Elden Ring (dunkview)

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  • Опубликовано: 22 мар 2022
  • You think this game is crazy? Wait till you play Elden Wing.
    donkey store dunkeyscastle.com/
    donkey twitter / vgdunkey
    donkey twitch / dunkstream
    donkey wife / leahbee​​
    with Flurdeh / @flurdeh
  • ИгрыИгры

Комментарии • 16 тыс.

  • @OmniPieTV
    @OmniPieTV 2 года назад +42458

    Dunkey is so real, he beats the game 4 times and loves it but will still point out to you the biggest flaws with the game in the most entertaining way. The GOAT of game reviews.

    • @notcaleb9828
      @notcaleb9828 2 года назад +396

      Best part abt his reviews, tells it as it is

    • @Sid_Kill
      @Sid_Kill 2 года назад +321

      Actually i taught dunkey how to be good at these games so thankyou

    • @eranhp
      @eranhp 2 года назад +331

      You are nitpicking and biased I win bye bye

    • @juneguts
      @juneguts 2 года назад +98

      literally zero dislikes on this comment

    • @JPrince6
      @JPrince6 2 года назад +37

      I hate this bot

  • @Savitra
    @Savitra 2 года назад +7334

    Cant believe Dunkey gave a spotlight to this small indie game even when they could afford 0 Donkey Kongs. He really is a nice guy

    • @Werdxp
      @Werdxp 2 года назад +61

      I heard he started a gofundme to raise bananas to buy a few Donkey Kongs for them

    • @MOPFACE
      @MOPFACE 2 года назад +40

      Donkey Kong is coming with the season 1 battlepass update. You unlock him by opening Rune Boxes

    • @nanashi2146
      @nanashi2146 2 года назад +1

      @@mkultra2456 🤨

    • @Br-kc2jy
      @Br-kc2jy 2 года назад +5

      Yeah, but then he also does reviews for games that don't need one like Knack 2, why would you do a review on that if everyone already knows it's a *mastapiece*

    • @GeraltofRivia22
      @GeraltofRivia22 2 года назад +4

      2.3k likes already with 5 replies? Definitely botted

  • @shanemcnelis2667
    @shanemcnelis2667 Год назад +6052

    The worst part of this game is that none of the bosses challenge you to a Space Jam-style basketball game.

    • @Chambooey
      @Chambooey Год назад +260

      Man when you fight Hoarah Loux, YOU ARE the basketball

    • @TheScatmanne
      @TheScatmanne Год назад +13

      I've been waiting for someone to say this since the game came out.

    • @rufus.a8968
      @rufus.a8968 Год назад +10

      @@Chambooey You win elden ring comment section for today

    • @minhhieunguyen8096
      @minhhieunguyen8096 Год назад +5

      lol Hoarah Loux gunna dunk you man

    • @haalfnhaalf
      @haalfnhaalf Год назад

      @@Chambooey which actually does happen to Michael Jordan in space jam

  • @sideshowspook133
    @sideshowspook133 2 года назад +10679

    I don’t think I’ve ever been more frustrated with a game ever in my life
    10/10

    • @ALFREDSTARK
      @ALFREDSTARK 2 года назад +8

      What about Bloodborne?

    • @cullenpinney2997
      @cullenpinney2997 2 года назад +146

      @@ALFREDSTARK bloodborne is crazy but very few bosses have combos as long as most of the bosses in this game plus most of them have huge aoe’s that’ll one shot you both are great but bloodborne is a pretty decent amount easier and that’s coming from someone who considers blood borne their favorite game

    • @ALFREDSTARK
      @ALFREDSTARK 2 года назад +53

      @@cullenpinney2997 so Elden ring is like play Bloodborne in defiled chalices?

    • @cullenpinney2997
      @cullenpinney2997 2 года назад +47

      @@ALFREDSTARK yeah it’s probably on par with that for the most part defiled chalices are lunacy

    • @eidoran5653
      @eidoran5653 Год назад +3

      Beeg/beeg

  • @kevinnagar7539
    @kevinnagar7539 2 года назад +23829

    I love when dunkey is so passionate about a game that he doesn't mention knack even once throughout the video

    • @thefumexxl
      @thefumexxl 2 года назад +240

      Or Gex/Balan Wonderland.

    • @Jagpagaco
      @Jagpagaco 2 года назад +98

      now *THAT'S* Dedication !

    • @Neonpiss187
      @Neonpiss187 2 года назад +72

      They couldn't afford donkey kong but he still played it four times over

    • @talalpakturk9023
      @talalpakturk9023 2 года назад +3

      no u

    • @suryatenda4696
      @suryatenda4696 2 года назад +7

      That's how you know it's a good game

  • @jeanxza5395
    @jeanxza5395 2 года назад +9651

    That moment when you are wielding in each hand a colossal greatsword of black meteorite steel, etched with gravity defying magic runes, taken from the corpse of a warrior demi god who once had enough power to halt the very motion of stars, but you're getting slaughtered by rats because their teeth are apparently as strong as my swords

    • @dylanw6303
      @dylanw6303 2 года назад +916

      Or dogs. Literally just dogs.

    • @Kurumi_Kazuha
      @Kurumi_Kazuha 2 года назад +366

      You don't mess with the rats bro, have you seen those bastards? I fear them more than Elden Blub

    • @earthtowise8040
      @earthtowise8040 2 года назад +110

      I have this experience.. I'm running double faith scythes but play them agile like a greatsword. I fight rune bears when I see them just to kill them, and have first tried a few bosses (albeit possibly overleveled)... but rats and dogs I fear the most.

    • @aspiringadonis1253
      @aspiringadonis1253 2 года назад +311

      love that
      giant guy who shoots arrows the size of pine trees at you? bout 170 damage
      little red dog with some mange and bleed? that'll be about 4000 damage

    • @maesterchris2120
      @maesterchris2120 2 года назад +114

      You should not underestimate the power of the Elden Rat

  • @forktrus
    @forktrus 2 года назад +4625

    The health bar is a ruse. You have 3 hearts like in Legend of Zelda: A Link to the Past. It's just that you're fighting an orbital space cannon powered by the disappointment of Christmas gifts you didn't get as a child.

    • @Aiceee7
      @Aiceee7 Год назад +64

      underrated comment

    • @Kirbio
      @Kirbio Год назад +70

      I see where you're coming from, but it's still more like a 1 heart challenge. If it was three, you'd still be taking three hits to die most the time.
      This is I Wanna Be The Dark Souls.

    • @okname5335
      @okname5335 Год назад +8

      actual facts

    • @sacredbanana1683
      @sacredbanana1683 Год назад +8

      very well put descriptive words

    • @datguy729
      @datguy729 Год назад +43

      This game is 3 hearts but most enemies to 2 damage and some bosses do 3.

  • @noegarcia5246
    @noegarcia5246 Год назад +333

    "This is an evil game made by an evil man..." hahahaha nailed it

    • @jermbonotrombone
      @jermbonotrombone Год назад +2

      If Lucifer and Hitler did the fusion dance they would create Hidetaka Miyazaki

    • @kar1s3n
      @kar1s3n Год назад +1

      @@jermbonotrombone so you are implying that hidetaka miyazaki is a nazi?

    • @jermbonotrombone
      @jermbonotrombone Год назад +1

      @@kar1s3n no, only that he is more evil than Hortler

    • @facundovera3227
      @facundovera3227 Год назад

      After beating Starscourge Radahn two times, one with claymore and light load, and the other with daggers and medium load. I couldn't agree more.

    • @radahn28
      @radahn28 2 месяца назад

      yeah.... you think elden ring is hard? try sekiro@@facundovera3227

  • @AngelsAegis
    @AngelsAegis 2 года назад +9670

    Rather than turn enemy damage down, I think the player needs to be able to increase their damage mitigation actively, more. Leveling up your stats should have a greater effect on it as you scale later into the game, where the damage starts to actually become a problem.

    • @davidwright8094
      @davidwright8094 2 года назад +1279

      I think they shoulda pulled a DS2 and had every level increase your max hp while still having the vigor stat to really boost it when you wanted. Better defensive scaling coud also help this too

    • @user-il9ze9py8c
      @user-il9ze9py8c 2 года назад +938

      Stats and armor. I feel like there is very little reward for bulking up in heavy armor.

    • @AtheAetheling
      @AtheAetheling 2 года назад +637

      Yes, and it would be nice if it felt like armour actually mattered.

    • @xaby996
      @xaby996 2 года назад +46

      Defence is hard tied to char level regardless of stats

    • @barracolin6757
      @barracolin6757 2 года назад +204

      or increase the bosses health and decrease their damage. ds3 mightve taken it too far with midir, but that dragon was challenging as shit to overcome but not because of bs damage numbers

  • @Zumwar
    @Zumwar 2 года назад +4965

    My man knew he had to beat this game 4 and 1/2 times just to be able to say, "It's too hard." I love it.

    • @tibik.8407
      @tibik.8407 2 года назад +67

      @@marshallhiggins4194 Bruh, you think out of this 4 and a half tries he didnt do the normal "knight with big sword" build?
      I finished this game 3 days ago using the General Rick (TM) characterset with the grafted blade greatsword, and it has been as equally painfull at the endgame as boring. Tank god for beef Endurance beacuse fatrolling will never lets you win. Ever.

    • @AchedSphinx
      @AchedSphinx 2 года назад +72

      @@cin2110 game has a few too many multiple enemy boss fights for me to consider not cheesing.

    • @sopadefideos5636
      @sopadefideos5636 2 года назад +105

      @@AchedSphinx bad multiple enemy boss fights*, multiple boss fights can be good. ER's aren't

    • @Oknahidwin
      @Oknahidwin 2 года назад +47

      @@sopadefideos5636 yea I think they're designed specifically to use summons. Like double crucible knight etc. Batman players try to do it solo anyways even when it'll be unfair doing it solo. Godskin duo is a perfect example of a boss that was seocifically designed with spirit summons and multi-player in mind yet people hate it because they try to solo it

    • @TheSm1thers
      @TheSm1thers 2 года назад +6

      For me it's too hard and too easy at the same time. I think that's okay tho cos there's different ways that work best with different bosses and it makes the player think smart.

  • @saturn580
    @saturn580 2 года назад +2819

    It's sad to think how many bosses would be infinitely improved if their damage wasn't so badly over-tuned. Getting your ass kicked around the arena by a tough boss can be heaps of fun, but getting nuked so fast you learn nothing about their attack patterns, then spending the next five minutes staring at loading screens and running back to the fog door is incredibly dull and frustrating.

    • @Drekromancer
      @Drekromancer 2 года назад +61

      Well said.

    • @vile_chair908
      @vile_chair908 Год назад +279

      Yeah honestly one of the worst parts of dying for me was watching my character scream out in pain, the "You Died" text appearing, and having to look at a loading screen in silence for a whole minute just so that I could walk back to the boss to fight them again. I wouldn't mind failing so much if you could just quickly continue fighting the boss.

    • @lead4dinner737
      @lead4dinner737 Год назад +79

      skill issue

    • @victorprati7908
      @victorprati7908 Год назад +54

      wth is this whole minute loading screen stuff? I never had it

    • @IkBerend
      @IkBerend Год назад +149

      @@victorprati7908 That is called age. They are to young to have experienced real long loading screens.

  • @Trans4Hire
    @Trans4Hire 2 года назад +987

    I remember the final boss of Dark Souls 1 had that combo that if you had a gigantic health bar and good defense it MIGHT not kill you, but that was one combo he had, it was telegraphed, gave ample opportunity to heal after and he didn't do it all the time, but in Elden Ring it feels like most enemies have that combo but it does double the damage, still loving it, I just want to love it even more

    • @Trans4Hire
      @Trans4Hire 2 года назад +43

      And it's not even like we can't bullshit back, by the time I reached the last couple bosses I was kind of burnt out so I tried out the rivers of blood katana, 1st try defeated every endgame boss including malenia with my mimic tear, the final boss did kill me once but it was mostly elden Beasts fault since I couldn't tell where his hit boxes were.
      It's not the only thing either, hoarfrost stomp, sword of Night and Flame, tons of magic, it's easy to break this game but its also way to easy for the game to break you

    • @sandman5522
      @sandman5522 Год назад +62

      "Loving it, I just want to love it even more." Could have expressed how I feel about Elden Ring any better.

    • @Omega77232
      @Omega77232 Год назад

      Nah you love ds1 combat coz you just want to exploit circle strafing till the boss dead strat and now they fix it entirely now it's bad lol

    • @tmiyc
      @tmiyc Год назад +19

      @@Omega77232 I think what he’s trying to say was that the older game rewarded you for mastering it (which includes any glitch’s, exploits, and bugs), whilst elden ring only rewards you for playing in a specific way with specific weapons and a specific build.

    • @MrcreeperDXD777
      @MrcreeperDXD777 Год назад +2

      You mean ds3? I dont remember gwyn having a combo. Or maybe you're refering to manus?

