Making a 2D game - Cannonballers workflow in photoshop

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  • Опубликовано: 20 авг 2024
  • Tutorials/Templates/Brushes - gumroad.com/tr...
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    CannonBallers (Mobile)
    Overwatch (PC, PS4)
    League of Legends (PC)
    Diablo 3 (PC,PS4)
    Hearthstone (Mobile, PC)
    Burning Crusade (PC)
    Wrath of the Lich King (PC)
    Final Fight Streetwise (PS2)
    He Man (GBA)
    Terminator 3 (GBA)

Комментарии • 189

  • @hiiambarney4489
    @hiiambarney4489 4 года назад +60

    "Doesn't look like an exact triforce" - Looks like an exact triforce, down to color values of shadows and highlights.

  • @baconeggsandstuff
    @baconeggsandstuff 2 года назад +15

    I'm in the illustration/design industry for ~20y and I still find the content of this video so enjoyable and easy to follow.
    You are doing a great job, Trent! Keep em comming

  • @TheGruzerman
    @TheGruzerman 6 лет назад +68

    Keep making tutorials of mobile /2D games! The academy of RUclips is really lacking, and your videos are AMAZING! THANKS TRENT!

  • @GurrenBrigadeSoldier
    @GurrenBrigadeSoldier 6 лет назад +41

    This is the kind of video i need to see more of. I'm SO desperate to quit me job in IT and get back into art and games. This gives me hope that I can get there as I know this kind of style is within my current skill set. MORE LIKE THIS PLEASE!!!

    • @sethhilliard256
      @sethhilliard256 2 года назад +2

      Did you ever do it?

    • @Raspberry32
      @Raspberry32 Год назад

      Have you pursued your passion??

    • @iam7bit
      @iam7bit 9 месяцев назад

      Ok I’m the 3rd person asking lol. Did u quit?

  • @Xerxyz86
    @Xerxyz86 6 лет назад +96

    More like this PLEASE

  • @Palohdire
    @Palohdire 6 лет назад +10

    One of the best videos ive seen in 10+ years of youtube

  • @DeParmie
    @DeParmie 6 лет назад +14

    even if it's not as glamorous, I find it also very interesting. I have the feeling it might even be more rewarding in a sense, because you specific goals to do and review by the customer.

  • @MF-hf2re
    @MF-hf2re 3 года назад +5

    This is such an honest and intriguing video. Thanks for showing how the job actually looks like, it helps a lot. Much love!

  • @raydillon
    @raydillon 5 лет назад +5

    Definitely a great, real work life video. So rare to find stuff like this showing the real day to day work. Great video, man. More!

  • @GustavoSerranoUG
    @GustavoSerranoUG 6 лет назад +23

    Awesome!! Please keep posting videos like this one, it's not boring at all! Plus you comment SO valuable things while ydoing your day-to-day work. We have a growing games industry here in Brazil and your videos help me so much to pursuit this dream :)

    • @belinhasam3183
      @belinhasam3183 2 года назад +1

      Sempre que assisto um vídeo em outro idioma penso se teve outro Brasileiro procurando pelo mesmo conteúdo 👀💛

  • @GryphonDes
    @GryphonDes 6 лет назад +11

    Ah, the necessary day-to-day stuff, but YES, this is the invaluable part of the process!

  • @SadTown99
    @SadTown99 2 года назад +5

    This is incredible on so many levels. Couldn’t leave without saving this in my learning playlist & subscribing 🏆

  • @ArtVlog
    @ArtVlog 6 лет назад +1

    ahhh finally! this is the first time I hear someone saying that it's ok to not have one single style! I've seen hundreds of people recommending to stick with one style only and that it's great to have many followers and it's good for jobs etc but that's been my biggest struggle because I love so many things about art, portraits, digital, traditional, landscape, fantasy etc etc! I'm glad I've heard this thing here, I don't know how good is for business because it can be confusing for some people but at least I don't get bored lol

  • @ZupaTr00pa
    @ZupaTr00pa 2 года назад +5

    I love the art style here - you guys have honed your craft well. Cutesy cartoony is my jam!

