences who could circumvent those limits and have unlimited credits to give you. The lore, world and stories they created in Starfield seemed very AI-generated. A watered-down version of pre-existing tropes all mashed together in a very generic, bland, family-friendly way.
well, the united states (supposedly, according to multiple places) was suffering a "coin shortage" for a while there.. like all the coins circulating around for the past 100 years somehow vanished?? luckily they seem to have come back from vacation. once you start mixing in governments and just big companies, everything gets so screwed up i somehow don't find it that impossible for a vendor to run out of digital money.
They can't even justify why the game is shitty,so you will be waiting for that justification a long time.
I really hate to be the one to say this, but we all know all of this should have been in the game from day one. You're not fooling me Bethesda.
Exactly, they needed another 9 months to finish the game lol.
I'll play again after Creation Kit comes out, probably. Hopefully quality modders dont move on by then.
@@steveshirley2250I said the same thing 😂 I’ll play again when modders can fix it.
Agreed.
After logging 100+ hours on NMS over the past month, new maps in Starfield and vehicles just makes it faster getting from one dungeon youve played 100 times to another dungeon youve played 100 times.
Ah yes because NMS repetitive planets painted different colours is so much better 🤣🤣
land vehicles are a game changer, literally, and i mean for BGS games as a whole, not just Starfield. we can FINALLY have mad max in the next fallout game
Even if not cars but it also doesn't make sense that wastelanders wouldn't like ride domestic mutant horses or even the brahmin
Things from Skyrim that would have really helped Fallout 4: Dragons & Horses
Dragons being the only things that can fly & land. Horses being a rideable animal.
With proper animations from these two, Fallout 4 mods adding things like Rad Storks, Scorcher Beasts, Giant Mole Rats, and rideable Brahmin would be more feasible/less jank.
@@user-tw6yl4cu1xit would make more sense with cars, they were cars in fallout, even the bos have a car in tactics
Well, couldn't someone mod them into fallout 4? Same game engine after all
land vechiles on empty planets still dont mean there is anything
there IS a plastic surgeon in the game. its called "Enhance" or something.
Yeah, literally.
Facts
Genuinely don't know how he forgot that, isn't this a mainly Bethesda centric channel?? weird that he forgot that 🤷♂️
You can't change traits there....
@@Xsanders10 Which isn’t a point that anyone was making. You can change your appearance in game already.
The thumbnail is of a Greycat ROC mining vehicle in Star Citizen....
That's a great point about the negative XP factor for non-combat mechanics. There's nothing stopping you from playing with it off to get normal XP amounts, then when over encumbered switching it to anywhere, storing in ship, turning it back off. There's no reason to have a negative XP factor in play here at all. I hope they change that before the update drops.
They have keep up their "it was a design decision" ruse.
@I hate that line lol
I don’t mind it. It’s yore game to play. Changing it back and forth isn’t hurting the guy playing it next door. I like this better than using the console screen.
Starfield: hearthfire edition
Yes, this! I want to have a family with Sarah!
@@palerider5823Sarah Morgan disliked that
@@palerider5823 She's dead in my universe...
@@player_unknown963 I feel you, she died in my first, main universe. But she is out there, in so many other ones
I hope they've updated ship door and ladder placement so there are no more absurd labyrinths in large ships. And finish the class M portion of the game.
Interior customization is coming in the update
@@choppedandbobbed9729 yes, but that is useless furniture placement, not Ladders and Doors
Hopefully the interior customisation includes door and ladder placements.
I took me 5 minutes to find my cockpit one time
@@xxkingxx695
It's definitely annoying.
The current changes are very welcome - difficulty/XP adjustments, the maps and ship interior customization. But for me, official mod tools is the biggest news as quest mods and expanded game systems will extend the life of Starfield for years.
Now they need to randomize outpost layouts instead of having the EXACT same layout for different outposts. They have the technology to do this, they need to switch from hand crafted locations spread out randomly to random layouts spread out randomly when the player loads in so that I don't go to the same out post 4 times in a row with this exact same layout (which has happened to me). This would solve the biggest issue in the game in my opinion.
The ship interior decorator absolutely needed for the starborn ship lol
If you're on PC there's a console command to spawn a "decorator" player.placeatme 00024DC7 1. Then just press the scan button and then press the outpost button.
Doubt you will be able to use it on those shop types.
I think it would be best to wait untill all the DLCs have come out then jump back in.
That way it would really feel like a fresh exprience hopefully. So yeah probably gonna wait another year or so
The problem with land vehicles is that it will just mean you will hit the invisible boundary walls even quicker.
Exactly, nothing to even go out & explore besides border walls
Ha ha ha ha rotfl your not wrong. love it thanks for making my day.
If you play the game as you should be , it doesn't matter , in fact you don't even think about it .
@user-bi4hw2wi2k to many people only focus on the extremes and compare a rpg to a non quest pure exploration game like they are the same genre so to them they want a free roam plot less simulator over a rpg is how I view as reasons to not play it properly
I never uninstalled the game, still having beaten it either- even though i've had it since launch day. I pretty much have been taking my time when i turn it on.
1 thing they need to do once survival drops is at the load bay give room with lockers holding different suits so it easy to simply switch between your best suits just click on the locker and it switches to the suit and places the other one inside with 1 click
I will come back in a few years when there is a lot more of stuff to do
I agree
i just picked up fallout 76 after all these years. i will do the same with this
Unfortunately, there won’t be a lot more stuff to do.
