Yeah, he clearly didn't know what he was doing! I mean search Cyber Dragon but then NORMAL Core with an empty field? Also you have Veir but you DO NOT CHAIN BLOCK TO PREVENT THE ASH?! XD
Yeah he could of specialed with cyber dragon and then core then went for a fusion and waited and activating rev system since he got i beleve both negates to go off he can contact with core rev back if he has a lev 5 cyber make infinity and asorb the dragon then atack
Yeah the cyber dragon had so many misplays I stopped counting, he could have ended up clearing the field and end up with a contact fusion or infinity at least.
Yeah id to see a good cyber dragon player break that feild like you said don't get me wrong I make miss plays like everyone else but I don't make them again after
- It's very strong in defense, you can have on your field naturia beast, FA down dragster, crystal wing synchro dragon and the link hieratic seal. With all that, your opponent will have difficulty to counter all his cards. In attack, it's strong too because you can have easily the borrelsword dragon thanks to agarpain the guardragon. - Yes, you can begin the combos with crusadia monsters at the beginning and then to play black dragon collapserpent or white wyverburster for the others combos.
Half of deck are crusadia also with chaos dragons and other extenders you can do this very consistently, also going second you can still use equimax or summon borrelsword with guardragons
Una vez por turno, significa que solo en tu turno puedes aplicar ese efecto, digamos el red eyes sigue boca arriba, entonces ahí puedes volver a aplicar el efecto de revivir un dragón de tu mano o cementerio
For a card to only be able to resolve it's effect once per turn it has to be written on it "you can only activate each effect of (card's name) once per turn". Cards like Red-Eyes Darkness Metal can be activated once while on the field, so if you were to reborn it, for example, you can resolve it again.
Guardragons are the meta. They just dont let players even have a turn. Yugioh is basically who goes first wins because the 2nd turn is just negated and you automatically lose
Hit Elpy with Impermanence or Ghost Ogre and the combo dies. Hit Spatha with Ghost Ogre and unless they have another Crusadia monster in the opening hand not already special summoned to use they won't get a Saryuja summon. Ghost Ogre Saryuja and you could stop the combo cold (getting 4 extenders that already haven't been used that turn off the draw effect is unlikely).
This auto-loses vs Altergeist going second or first if they imperminence a monster + SS multifaker and SS silq/bounce your Crusadia Spatha. I would like to see full matches with sides instead of these one of matches.
if they Impermanence anything you have Dawn Dragster to negate. Also you should draw into handtraps. And in games 2 and 3 you switch out Elephun with the lvl 3 and make Nat Barkion instead of Beast. GG
Por qué en tooodas las partidas tiran impermanence o effect veiler al primer link de buscar pfff... será que la gente aún no sabe como funciona el deck. Si las impermanence se las tiran al crusadia link que mueve al guardragon, se acabó el combo xdd
Those are new link dragon, i think some players don't know their effects yet and activate their handtrap too early. But if you have called by the grave, you can continue the combos. This deck is sensitive against the handtraps so it's necessary to have 3 called by the grave in the deck. The card the most dangerous is infinite impermanence.
Joder.. Eres un Artista, que genial te quedó el deck
Muchas gracias :)
This is like the best lockdown ever!!! Thank you
Thanks ;)
Excelente vídeo brow
thanks bro :)
The cyber dragon player could of contact fusion if they new what they was doing dont know if the game would of been the same or not
i don't think it would have changed something in the game if he had put a fusion
Yeah, he clearly didn't know what he was doing!
I mean search Cyber Dragon but then NORMAL Core with an empty field?
Also you have Veir but you DO NOT CHAIN BLOCK TO PREVENT THE ASH?! XD
Yeah he could of specialed with cyber dragon and then core then went for a fusion and waited and activating rev system since he got i beleve both negates to go off he can contact with core rev back if he has a lev 5 cyber make infinity and asorb the dragon then atack
Yeah the cyber dragon had so many misplays I stopped counting, he could have ended up clearing the field and end up with a contact fusion or infinity at least.
Yeah id to see a good cyber dragon player break that feild like you said don't get me wrong I make miss plays like everyone else but I don't make them again after
Lo he visto anteriormente y me gusta por los combos y el campo de negaciones que deja.
Si, esta deck es buena para eso ;)
Nice list C.O.G
Thanks ;)
I was put to teirs, I love this deck.
No waterfront and Gameciel???
How consistent is the deck? Dont you have always to start with at lwast two crusadia monsters?
- It's very strong in defense, you can have on your field naturia beast, FA down dragster, crystal wing synchro dragon and the link hieratic seal. With all that, your opponent will have difficulty to counter all his cards. In attack, it's strong too because you can have easily the borrelsword dragon thanks to agarpain the guardragon.