  • @myatthanna7899
    @myatthanna7899 4 года назад +2

    the link camera angle is called isometric and its very common in classic and indie games

  • @Sinihan
    @Sinihan 6 лет назад +15

    Thank you Trent for this video, definitely inspired me to go draw some more actual concepts, do something I don't do often and test my limits (and make an actual good portfolio, instead of some anime characters)... I feel like I've been working too much on character art (portraits, etc.) and not enough environments and random things. There is still a lot I need to learn and I'm definitely looking forward to the future.. :)

  • @VanhVladimir
    @VanhVladimir 6 лет назад +12

    Just started getting into digital art, and have found that your videos are extremely insightful and helpful. Keep up the good work!

  • @MMM1MM
    @MMM1MM 6 лет назад +7

    Dude I loooove watching these type of videos, thanks so much for sharing. If anything this is what should be getting the most views. An insight to game development as an artist

  • @Silbusia
    @Silbusia 2 года назад +2

    For a person who wants to learn to create such things it's a very useful video. Thank you for sharing it with us!

  • @acrylicskies88
    @acrylicskies88 6 лет назад +2

    I work at a whiteboard animation company and will definitely be integrating some of these techniques into my day to day. Thanks dude

  • @olimueller
    @olimueller 6 лет назад +22

    That was really helpful. 👍🏼 Thanks a lot Trent! 😊

  • @christophriess5274
    @christophriess5274 6 лет назад +12

    One of your best videos. Boring subject at first glance, but oh so informative & helpful. Thanks a lot!

  • @KaosCreations
    @KaosCreations 6 лет назад +3

    Love seeing more of the day to day stuff, learn a lot about working on games ^_^

  • @DJM3D
    @DJM3D 4 года назад +1

    What could have been cool to try out is a smart object that has that perspective taper down near the bottom, so you could paint the props in an isometric view, drop them all into the smart object, and it would add that touch of perspective.

  • @sketchygaz
    @sketchygaz 6 лет назад +1

    You deserve a lot more subscribers this was entertaining to watch and very educational, thanks for creating this Trent.

  • @palewine
    @palewine 4 года назад +1

    Super valuable. Keep informative content like this coming!

  • @jackymartin5780
    @jackymartin5780 6 лет назад +2

    I think this is one of your best videos :) Very informative! Thank you! It's good to see the non-glamorous side of the job!

  • @VictorRodriguezArt
    @VictorRodriguezArt 6 лет назад +2

    I dig the insight on your video, specifically the part where you explain that doing game design can be tedious and not as glamorous as art schools make it sound to be. You bring it down to earth. And with that said this Video is also inspiring me to make a props and background portfolio and not just character design.

    • @TrentKaniuga
      @TrentKaniuga  6 лет назад +3

      Thanks Victor! I almost didn't post this one, but I'm glad that I did.

  • @joshuareich580
    @joshuareich580 5 лет назад +1

    I absolutely loved this sort of insight into your work process, but it's understandable if this isn't the sort of video most of your clients would let you make. Thanks for the excellent content!

  • @Ory_.
    @Ory_. 2 года назад

    Omg THANK YOU, it's the best video I find about assets creation, you really are a great teacher

  • @Similicuir
    @Similicuir 4 года назад +3

    It is so interesting, thank you very much for sharing a piece of your work !

  • @fokonoyt8061
    @fokonoyt8061 6 лет назад +1

    So fast to redraw the drawings . Your idea and your skill is god .

    • @TrentKaniuga
      @TrentKaniuga  6 лет назад +1

      Hah! Naw man, it's all about the tools.

  • @dusanmaksimovic232
    @dusanmaksimovic232 4 года назад +1

    very beautiful painting style

  • @dustyyyyyyyy7
    @dustyyyyyyyy7 6 лет назад +9

    That pyramid power-up tho, you really had to tri and force it into perspective. ;) ;) Awesome video, it's nice to see the daily workflow on a project like this. :D

  • @Nyxlaru
    @Nyxlaru 2 года назад +1

    This looks so fun

  • @vortex4044
    @vortex4044 Год назад

    I definitely would enjoy seeing even more work you are doing like this, if the companies are cool with it. Thanks!