Same here lol
I think it makes perfect sense, there are mods in Skyrim for instance that actually reduce the amount of gold that players have, it can be a great role playing mechanic that there are very few credits available or that vendors have very few credits depending on how you are playing. I think the minus in exp or addition makes sense based on how you want to experience the game and the role play experience overall. While I don't know if experience modifers are very balancing I would say they work.
If you can put turrets on the cars, then absolutely yes, reinstall.
That'll be behind a pay wall
I know the glitches are going to be hilarious, because you know the second any players hit a bump in the rover it will send them into space, Bethesda doesn’t handle speed in their games very well lol
I used mods that increase your ship speed to around or above the speed if light and hit some other ships, debris, empty ship, etc... Surprising the physic was very stable and work very well most of the time. Let see how well they translate that to land vehicles.
the physics are probably the only thing that was really great about starfield at launch.. even with 20000 watermelons inside a closet the game barly lagged, and none of them flew around like they did in skyrim and fallout 4
Havok doesn't like speed, lol
This made me 😂 my ass off bro!!! I can’t wait to watch the craziness.
OR STORY TELLING, CHARACTER CREATION, ITS LIKE THEY LOOKED AT OBSIDIAN AND SAID LETS NOT DO THAT, LET MAKE A HALF ASS GAME SELL IT AS A AAA GAME, SAY THIS DO THAT, HYPE IT UP PROMISE EVERYTHING DELIVER SOMETHING CUZ HAY ITS ME TODD HOWARD, NOW IF THE NEW ES & FO IS LIKE FO76 & SATRFIELD DOOMED FROM THE WORD GO. BUT IF ITS LIKE OBLIVION THEN HELL YEA IM IN 1000%
I'v been playing it probably a good 300 hours into it! I don't listen to what the internet tells me to hate or what i should and shouldn't like (a lot of you should try it out). I think Starfield is a great game. Yes, it has some issues but it never deserved the amount of hate it got. These updates look to be great and i can't wait to drive around planets in my buggy!
Eew
@@lukegeekwalker2689 Man don't talk that way about yourself 😢
好吃
Did it get a lot of hate though? To me, it seemed like the general response was "meh". No one really loved or hated it. I played a lot too until NG+ just became repetitive and boring. It was an ok game that I would probably jump back into with more content, but it's not winning any GOTY awards :)
@@kildain3438 yes it did get a lot of hate. A lot of really was unwarranted. And yes it was mostly because of the stupid “console war” bullshit. So much so that people legitimately couldn’t say they enjoyed the game without being harassed about it. Me included. Never once said it was GOTY material but it was not “the worst game ever” like so many people so proudly and loudly say. Opinions are yours and mine but when it comes to straight up harassment and just being an ass over a game it kinda makes you step back and ask wtf is going on.
just for everyone know the xp change can effect just in time you change so you can play in anything in anytime you want
for me i play in this way : all max xp , except carry, very easy in combat time then return it back to max, same in ship combat , vendor change just when i want to sell then keep it at max xp,ship accec anytime you want just put anywhere then return it to inside ship when you finish to get back the xp and that's it, that all you need to play comfortable.
After completing 121 surveys of planets (!!!) in Starfield months ago, and doing all quests (except Ryujin) and 205 sidequests, no I will never return to it. I used a mod (longer jetpack jumps) to help me move around maps a bit faster back then. *It is a great patch though for new players!*
Really got burnt out on Starfield quick but have been wanting to pick it back up. This update looks great!
Youre too easily pleased. All this stuff should have been in the game right from the start. It wont make any difference to a game that has a soulless core to it. Its window dressing, nothing more.
@@paulhudson5587No one cares what you think tbh. Let people enjoy the things that they enjoy 🤨
Just wait for the dlc
I never uninstalled it to begin with. It's not a bad RPG, it could be better, yes, but it wasn't anyway near as bad as many of the complainers claim. It also has great gun play, and the space combat is pretty damn realistic. My only major gripe was the lack of variety among the points of interest.
it deffo is a bad rpg sadly
I enjoyed starfield, its not the best game that I've played in my life, but if you expect all games to be like that you will have a sad life. I will probably replay starfield in a year or so (once i forgotten most of the quests etc)
You can like it but its compleat trash wast of hardware space . There is nothing spezial about the game . Exploration sucks . Gameplay sucks . Gunplay is mediocar at best . Most of the game is a loading simulator . Ship combat is compleat worthless so building your own ship is also complear pointless other then becouse you realy realy want to do it just becouse it exists
@@Opius321Its not even mediocar its pure shit . Pluse you shoud expact Bethasters biggest game ever to not be shit what is that argument . They arnt a small company
@@xythiera7255 My god, learn to write English correctly 😂
I never stopped playing Starfield. Just been at it on and off while playing other games. The game really needs more content, though. This updates seems to be a huge step in the right direction.
Danny, This is the update I have been waiting on! I never uninstalled just been waiting for this and hope this is just the start of the improvements. Thanks for sharing this!!
These updates are great!! Just need some more static POI’s that are not procedurally generated.
10x more!