  • @ThatPunchKid
    @ThatPunchKid 2 года назад +7200

    If he completed it 4 times that makes the dunkview a 40/10. Not a bad rating

    • @jebbjibb
      @jebbjibb 2 года назад +20

      When the thing has a thing the thing said the thing was thinging too thing but now the thing lives in the things life... that thing, the thing is, a thing.

    • @einnormalergooglenutzer3843
      @einnormalergooglenutzer3843 2 года назад +16

      Well well who do we have here ...the overlegends guy

    • @dignelberrt
      @dignelberrt 2 года назад +2

      pnuch

    • @driponii2098
      @driponii2098 2 года назад +1

      Still not enough times

    • @sickboi1928
      @sickboi1928 2 года назад +12

      RATS

  • @Croton
    @Croton 2 года назад +4114

    Health isn't a problem in this game, clearly dunkey forgot to level himself to 300 and put all of those points into Vigor only

    • @sgtreynolds07
      @sgtreynolds07 2 года назад +193

      The build where you beat the game with a club because don't have the str for anything else

    • @BlueDragon_
      @BlueDragon_ 2 года назад +291

      Holy fuck this was my freinds the whole time when i was playing, i had 35 vigor and they were still like "omg you have too little health no wonder you are getting 1 shot"

    • @xenteko7249
      @xenteko7249 2 года назад +158

      @@BlueDragon_
      I found health much more important in this game, since it spikes massively past a certain point. From 30-40 you basically double your health.

    • @YellowJacketNinja7
      @YellowJacketNinja7 2 года назад +66

      @@BlueDragon_ 35 vigor more than enough i believe, gives you around 1500 hp which is only 400 less than what you would get for 60 and 600 less than what you get for 99.

    • @ISesseriI
      @ISesseriI 2 года назад +205

      It's true, I thought 35 vigor was enough until I got to real end game areas like the Haligtree, where the ants cum shot beam will one shot you at like 50 vigor.

  • @menialbee
    @menialbee 2 года назад +309

    "Pre-morgott" and "post-morgott" genuinely feel like 2 different games. I enjoy making a new character build just so I can play "pre-morgott" elden ring some more.

    • @billycostigan1247
      @billycostigan1247 Год назад +34

      Exactly. You either farm forever to boost your stats so you can have a semblance of fun in the Mountaintop, or you go to the Mountaintops and run for your life. But wait! Did you decide not to farm for 10s of hours? Well then good luck fighting the 45,000 HP Fire Giant, you will 1 shot you with any of his moves.
      I am of the group of people who straight up dislike post-Morgott. Not a fun game after that. Haligtree is cool i guess

    • @NibNibNib
      @NibNibNib Год назад

      @@billycostigan1247 Haligtree looks nice, but it just being a tiny zone with relentless enemy spam of reused mobs is lame. Fighting swaths of enemies at once is a breeze for certain builds and a borderline impossibility for others without kiting or cheesing. The couple of zones like that in Ds2 got an incredible amount of criticism but people just refuse to criticize elden ring no matter how much it deserves it for lazy reused enemy spam.

    • @beastmasterbg
      @beastmasterbg 9 месяцев назад +6

      @@billycostigan1247 I have bought the game 2 weeks ago, I have 120 hours in the game and I just can't fucking kill the fire giant at level 110. Its like a wall I can't pass

    • @christopherschneider2968
      @christopherschneider2968 9 месяцев назад +15

      @@beastmasterbg Thats the worst part! You are supposed to be lvl 120 for the fn Giant. I dont know how you are sopposed to get that without farming halligtree Soldiers or farming auranics in moghs palace. I finished the game with a lvl 160 Character recommended is 150.
      Thats my complaint that i dont ever read around here: Runes are super hard to come organically by after lvl 50-60. Without extensive Farming you are always underlevelled.

    • @beastmasterbg
      @beastmasterbg 9 месяцев назад +2

      @@christopherschneider2968 yeah , I finished the game at level 147. Once I did a new build on faith. It was easier to kill them but I had to cheese it with lvl10 mimic spirit

  • @davidduce9544
    @davidduce9544 2 года назад +571

    Finding the balance between genuine critical analysis and humour must be very difficult. But dunkey makes it look so effortless. He's been in the youtube game a long time and it shows. I just love it. Thank you dunkey.

    • @handwerkergermany8587
      @handwerkergermany8587 8 месяцев назад +4

      Das ist die BESTE elden ring review

    • @xVAxD0min0xVAx
      @xVAxD0min0xVAx 7 месяцев назад +2

      FromSoft is famous for their enemy design and they are really bringing the heat, here, not only in sheer quantity but also in terms of moves and variety.
      Penguins is in this game

  • @austinfiregaming9740
    @austinfiregaming9740 2 года назад +3728

    When he said “this game big”, I felt that.

    • @orion10x10
      @orion10x10 2 года назад +9

      it's beeeg

    • @snoopdoge3129
      @snoopdoge3129 2 года назад +9

      @@AxxLAfriku what the fuck

    • @jorgetheyellowgreenbean5908
      @jorgetheyellowgreenbean5908 2 года назад +6

      @@AxxLAfriku nah you should be a pimp

    • @WubbyPunch
      @WubbyPunch 2 года назад +1

      Beeg* learn to spell nerd

    • @Holyshift22
      @Holyshift22 2 года назад +1

      yeah im going through phases like i need to check out this whole area then its i need to go and check out the next one because theres soooo much veriety in landscapes that is so captivating, like it was jaw dropping the first time i wenty underground, and that not just because of the archers with giant bows who headshot you from a mile away lol

  • @fihamahmed5574
    @fihamahmed5574 2 года назад +3093

    This man beat the game 4 times in the amount of time I've played half of this game.

    • @CanisRex01
      @CanisRex01 2 года назад +113

      right? I haven't even gone up the Dectus lift yet and i'm 130 hours in. So much to see and explore.

    • @Chocomunchie
      @Chocomunchie 2 года назад +115

      Same. I'm like 200 hours in and only just getting to the capital. Granted, I'm exploring every inch of every map and not leaving them until every rock is turned over.

    • @doromizu.
      @doromizu. 2 года назад +6

      He got it earlier I guess

    • @hafaball
      @hafaball 2 года назад +41

      I'm 95 hours in and just learned how to use the Great Runes... I'm a slow gamer

    • @saif-aldinibrahem5758
      @saif-aldinibrahem5758 2 года назад +14

      I mean .. thats what he does for a living

  • @Zaeleah
    @Zaeleah 2 года назад +297

    Wholeheartedly agree with Dunkey here, the damage output of enemies is astronomically high. There are so many instances where you can go from full HP to dead in less than a second with you not being able to do anything about it that it just gets exhausting and once you do win, it's less of a satisfying "Hell yeah, got their ass" and more of an exasperated "Thank God that's finally done, I hope the reward is actually worth it". It's artificial difficulty, whether others will accept that or not. I feel I was truly beaten when I got out played by someone/something out-maneuvering, not when the game just says "lol you got grabbed and insta-killed/you didn't react in time to that auto kill combo that gives you 1 frame to react". This game is fun and I enjoy playing it, but the balancing stops existing at some point and it hurts the game.

    • @zeehero7280
      @zeehero7280 9 месяцев назад +11

      Anyone who actually plays Elden Ring long enough to beat it has Severe OCD no exceptions. hell anyone who plays any fromsoft souls like titles has OCD if they can stick with it, it's a more reliable way to diagnose OCD than anything else we have.
      Also one of the things that makes having OCD at least worth something. I Say this as someone who has severe OCD as proven by the fact I play these games a lot.

    • @BornFlunky
      @BornFlunky 9 месяцев назад +75

      @@zeehero7280 Never become a psychiatrist.

    • @dsweet5859
      @dsweet5859 8 месяцев назад +2

      @@BornFlunky 😂😂
      I mean, what you said was funny and all. But he could technically correct his theory by simply educating himself. If he were to put forth all his effort, and apply diligence and determination to learning everything there is regarding psychology and psychiatry, he would have a very high chance of being a good psychiatrist. I know what you said was a passive-aggressive joke, but I’m just being technical. Idk why 😂

    • @peterk.2108
      @peterk.2108 6 месяцев назад

      @@dsweet5859his ass is never becoming a psychiatrist man

    • @mikeyswift2010
      @mikeyswift2010 5 месяцев назад +6

      It's quite funny you said this. I have struggled with OCD my entire life. I'm 28 years old and my family still calls me "wings," because when i was a little boy, I would pull my velcro on my shoes so ridiculously hard that the sides of my shoes would have large velcro overhangs on them, resembling wings. My feet were sore, blood cut off severely, and I still insisted on doing it. My point here is, I still have bad problems with it, and I am the biggest souls junkie Fromsoft loser on earth. I have put a minimum of 500 hours into every one of their games (not saying this proudly btw) and I cite their games as one of my biggest inspirations in life in general. To get to the point, I have only gotten so good at souls games and beaten all the bosses and games because of the fact that I have OCD. Now, this does include other games as well, as I have never not finished a game even if I despise it because of my disorder, but it rears its ugly head the worst when it comes to soulsborne. I will bang my head against the wall for days just to be able to tell myself that I completed the game one hundred percent and beat every boss, even tho no one except for me will ever know. Anyway, maybe souls likes really do cater to the folks with OCD the most. Who knows. @@zeehero7280

  • @Goblin-bx3fw
    @Goblin-bx3fw Год назад +856

    I love how he could say how good of a game it is but the moment he talks about how unbalanced it is you can already hear fromsoftware fans furiously typing

    • @alihasanabdullah7586
      @alihasanabdullah7586 Год назад +31

      Okay where are they?

    • @pan-demo-nium1725
      @pan-demo-nium1725 Год назад +51

      being a ginormous fromsoft fanboy i agree with him

    • @Goblin-bx3fw
      @Goblin-bx3fw Год назад +42

      @@alihasanabdullah7586 getting a lil serious for a joke comment

    • @Goblin-bx3fw
      @Goblin-bx3fw Год назад +17

      @goggles789 taking a joke comment a little too serious I see

    • @Goblin-bx3fw
      @Goblin-bx3fw Год назад +11

      @goggles789 calm down don’t get so upset over a comment

  • @mini8964
    @mini8964 2 года назад +3006

    My favorite part was watching the bosses do a 30 hit combo, dodging it perfectly then failing to get a counterhit because they landed too far away. Great game nonetheless

    • @ChadRepson
      @ChadRepson 2 года назад +217

      Maliketh moment

    • @ViridianElf
      @ViridianElf 2 года назад +14

      @@ChadRepson fr

    • @redomnitrix6834
      @redomnitrix6834 2 года назад +1

      Lol u a legend

    • @lemmonboy6459
      @lemmonboy6459 2 года назад +86

      **rolls through attack**
      Alright, time for my roll counter attack
      **whiffs entirely**
      ;-;

    • @nxvh9062
      @nxvh9062 2 года назад +113

      Yeah the mobility is the biggest issue. Damage can be dodged, but mobility to jump away from return damage, and never-ending combos that leave tiny windows in which to do that return damage, are the main issues with lategame bosses.

  • @leopoldmolitch4040
    @leopoldmolitch4040 2 года назад +1692

    I mostly agree on the balancing....its the fact that it swings wildly between too easy and too hard is the real problem. I am constantly changing from feeling overlevelled to underlevelled, often in the same area.

    • @spencer1531
      @spencer1531 2 года назад +111

      The mountaintop of the giants comes to mind. I one-shot all the normal enemies and then do 1/100th of Borealis's health with an r2

    • @M3cronom
      @M3cronom 2 года назад +150

      I kind of hope they go back to more linear Souls-Like-Games in the future or figure something out for their open world. Cuz in a linear game you would not have that problem, in the original Dark Souls you are almost always as strong or weak as they want you to be in that moment, and if an area is unbeatable hard, you are not supposed to be there. In Elden Ring, I could not tell if I am right or wrong all the time.

    • @67tedward
      @67tedward 2 года назад +104

      @@M3cronom Yeah this is kinda the confusion, it's like am I dying over and over to this guy cause I suck or I'm supposed to go grind more first?

    • @williamhall9271
      @williamhall9271 2 года назад +20

      I actually think the areas are reasonably consistent within themselves for the most part, it's mainly bleed I have a problem with. Other than that just build Vigor you'll be ok.

    • @grinder246
      @grinder246 2 года назад +49

      @@williamhall9271 I agree with this, There are definitely instances where you can accidentally stumble upon an area that's too high level (like going from Limgrave to Caelid for instance), but to the player, spending even a good 5 minutes in these areas should tell yourself "Oh I shouldn't be here yet". But overall I never really experienced this too much, because the game incentivizes you to explore everything, rather then trying to go from area to area as quickly as possible... in fact you'll get punished more often then not if you play like that. Most of the time, I was quite on par for every new area I entered because of that fact, albeit maybe even a little OVER-leveled.
      I also think people severely underestimate how important vigor is. I've seen people who are like level 80 and only have like 20ish vigor which in most areas around that level will have enemies that borderline one shot you.