  • @Chris-Moore501
    @Chris-Moore501 6 лет назад +1

    Love the painterly stylized aesthetic! Downloading it now!

  • @sophiektze3187
    @sophiektze3187 2 года назад +1

    Much appreciated!!!

  • @kevwe23
    @kevwe23 3 года назад +1

    Not boring at all. That was super useful and inspiring. I'd like to see other day to day videos if possible. Thanks

    • @TrentKaniuga
      @TrentKaniuga  3 года назад +1

      For AAA game dev, I have workshops on www.gumroad.com/trentk . Check out the environment workshops.

  • @JohnMutch
    @JohnMutch 5 лет назад

    You're awesome for letting see how the art is made. Thanks for the tips and details. You ROCK!!!

  • @eyjayy
    @eyjayy 2 года назад +1

    very very very helpful

  • @Staiks
    @Staiks 6 лет назад +6

    Dude as soon as you said: zelda was one of the best games ever made I instantly had to hit that subscribe button ahhahaha keep the great concept! I learn a lot from these :)

  • @lukluchok9981
    @lukluchok9981 3 года назад +1

    amazing

  • @ElliotBoyette
    @ElliotBoyette 6 лет назад +2

    This is a very useful and helpful video and the kind of work I want to see to work toward in my portfolio!

    • @TrentKaniuga
      @TrentKaniuga  6 лет назад +2

      If you have work like this in your portfolio, you'll never run out of jobs. 2d Mobile game studios are always hiring!

    • @ElliotBoyette
      @ElliotBoyette 6 лет назад +1

      That's very encouraging to hear as I'm restructuring my portfolio for that purpose. Watching this workflow just gets me all the more excited to paint.

  • @lisssner
    @lisssner 6 лет назад +1

    Great video Trent, thank you. I would really like more of this type of videos, mobile workflow

  • @steveyoungwork
    @steveyoungwork 6 лет назад

    Trent this is a excellent tutorial and example of your work process, much appreciated!

  • @ravenboyreturns
    @ravenboyreturns 4 года назад

    Wo! Great little video, just perfect for this subject.
    I've been separated from the TK school of whatever for too long. Certainly a big influence on me at the beginning of my Game Art journey. Brilliant, its like coming home.

  • @spongelo
    @spongelo 6 лет назад +1

    thanks so much for another great video and industry insights ! love your content and your art man, cheers!

  • @pta03996
    @pta03996 5 лет назад

    wow, I got hooked by your game illustration.

  • @mikifufu
    @mikifufu 5 лет назад +1

    Awsome art work man...

  • @sashimifeast
    @sashimifeast 5 лет назад

    Dude I discovered you yesterday, amazing content! You deserve more followers tbh

  • @RidesInforests
    @RidesInforests 2 года назад

    Prefect. thanks again Trent

  • @Angela-ou5wb
    @Angela-ou5wb 5 лет назад

    Thank you for posting things like this! It's so helpful to see what kind of work you do on a day to day basis and what skills you need. +1 Subscriber

  • @augustinho0desing
    @augustinho0desing 6 лет назад +4

    I Absolutely Loved this video. Please do more stuff like that, PLEASE! :D

  • @MASO204
    @MASO204 4 года назад +1

    amazing video thank you!

  • @mohamedelhawy4124
    @mohamedelhawy4124 6 лет назад +1

    Great tool , thanks

  • @HettyPatel
    @HettyPatel 5 лет назад +3

    "Zelda is one of the greatest games ever made" well said sir! 👏👏

  • @slathas
    @slathas 6 лет назад +1

    Really nice

  • @thexenobunny
    @thexenobunny 4 года назад +2

    I need that wee turtle.

  • @lambmaster27
    @lambmaster27 5 лет назад +5

    15:57 "It doesn't look like an exact Triforce" . . . Lmao wtf are you talking about it looks exactly like the fucking Triforce

  • @Kazner0h
    @Kazner0h 5 лет назад

    This video was great and I really appreciate it!