POI's aren't procedurally generated, those are randomly repeated ;)
And the game just needs... A game behind it
@@5danieldavisthere are around 300 hand crafted quests lol I’d say that counts as a game
@@psychoticchemistbro really thought he was cooking
So I am playing around with the Beta patch on Steam and the adjustable settings can change things a lot. For instance if you max out vendor credits it really jumps. The Trade Authority kiosk at the Cydonia landing area had 25, 000 which is I think like 5 times the normal amount.
Nice
Good to hear, all these brook vendors didn't make any sense.
And how much XP do you lose? Or did they remove the "-N% XP" BS after the video was filmed?
@ 4% but there are so many ways to counteract it. Honestly xp is Starfield is way easy to make regardless. It's not hard to hit lvl 350 after maybe 2 hours.
25,000 still isn't enough, that's like half a cargo hold full for my fabricators.
Two things. The first is how often are the interiors going to get broken everytime you upgrade your ship? People aren't going to put in the time if they get a skill upgrade and suddenly they have to redo everything again. Second, I'm not going to play the game until the expansion comes out. I've already paid for it and Verun was one of the few parts of the setting I actually found interesting. I'm hoping the questline will at least be entertaining. The general gameplay loop of Starfield just isn't solid enough for me to want to play or come back to, unlike Skyrim.
I never uninstalled the game and have been playing on and off this entire time. these changes are great too.
I enjoyed starfield, but I desperately wished you could fly your ship within atmosphere, I thought it was genuinely cool though
And yes I've also modded fallout to avoid the "bullet sponge" problem
Survival mode fixes bullet sponge in fallout 4 FYI
@@ras6794only problem with F4 survival mode is the sleep saving only for me, I prefer something like MAIM with Advanced Fallout Needs or something like that
@@ras6794 it's fun to just play the game without the problem, I havnt slept in 27 days in fallout lol, havnt eaten shit either
@@willdawson8460 you shouldn't eat shit anyway, it's bad for your health
@@willdawson8460 true! this is my first time doing survival in fo4. I've had fun on every difficulty setting i've tried
FUCK YEA I’LL PLAY IT I’ve loved the game since the start, mostly because of the ship building lol.
😂😂😂
Ship building is just compleatly pointless becouse ship battle is pointless and gives you nothing
@@xythiera7255 Some people just like to create ships. That's it. There doesn't have to be another reason.
You mean the fast travel point.
@@xythiera7255 how is ship combat pointless? you can destroy them and loot them. board the ship and wipe out the crew and take it for yourself including all the stuff in it and then sell it or keep it. you are just saying nothing true lol
I still don't understand why we don't have an achievement for ALL scanned planets? For all the planets visited?
Please tell me they have fixed the bug that sends everything in your starship to your inventory when you edit your ship?
I had a very good time playing Starfield and I love the fact that Bethesda is listening to players demands. I have high expectations from the expansion.
Demands is a crazy word to use
@@digitaldruglord1815Thats why I dont do crack before posting a coment😂
@@Gordicockie cocaine's a hell of a drug
@@digitaldruglord1815 I'm spaniard. English is not my main language.
I will definitely play Starfield again, on June 9th we will have the xbox showcase and there they will talk more about the expansion, I played 150 hours of the base game and I will invest more hours with the new expansion and take advantage of the new updates with it
I’m shocked Bethesda have taken on board so much feedback. I may have to jump back into Starfield with this update
I still want to hear about placement of doors, ladders, ramps, and the Creation Kit- and making ships the player creates persistently available accross NG+ iterations without being forced to rebuild if you want them but it does feel better generally.
Not to bad I might check it out. I wish new game plus allowed us to keep at least 1 of our ships/outpost.
Your Screenshot is the ROC mining vehicle from Star Citizen not Starfield
Great video, ive only just found your channel, you instantly earnt my sub, keep it up ! Cheers
I was so excited when I heard "Respec your character" but was really disappointed when the only then you can change are your traits.
I'd like to see a full respec system available.
When is mods coming
Is this a legit update? Coz Bethesda arent known for listening to fan feed back.
Yes, they just dropped a trailer talking about it. Still a work in progress
Well Bethesda do listen to our Requests but alot of times its rejected but I'd like to be able to drive vehicles hopefully they will come out with power armors of sorts for Starfield
Since when?
Yes its available in the Steam beta branch,
Except Bethesda does listen to fan feedback. We called for NPCs in fallout 76 and look what happened. We called for them to add the thing back in Skyrim where the giant launches you up in the air (which they removed because they said it wasn't intentional only a bug) and look what happened they added it back because they listened to the fans. And there's many more instances.
I feel like the whole credits thing with the negative xp, what if you greatly increase fast travel to a vendor, sell all of your stuff and then turn off the credit increase. I feel like that will be the work around to negative xp.
I never uninstalled. It is a fantastic game as is. If it's not your bag, go back to your Mario Kart.
Although I like the idea of most these updates, updates always bring the threat of bricking my install - and they decided to do updates on Tuesdays, apparently, which is when I stream, which screws my stream over if it takes too long or breaks my game.
I'd literally forgotten Starfield existed lol.
Clearly
You can actually already do plastic surgery on the Hotel Planet which I don't remember the name of.
You can also do plastic surgery in New Atlantis and Neon. Not sure about the other cities though. (haven't played since November)
there's a place in new Atlantis too
Paradiso
One of my biggest things to with combat as you said, is to make it less bullet spongy. I modded the game so it's closer to being realistic like just a couple shots to die for both me and the AI. I always gotta have mods that make the AI a bit more smarter and tactical too, it's a must.