  • @brycekrispiez714
    @brycekrispiez714 Год назад +286

    I feel like a major issue with a lot of bosses especially in the late game is the lack of a meaningful punish window. Think of Pontiff in DS3, dude was very fast and incredibly aggressive he had this one move that felt like a 15 hit combo, but if you were able to successfully dodge that combo you were able to get 3-4 hits in. You were rewarded for playing well.
    Elden Ring they just launch into another combo or hit you with an attack that’s so fast you barely have time to read it. Just seems like you don’t really get rewarded for playing well most of the time. Still love the game tho I just think they kinda fumbled there

    • @irritatingperson7882
      @irritatingperson7882 5 месяцев назад +14

      honestly this is my only issue with the game, cos I can level up from exploring if a boss is too tough. But a lot of fights feel like "roll, hit, roll away, dodge, hit, roll away". Take crucible knight. He has a total of ONE moves that can be punished with more than one attack, and it's at the end of an at least 3-hit combo. In his defense, he's a bit of a parry check and I found his fight a lot more fun once I equipped a buckler, but when commander O'' neil uses a gigantic 3 hit aoe rot attack, he has to recover for several seconds, while malenia can use one of the most broken moves ever created by fromsoft and instantly recover as if it was a tuesday, it's ridiculous.

    • @KanadasKid
      @KanadasKid 4 месяца назад +3

      i think most of the enemies have an invisible stamina bar and mana bar you can't see, and their moves consume that, which is why they might go bullshit move into bullshit move very quickly but then take a 6 second breather after a relatively weak move, but that may just be me coping

    • @vidgamarr5126
      @vidgamarr5126 4 месяца назад +5

      I’ve heard horror stories of Pontiff. By some random stroke of luck I managed to beat him on my first try. I guess I got extremely lucky with RNG and he didn’t do any sort of wacky combos. I stayed behind him pretty much the entire fight and just made him go around and around in a circle.

    • @alexeivlasov1150
      @alexeivlasov1150 4 месяца назад

      Well, a lot of bosses in this game are simply designed to confuse you with their moves. Morgott, for example, has like 4 different variants of a certain move of his (the one where he raises his sword/staff high, then after a delay slams it down hard), which look similar, especially at the start of the animation, but have considerably different speed and most importantly different follow-ups. If you succeed in dodging the slowest variant, you are rewarded with a meaningful punish window, which is as big as Pontiff's after his long-ass combo. The faster ones, however, aren't very punishable, since after those he immediately does a really fast follow-up attack and, what's even worse (or better, if you enjoy getting fucked), the combos they're part of can potentially loop
      What I'm getting at is that the game's bosses (yes, even Malenia) give you a lot more punish windows than you think. Identifying them, however, can be difficult

    • @jordanmcgarty9662
      @jordanmcgarty9662 4 месяца назад +2

      this, its not even the big damage thats a problem. with proper talismans and enough hp (not even the recommended 60 vigor), you still dont get 1 shot by the VAST majority of things, or even 2 shot.
      The problem is when certain bosses do an 80 hit combo and you dodge a lot of it, then youre out of stamina and need to heal and they do a follow up 80 hit combo. (looking at you horah loux).
      I love the game, beat it several times. But dunkey is off with the damage problem, its a punish window problem.

  • @BabylonGames798
    @BabylonGames798 Год назад +30

    Elden Ring falls into a specific category of "Why the fuck does armor have stats?". For like half the encounters that matter, it just makes no sense for me to have a lot of armor, because I'm going to get one shot anyway, while being weighed down by armor.

  • @MrHenrry98
    @MrHenrry98 2 года назад +7136

    "You don't understand, this game is EASY. Jusy switch to a bleed arcana mage long distance mimic tear build"
    -People who says this is balanced

    • @mmsL125
      @mmsL125 2 года назад +284

      Pre that first patch my mimic and I hit mohg so hard we skipped the second phase, never even did the nihil attack

    • @enzomondet
      @enzomondet 2 года назад +130

      @@thomaskobylas1268 I think that there’s so many broken builds and weapons that they just increased end game damage to balance it out xD More seriously no the game doesn’t seem unbalanced, if you have the level and the experience you can roll over each boss, even without a broken build or mimic tear. For exemple, many people say that Orstein n Smough, Artorias and Manus are some of the toughest boss in Souls game and I beat them first try no sweat with a mere Zweihander. On the other hand Sullyvan pounded me so hard, I still have ptsd on new games + xD so go figure.

    • @MrHenrry98
      @MrHenrry98 2 года назад

      @@thomaskobylas1268 what the fuck is this supposed to mean, the fact that the game as objectively better strategy does not have nothing to do with me, and especially does not have anything to do with your little "the guy who did this"

    • @panquecaaladacomcreme
      @panquecaaladacomcreme 2 года назад +59

      @@enzomondet lol, say hello for me to the blood doggies, they are soooo balanced

    • @user-sh9ux1xe8v
      @user-sh9ux1xe8v 2 года назад +7

      I still think its the easiest one out of the bunch, yea some bosses are hard as hell but the game never forces you to play one way, theres so many different variables and options to get around things that i never found myself getting too frustrated

  • @fritothedemon6647
    @fritothedemon6647 2 года назад +2228

    I've put 200 hours into this game and the rune scaling for enemies frustrates me the most. Dunk put it perfectly here - you get basically no runes from normal enemies and even minibosses, so you're incentivized to run past things you've beat once and grab items on the way, and either use sleepy boys' farming ledge or rush main bosses so you can actually level up

    • @SpoonyBard88
      @SpoonyBard88 2 года назад +55

      This series has always had this quirk.

    • @Kalriostraz
      @Kalriostraz 2 года назад +123

      @@SpoonyBard88 True, but the main boss chain is a fair bit longer in this game, so it becomes more noticeable. It would be nice to see at least a little rune reward rebalancing for some of the later zones.

    • @SotC402
      @SotC402 2 года назад +17

      If you have that many hours then you should know runes dropped by regular mobs are irrelevant. You get so many souls from bosses and so many loot souls like hero's rune and lord's rune. Any one of the last few bosses drop over a hundred thousand runes if you hop over to do co op.

    • @MCoTEDDY
      @MCoTEDDY 2 года назад +87

      @@SotC402 100k runes are irrelevant if the sleepy boys give you that much in 15secounds
      And I'm not even over exaggerating any decent aoe ash of war or skill will kill all of them in 1 or 2 attacks on a good upgrade level, which you'll have anyways in the endgame.
      And one run nets you upward of 40k without the item that temporarily boost rune gain.
      Heck you can kill that bird for like 14k at level 1, no need to do any real damage to him either and you can redo that about every 20s or so aswell
      Boss runes just feel unrewarding. And before the update 100k runes are not even enought to boost a unique to +9 if you had to buy some stones

    • @onepunchman1832
      @onepunchman1832 2 года назад +7

      Sleepy bois always the way to go.

  • @howlingarmadillo
    @howlingarmadillo 2 года назад +138

    Yeah Dunkey nailed what's probably my biggest issue with the game. The difficulty spikes are so bad sometimes it genuinely doesn't feel like you're improving. I remember feeling like I was somehow getting worse at the game going into the later areas but when I went back to the first area I was an unstoppable killing machine. I had actually improved a ton, but the game cranks enemy stats up so much in between locations that it felt like I was weaker than I had been when I first started! It's just not satisfying in the same way other fromsoft games I've played are, because unless you have the right builds that feeling of hard-earned progression is just... not there.

    • @berisiq
      @berisiq Год назад

      WEAK

    • @WiresDawson
      @WiresDawson Год назад +26

      @@berisiq silence, anime pfp

    • @tibik.8407
      @tibik.8407 Год назад

      ​@@berisiq SILENCE COOMER

    • @thus.spoke.zarathustra
      @thus.spoke.zarathustra Год назад +4

      @@WiresDawson funnily enough, fromsoftware rips off a lot of concepts from a manga called Berserk

    • @antepa112
      @antepa112 6 месяцев назад +2

      I guess they expect you to do every side stuff before going into the next area

  • @FallenStar69
    @FallenStar69 Год назад +196

    The thing with Elden Ring is that it's balancing is purely handled by locational scaling. Each entity has a base HP and DMG values which you then slap an area scaling (plus NG+ area scaling, plus NG+ clear count scaling).
    There are a total of 21 different scaled zones at the game (29 if you count newly added unused ones probably for the DLC), from the Stranded Graveyard (which has actually no scaling at all), to the Haligtree Roots (which has a staggering 740% boost to enemy HP and almost 380% boost to enemy DMG)
    The world and enemies outscale your character massively, especially once you start reaching your soft- or hardcaps. Ultimately, it ends up creating a situation of pure artificial difficulty towards the later stages.

    • @budiisnadi
      @budiisnadi 11 месяцев назад +4

      how do you know all these? Do you somehow able to extract the game's code?

    • @FallenStar69
      @FallenStar69 11 месяцев назад +26

      @@budiisnadi There's a handy piece of software called Yapped Rune Bear that allows you to explore the game's contents

    • @jaggerjack006
      @jaggerjack006 9 месяцев назад

      This is just ridiculous! What the fuck!

    • @justindlc
      @justindlc 4 месяца назад +2

      @@FallenStar69 I didn't know the stats but that makes sense now. Which is why on my first playthrough about 75% of the way through I hit a wall, so I massively overleveled and then plowed through the final bosses without any trouble at all (with mimic ash, of course). Then I had to replay with a normal level character just to see what the final bosses did. I think the two major weaknesses are the difficulty spike and the vast areas of nothingness where exploring is not rewarded. But I still beat it four times too...

  • @yuberevo
    @yuberevo 2 года назад +1540

    Got to agree on the point that Kiling a knight that has insane moves give pathetic runes compared to killing easy foes.

    • @THEGREATMAX
      @THEGREATMAX 2 года назад +23

      I hope you also agree about the damage scaling.

    • @cmulron3382
      @cmulron3382 2 года назад +75

      Crucible knights are over-tuned and give you nothing for beating them, truly unfortunate

    • @PronteCo
      @PronteCo 2 года назад +6

      I think they probably hand-picked several minibosses and toned down the souls you get to prevent you from becoming overlevelled as you explore, not sure it was the best way to handle it but I think it works
      (yes I said souls, fight me)

    • @TheATOMICGOBLIN
      @TheATOMICGOBLIN 2 года назад +1

      But don't you get items from crucible knight?

    • @estusshart6470
      @estusshart6470 2 года назад +5

      yea the rune scaling feels absurd at some parts of the game.

  • @degiguess
    @degiguess 2 года назад +3859

    Elden ring has some of the best examples from any fromsoft game of why I don't feel bad about cheesing fromsoft games. Enemies have absolutely no problem stunlocking you, hyper-armoring through everything you do, one-shotting you, or doing really whatever they feel like to make you drop your runes. You best believe I'm going to come back at that shit with every tool under my belt idc if I gotta lure em off a cliff or snipe them from on top of rock lmao fuck them

    • @Bboydu78000
      @Bboydu78000 2 года назад +78

      I'd say I agree with this especially for Elden Ring, some Dark/Demon Souls and some Bloodborne bosses . Sekiro though because you're supposed to play a certain way is hard but fair and just require to memorize every boss move until you anticipate each of them. And Sekiro being a solo experience first it's pointless to cheese your way to the game. That said I'm in the Souls game (including Elden Ring) for the PVP so my goal now is just to quickly get 2 or 3 builds to meta level and you can bet I'm not going to try and beat every boss fair and square haha

    • @raimett
      @raimett 2 года назад +123

      @@TheBGYeti I wouldn't describe Monster Hunter as the pinnacle of balancing. Some bosses are straight copy and paste with artificial difficulty slapped on, while some bosses just put giant AoEs of debuffs everywhere that force you to roll 20 times just to be hit by another one. I get the complaint tho.

    • @Nihil975
      @Nihil975 2 года назад +47

      The rule of thumb I used was if it was a unique design or a main story boss to beat it myself - but if it’s a boss I’ve already fought in a previous area or a bullshit double fight then the cheese tactics come out

    • @marcusaaronliaogo9158
      @marcusaaronliaogo9158 2 года назад +22

      @@raimett lunastra ptsd?

    • @degiguess
      @degiguess 2 года назад +72

      @@GuitarSlayer136 to be fair some of elden rings bosses are the best in the series since sekiro. Margit/Morgott for instance are amazing and can be fought super clean, same goes for Godfrey, Radagon, etc. When elden ring wants to have a fair fight it's usually pretty good.

  • @chickenhouse2831
    @chickenhouse2831 11 месяцев назад +33

    "This is an evil game made by an evil man." That should be on the box-art for whatever ultimate edition is released down the line. Love this game. 🥰🥰

    • @christopherregan1654
      @christopherregan1654 Месяц назад

      Well, the original Dark Souls from 2011 had "Prepare To Die" as its official tagline, so that's been going on for a long time.