  • @PixelPusher
    @PixelPusher 6 лет назад +6

    Awesome video Trent, not sure why I didnt see it until now. Out of interest, have you considered using 3D to produce primitives in the correct perspective, such as the pyramid or cylinder etc? This would be really quick and would eliminate the major perspective differences shown. Not saying you should, but would be interesting to hear if that would/wouldn't fit within your pipeline. Awesome stuff though, keep up the great content.

    • @TrentKaniuga
      @TrentKaniuga  6 лет назад +3

      Pixel Pusher yep! I paint over geometry all the time. Huge time saver.

  • @JuliaBullet
    @JuliaBullet 6 лет назад +1

    Thank you very much for sharing with us! It's very helpful and interesting!

  • @JonLauArt
    @JonLauArt 6 лет назад +1

    Definitely love this type of vid. Would love to see the same thing but for Ikeda!

  • @pawpotsRS
    @pawpotsRS 6 лет назад +1

    I remember this and of some Senior Environment Artist working on heroes of the storm is that to work nicely in the top-down camera the artist should change the object into a more tapered and looking like a pyramid all of their assets are that sort of workflow.

  • @Flamish
    @Flamish 6 лет назад +1

    Awesome video i am a beginner and this help me allot actually so exited to get good at art and later on digital soo looking forward on it

  • @Stylusofwonders
    @Stylusofwonders 6 лет назад +2

    A tutorial on how to script in Game maker studio would be cool. Good tutorial by the way!!

    • @TrentKaniuga
      @TrentKaniuga  6 лет назад +2

      Great idea! I've been thinking of doing more GM related stuff. I just wonder if many of the artists here would be turned off by that. It's a lot of coding.

    • @Stylusofwonders
      @Stylusofwonders 6 лет назад

      I think it will be fine :)

    • @thespritman4052
      @thespritman4052 6 лет назад

      Trent Kaniuga I’ve always wanted to create a mobile game using my art but the thing is I have no coding experience

  • @kannika5531
    @kannika5531 Год назад

    thank you 😊

  • @d-nyce544
    @d-nyce544 5 лет назад +1

    Idk what you said in the last few seconds of the video but I subscribed!! 😂😂🤙🏽 Great stuff!!

  • @ncarrasco2006
    @ncarrasco2006 5 лет назад

    Nice video, thanks for sharing this interesting concepts and knowledge

  • @danmac64
    @danmac64 5 лет назад

    Loved this!

  • @marcopmartins
    @marcopmartins 5 лет назад

    Mind blowing. Thank you! More please :)

  • @piotrstaszkiewicz
    @piotrstaszkiewicz 6 лет назад +1

    It's beautifull!!!

  • @TheMrmomo55
    @TheMrmomo55 6 лет назад +1

    more like this pls

  • @dummietarget
    @dummietarget 4 года назад +1

    Make a video on how to draw like you or this art style. Please

    • @TrentKaniuga
      @TrentKaniuga  4 года назад

      Thats why I make tutorials on gumroad. www.gumroad.com/trentk

  • @VeryBlueBot
    @VeryBlueBot 5 лет назад +1

    thanks would love to see more styles.. subscribed :)

  • @ApexArtistX
    @ApexArtistX 4 года назад +1

    Im here to. How to make such arts

  • @Unifiedesign
    @Unifiedesign 5 лет назад

    24:45 your power level just broke 9000 if that wasn't a timelapse.

  • @lino0099
    @lino0099 6 лет назад +1

    nice video. keep it up my dude

  • @titianarasputin
    @titianarasputin 2 года назад +1

    Be careful with your mirroring; if the shading is asymmetrical (like the thing with the 'T' on it was), you'll have to go back and fix that.

  • @dynajay4106
    @dynajay4106 4 года назад +1

    This is quite interesting. Albeit I am developing my own game using pixel graphics, I have thought about using raster in the future. The only problem is how blurry or weird the images might look when subjected to different sizes and angles. So I have to wonder whether you and your colleagues design these with the specific goal of keeping the same exact size regardless of resolution OR if there's already a solution for the differing sizes.
    Excellent video! Liked and subscribed! :)

  • @Syafire
    @Syafire 5 лет назад +2

    What kind of elements do you look for when determining how to recreate that style of art?