Would love it if they added a cosmetic transmog system . They have a " skin " slot on all weapons & suits but we can only mod three things at the moment
the last thing they need is adding more random encounters. when going to point A to B, coming across a random explorer needing your help or your vehicle getting jump by a massive worm
Why mess with XP for a SP game?
That's just it though, it's single player. If you don't want to mess with it then leave the settings alone. 🤷🏼♂
Because it’s single player so you should be able to do whatever you want with your settings. Hence why cheat terminal is the most popular mod for fallout 4. It lets you tweak all the settings of the game
they have mining in the game, but when you’re done accumulating a ton of resources, there’s nothing to build. If they added space stations, you could use the resources on then yes.
Quick question about the New Game Plus "Rechange" your character appearance. How is that going to affect the ending where you meet all of your various selves? Will all of them look like your current character or will the game remember what the older versions looked like so a player will be able to see all of the changes they might have made over many different playthroughs.
I just bought the game about a month ago, and have been playing it since. I think this is the best game they have made to date. I just wish the NG+ was a bit less grindy. You can change your appearance with the Enhance place right now.
This is basically proof they released the game unfinished
No Man's Sky .....
Cyberpunk, Skyrim, Fallout 4, Fallout 76, No man Sky, ESO?
At this point, I just assume games are going to be released incomplete. It sucks, but that seems to be the way things are going.
I unfortunately think they over reached with the auto generated terrain and amount of planets. Game should've been smaller
Its 2024 no game gets released 100% complete and hasn't for over a decade
One thing i would like in this update is fixes to buggy quests. I play on xbox and got the crimson fleet bug where i cant continue without going to NG+ and i want to finish now. Hopefully that gets fixed soon
I keep going back to Star Field. Love it. I just wanted to know there actually was content coming. I still keep finding new stuff now and again.
I played starfield about a month ago and really got into it. I loved it. It’s in my top ten. I can’t wait for these updates.
😂
Let me hear your other 9
What’s funny is I didn’t even wait for starfield like all you fan boys did. Probably all pre ordered it. Wanking counting the days. And hated it. Then get upset when someone says they enjoyed it 😂 it’s hilarious.
Ooh and my other 9? I doubt you really do. Other than maybe to go ohhh well that says it all 😂 but again. It’s mine not yours. And it’s a console list. Which again will probably receive more hate. Anyway il give ya number 1. The last of us. ✌️
There is a plastic surgeon what is eso talking about
The space between sites or interactions on the map is a little empty, but for a lot of players that play for hundreds, maybe even thousands of hours this will actually be awesome. Say for instance Skyrim or Fallout, it is somewhat of a grind or redundant traversing the map going past the same bandit cell, or event over and over again while completing a modded version of the game . Sure you can take another angle but sooner or later you run out ways to go from your home or base to quests. This emptiness or space between map markers will turn out to be incredible. It will allow for more unexpected events and space for random encounters. Not knowing when or especially where something might happen on your way to a quest will add another aspect to the game. Also perhaps give you more traveling options to a quest, you could take a protected route with no encounters or non-protected route if your looking for confrontation and want more action. Another example of the superiority of BGS games.
I get that some vendors won't have as much cash, but they need to add a feature that allows you to scrap weapons and armor for parts so you can use it to upgrade your gear. They also need to add a lot more POI variations and random encounters as I've seen all there is already. The respec feature they're adding gives me a reason to finish the game now. Then I'll wait for the DLC to play NG+. Keen on the new difficulty settings to raise the stakes and make enemies less bullet spongy.
They should have had a proper map in the game at start as well as the vehicles.
I’m still playing it right now without cars, OF COURSE I will play it with them added!
What aspects of Starfield have kept you playing?
You should try playing a good game sometime
@@henryviiifake8244 - There are several aspects of this game that really make me love it and continue to play, and it has caused me to play close to 1,500 hours of it now. The way I actually play the game - and how/why I enjoy it - is like a combination of a couple of the backgrounds you can choose rolled into one - but actually as a playstyle, and with GREAT loot. It's a combination of Big Game Hunter, Bounty Hunter, and Explorer.
Basically, I just like traveling to different worlds (particularly higher player level ones with really scary critters, and pew pewing those big game critters and bad guys I find at a myriad of bases, as well as exploring a myriad of planets with all different atmospheres as a backdrop, while flying and bouncing around with a jet pack. It just NEVER gets old. ESPECIALLY when there is so much incredible loot, that I feel like even after all this time I have only found a tiny portion of the possible combinations. Most of the money I make in the game, I spend on ammo, and I collect all my resources for research by actually finding them in the field.
It is this feeling of endlessness space and freedom to explore and battle across such a huge landscape, different planets even, that is so fun. I STILL discover location types that I have never seen before, even after all this time, and I almost never go back to previous locations, unless I really like them. There are also quite a few location types I've only found once ever - and these are random spots, not fixed locations. That's part of the fun. Each planet could probably be landed on a hundred times, creating a hundred different game and location maps, and there are how many worlds??? You could play for a year straight and never have to go back to the same planetary location - though obviously you will find plenty of duplicate facility types. Some facilities seem to be incredibly rare, while others are quite common and I've seen them a couple dozen times.. Crazy amount of different types of critters to hunt on all these planets as well, from dinosaur like critters, to spider-wasp critters, to invisible camouflage predator type critters, there is a large variety! Many are easy, but some are really fun and tough, especially if they are swarming types!