  • @DJGuRu0071
    @DJGuRu0071 7 месяцев назад +15

    The trick to beating a highly aggressive boss that can two shot you is to do cocaine

  • @Twolol
    @Twolol 2 года назад +1916

    this game really makes you feel like maidenless

    • @bilbebop3693
      @bilbebop3693 2 года назад +6

      ......yeah ..............

    • @schmoop3660
      @schmoop3660 2 года назад +44

      Don't need a game to make me feel like that

    • @paranormalaffairs6175
      @paranormalaffairs6175 2 года назад +15

      No maiden's? 🥺

    • @Yas-gs8cm
      @Yas-gs8cm 2 года назад +1

      Don't hate me ninja coz I'm noob ninja

    • @Thrax_Irons
      @Thrax_Irons 2 года назад +4

      Honey I was maidenless before I bought it

  • @SuperHeroNexus
    @SuperHeroNexus 2 года назад +1358

    Spot on with this. The scaling is insane and you can do a whole dungeon and get 3k runes after a boss that will make you its bitch but you can shoot a bird 4 times for 10 times the amount.

    • @lunartic7367
      @lunartic7367 2 года назад +37

      wow early game gives less runes than endgame?? aint no way boy DDDDD:

    • @AfterAttackTV
      @AfterAttackTV 2 года назад +203

      the point still stands even in the late game lol. a late game optional dungeon can take you an hour and give you 50k runes, and you can get 50k from fighting common enemies in a neighbor area for 2 minutes

    • @VerifyDeez
      @VerifyDeez 2 года назад +21

      tbf im at the kfc farm like 5 hours into a character

    • @WoootYT
      @WoootYT 2 года назад +4

      well you don't need to abuse anything, have fun and when you're ready just do challenge runs 👌

    • @The1Real1Cheese
      @The1Real1Cheese 2 года назад +10

      @@AfterAttackTV 50k? Leading to the boss if you kill everything. You'll walk out with close to or above 200k for actual late game dungeons.

  • @Sleepy_Dandelion
    @Sleepy_Dandelion Год назад +416

    Only now that I finished the game for the first time (almost at the end of NG+ now), I realize that this review is 100% correct. An incredible game held back by poor balancing.

    • @billycostigan1247
      @billycostigan1247 Год назад +35

      It sucks, bc it couldve been a masterpiece. The world, the graphics, the art design, the atmosphere, and the player's combat were all awesome. But the enemy scaling was so difficult and broken that youre too focused on not getting hit once to appreciate a lot of the little things. Oh yeah, and the endgame, starting once you reach the mountaintop, is straight up tedious, boring, and not fun.

    • @ajvinoski6924
      @ajvinoski6924 Год назад +18

      @@billycostigan1247 it's crazy because even though the late game is unbalanced, it's still quite fun to me. which makes me wonder what could've been if they had balanced it correctly, i don't think i would've ever gone outside again

    • @smiley122688
      @smiley122688 10 месяцев назад +12

      I don't even feel like it's a damage or health bar problem. Darkeater Midir has 2 shot potential and his healthbar made it a 15 minutes kill for me but was still super fun and rewarding, in Elden Ring most of the bosses abilities are not fun to play against. Like relentless super fast demolishing combos that you have no business in learning, with no tactic to be found except to randomly roll and pray. It does not make it worth it or fun to learn but encourages you to level up broken summons and weapons. The fights were either too easy or non rewarding bullshit. The only cool bosses i've encoutered so far (i've not done the couple of last areas in endgame yet) are the godskin apostle, elemer of the briar and that dragon at the end of Rannis questline. Margit was also quite cool to fight in the early game. But all the rest was done in 2 attempts roughly.

    • @astropgn
      @astropgn 7 месяцев назад +13

      I don't buy it. The game gets way more fair and balanced if you use everything the game gives you. Each enemy and boss have different attacks and weaknesses. If you realize that your build needs to be dynamic (for each boss a different set of talismans, weapon grease, ashes), then it will get way more fair. When Dunkey streamed the game (after this video launched, so probably the 5th time he beat the game) he almost never looked into using this mechanics. He didn't even care about crafting, for example. So yeah, you can still beat it but of course it will be unbalanced: You are deliberately nerfing yourself by not using what the game provides. How would it not be difficult?

    • @shwapi8606
      @shwapi8606 6 месяцев назад +8

      @@astropgn The problem that dunkey mentioned in the video is that the tools the game gives you are too rigid. People don't lean into item crafting because you only get a small amount of materials per drop. So if your strategy to taking down a boss revolves around using an item but you keep dying to the boss in the process of learning its move set then soon you'll either have to backtrack to grind more materials or beat the boss without the item anyways. So most people are gonna just git gud anyways instead of burning time to grind. Weapons usually drop at +0 level so you have to upgrade every new tool from scratch, even if it drops from a mid/late game area. Even then, there are only so many ancient dragon stones per playthrough, so you can only upgrade a handful of weapons to max anyways. Furthermore, you are only given 8 larval tears per playthrough, so if you want to respec your character to use a new weapon then you are taking a massive risk. Let me know if I'm wrong about any of these. But as I see it, for a game that leans into weapon variety and openness, Elden Ring's item limits really hurts the player's ability to experiment solutions to it's problems.

  • @theonewithoutalife8519
    @theonewithoutalife8519 9 месяцев назад +18

    The balancing for the players damage can also be broken sometimes. I like to use colossal weapons for fun, but after a while, I switched to smaller weapons because colossal weapons only do like 100 damage more per hit, yet are 3 times slower.

    • @bbbbbbb51
      @bbbbbbb51 8 месяцев назад +1

      If you're going for big weapons, just take the absolute minimum dex you need and pump it all into strength. Strength scales well up until 50-55 and if you rush it with large weapons you feel insanely powerful. Also, a big benefit to larger weapons is that they break through enemy poise, while smaller ones do not.

    • @KM-us1nc
      @KM-us1nc 5 месяцев назад +3

      This is an awesome comment. I played through DS3 with my best friend who occasionally will watch me play through some/most/all of a game. He started watching me play DS3, and I was doing OK. Big ass weapon, but already beat the game once so I was just testing it out.
      He got annoyed and said "Bro.... don't you have a faster weapon?"
      He mocked me for that entire playthrough after I switched to a quick 1h/dw weapon (I don't remember which), and I died only 1-2 times per boss rather than 3-8. To be fair with the fast weapon I still died a LOT to some bosses. But even then when I would get close to winning he would be like "Oh, this seems hard. You wanna switch back to your 80 pound sledgehammer?"

  • @arcyndium1773
    @arcyndium1773 2 года назад +1113

    I’m so glad he mentioned how the respawning giant guys that can’t turn and have 1 attack are worth almost as much as a non responding mini boss in the same area that’s much more difficult. When I killed him I thought there was some glitch because he wasn’t worth the effort for that little at all.

    • @bunklypeppz
      @bunklypeppz 2 года назад +24

      When I first killed one of those guys, I thought I might have accidentally gotten myself way overlvled for the current zone. I didn't have to travel much further to realize that was definitely NOT the case.

    • @thedeegeesaga
      @thedeegeesaga 2 года назад +5

      I just found out that guy and he almost became my favorite farming spot for upper-midgame

    • @DarkShadowZX
      @DarkShadowZX 2 года назад +53

      It's even worse in Ashen Capital. There are some miniboss encounters there that could probably slap some of the earlier Shardbearer bosses to death that only give like 18k souls when you beat them. Soul crushing. Mohg alone gave me 500k and a Great Rune while a more difficult miniboss encounter at endgame gave me like 18k and nothing else.

    • @joeking6972
      @joeking6972 2 года назад +3

      Oh that's because you have to figure out a way around their annoying breath attack, the few thousand souls is your reward for doing so.
      The Crucible dudes are more out of the way and you have to more or less seek them out.

    • @tucharlie7064
      @tucharlie7064 2 года назад

      Can’t agree more

  • @Bentley109
    @Bentley109 2 года назад +1293

    I honestly have to respect Dunkey for giving Elden Ring a chance even though it’s not a strand-type game. Obviously it’s not going to be on the same level as brilliant titles like Death Stranding or Knack 2, but it is a decent little game for what it is.

    • @jordang8730
      @jordang8730 2 года назад +51

      Dunkey usually takes some time to give the spotlight to indie studios like FromSoftware, even though this is not his type of game. Dunkey is the realest 💯👊😎

    • @StyvynWayne
      @StyvynWayne 2 года назад +42

      I heard Dunkey’s copy of Elden Ring was personally delivered by Reggie himself.

    • @wishbot132
      @wishbot132 2 года назад +28

      Dunkey is always giving small indie titles like this good reviews. What a good guy

    • @samuelglad2695
      @samuelglad2695 2 года назад +5

      But Elden ring literally is a strand type game. Honestly dark souls had 'strand type' elements for a while

    • @user-fe8gx3ie5v
      @user-fe8gx3ie5v 2 года назад +1

      Death Stranding is actually good, though.

  • @GuitarGuise
    @GuitarGuise 2 года назад +46

    The thing I agree with most is that From Soft discourages experimentation with different equipment. They truly are stingy, and I couldn't believe they did what Dark Souls 3 did: placing a limit on the number of highest upgrade materials in a single playthrough. It's a huge open world game with so many fun and awesome weapons! And they even let you re-spec your stats so you can try different builds... But nope, you can't upgrade more weapons to max to complement more builds, if you've already used up your highest materials.
    Makes me miss DS1 and DS2, where you could farm for titanite slabs and have a fun variety of max weapons in your arsenal.

    • @peterk.2108
      @peterk.2108 2 года назад +4

      @Two Become One no
      bloodborne >>>>>>>>>>>>>>>>>>>>

    • @Fingolfin7455
      @Fingolfin7455 Год назад +7

      @Two Become One DS1 is pretty dated.
      But the leveldesign and first half is godlike. Definitely not my favourite FromSoftgame, but its great.

    • @peterk.2108
      @peterk.2108 Год назад

      @Two Become One i like ds1 since it helped me play the other fromsoft games, but i cant see how you think ds1's better than the other games, aside from level design although that was also kind of a miss for me

    • @peterk.2108
      @peterk.2108 Год назад

      you can get bell bearings for smithing stones so you can purchase them infinitely

    • @oldcowbb
      @oldcowbb Год назад

      @Two Become One i can assure you it is not nostalgia indeed, i played it for the first time 2years ago, pretty much fell in love with it instantly

  • @pngCOATS
    @pngCOATS 2 года назад +3

    the second i finished it i rewatched it, a 5 minute video, its so well paced and the script dense yet comprehensive. SOLID 9

  • @HidinginPublic
    @HidinginPublic 2 года назад +3573

    I completely agree. I've beat the game 7 times now (don't judge too hard) and I love it. But the amount of damage enemies do breaks the RPG elements and basically forces you to waste countless levels on HP just so you can not get instakilled. Even with the best armor in the game and almost 2000hp, you can get 2 shot from full health by some enemies. That is garbage. That's not skill based difficulty, that's wasting my time. Still love the game but the balancing for some stuff is truly abhorrent. Luckily they changed some balancing in the latest patch so maybe they will continue tweaking things in the future

    • @justbazz9000
      @justbazz9000 2 года назад +247

      the vigor system is there so that there are different options, high damage and low health, high health and low damaged or a balance or both. Don't get me wrong there are a few enemies that do an absolute bull shit amount of damage but I fell it is taken way out of proportion here, I found most enemies doing a fine amount of damage with only a select few that were slightly bull shit.

    • @ghost23661
      @ghost23661 2 года назад +7

      Couldnt have said it better myself

    • @mylanmay
      @mylanmay 2 года назад +125

      7 times? You don't have a job right?

    • @LurkingFear87
      @LurkingFear87 2 года назад +16

      I started a new character a couple hours ago and put his vigor at 42 right off the bat

    • @Zealant
      @Zealant 2 года назад +64

      Yeah, that’s enough to make me skip out on a game. I don’t need to waste time on something that makes me feel like I’m actually wasting my time.

  • @raptor152
    @raptor152 2 года назад +1925

    Honestly while I wasn't super aware of it as I played, Dunkey's final point really hit home. I dumped heavily into vigor, having an insanely big health bar, combined with a greater rune to give me even more health, still get one shot. How did I beat the last few bosses? A super cheesy double giant-crusher build and my mimic. Cause if I got wrecked by Malenia's jumping flurry attack one more time I was going to lose it.
    I hope Fromsoft does adjust the damage values on some enemies, because it would help with more build variety.

    • @Ubayla
      @Ubayla 2 года назад +69

      I'll be honest, I've been running around with 40 vig and really light-weight armor and it feels like plenty. Malenia's full flurry can still kill you, but you can safely tank one or two parts of it.

    • @dylanschmeichel2008
      @dylanschmeichel2008 2 года назад +25

      Or you couldve learned to dodge the flurry. I agree with the overall sentiment though.