- Yes, you can begin the combos with crusadia monsters at the beginning and then to play black dragon collapserpent or white wyverburster for the others combos.
@@itachinaru6689 alright... i may even build the deck to try it out. Thank you!
@@undeaddeer4920 no problem ;) i think you will like the deck ;)
Half of deck are crusadia also with chaos dragons and other extenders you can do this very consistently, also going second you can still use equimax or summon borrelsword with guardragons
disculpen pero soy nuevo. En la carta de red eyes dice una vez por turno, alguien me puede explicar por que se usa su efecto mas de una vez?
Una vez por turno, significa que solo en tu turno puedes aplicar ese efecto, digamos el red eyes sigue boca arriba, entonces ahí puedes volver a aplicar el efecto de revivir un dragón de tu mano o cementerio
For a card to only be able to resolve it's effect once per turn it has to be written on it "you can only activate each effect of (card's name) once per turn". Cards like Red-Eyes Darkness Metal can be activated once while on the field, so if you were to reborn it, for example, you can resolve it again.
Guardragons are the meta. They just dont let players even have a turn. Yugioh is basically who goes first wins because the 2nd turn is just negated and you automatically lose
The world turbo lol
People wasting Infinite Impermanence before Saryuja lol
Good Deck greetings
Amet Monegro tbh if they Impermance your Guardragon Elpy its GG.
Hit Elpy with Impermanence or Ghost Ogre and the combo dies. Hit Spatha with Ghost Ogre and unless they have another Crusadia monster in the opening hand not already special summoned to use they won't get a Saryuja summon. Ghost Ogre Saryuja and you could stop the combo cold (getting 4 extenders that already haven't been used that turn off the draw effect is unlikely).
No hieratic sphere so far for your combo
i play the link hieratic seal of the celestial spheres, look at 4:47min
Love the content, but the mouse moving was a bit distracting
thanks and sorry for moving the mouse, it was to show the effect of each card.
@@itachinaru6689 It was worth it it's good you showed the effects of each card, keep doing that
If depending on the program you can use a option to hide the mouse.
Décidément on arrête plus Dante 😂😂
grave, il a mit la 6ème vitesse, il me surprend à chaque fois :D
^^' pourquoi s'arrêter en si bon chemin ?
Can I play this deck in tcg format?
yes you can ;)
No
Its missing the hieratic link
@@bach_yr i play the link hieratic seal of the celestial spheres, look at 4:47min
Menudo combo enfermo XD
Si XD
This auto-loses vs Altergeist going second or first if they imperminence a monster + SS multifaker and SS silq/bounce your Crusadia Spatha. I would like to see full matches with sides instead of these one of matches.
if they Impermanence anything you have Dawn Dragster to negate. Also you should draw into handtraps. And in games 2 and 3 you switch out Elephun with the lvl 3 and make Nat Barkion instead of Beast. GG
Mikaeel Obaray more likely that they imperminence your Guardragon Elpy. In that early stage this deck is to vulnerable.
@@mikaeelobaray6198 He's talking about impermanence + multifaker on your first turn, while you have spatha on board. Indeed you lose instantly.
@@mikaeelobaray6198 that's probably the dumbest comment in this comment section lol
Por qué en tooodas las partidas tiran impermanence o effect veiler al primer link de buscar pfff... será que la gente aún no sabe como funciona el deck. Si las impermanence se las tiran al crusadia link que mueve al guardragon, se acabó el combo xdd
Si, es cierto, pero tambien tienes la tarjeta magica guardragon que te permite mover una tarjeta
These people arent negating elpy or spatha though
Those are new link dragon, i think some players don't know their effects yet and activate their handtrap too early. But if you have called by the grave, you can continue the combos. This deck is sensitive against the handtraps so it's necessary to have 3 called by the grave in the deck. The card the most dangerous is infinite impermanence.
WTF SkyStriker player, hahaha At least he try to beat Naturia Beast with Spell, Nice Strategy
yes :D, naturia beast is really good against sky striker deck
Yeah.. Basically you lose to 1 handtrap if you don't have called by the grave
Gamma/veiler/ogre to Crusadia Sparta does the job
@@Malber19 Normal cat, eff tribute, ash, *extend the handshake*
@@raffaelg757 And cry
@@Malber19 If you have called by the grave against handtrap, you are happy :D
You are not. There are only 3 called by the grave and much more handtraps. Not to mention that going second Crusadia Guardragon suffers a lot.
U cant play this deck properly
This isnt a good representation. Opened draco vs td (td player wasn't even good btw), went first against Geist, Trains aren't part of the meta...
Another part of the bad representation is the plays done by the opposing players. They showed little to no intention of playing around negation.