Maxxing out the boost pack skills and getting a balanced pack is a must, but they make it SO much fun when you do! Yesterday, as an example, I was bouncing around and flying through giant rock canyons, being chased by a swarming herd of giant T-rex-ish critters spitting acid balls at me on a planet with higher gravity that decreases my jet pack abilities. It was hella nerve wracking and fun! Then stumbling into a diseased bioshpere in the chase and found an injured colonist begging help to get back to his ship (unexpected random quest) having to then defend him the whole way there brought it to a whole new level! Then traveling further to a facility I could see in the distance, have an epic battle with an ecliptic crew, where their legendary boss dropped a cornered lacerating one-inch punch magsniper rifle... it was SO satisfying. Then on the way back to sell the loot, I jump into orbit of a planet where a random encounter with a guy singing Irish dirges takes place! Being Irish myself, I thanked him and let him live instead of stealing his ship and leaving no witnesses. That was a FUN gaming session!
Oh, another fun thing I do, is to save my game right before going to an enemy facility, then I'll replay that facility over and over with different weapon types to see how well each does, and waste as much ammo while doing it as seems fun - then reload the result of the first visit where I played through in a normal manner, choosing the best tool for the job. So I actually keep the results of the first but get the fun of trying it different ways - like using a negotiator through an indoor facility, lol.
I could break it down further, but I hope you're already getting my point. To boil it all down, I'd say what I like most is it's just basically an endless pew pew gallery of targets, especially the randomness of endless combat and exploration, the great and varied loot available to be found, and flying/bouncing around with the jet pack. These elements of the game alone, even if no other game elements existed, would still put it among the most fun I ever played. Especially in a first person pew pew with fairly decent graphics.
Outposts? Don't care, still haven't built one yet. Ship building? That one is kinda cool actually, but I still haven't done much of it even with all my time put in. Quests? For the most part, I don't care. Most are fairly decent, with some creativity, though there is some of the typical fetch quests and such, and there are a couple I think are kinda lame - but there are a couple quests I think are really cool, such as the Crimson Fleet quest. Powers? Avoid 'em like the plague. The only one I use is Personal Atmosphere - the oxygen re-filler, but barely ever use that except when I'm over-encumbered or trying to level my fitness skill for more oxygen. New game plus? Great idea, looking forward to trying it... someday. Would have LOVED to have something like that with Oblivion!!! In the meantime? Don't care. I've got a LOT of hours in this game and still haven't even gone through to the new game alternate universe stuff, because I'm just having so much fun bouncing and flying from planet to planet, facility to facility, bioshpere to biosphere, just pew pewing all the bad guys and critters, and randomly helping any good people I find. That and I really don't want to give up all the cool loot and pew pews I've found, lol! I hope they put in a feature where you can go back to a previous alternate universe - then I'm down for it! I'll do it eventually anyway, but I may create a special character solely for the purpose of exploring the alternate realities.
Anyway, those are my reasons, and why I already have spent a LOT of time in this game, and why I see myself spending quite a LOT more! I really do want upgrades, expansions, and more content, but for me this game has been GREAT, right out of the box!
@@henryviiifake8244 - @henryviiifake8244 - There are several aspects of this game that really make me love it and continue to play, and it has caused me to play close to 1,500 hours of it now. The way I actually play the game - and how/why I enjoy it - is like a combination of a couple of the backgrounds you can choose rolled into one - but actually as a playstyle, and with GREAT loot. It's a combination of Big Game Hunter, Bounty Hunter, and Explorer.
Basically, I just like traveling to different worlds (particularly higher player level ones with really scary critters, and pew pewing those big game critters and bad guys I find at a myriad of bases, as well as exploring a myriad of planets with all different atmospheres as a backdrop, while flying and bouncing around with a jet pack. It just NEVER gets old. ESPECIALLY when there is so much incredible loot, that I feel like even after all this time I have only found a tiny portion of the possible combinations. Most of the money I make in the game, I spend on ammo, and I collect all my resources for research by actually finding them in the field.
It is this feeling of endlessness space and freedom to explore and battle across such a huge landscape, different planets even, that is so fun. I STILL discover location types that I have never seen before, even after all this time, and I almost never go back to previous locations, unless I really like them. There are also quite a few location types I've only found once ever - and these are random spots, not fixed locations. That's part of the fun. Each planet could probably be landed on a hundred times, creating a hundred different game and location maps, and there are how many worlds??? You could play for a year straight and never have to go back to the same planetary location - though obviously you will find plenty of duplicate facility types. Some facilities seem to be incredibly rare, while others are quite common and I've seen them a couple dozen times.. Crazy amount of different types of critters to hunt on all these planets as well, from dinosaur like critters, to spider-wasp critters, to invisible camouflage predator type critters, there is a large variety! Many are easy, but some are really fun and tough, especially if they are swarming types!
Maxxing out the boost pack skills and getting a balanced pack is a must, but they make it SO much fun when you do! Yesterday, as an example, I was bouncing around and flying through giant rock canyons, being chased by a swarming herd of giant T-rex-ish critters spitting acid balls at me on a planet with higher gravity that decreases my jet pack abilities. It was hella nerve wracking and fun! Then stumbling into a diseased bioshpere in the chase and found an injured colonist begging help to get back to his ship (unexpected random quest) having to then defend him the whole way there brought it to a whole new level! Then traveling further to a facility I could see in the distance, have an epic battle with an ecliptic crew, where their legendary boss dropped a cornered lacerating one-inch punch magsniper rifle... it was SO satisfying. Then on the way back to sell the loot, I jump into orbit of a planet where a random encounter with a guy singing Irish dirges takes place! Being Irish myself, I thanked him and let him live instead of stealing his ship and leaving no witnesses. That was a FUN gaming session!