    • @Ubayla
      @Ubayla 2 года назад +64

      @@dylanschmeichel2008 I did learn to dodge it. I'm saying you CAN tank it without dying from full hp. Not that you should lol

    • @aizazizzat6060
      @aizazizzat6060 2 года назад +6

      @yoda gaming Exactly and its not that you have to dodge everything. With the right build you just need to identify 4 categories. Dodge, tank with shield and guard counter, trade, completely free to wreck their shit. I played power stance great swords in the beginning. Went full weeb with moonveil and meteoric ore blade after Rennala. Went back to great sword power stance after getting radhans weapon plus meteoric ore blade and shield or meteoric ore blade and wakizashi depending on the situation or how I feel.

    • @raptor152
      @raptor152 2 года назад +278

      @yoda gaming ah, the usual "git good" reply instead of an actual useful comment. Maybe it would be nice if failing to dodge one hit didn't end the entire fight.

  • @TheSuckoShow
    @TheSuckoShow 4 месяца назад +4

    Two years later and there's still a ton of sidequests I haven't done, weapons I haven't found, skillsets I haven't explored. This game dwarfs pretty much every golden age jRPG from the SNES and PS1.

  • @SledgeMain69
    @SledgeMain69 Год назад +67

    I’ve never played a Souls game before, and I didn’t even have Elden ring on my radar months after it release. I bought the game after watching this video and it is AMAZING! Thank you for introducing this game to me!

    • @Dr_Salt
      @Dr_Salt Год назад +6

      Do you live under a rock?

    • @spiritwolf448
      @spiritwolf448 Год назад +7

      Nice :) you should try dark souls 3, ds1 is really fucking good (every area is interlocked and interconnected on top of each other) but it gets kinda shitty in the second half. Also Sekiro is amazing as well, but it focuses more on parrying rather than rolling/dodging. Sekiro is probably my favorite fromsoft game just because its combat is so finely tuned and awesome

  • @jorgefleitao
    @jorgefleitao 2 года назад +3566

    Just like all masterpieces this game is flawed, and Dunkey is not scared to highlight all the negatives even when clearly loving it. A true critic.

    • @92tilinfiniti
      @92tilinfiniti 2 года назад +5

      I just saw you’re comment on the “Macadelic 10” video. A man of taste with that and now Dunkey lol

    • @Omega77232
      @Omega77232 2 года назад +35

      @@CallMeTeci chill dude no game will be perfect coz people have different taste no matter how hard a video game company try but still Elden Ring still deserves to be called masterpiece despite its flaws.
      TL:DR Masterpiece is not equal to perfection,unless you want to devote your view in life just coz the dictionary says so.

    • @arcanefire7511
      @arcanefire7511 2 года назад +45

      @@CallMeTeci A masterpiece isn't something that's flawless. If that was the case nothing in this world would be a masterpiece.

    • @Vivi_9
      @Vivi_9 2 года назад +6

      @@jackhousen8445 that's cause classic Nintendo IPs have a charm about them that can't be matched

    • @tekan5i466
      @tekan5i466 2 года назад +2

      @@CallMeTeci absolutely no game is flawless, so at least we can call a game that is close to being one a "masterpiece"

  • @Evanz111
    @Evanz111 2 года назад +638

    I’m so glad I’m not the only one who had that reaction to the map constantly getting bigger. I feel like the developers knew exactly what they were doing with expanding the size of the blank map beyond its borders, instead of it all being visible immediately (like in Horizon and BoTW)

    • @altinademi9499
      @altinademi9499 2 года назад +11

      for sure man that was ecstatic

    • @jasonwandererssimplesystem675
      @jasonwandererssimplesystem675 2 года назад +9

      BotW actually does this as well. Initially the map is an unlabeled void and areas only pop in as you progress and reach markers.

    • @brabea23
      @brabea23 2 года назад +1

      horizon does that too

    • @altinademi9499
      @altinademi9499 2 года назад +24

      @@jasonwandererssimplesystem675 not really, it does the filling in part but not the expanding part

    • @CrizzyEyes
      @CrizzyEyes 2 года назад +8

      @@jasonwandererssimplesystem675 Yeah but you can see how big the map is by virtue of the size of the screen. In ER, you don't know how big the game world is until you teleport to Caelid, and then to the Royal Capital. And even then it still catches you off guard with underground biomes which aren't on the map at first, and other weird crap (like the Crumbling Lands)

  • @Eisray
    @Eisray Год назад +12

    Yknow, the first time I played through the game when it first came out I had very little issue. Likely due to the fact that it was a bleed katana build where I used both moonviel and rivers of blood before I realized they were busted. Now, in my second playthrough as a faith strength build, I realize how difficult it gets.

  • @arcmaster7005
    @arcmaster7005 Год назад +7

    My problems with elden ring are very simple.
    1. Cut Content: there were so many good questlines that got cut it makes me mad: The Crucible Traitor Hunt, Kales Dive into Insanity, The Friendly Mimic Tear, Finding a Lord for Stormveil other that Nepheli. It actually makes me mad we do not get some of these quest especially kales quest being such a good reason for the frenzied flame ending.
    2. The difficulty curve in 2 ways. You either play boringly with spellcasting and bleed builds or your like me who beat Bloodborne 4 times with Strength Builds. And bro it makes me sad to hit an enemy once and have them tank a hit only to combo me until I run out of stamina for another combo. It's mainly found on bosses like Margit and Morgott but it actually makes me mad when the enemy attacks for 3 minutes straight with no safe pauses or swings you can stand under.

    • @mayo5004
      @mayo5004 Год назад

      Fair enough it’s still my favourite fromsoft game tho

  • @AmanojakuX
    @AmanojakuX 2 года назад +1788

    Spot on. As much as I love this game, the moment I first dodged under a boss' high jumping attack and watched him track 180 degrees to land the hit anyway, I knew I was going to be butting my head against some true BS.

    • @RagbagMcShag
      @RagbagMcShag 2 года назад +127

      yeah the "I hold my weapon up in the air and autoaim the attack right onto your face unless you hit dodge just before it" attacks fucking suck ass

    • @minimiliano
      @minimiliano 2 года назад +49

      That’s a punish for panic rolling.

    • @riskylifie
      @riskylifie 2 года назад +232

      @@minimiliano aimbot seems like a lazy way to do it...

    • @spindocks
      @spindocks 2 года назад +137

      @@minimiliano there's a difference between panic rolling and hitting the roll button 3 frames too early (you can only dodge during 1 frame btw) (btw this will instakill you) (btw this is the second phase of a boss who's nearest grace site is a brisk mile run length away)

    • @JESUSCHRIST-ONLYWAYTOHEAVEN
      @JESUSCHRIST-ONLYWAYTOHEAVEN 2 года назад +7

      JESUS KNOCKS ON YOUR HEART AND LONGS FOR YOU TO ANSWER! HE DOESN'T WANT
      TO SEE ANYONE PERISH INTO HELL. GOD LOVES YOU SO HE GIVES YOU FREE
      WILL AND A CHOICE TO ACCEPT HIM OR REJECT HIM. TO LOVE HIM OR TO LOVE
      SIN/THIS WORLD. CALL UPON JESUS & ASK HIM TO FORGIVE YOUR SINS!
      SURRENDER YOUR WILL & YOUR LIFE TO HIM AND HE WILL GIVE YOU ETERNAL
      LIFE IN HEAVEN! PICTURE YOUR BEST DAY ON EARTH TIMES A BILLION FOR
      ETERNITY, THAT'S HEAVEN! NOW PICTURE YOUR WORST DAY ON EARTH TIMES A
      BILLION FOR ETERNITY, THAT'S HELL! HE WILL GIVE YOU WHAT YOU WANT SO IF
      YOU REJECT HIM YOU WILL BE SEPARATED FROM HIM & HIS BLESSINGS
      (LOVE, PEACE, JOY, HOPE, REST, ETC). IN HELL YOU WILL BE ALONE WITHOUT
      GOD OR PEOPLE, YOU WILL BE HOPELESS, YOU WILL BE IN DESPAIR & AGONY
      FOREVER!
      GOD'S STANDARD FOR HEAVEN IS PERFECTION AND ONLY JESUS
      (THE SON OF GOD/GOD IN THE FLESH) LIVED THAT PERFECT LIFE! HE LAID
      DOWN HIS LIFE & TOOK THE WRATH OF THE FATHER ON THE CROSS FOR YOUR
      SINS! GOD IS JUST SO HE MUST PUNISH SIN & HE IS HOLY SO NO SIN CAN
      ENTER HIS KINGDOM OF HEAVEN. IF YOU ARE IN CHRIST ON JUDGEMENT DAY GOD
      WILL SEE YOU AS HIS PERFECT SON (SINLESS SINCE YOUR SINS ARE COVERED BY
      JESUS' OFFERING). YOU CAN ALSO CHOOSE TO REJECT JESUS' GIFT/SACRIFICE
      & PAY FOR YOUR OWN SIN WITH DEATH (HELL) BUT THAT SEEMS PRETTY
      FOOLISH! GOD SEES & HEARS EVERYTHING YOU HAVE SAID & DONE. YOU
      WONT WIN AN ARGUMENT WITH HIM & YOU CANT DEFEND ANY OF YOUR SINS TO
      HIM. WE'RE ALL GUILTY WITHOUT ACCEPTING JESUS' SACRIFICE FOR OUR SINS!
      MUHAMMAD DIDN'T DIE FOR YOUR SINS, BUDDHA DIDN'T DIE FOR
      YOUR SINS, NO PASTOR/PRIEST/MARY OR SAINT DIED FOR YOUR SINS, NO IDOLS
      OR FALSE GODS DIED FOR YOUR SINS, NO ACTOR OR CELEBRITY DIED FOR YOUR
      SINS, NO ATHLETE OR POLITICIAN DIED FOR YOUR SINS!
      JESUS CHRIST ALONE DIED FOR YOUR SINS & WAS RESURRECTED FROM THE GRAVE! HE IS
      ALIVE & COMING BACK VERY SOON (THESE ARE END TIMES) WITH JUDGEMENT!
      PREPARE YOURSELVES, TURN FROM SIN & RUN TO JESUS! IT STARTS WITH
      ASKING HIM TO FORGIVE YOUR SINS & INVITING HIM INTO YOUR HEART/LIFE,
      SURRENDER ALL TO HIM! IT'S ABOUT A RELATIONSHIP WITH YOUR CREATOR. HE
      KNOWS YOUR PAIN & TROUBLES, TALK TO HIM LIKE A BEST FRIEND! ASK
      HIM TO REVEAL HIMSELF TO YOU & HELP YOU TO BELIEVE IF YOU DOUBT!
      DON'T WAIT TO CRY OUT! NO ONE IS PROMISED TOMORROW! HE LONGS FOR YOU TO
      INVITE HIM IN, HE LOVES YOU MORE THAN ANY PERSON EVER COULD, HE CREATED YOU!
      Jesus answered, “I am the way and the truth and the life. No one comes to the Father except through me."-John 14:6
      "But whosoever shall deny me before men, him will I also deny before my Father which is in heaven."-Matthew 10:33
      “For the wages of sin is death (hell), but the gift of God is eternal life in Christ Jesus our Lord”-Romans 6:23

  • @mrtengu5303
    @mrtengu5303 2 года назад +962

    Absolutely agree with this take. The scaling is absurd and the bosses seem to have infinite stamina, leading to you running desperately away from endless combos. My late game boss victorys dont feel earned, instead feeling like i had to beat my head against the boss until the one attempt where they didn’t decide to one shot me

    • @vsm303
      @vsm303 2 года назад +92

      Nailed it! You have to try and try and try again and HOPE they don't pull off "that" move. So, it makes you find a cheap way to beat them, just to get past them, instead of enjoying the battle.

    • @LunaWithaTopHat
      @LunaWithaTopHat 2 года назад +13

      That’s how I felt w malania lmao

    • @NottherealLucifer
      @NottherealLucifer 2 года назад +23

      @@LunaWithaTopHat Same, just waiting for the one and only move you can run up and get a single hit after before running away again for five minutes.

    • @amethonys2798
      @amethonys2798 2 года назад +5

      @@vsm303 me when I just take my hand off the controller when malenia decided to use her weapon art. It wasn't worth the hassle of maybe dodging it and losing like half my estus. Just go next and hope she doesn't use it.

    • @chiefkelly
      @chiefkelly 2 года назад +12

      You must've been underleveled if you felt like the endgame bosses were overpowered, once you actually pay attention to their attack patterns they become fairly trivial. And there's tools the game gives you to make bosses easier like Elden beast/haligdrake talisman+2, Mohg/purifying crystal tear and shackle, maliketh has the pillars to block his projectiles easily, even with Godfrey you can literally jump over all his AOE attacks lol

  • @snuffles1469
    @snuffles1469 10 месяцев назад +7

    I just finished my second full play through as a tank build with a shield and colossal sword and so much poured into vigour, strength and endurance. I was surprised that I ended up being forced to resort to playing more like my first dual-katana wielding Dex build. I needed to dual-wield colossal swords to do reasonable damage and just avoid being hit completely because my shield didn't do anything.