  • @432hec
    @432hec 6 лет назад +1

    sweet salsa!!!

  • @woutdejong3522
    @woutdejong3522 5 лет назад +1

    As a designer. I would go crazy over the destructive way of working. Scaling. Scaling back. What if you need it larger later?

    • @TrentKaniuga
      @TrentKaniuga  5 лет назад

      You don't. It's for assets for a game. They give you specific image dimensions. It serves the purpose of the project. If you want to scale it up, that's a different product entirely.

    • @TrentKaniuga
      @TrentKaniuga  5 лет назад

      But as a graphic designer, I understand why you would think that way. With graphic design, you never know how they will ask you to scale an object in a shot. Games are a little different. Imagine if every ps1 game developer thought (but what will we do if people play it on a 4k tv?). Back then tvs couldn't push more than 640x480. So there was no need to plan for anything larger than that.

  • @mehdidev9926
    @mehdidev9926 5 лет назад

    there's a tool called lazy nezumi it gonna help you with angles

  • @RaptorBot
    @RaptorBot 3 года назад +1

    how to play this game?

  • @Animabug
    @Animabug 2 года назад +1

    Amazing! Thanks so much. These day in the life of tips are invaluable. Was the source file for assets one huge PSD?

  • @funtret12
    @funtret12 5 лет назад +1

    does anyone knows how does he put a darker color for his layer background?

  • @kevinlamberts9908
    @kevinlamberts9908 3 года назад

    Once again the great words of Bruce Lee become true in a different work field. Be formless and shapeless like water... to become a great artist.

  • @rks_sng
    @rks_sng 5 лет назад

    Please make a video on these little game objects... how to create these?

  • @visegames6412
    @visegames6412 2 года назад

    why perspective have difference on all objects also light?

  • @Humboyz
    @Humboyz 4 года назад

    Wow, can you more stuff about this? I pay whatever it takes
    !!!

  • @theeraphatsunthornwit6266
    @theeraphatsunthornwit6266 5 лет назад

    Wow so pro

  • @wans7513
    @wans7513 3 года назад +1

    Sir.. Want to ask which course i should take to create this asset? I saw to many course in you shop..

  • @miranimations7745
    @miranimations7745 6 лет назад +1

    Hi Trent..love yoir video..how about a video to show us some work from your disciple's.

    • @TrentKaniuga
      @TrentKaniuga  6 лет назад +1

      Thats a great idea! But much of what we do is still under NDA. I could probably feature some of the Cannonballers work though.

  • @Signor_Mao
    @Signor_Mao 3 года назад +1

    Cool!*_* But I thought that game like that was in vector art :o doesn't resizing or something give problem in raster?

  • @N1ppeGaming
    @N1ppeGaming 6 лет назад +2

    Trent, do you have any tips on starting practicing different art styles? I find it very difficult to get out of my comfort zone without a project requiring that but it's hard to get or start projects without already knowing how to do the art fitting to them.

    • @TrentKaniuga
      @TrentKaniuga  6 лет назад +1

      Sure. when I want to learn a new technique, I keep a sample of the desired style in the same image that I'm practicing copying it in. Just... paint the same thing next to it. Dissect it. Try to emulate it with what you know. You'll start to discover new ways to reach the look that you want.

  • @3DNUB
    @3DNUB 5 лет назад +2

    Круто)

  • @robertdifiore1307
    @robertdifiore1307 2 года назад

    This was very helpful and interesting to watch! I know it's been 4 years, but I have to ask and it may have been asked previously, did this game ever come out? I can't find it on IOS. Did it end up on another platform? Because I would play the heck out of this! Gorgeous!

  • @Niluzorus
    @Niluzorus 2 месяца назад

    Hello, I am new on designing assets, try to learn things. Are those illustrations will be converted to vector for the game or all 2d games are working with pixel based (sorry for my bad english)