Oh, another fun thing I do, is to save my game right before going to an enemy facility, then I'll replay that facility over and over with different weapon types to see how well each does, and waste as much ammo while doing it as seems fun - then reload the result of the first visit where I played through in a normal manner, choosing the best tool for the job. So I actually keep the results of the first but get the fun of trying it different ways - like using a negotiator through an indoor facility, lol.
I could break it down further, but I hope you're already getting my point. To boil it all down, I'd say what I like most is it's just basically an endless pew pew gallery of targets, especially the randomness of endless combat and exploration, the great and varied loot available to be found, and flying/bouncing around with the jet pack. These elements of the game alone, even if no other game elements existed, would still put it among the most fun I ever played. Especially in a first person pew pew with fairly decent graphics.
Outposts? Don't care, still haven't built one yet. Ship building? That one is kinda cool actually, but I still haven't done much of it even with all my time put in. Quests? For the most part, I don't care. Most are fairly decent, with some creativity, though there is some of the typical fetch quests and such, and there are a couple I think are kinda lame - but there are a couple quests I think are really cool, such as the Crimson Fleet quest. Powers? Avoid 'em like the plague. The only one I use is Personal Atmosphere - the oxygen re-filler, but barely ever use that except when I'm over-encumbered or trying to level my fitness skill for more oxygen. New game plus? Great idea, looking forward to trying it... someday. Would have LOVED to have something like that with Oblivion!!! In the meantime? Don't care. I've got a LOT of hours in this game and still haven't even gone through to the new game alternate universe stuff, because I'm just having so much fun bouncing and flying from planet to planet, facility to facility, bioshpere to biosphere, just pew pewing all the bad guys and critters, and randomly helping any good people I find. That and I really don't want to give up all the cool loot and pew pews I've found, lol! I hope they put in a feature where you can go back to a previous alternate universe - then I'm down for it! I'll do it eventually anyway, but I may create a special character solely for the purpose of exploring the alternate realities.
Anyway, those are my reasons, and why I already have spent a LOT of time in this game, and why I see myself spending quite a LOT more! I really do want upgrades, expansions, and more content, but for me this game has been GREAT, right out of the box!
@@henryviiifake8244 @henryviiifake8244 - There are several aspects of this game that really make me love it and continue to play, and it has caused me to play close to 1,500 hours of it now. The way I actually play the game - and how/why I enjoy it - is like a combination of a couple of the backgrounds you can choose rolled into one - but actually as a playstyle, and with GREAT loot. It's a combination of Big Game Hunt3r, Bounty Hunt3r, and Explorer.
Basically, I just like traveling to different worlds (particularly higher player level ones with really scary critters, and pew pewing those big game critters and bad guys I find at a myriad of bases, as well as exploring a myriad of planets with all different atmospheres as a backdrop, while flying and bouncing around with a jet pack. It just NEVER gets old. ESPECIALLY when there is so much incredible loot, that I feel like even after all this time I have only found a tiny portion of the possible combinations.
It is this feeling of endlessness space and freedom to explore and battle across such a huge landscape, different planets even, that is so fun. I STILL discover location types that I have never seen before, even after all this time, and I almost never go back to previous locations, unless I really like them. There are also quite a few location types I've only found once ever - and these are random spots, not fixed locations. That's part of the fun. Each planet could probably be landed on a hundred times, creating a hundred different game and location maps, and there are how many worlds??? You could play for a year straight and never have to go back to the same planetary location - though obviously you will find plenty of duplicate facility types. Some facilities seem to be incredibly rare, while others are quite common and I've seen them a couple dozen times.. Crazy amount of different types of critters to hunt on all these planets as well, from dinosaur like critters, to spider-wasp critters, to invisible camouflage predator type critters, there is a large variety! Many are easy, but some are really fun and tough, especially if they are swarming types!
Maxxing out the boost pack skills and getting a balanced pack is a must, but they make it SO much fun when you do! Yesterday, as an example, I was bouncing around and flying through giant rock canyons, being chased by a swarming herd of giant T-rex-ish critters spitting acid balls at me on a planet with higher gravity that decreases my jet pack abilities. It was hella nerve wracking and fun! Then stumbling into a diseased bioshpere in the chase and found an injured colonist begging help to get back to his ship (unexpected random quest) having to then defend him the whole way there brought it to a whole new level! Then traveling further to a facility I could see in the distance, have an epic battle with an ecliptic crew, where their legendary boss dropped a cornered lacerating one-inch punch magsniper... it was SO satisfying. Then on the way back to sell the loot, I jump into orbit of a planet where a random encounter with a guy singing Irish dirges takes place! Being Irish myself, I thanked him and let him live instead of stealing his ship and leaving no witnesses. That was a FUN gaming session!
Oh, another fun thing I do, is to save my game right before going to an enemy facility, then I'll replay that facility over and over with different pew pew types to see how well each does - then reload the result of the first visit where I played through in a normal manner, choosing the best tool for the job. So I actually keep the results of the first but get the fun of trying it different ways - like using a negotiator through an indoor facility, lol.