  • @Cyrus0w
    @Cyrus0w 8 месяцев назад +2

    Dunkey's eloquence and passion for great games is what i live for

  • @Triforcefilms
    @Triforcefilms 2 года назад +2323

    Its BECAUSE this game is so incredible that the balance issues are so highlighted. Could be a 10/10, but WOW is it just so cheap and dirty out of nowhere. When the random guy in the hall BEFORE the boss room can 2 hit you at level 150? But you just steamroll the boss behind him? ugh... Anyway, My mimic is the true Elden Lord.

    • @toxicitzi357
      @toxicitzi357 2 года назад +22

      but Dunkey fan? That's the Easy part!
      now play this game on NG+7.

    • @shard_9008
      @shard_9008 2 года назад +112

      Exactly the reason i gave up on the game. After an entire day of college/work you want to spend the few hours of gaming you have relaxing, and dying to the same things for days gets really frustrating. I see why people like it, but it’s just not my thing

    • @hellothere2549
      @hellothere2549 2 года назад +5

      ur lucky ur mimic is still good after the stupid fucking nerf 😪😪😪😪

    • @plantman1093
      @plantman1093 2 года назад +31

      I think it's a common soul mechanism to have a boss which is weak but has an op bodyguard
      I think it's a nice touch, breaks the traditional game boss fight experience

    • @Legacy-of-Diablo
      @Legacy-of-Diablo 2 года назад +3

      Never used it. beat the game just fine.

  • @Deadgye
    @Deadgye 2 года назад +2576

    The damage near endgame is indeed a problem. Leveling your vigor to softcap is supposed to give you more chances to recover from fucking up. It's not supposed to be a minimum requirement to prevent a single mistake from killing you.
    You shouldn't have to level your vigor to softcap to prevent the game from feeling like you're doing a SL1 challenge run. When I want that experience I'll choose it by keeping my vigor low.
    The fact that you can get 1-shot with 40+ vigor and 33%DR in NG is absurd, but merely one extreme of the issue. Pack leader mobs can 2-shot you with attacks that are as swift as an R1 from a straight sword. Mobs can turn a single hit into a guaranteed second hit that will 2-shot you.
    During my first playthough, I pumped my vigor from 27 to 40+ because I wanted some leeway. I was using dual daggers, favoring ripostes with the critical hit hp recovery talisman. I wanted that HP leeway so that when I took a hit from a trash mob, or got clipped by a swift boss attack, or missed a parry by a few frames, I wouldn't HAVE to top off to prevent one more mistake from killing me. If I could get a critical hit without fucking up again I could recover from the initial mistake.
    But near endgame that leeway disappeared. I stopped using the critical heal talisman because I could no longer use it safely. I stopped trying to learn parry timing because a single small mistake, a single misread of enemies with timing mixups, could easily kill me. Often you lose so much HP from a single mistake that a single flask can't even put you back to safety. It's not like this was a single boss my build was poor against. It's entire areas: bosses, mini-bosses, tough mobs, and even trash mobs included; Multiple areas even!

    • @Massakre8492nd
      @Massakre8492nd 2 года назад +84

      Welcome to the souls series, you can recieve your free snack pack after defeating godskin quartet

    • @Deadgye
      @Deadgye 2 года назад +504

      @@Massakre8492nd Bish plz. I've played souls games since before they were a series.

    • @Massakre8492nd
      @Massakre8492nd 2 года назад +23

      @@Deadgye and you are still not used to the bs?

    • @theinstitute1324
      @theinstitute1324 2 года назад +537

      @@Massakre8492nd 'Getting used to the BS' is tolerating ass game design that you're forgetting you're paying actual money for, often hours worth of actual time for. It's worth thinking about, and not even with this specific game.
      I mean, you're right, after all. It is a souls game. Nobody was under the impression it'd be easy.

    • @Massakre8492nd
      @Massakre8492nd 2 года назад +18

      @@theinstitute1324 it's not about tolerating it, it's about bracing yourself before it hits, this game it's vigor that is essential until it's not, bleed and lack of balance, you can expect that from a man with crippling poison swamp addiction. Overall brace for bs, You know it's there, nobody says it's good but that's the hand we're dealt

  • @devonmarcus101
    @devonmarcus101 Год назад +4

    Found your channel today. The Ghosts and Goblins run and Assassin's Creed review you did had me laughing so hard. Subscribed.

  • @L4Disillusion
    @L4Disillusion 4 месяца назад +10

    This review was so accurate and funny I'm watching it again 😂

    • @ingenious138
      @ingenious138 4 месяца назад +1

      I’ve finished watching it four times.

    • @zaidlacksalastname4905
      @zaidlacksalastname4905 4 месяца назад +1

      ​@@ingenious138four and a half, actually (but I actually must've seen it 5+ times lol)

  • @chiip90
    @chiip90 2 года назад +1697

    When you need to be perfect over 20 times in a row to beat a boss and they only need to hit you once then you know the balance is off.

    • @ChimericalCarl
      @ChimericalCarl 2 года назад +31

      That or level vigor

    • @ispear6337
      @ispear6337 2 года назад +476

      @@ChimericalCarl Dont worry im here to tell you that even at 60 vigor you can still easily get 1 shot in the late game.

    • @zenitux7272
      @zenitux7272 2 года назад +182

      @@ChimericalCarl That works for the early and midgame. Late game it doesn't make a difference anymore. Bosses will deal Dark souls NG+7 lvl damage with their quick one off moves.

    • @thomasdavidge9813
      @thomasdavidge9813 2 года назад +220

      @@ChimericalCarl Isn’t the point of an RPG that you can specialise though? Why should everyone who wants to be able to make a single mistake in a 5 minute boss fight have to put all of their runes into Vigor. Aceing a fight until the end and then getting killed in single hit by a move that comes out so fast you can’t do anything about it is not fun nor fair.

    • @MrHostile12
      @MrHostile12 2 года назад +92

      Radagon: dodge 100 times to be able to attack him once

  • @tonito5588
    @tonito5588 2 года назад +459

    I've played this for over 50 hours so far and I think I'm only half way through. Definitely the best Pokemon game of all time, I can't wait until I find and upgrade all those legendaries.

    • @blkshp25
      @blkshp25 2 года назад +2

      You haven't hit the wall yet ;)

    • @TheRyu981
      @TheRyu981 2 года назад +2

      I think it is closer to Bowser's Big Bean Burrito

    • @owendiaram3870
      @owendiaram3870 2 года назад +2

      I'm 80 hours in and I thought I was half way.
      I am slow.

    • @Fyke816
      @Fyke816 2 года назад +1

      120 hours...Still haven't beaten godrick....

    • @TheChodex
      @TheChodex 2 года назад +1

      I was thinking that the same around 50 hours, however, after another 50 hours, I realized, only now I am at 1/3 of the game xDDD

  • @micahbeckner2274
    @micahbeckner2274 Год назад +12

    I just beat this game for the first time after 120+ hours, and have since gone on to play and beat all three dark souls games (still working on dlcs). This game is a masterpiece with a serving of bad design mixed in that's too big to fully ignore but small enough to accept and not let it ruin the enjoyment of the game.

  • @MaskedHeroLucky
    @MaskedHeroLucky Год назад +8

    I like how stupidly resistant the final boss is to all elements, especially holy damage which is a damage type the game loves to throw at you because of the lore.

  • @H3Vtux
    @H3Vtux 2 года назад +1473

    This game really makes you *feeeeel* like sean bean.

  • @SDSypher
    @SDSypher 2 года назад +695

    I love how it doesn’t introduce you with some dungeon. Just tells you to become elden lord, and sends you off. It’s great

    • @marinPeixes
      @marinPeixes 2 года назад +51

      i mean if you drop down the hole in the first area there's a whole tutorial zone that holds your hand and teaches you all the core game mechanics. i skipped it, then 20 hours later learned how to two-hand weapons completely by chance, because i saw an NPC invader do it and just started pushing buttons

    • @sleepythemis
      @sleepythemis 2 года назад +16

      Yeah, while it's optional there's literally a tutorial dungeon where you fight Some Guy and it stops you every ten seconds with prompts. Not a bad thing, but it exists.

    • @blipblop1112
      @blipblop1112 2 года назад +7

      If this game is not game of the year, i will dislike the game awards

    • @XZYLOSavage
      @XZYLOSavage 2 года назад +13

      Don't forget the first guy you talk to tells you that you got no bitches

    • @SDSypher
      @SDSypher 2 года назад +5

      @@blipblop1112 game awards stopped being reputable years ago

  • @Kaelicles
    @Kaelicles Год назад +69

    I think the prevalence of weapons like Rivers of Blood, Moonveil, Giant Crusher, etc has really psyched people out of using weapons that they like. I'm plowing through my second character exclusively using Serpent-Hunter (because it looks cool) and I'm having a blast. I do think the late game damage spike for enemies is really odd. My only explanation for it is that they balanced the enemy damage in accordance to late game optimized builds (like BleedArcane or MaxStrength). It would be cool if the enemies starting doing as much damage as you do to them, but that just isn't the case for a lot of players. That, in turn, leads to this weird dissonance.
    I think if the armors were to get any use beyond fashion and poise, they should be able to substantially mitigate certain enemy damage types. Don't like the dogs? Bam, anti-dog armor. Don't like the stupid hellfucker Perfumers? Boom, anti-perfume armor. At present, the armors are all pretty much cosmetic, beyond some random +3 to a stat or extra poise. I would like to see more put into that area of the game. Maybe Boc could do more than just cut off the cape of your armor and actually customize it to your needs?
    It would also be great if 40 vigor wasn't required to survive even one hit in late game. That really feels like some kind of oversight. Against Radagon, I had to put on Pearldrake +2, Haligtree +2, and Dragoncrest Shield talismans PLUS Lord's Divine Fortification for him to even feel like a normal boss. It was pretty ridiculous.

    • @oldcowbb
      @oldcowbb Год назад +2

      i really tried to use magic estoc like i did in DS1, but after trying moonviel there is just no way to switch back

  • @JaiOnline
    @JaiOnline Год назад +1

    0:19 is my favorite dunkey sound. I keep coming back to this video just to hear it.

  • @RogueKaiser
    @RogueKaiser 2 года назад +348

    A game can be beatable and still not well balanced. People tend to forget that for the sake of blind defense of their favorites. Great video.

    • @aryan7767
      @aryan7767 2 года назад +55

      Yeah and the way they justify it is by playing obscene number of hours. Like Bruh other people got lives outside of this game lol

    • @shirakenpsyop6843
      @shirakenpsyop6843 2 года назад +19

      @@aryan7767 YEP. Also, like...the overall boss designs are just straight up cheap. I died most to Orphan before Elden Ring (23 tries). Margit, the first story boss took me 19 tries. It only got worse from there. And before any dipshits ask: yes my vigor was high and I was the right level.

    • @jessicaabel3481
      @jessicaabel3481 2 года назад

      Could agree some normal enemies deals too much damage but bosses are well balanced. Fighting someone that never lost a fight should be somewhat considered hard.

    • @bomes2084
      @bomes2084 2 года назад +2

      @@shirakenpsyop6843
      only 23? orphan took me at least 100..

    • @andrewmuir7938
      @andrewmuir7938 2 года назад +30

      As Dunkey even said about the imabalance in the video, "It only encourages people to use these broken ass builds in the late game." It's not that the game is too hard at all, those broken builds he refers to can trivialize just about every boss fight. It's just too hard using conventional methods, and as a result, players turn to said builds, and end up having a less satisfying experience with their playthrough. I think commenters here are framing it purely as a "Game's too hard" argument, and thumping their chest saying "I beat it so it can't be imbalanced, just git gud!"

  • @chau6340
    @chau6340 2 года назад +689

    He's not wrong, in some of the dungeons you have regular mobs that have more HP and are more of a threat than the actual boss. I died to those mobs several times then killed the boss on my first try without breaking a sweat.

    • @AbrahamValdez0
      @AbrahamValdez0 2 года назад +33

      Gilmers Hero Grave or whatever

    • @bloodbane93
      @bloodbane93 2 года назад +42

      Those fuckin cats man

    • @timbannister8604
      @timbannister8604 2 года назад +26

      I say this all the time, i spend more time getting to the boss fight than the actual bossfight itself, it’s fucking ridiculous, except haligtree, fuck that place and it’s boss

    • @dexms4
      @dexms4 2 года назад +10

      dragonbarrow runebear

    • @damidir
      @damidir 2 года назад +9

      @@dexms4 the one in the cave ? yeah fuck that one

  • @bennolee348
    @bennolee348 Год назад +20

    tfw i'm in a being insufferable contest and my competition is a souls fan

  • @juanchi_legend
    @juanchi_legend 2 месяца назад +3

    My man, I'm gonna be honest, I haven't seen a video of yours since the times of "nice try guuuyyy Talon is the best right now" which made me crack in his day, then I left LoL and my life wandered and here I am, 12 years later, cracking again with one of your videos. The thing is, the style of your videos in 12 years hasn't changed AT ALL! And when you see a guy that keeps doing the same thing for 12 years and keeps rocking YT then you know your in presence of a GOAT. Congrats bro!

  • @anagoth9
    @anagoth9 2 года назад +1020

    Elden Ring is an amazing game. Honestly one of the most phenomenal games I've ever played. That doesn't make it immune from criticism. You can love something and still recognize it's flaws.

    • @yoshithebear7630
      @yoshithebear7630 2 года назад +64

      Thank goodness Dunkey point out it’s flaws. With all of the praise going around I swear it was the second coming of Christ.

    • @jownr2523
      @jownr2523 2 года назад +44

      Seriously. Nothing is perfect, and people really want to believe that this game truly is perfect, but it's not. Doesn't mean it isn't amazing though.

    • @r6scrubs126
      @r6scrubs126 2 года назад +35

      tell that to all the people on reddit that got mad at me for saying some of the UI is pretty unintuitive and poorly designed

    • @superfakerbros
      @superfakerbros 2 года назад +31

      Thank the Lord. Like I'm genuinely having a good time with the game, despite hating all the other Souls games, but there are still elements here that make the game less fun than it can be. It's a great game but Souls fans really need to stop pretending that every inconvenience in the game is some divine pure amazing decision that can't be questioned because of its artistic integrity

    • @tinminator8905
      @tinminator8905 2 года назад +26

      @@r6scrubs126 Anyone that thinks From softs UI is intuitive is an idiot. This is by far my favourite game of all time but some people can't even get into it because the Menus and Tutorials are so bad that you need someone to explain everything to you that knows the Souls games. This didn't take away from my experience but boy do I remember my struggles with this garbage when I first got into Dark Souls.

  • @bobbyellis5006
    @bobbyellis5006 2 года назад +741

    Gotta love how Dunkey makes the same point a lot of people have about the bosses and late stage enemies in this game but since it's him no one is sending him death threats.

    • @gothicluxury8329
      @gothicluxury8329 2 года назад +173

      I swear, dude it's so aggravating. I talked about playing Elden ring right after plowing through Sekiro and DS3 and how stark the contrast is in difficulty and I got crucified. Thanks to Dunkey for reminding people you can still criticize the things you love.

    • @bradypetterson7003
      @bradypetterson7003 2 года назад +73

      The souls community is genuinely steamy dogshit. The vast majority of these people are lowlife gatekeeping cucks who have nothing better to say that “get gud” every time I point out how annoying it is that malenia has this crazy undodgeable attack if you’re in the wrong position and blocking it with a shield gives her whole health bar back, or that every time you tap the heal button, godskin dude will input read and take that shit personally, or that gank fights aren’t fun. One of the most aggravating things I’ve encountered in my life

    • @nunyabusiness9056
      @nunyabusiness9056 2 года назад +68

      Yeah i guess i just hit late game t his weekend.
      100 hours in and the game just out of nowhere decided all my weapons are useless and every single thing one shots you. What the fuck lol.

    • @GetOverHer3
      @GetOverHer3 2 года назад +23

      @@gothicluxury8329 thanks dunkey for reminding us people are nitpicky and biased
      Like literally

    • @tibik.8407
      @tibik.8407 2 года назад +9

      @@bradypetterson7003 About those input readings: in this game many of the enemies, not just bosses, even normal mobs will instantly attack if you try to chug in front of them. The crucible knight, both boss, miniboss and mobs are the best examples.

  • @lobear3074
    @lobear3074 Год назад +8

    There response was to nerf bleed, nerf mimic tear, and get rid of most of the cheesy ways to beat bosses.

  • @evilfungas
    @evilfungas 6 месяцев назад +2

    I noticed it's normally people with shorter playthroughs who had issues with the difficulty. My first playthrough was 150 hours and I actually felt like it was too easy towards the midgame, and the difficulty spike towards the end was welcome.

  • @DarkSol16
    @DarkSol16 2 года назад +837

    It's kinda funny, in the beginning I deliberately went into a glass cannon build cos I just wanted all the stats to use the weapons I wanted and mostly ignored vigor so I expected to get killed in 1 or 2 hits.
    Now, in late game, I brought my vigour up to 30-40 ish and nothing has changed.

    • @jlimmy1569
      @jlimmy1569 2 года назад +37

      No way, you tellin me having low stats at the early game, is like having average stats late game? Its almost like the game gets harder as you progress holy shit

    • @DarkSol16
      @DarkSol16 2 года назад +230

      @@jlimmy1569 Idk, I just assumed having the the recommended average HP instead of being below the recommended HP would make a difference

    • @roxyinmotion
      @roxyinmotion 2 года назад +11

      i dont mean to be a dick, but alot of people dont get that the soft cap in this game changes for ever stat and generally caps between 60 and 80 so 40 vigor really isnt all that much especially in end game its like any fromsoftware game where if your vigor isnt close to the cap youll find bosses and hard enemies 1 hitting u

    • @Starcrafter23
      @Starcrafter23 2 года назад +160

      @@roxyinmotion 40 vigor is still a lot of levels dedicated to not dying for it to do barely anything. I've beaten the game solo (no spirit ashes) with 22 vigor, simply because what's the point of going higher? Are bosses going to one-shot me harder? I'm dead either way so who cares.
      I don't know about DS2 or DS1, but I've beaten DeS:R, Bloodborne and DS3 without putting a single point into vigor and even then I didn't get one shot as often as I get one shot in ER with 22 vigor. Hell, I even did cursed chalices in Bloodborne without putting a single point into vitality and I was still able to survive some of boss attacks.
      The ammount of levels you have to sink into vigor just to not get one-shot ruins build diversity

    • @josealzaibar5274
      @josealzaibar5274 2 года назад +58

      @@Starcrafter23 Vigor is the new ADP. Elden Ring has all the flaws of DS2 but magnified. "Level up vigor" is the new "level up ADP". Some bs hidden necessary stat you need to level up just to play the game with minimum bs.

  • @duplexitydave
    @duplexitydave 2 года назад +2277

    I've beaten the game just about 7 times now with varying builds and I fully agree with enemies doing way too much damage, as well enemies (especially bosses) having a ridiculous amount of combos they can string together with very little time to retaliate with heavier weapons.

    • @dalgusmaximus4557
      @dalgusmaximus4557 2 года назад +9

      Whats the best/easiest build to start out with?

    • @jimbomclimbo7467
      @jimbomclimbo7467 2 года назад +424

      @@dalgusmaximus4557 not playing

    • @arrellmagister1849
      @arrellmagister1849 2 года назад +64

      @@dalgusmaximus4557 curved greatswords like bloodhounds fang are reeally soild. or magic

    • @sitter2207
      @sitter2207 2 года назад +47

      There's a talisman that reduces incoming damage by 30% when ur at full hp. Basically prevents every oneshot from happening in the game.

    • @lVideoWatcherl
      @lVideoWatcherl 2 года назад +141

      @@sitter2207 Even still, with the fact that later on the flask does heal you only to about half, the damage is overtuned. It's sad that you get punished for getting hit just once by an enemy you might never have seen before - or just because it's a new variant. And even then, even if you faced some enemies multiple times, they are still ridiculous bullshit with some moves, like the giant crows who are both fast and very damaging, of which the worst are the ones in Mohgwyn palace of course, which also have incredible amounts of hp. Yes, the game gives you tools to beat nearly every enemy easily. The issue is, I don't feel like switching between 20 consumables in my inventory between two graces just to make a treck through some _very_ unpleasant area a little more bearable. I think that's one of ER's biggest downsides; with many of the open world enemies in later stages being so punishing, it actively incentivizes just running past. In no DS game have I felt as compelled to just skip the area's enemies altogether after the first clear, just because I simply didn't enjoy fighting them because they felt way overtuned.

  • @dvdivine1962
    @dvdivine1962 4 месяца назад +3

    2k hours later and you are pretty much right, enemy damage is ridiculous even at max level and dragoncrest talisman, and their frequent combos make using anything slower than a charged heavy attack useless.

  • @himanshudev7593
    @himanshudev7593 Год назад +10

    I like that line donkey say 2:22 this is real difficulty in elden ring

  • @sourceeee
    @sourceeee 2 года назад +741

    I've not been addicted to a game like this in years. This is a proper escape, like a game should be. I thought I was growing up and less interested in gaming, maybe that isnt the case after all.

    • @spork8655
      @spork8655 2 года назад +32

      Dunkey is right, amazing games like this are few and far between, despite the flaws. It's probably my favorite game since the Mass Effect trilogy wrapped up in 2012.

    • @Kazoid1337
      @Kazoid1337 2 года назад +38

      Honestly one of the most immersive satisfying games I've ever played in my life. I don't think anything can truly top it, makes you wonder about how shitty and bare-bones the rest of the gaming industry is right now

    • @engineergaming5989
      @engineergaming5989 2 года назад +12

      Still prefer super mario bros 2 for game of the year 2022

    • @robcarr9968
      @robcarr9968 2 года назад +37

      Abso-fucking-lutely, I was honestly feeling so hopeless after so many trash releases and uninspiring games, that I was honestly afraid to get excited with Elden Ring, but goddamn, I feel like a kid, just waiting for the clock to strike the end of the day to race home and play OoT or MArio 64 or Banjo Kazooie, now I'm waiting till the end of the day to sink more hours exploring and getting my ass kicked in ER, it truly unmasks the sad state of gaming and how accustomed we've become to accepting trash with AAA games

    • @Risenshinenfall
      @Risenshinenfall 2 года назад +7

      I basically uninstalled all of my live service games because of Elden Ring.

  • @TheRealGuywithoutaMustache
    @TheRealGuywithoutaMustache 2 года назад +1862

    Dunkey isn't wrong on the damage balancing, even before I played the game myself I've heard veteran Souls players mention that Elden Ring was the hardest Souls game they've played, and I never understood why. But when I myself experienced getting one shotted over and over again I finally understood. I do like the aspect of it being a lot more unforgiving in the end, I'd still rate it as the best game I've played in years though.

    • @tonyvega205
      @tonyvega205 2 года назад +76

      Level vigor to at least 35 while upgrading other stats, doing damage is easy as hell even low level, it’s just enemies do damage

    • @steelydude
      @steelydude 2 года назад +13

      Noticed that you're finally verified, congrats

    • @engineergaming5989
      @engineergaming5989 2 года назад +8

      Joe is a pretty good summon throughout the game you should try him hehe

    • @reaganl.607
      @reaganl.607 2 года назад +154

      @@tonyvega205 even at 45 vigor with some of the best armor in the game i was still getting one or two shot by some of the later game ENEMIES, not just bosses. i adore this game and am on my second playthrough as we speak, but there's def a point where the damage that enemies and bosses deal feels unreasonable. it feels bad to be dodging everything perfectly, get a boss down to low health, and then just die because you messed up your timing once.

    • @ewag8950
      @ewag8950 2 года назад +8

      It’s pretty easy to never actually get one shot ppl just don’t heal all the way

  • @Verklompen
    @Verklompen Год назад +1

    I keep coming back to this video... so good.

  • @scenczyk1429
    @scenczyk1429 2 года назад +9

    A few days ago, finished my first playthrough. Clocked completion at 128 hours, I'm back at Maliketh at 134 hours on NG+
    I picked up the game a few days after release, I've just been taking my time and I've gotta say this is the MOST valid review I've seen so far, as always Dunkey hitting nails on heads, even when i love a game i can't help but find myself agreeing with and accepting his analysis because it's entirely correct.
    I was really enjoying my first playthrough of Elden Ring up until the damage outputs of enemies skyrocketed. Every new area i reached late game the enemies damage jumped drastically, I had to try multiple new builds, none of which worked for how I was playing the game so i just gave up and farmed runes until i could soft cap Vigor.
    Found the final boss encounters a little daft on damage output even then, i might be able to take 3 hits if i was lucky, wiith defensive and negation talismans, great rune active and the best armour i was able to wear without getting that fat roll on. Now the enemies on NG+ are 1 or 2 shotting me (at level 240) this can be standard enemies!
    I haven't played for a few days now because I'm just fatigued with it, i found myself getting tired of the game even before then but stuck with it because i was too far in to put it down and just wanted to get it done. Which is sad because i was having a good time

  • @Neonpiss187
    @Neonpiss187 2 года назад +708

    I hadn't been underground or teleported to the very end of the map so the first 30 seconds of this video was pretty mind blowing, the noises dunkey makes is adequate in showing how I felt as a player upon learning the fact that this game big.

  • @JustSomeMemes
    @JustSomeMemes 2 года назад +1502

    I do find it weird that since Bloodborne, they removed the option to upgrade armor. Maybe they should bring it back to compliment defensive scaling.

    • @logansullivan576
      @logansullivan576 2 года назад +27

      @@AxxLAfriku Roblox girlfriend x3 😎

    • @norolover4015
      @norolover4015 2 года назад +46

      @@AxxLAfriku so humble

    • @scipio2074
      @scipio2074 2 года назад +78

      True. There are a lot of cool looking armors I want to wear, but are weak. If I can only upgrade them so I can still wear them late game, that would be cool.
      No upgrade armors worked on DS1-3 because it's more balanced compared to ER.