I could break it down further, but I hope you're already getting my point. To boil it all down, I'd say what I like most is it's just basically an endless pew pew gallery of targets, especially the randomness of endless combat and exploration, the great and varied loot available to be found, and flying/bouncing around with the jet pack. These elements of the game alone, even if no other game elements existed, would still put it among the most fun I ever played. Especially in a first person pew pew with fairly decent graphics.
Outposts? Don't care, still haven't built one yet. Ship building? That one is kinda cool actually, but I still haven't done much of it even with all my time put in. Quests? For the most part, I don't care. Most are fairly decent, with some creativity, though there is some of the typical fetch quests and such, and there are a couple I think are kinda lame - but there are a couple quests I think are really cool, such as the Crimson Fleet quest. Powers? Avoid 'em like the plague. The only one I use is Personal Atmosphere - the oxygen re-filler, but barely ever use that except when I'm over-encumbered or trying to level my fitness skill for more oxygen. New game plus? Great idea, looking forward to trying it... someday. Would have LOVED to have something like that with Oblivion!!! In the meantime? Don't care. I've got a LOT of hours in this game and still haven't even gone through to the new game alternate universe stuff, because I'm just having so much fun bouncing and flying from planet to planet, facility to facility, bioshpere to biosphere, just pew pewing all the bad guys and critters, and randomly helping any good people I find. That and I really don't want to give up all the cool loot and pew pews I've found, lol! I hope they put in a feature where you can go back to a previous alternate universe - then I'm down for it! I'll do it eventually anyway, but I may create a special character solely for the purpose of exploring the alternate realities.
Anyway, those are my reasons, and why I already have spent a LOT of time in this game, and why I see myself spending quite a LOT more! I really do want upgrades, expansions, and more content, but for me this game has been GREAT, right out of the box!
I cant wait to pause the game right before I turn a quest in, turn all the settings up or down to maximize exp gain and then unpause for a super exp gain.
They've been working on this game for a decade and are just now adding detailed maps and land vehicles? Land vehicles, however, are an absolute game changer! I hope that they're customizable like the ships. Fast little speeder bikes, dune buggies or larger loot transports. It'd be great to be able to clear out a location rather than having to pick and choose. I wonder they're stored on your ship? Hopefully in it's own module instead of halfing your cargo capacity.
I never uninstalled it. I like the game. Still having fun with it.
I'm gonna say it respectfully; _serviceable GYATT 🙏_
Also Starfield wouldn't need vehicles if there was stuff to do.
I think there is stuff to do there’s just 65 miles between those things lol I will gladly spend time doing radiant shit if it didn’t take 4 hours to walk to it
Underrated comment
Forza Moonroversport
@@josephconnell5101 True, but I think the game really is missing the 'random encounters' of past games, y'know?
Like no stumbling across a three-way Mexican standoff on a barren moon between 3 bounty hunters, no _'you're being stalked by an assassin'_ that takes shots at you with a snipe rifle from 500m away, no coming across a military outpost where you find they're dug in an expecting another huge wave of the local fauna to attack ala Starship Troopers, no gang of delinquent space-grannies with rolling-pins like I'm just coming up with these from the top of my head but I think Bethesda maybe didn't have time to implement this system we had in past games...
Mods will change this though.
Sadly we're having to wait until the end of September I think it was? 🤔💀
I think there should be 2 types of vehicles (and those have different variations in them). A small, compact one that you can attach to your ship and use when exploring about, and a bigger, sturdier one that you place in your outpost. I doubt it'd have the dept of the spaceship but at least I'd like for there so be some customization on vehicles.
Gonna wait for the land vehicle update, the getting from point A to point B gameplay was my biggest gripe so hopefully this makes exploration / travel between points of interest less dull. Outside of that can't wait to see official mod support, I think Starfield has some great mechanics that modders could really flesh out and make some amazing content.
Never left it. Loved it as it was and loving each improvement.
I don't know if I'll go back to it. NPC interaction is so dated. And I just can't win with the space battles. Too barren as well. I am loving fallout 4 right now for the first time.
The health bar for vehicles should also show damage sustained just through the players bad driving as well as from enemies.
I want a vehicle. I’m curious how it’s going to get stored in the ship. Is it just going to magically fit? Or worse, do you have to build it on world?
I would, if I didn’t uninstall and delete the save files I had
What a silly goose.
@@XanthosAcanthus After I heard that all the big Modders are giving up on it, I just quit the game and stopped the first new game plus playthrough.
@@ikemyrad since you mentioned mods, do you just have cloud saving disabled in steam, or were you so over it, you made sure those saves were gone? I rage quit fallout 4 when it came out because of the mouse movement(starfield also made me want to ragequit over that, but I found a fix to make it 1:1.) and framerate cap, but I still had my save from back then.
@@XanthosAcanthus I disabled cloud saving a while ago because my save files got messed up again and again, since I did some testing in TBOI with modding myself, everything got messed up in that game and my saves were gone or rather overwritten in the Steam Cloud(completion Marks were gone). Now all games are being automatically saved once a week to an external Drive. To my own “cloud-ssd”. With that I have control over what and where my saves go and when they are being saved.