    • @quiringuenther6594
      @quiringuenther6594 2 года назад +86

      People hated upgrading armoir, cuz it makes it harder to change your gear.
      Dunkey is right with the dmg scaling, fe getting oneshot in Bloodborne, if you don't lvl up your hp is hard, it sounds dumb, but it is. It is Rom's spiders and some hunters, that can oneshot you b4 you get to the last boss
      In this game the 1st boss that oneshots you is in Siofra/ Nokron, which is pretty much in the starting area

    • @xraysteamlord
      @xraysteamlord 2 года назад +22

      This is better, in earlier games it was hard to tell if what dropped was better than what you had since new armor was always unupgraded.

  • @MrYomaaaan
    @MrYomaaaan Год назад +3

    Omg, I also spent like an hour trying to get through that corridor with the machine gun crossbow guy in the academy. Too bad I was playing a dexterity character.

  • @shawty10ize
    @shawty10ize 2 года назад +1

    Insane props for using the level 1 song from Viewpoint at the end. Classic

  • @loughtthenot
    @loughtthenot 2 года назад +349

    3:28 "Having super aggressive enemies with crazy combos with unpredictable attacks is the fun kind of difficult. But making those moves hit for your entire health bar is fucking lame." This is the biggest problem by far, at least in the end game, that this game has. This game would feel far more fair if enemies and bosses still had the same crazy attacks but they didnt nuke your health bar. Even at 60 vigor some things can still 2 shot me. He's right about fixing it too, and luckily with stats and data and feedback hopefully fromsoft will balance the game better going forward (including the number of runes enemies give)

    • @jordanscott4543
      @jordanscott4543 2 года назад +17

      There’s a good chance they will. They decreased Radahn’s damage and the range of his hit box

    • @michaelsartori1881
      @michaelsartori1881 2 года назад +25

      They patched the damage on a few bosses(Radahn notably), so hopefully they will continue to balance the enemy damage. I loved the game but had that same exact complaint every time I got to the Fire Giant, it just isn't balanced properly.

    • @Leap623
      @Leap623 2 года назад +32

      Based off of how people have talked about Radahn, boy can I absolutely not wait for the hordes of people to come out of the woodwork if anything's made easier in this game, demanding for the changes to be reverted, and also that they get their dick sucked for beating it when it was harder.

    • @Qill2k
      @Qill2k 2 года назад +34

      @@Leap623 there's already people bragging saying "I beat pre nerf radahn" like anyone gives a fuck

    • @Stryfe52
      @Stryfe52 2 года назад +3

      Nah bro, you were evidently under leveled for the endgame; Elder Ring is open world game, not Dork Souls!!!

  • @Luchamasterfit
    @Luchamasterfit 2 года назад +427

    I think another area of critique to hit was to many colossal bosses that have the ability to move instantly to the other side of a massive arena causing you to have to spend 30-60 seconds walking back over to them. A few of them dont give you horse access (looking at you space bug skeleton and elden beast)
    Makes a gorgeous fight into a total slog

    • @Zergonapal
      @Zergonapal 2 года назад +17

      Havn't even gotten that far and I was really annoyed trying to fight the Twin Gargoyles when the first one kept flying away. I was like- could you just stand still for five FUCKING seconds?!

    • @migicalmerwee9018
      @migicalmerwee9018 2 года назад +26

      Plus, with some of the bigger fights, you can't see what the boss is doing and what your doing at the same time.

    • @loganwr0ng
      @loganwr0ng 2 года назад +3

      u are right but there is no boss that takes even 20 seconds to walk back over to if that

    • @BervikGameShorts
      @BervikGameShorts 2 года назад

      Actually that's when you use the mounts, mounts are great for those kind of fights but yeah I agree with ya

    • @LieThePenguin
      @LieThePenguin 2 года назад +31

      @@BervikGameShorts The point is the ones he's talking about dont allow you to use mounts.

  • @ZiroWatt
    @ZiroWatt 5 месяцев назад +5

    if you havent played this game with the seamless co op mod, please do. Ive played it with a party of 4 and it turns the game into the most incredibly funny and thrilling experience. While there are now 4+ players, the game scales in difficulty so some boss battles are nearly as hard, especially if you have some weaker links that die fast. It literally becomes this never ending incredible multiplayer journey complete with the best pvp that you can enable and disable whenever you want. Top tier gaming experience, this game has it all

  • @hylianglitchmobber7570
    @hylianglitchmobber7570 8 месяцев назад +5

    Beautiful game. The difficulty is definitely a huge part of makes it feel so rewarding. But I couldn't agree more that enemy damage output is just stupid. In the later game you can get 2 shot by almost anything and everything

  • @Matt-br4td
    @Matt-br4td 2 года назад +354

    I agree, especially with new comers to the Souls series, getting 2 shotted with 50 Vigor and heavy armor shouldn't be the norm. Understandable if you're a squishy mage without a single point in Vigor with robes, but not so much for melee builds that have to get into the mess. Having incremental increases would help, in DS1 your natural/base armor would go up by 1 point. In DS2 your health would go up by 2-3 points even if the Stat wasn't Vigor.

    • @chongobongo9382
      @chongobongo9382 2 года назад +16

      Really don’t get why they didn’t bring that back lmao

    • @veraducks
      @veraducks 2 года назад +28

      I can't find anything conclusive or authoritative, but it sounds like scaling in general is a major issue with the game.

    • @hapwn
      @hapwn 2 года назад +8

      Those attacks were probably meant to be dodged. The only reason you weren't one shotted was because you had 50 vig and armor. And you'll always have flasks to work with.

    • @floppa5032
      @floppa5032 2 года назад

      When exactly does the game get like that. I’m lvl 50 with 16 vigor and I don’t get one shotted by anything. I’ve fought (and lost to Radahn) as well as beaten the demigod in raya Lucaria and I just don’t take the damage this video shows.

    • @owendebruyn216
      @owendebruyn216 2 года назад +2

      Im level 50 and have like 20 points in vigor should I even waste all the levels just to go from getting one shot to getting 2 shot lol

  • @WrathClub
    @WrathClub 2 года назад +483

    I definitely agree with the balance. I'm getting to (what I assume) is act 3 of the game and it feels like by this point the game is balanced like it expects you to be cheating with some stupid broken build. And don't get me wrong, I AM but it just feels like it's a race to do my stupid OP bullshit before the game does its stupid OP bullshit and it's gotten a lot less engaging because of it. First 30ish hours absolutely blew me away though.

    • @MAJIN_FOO
      @MAJIN_FOO 2 года назад +4

      Need more lyle anger in this lmao

    • @OhFrittata
      @OhFrittata 2 года назад +1

      Lyle is a sexual maniac

    • @meanstoandend
      @meanstoandend 2 года назад +3

      30hrs seems like act 3 if you’re thinking there’s 5 acts

    • @PlasticComplex
      @PlasticComplex 2 года назад +14

      I have just had to look up the meta bleed build because Malenia is too much for me and my regular weapon. The game is way too hard at the end.

    • @wiswc
      @wiswc 2 года назад

      Exactly

  • @pType18
    @pType18 Год назад +2

    Finally got to watch this video because I beat elden ring yesterday. I feel like you just validated my opinions on the game and glad I am not the only one who thinks the one hit kills are bullshits.

  • @julienweintraub7540
    @julienweintraub7540 Год назад +1

    Whenever i’m bored, i put on the og. Been watching the dude for like 10 years

  • @postal3412
    @postal3412 2 года назад +189

    It's so refreshing to see an Elden Ring review that isn't just ignoring it's faults

    • @snakeneedscheeks
      @snakeneedscheeks 2 года назад +29

      Absolutely. This is one of the greatest games I've ever played, but the balancing is completely messed up. I'll still be putting hundred of hours in lol

    • @bitsamui5104
      @bitsamui5104 2 года назад +16

      There's tons of them. They're just swarmed by fanbois bashing the review and declared "not valid" because reasons. Dunkey may be the only one who can give a criticism without backlash lmao

  • @sunset261
    @sunset261 2 года назад +700

    There's also other problems with certain enemies that are just straight up annoying to fight. Some seem to endlessly combo without any real openings, others will literally teleport after you hit them once, some will just automatically dodge your attack and jump 15 feet away after you spent 5 minutes dodging their shit.

    • @F1nicky
      @F1nicky 2 года назад +103

      skill issue

    • @entity1236
      @entity1236 2 года назад +12

      @@F1nicky It really do be like that

    • @Bababelit
      @Bababelit 2 года назад +10

      Maybe use heal, some enemies take real damage from heal, especially those guys with the many arms.

    • @somedude5097
      @somedude5097 2 года назад +56

      I really really hate saying this but this is just a “git gud” moment

    • @ferdians1291
      @ferdians1291 2 года назад +6

      No problem with that

  • @JonathonJDog
    @JonathonJDog Год назад +7

    If the soft cap for your stats were maybe like 10-20 levels higher (particularly vigor) I think you could stand a better chance against the late game difficulty spike. But it feels like the enemies all leveled higher than you were ever meant to be equal to.

    • @tetermc
      @tetermc Год назад +2

      Agreed. I think if the soft caps were even 10 levels higher, it would be just about perfect.

  • @Wintercat1
    @Wintercat1 Год назад +15

    Dunkey's point about damage being too high is good, but he's also the only other person I've seen mention how limiting the upgrade system is. There is so much choice and variety in weapons, armor, talismans, spells, incantations, and arts of war but once you've picked up all the smithing stones of a certain level it's a huge pain to get more until you get their bell bearings, which come too late. This discourages you from trying out weapons and builds for fun. However when you are having some trouble and want to switch it up you can easily change spells, miracles and arts. This guides players to discover the broken buffs and arts that can carry you through the game. On the one hand that's a great way to teach casual players how to make it through the game but on the other hand it fucking sucks to find 20 types of weapon in Limgrave alone and have to choose just one of them. This design also means that if you want a more classic, difficult experience you can't just level strength and not look back, you have to always choose to not use ashes and arts that are cool and perfectly usable, but trivialize the game more than you would like.
    If the miner enemies were a more consistent smithing stone farm or they dropped at decent level from normal enemies like in past games, then players could experiment with weapons as much as they like. You might even be able to make enemy damage more manageable without adjusting all their stats by making armor actually upgradeable for some modest damage reduction.
    Personally I don't mind the endgame difficulty spike quite so much. I think of it like G Rank in Monster Hunter, or maybe deviant/hyper/apex monsters. The boss design in Elden Ring is Fromsoft's best ever. They've slowly fleshed out players toolkit and become masters of making enemies with tight, fluid movesets that counter your tools and are countered by your tools. Throughout the game a lot of effort is put into teaching players the proper usage of their tools and what to pay attention to in enemies. Bosses like Malenia are the final test. I spent many, many hours fighting Malenia with only a sword and shield, but by the end I felt like a master of the video game. I am reasonably confident I could pull off a hitless run of Malenia in just a couple hours and I've only beaten her once. They set the bar for the player's own improvement much, much higher than in past games and it's very rewarding. They knew people would play like classic masochists and gave us a worthy challenge. If that's not what you're here for, it doesn't really matter! Just summon something broken, use your best sorcery/incantation/art of war and the only thing you have to learn is how to dodge the supermoves. Or summon Let Me Solo Her and you don't have to learn anything!

  • @LuvTonique
    @LuvTonique 2 года назад +69

    You can have 14 healing flasks, that's 14 opportunities to heal yourself that you'll never use because everything kills you in one hit.

    • @DXYS95
      @DXYS95 2 года назад +3

      Yeah, I realized that as soon as I got to 10 flasks. Enemies started one-shotting me or comboing and I was like "these are worthless".
      They could legit only give you 6 flasks and the game wouldn't change much

    • @cinderheart2720
      @cinderheart2720 2 года назад

      Which means 14 mana potions!

    • @ohokcool
      @ohokcool 2 года назад

      Unless you level your vigor

    • @redsun7223
      @redsun7223 2 года назад +1

      @@ohokcool How much vigor do you need I have 45 and I’m still getting consistently fucked If I get hit one time

    • @ohokcool
      @ohokcool 2 года назад

      @@redsun7223 40-60 is the sweet spot, don't need more than 60 ;)

  • @illestoth7576
    @illestoth7576 2 года назад +139

    At the beginning, he said he played it through 4 times, at the end it became 4 and a half. It means that Dunkey played through half of the game by the time he finished the video. Such a legend

  • @franacha
    @franacha Год назад +1

    Having a flashback to Bloodborn's DEFILED PTHUMERU CHALICE.
    That almost made me throw the controller into the tv

  • @cynical2389
    @cynical2389 2 года назад +9

    I completely agree with you man. I love this game to death and it has quickly become one of my all time favorite open world games. But the damage and balancing especially in the endgame is terrible. Enemies start killing you super fast with insanely fast and powerful combos that are near impossible to dodge. I have beaten all the Souls games, and I feel this is one of the most unbalanced. That being said, I’m having massive fun replaying this game even after beating it and I can’t wait to see what FromSoftware does next.