I never deleted the game because I actually enjoyed it. I stayed off of all the "Starfield shiit slinging" sites. So I was never brainwashed into hating it like everyone else was. I make my own decisions. I played it, I took my time, I liked it, so anything added is just DLC to me.
nobody was brainwashed it just wasnt a good game
@@blinkq_530Amen to that
“Brainwashing”? There was no brainwashing, just Bethesda fans that won’t lower their standards every new release. Starfield wasn’t bad, it was mediocre, which is arguably worse.
@blinkq_530 only brainwashing is from you 🐑 kids pushing your agenda
@@blinkq_530 It's a good, but not great game.
"So Bethesda have just added land vehicles" No they haven't.
So you will be able to get to the prompt to turn around faster? lol what’s the point?
So I'll say for customizing ship interior, that's great. It is, so if you have a settlement make it lively / have a living breathing purpose. You hypothetically have a settlement on every biome, moon, and planet ect. Each biome type should have some rare thing to gather and build a lore and or monopoly empire on said biome. Have some anomaly happen on special hand crafted areas. That's a 10 out of 10 idea. Be creative and most importantly, build a world, you want to explore and discover, think big, be big, go great places!
Depends, are they expanding the exploration limit? Because I stopped when I was too tired of always being locked because of invisible walls, so just going to the limit quicker is not a valid option.
you can change your apperance at any time right now in the game before the update lol you go to an enhance shop at a major city pay 500 credits and bam completely re customize
I've played it before on game pass, but I just bought an unopened constellation edition for pc
This is the first I'm hearing about this update so I'm more than happy to hear about the improvements.
I want to see an update to allow the option to put a lot more guns on ships to build battleship type ships
I don’t know if I’m the only one, but what would really make me want to play Starfield again is some kind of gallery where you could see all your findings (planets, fauna, flora, ect.) I think it would add a reason for exploring
Many good updates, thank you BGS! Happy that vendors can have more credits as I just spent an hour selling my items at the Den, wait 48hrs then sell and repeat a hundred times 😂. Can we eliminate the standing animation after waiting? I know I am standing lol, its frustrating having to wait to get through the stand up animation before I can continue playing the game.
Great content. I stopped playing as frustrating as a early release after a week or so. Update now makes me want to play
I’ve been playing it the past two weeks on my steam deck and it runs well enough for me. I do really want the map update and the ground vehicles sound amazing.
Is the car DLC code word for "Cut All Re-occurring Loading Screens"?
I played Starfield when it realesed for about 80 hrs. For me to get back in, I would like land vehicles to be added in. In addition, I would like all the maps to have no limit to the distance you can travel. I remember there is an invisible wall on each map, restricting players to travel beyond that point.
I never deleted the game from my PC but I'll admit its been a while since I've launched it. This could well change that.
If they are adding cars will they have garage habitats on your ship? Or will they be in the landing bays?
They just need to add more plant life to some planets and animals to others and maybe more aggressive enemies maybe some like big monster mini bosses and stuff
I have beaten the game 3 times so far and each playthrough has gotten alot easier so im glad there is now a harder difficulty and can adjust it to work better for a per character build vs it just being universal i just wish mod support was better
Never uninstalled to begin with. I've been playing since September.
My thought about land vehicles is that they allow companions too and driveby shooting from the vehicles as well as ways to update the vehicles with storage or weapons and even colours or decals on vehicles - we need lots of customisation. Something I would love to see for ships would be a way to purchase community built ships... also I hope we can see the buggy in a cargo bay type module whilst aboard ship and decide to drive it out or not - and not just have it magically appear for us..
The new settings if done right could become the default way you set up a game. I love the idea. I see me making all weapons as deadly as possible while leaving the hit points alone that way everyone can get one shoted..
Then max out vendors and carry weight.
Regarding reduced vendor credits, I think this can mostly fit in for players who want to deliberately make things harder for them in order to set create their own gameplay loops.
I'll explain using the Requiem mod for Skyrim. Requiem makes gameplay a lot more punishing and unforgiving. Part of that is actually reduced carry weight. This forces players to have to make decisions when they loot of what to pick up. Obviously some people don't like this kind of thing, finding it tedious -- hence they use console commands to remove carry weight entirely.
Now when players with reduced carry weight return to a Skyrim town with their 40 pounds of sellable loot, they're able to sell these things (because there's so little of it). But some people (like me) like to use realistic economy mods that greatly increase the value of some items, which makes selling all of them harder because you have to go to different stores. Again , some people find this tedious but some people enjoy it. The strategy around it, the forward thinking.
Here in Starfield, they're allowing players to customise the experience. Anything that makes the game easier yields less XP, anything that makes it harder yields more XP. Fair enough. For players like me who are trying to make everything harder (to try to really "live" in the Starfield world), this is a welcome addition. Maybe they shouldn't modify the XP players get for changing vendor credits, but then again it is an option that makes things harder or easier, so it gets the XP changes.
Ultimately, I don't think it matters that much. The XP modifiers for that one setting are negligible and can be easily counteracted elsewhere. BGS aren't wrong to allow players to reduce it and I don't think they're wrong for "punishing" players either. It just makes some of the more strategically minded individuals do more number crunching, which we enjoy.
10:05 bethedsa STILL makes us watch the NPC do a stand up animation or walk somewhere specific animation, but for why? they don't do cinematic framing.
There aren't tape spots on the floor and fixed cameras to get perfect framing, exposure and focus on the scene!