Thank you!!! I've been working for weeks trying to figure out how to get blender to behave like marvelous designer to make blankets. I can definitely apply what I learned here to this. I am also face palming because I always gave the shrinking value a positive number, which makes the mesh go crazy. I thought it was a bug. But no. I am just incapable of logical thinking. Duh it has to be negative, it is shrinking! Thanks again. 😘😘
Actually the word "shrink" itself implies that the number you use is how much the thing shrinks, so logically - you were right. Dunno why they choose these unituitive words and/or numbers.
blender has come a long way,with the clothe sculpt and this tutorial,making clothing can be done in a snap,while I do believe marvelous is better for more detailed clothing,blender and is community continue to close the gap for the 3d community.
I'm on the MD trial and it crashes all the friggin time. It's super slow to simulate anything and it's expensive. Good thing clothes is a rather secondary part of my process. If I can stay inside blender for as much of the process the better.
You need to change the collision distance in one of the objects and the outter in the other one to have .001 of distance on both, to have a nice distance beetwen those
I predict that you were working on a designer chair with fluffy cushion at the top in wildcat cg trader.Did you manage to get the job if not then can we try again or not .Please tell me.Thank you!
@@electrosaiyan7730 it will be better to not do it because I got a job after 2 months it's very very hard to get one many people have the same feedback you will waste too much time on this
How do I save the result into a mesh so it is not a simulation/animation anymore? I like how it looks on my frame 40 for example. How do I just save that as the final look no matter if I press play or not.
Hi! Easy, bake your cloth simulation and then go to the frame you like. In the modifiers tab apply the cloth modifier (and modifiers above it) while you are in that specific frame, and done!
Yeah! In MD is just a funny game to model clothes...The software is meant to do exactly that so it will always be better. Fortunately, Blender is an "all-track" software so we can do a lot of things with it. And yeah, simulation with GPU would be awesome!!
when i am trying to inset and merge like said at 0.55 sec , my file is not getting the corcular subdivisions as shown in the video. can someone please explain that part. thanks :')
Cloth simulation is kind of slow and it depends a lot on your workstation. Try to not go so high poly before the simulation and play with subdivision after the cloth modifier.
Any tips for getting a pretty flat, but heavily wrinkled surface? For example, a silk bedsheet that has been slept on. Turning down the pressure seems to reduce the puffyness, but I have not had much luck in enforcing small wrinkles to appear as if the surface has just been dragged a bit. Randomly pinning some verts helps a little, but still the result is not very good.
After merge at center at 0:55 seconds in the tutorial you are selecting the edge. How do I do that in Blender 2.91? I don't hear you mentioning any shortcuts and that would be helpfull while following a tutorial. Especially for beginners like myself. I'm going back and forth and stuck here. Could you please explain how to select that edge?
hi! thank you so much for the tutorial! have one question. Is there a way to vertex parent a cloth to an object? so that the object follows the cloth simulation. like buttons on a fabric
Hi! Thank you :) I think there's a way to parent vertex to empty objects (hooks). So you could animate those hooks and run the cloth simulation. I hope that helps!
Man, this is a really good tutorial! I've struggled so long with getting beautiful folds in Blender. Thank you!
Concise and to the point! Thanks for taking the time to create this.
You nailed it dude. I've been looking for this the past two weeks
Thanks victor. This is what I was really looking for to create a seat of a piano stool.
This is really amazing
Thank you!!! I've been working for weeks trying to figure out how to get blender to behave like marvelous designer to make blankets. I can definitely apply what I learned here to this. I am also face palming because I always gave the shrinking value a positive number, which makes the mesh go crazy. I thought it was a bug. But no. I am just incapable of logical thinking. Duh it has to be negative, it is shrinking! Thanks again. 😘😘
Thank you! :) I'm so glad it helped!!. And don't worry... I discovered this by a happy accident! So no logical thinking here at all haha
Intuition is another thinking way and you look pretty logical in your answer. Sometime tools are intuitive enough ...
Actually the word "shrink" itself implies that the number you use is how much the thing shrinks, so logically - you were right. Dunno why they choose these unituitive words and/or numbers.
You're a life saver, this is exactly what I was looking for !! Thank you so much !!!
ahh thank you so much! This makes me happy :)
Yoo thank you sooo much really needed this..been working to nake an effect like this since morning
Awesome thanks. I saw this in hard ops but didn't want to buy it. Looks like I don't need to now.
Very Helpful Tutorial
thanks for easy tutorial
you can feel the numbers fine . tysm!
This is the best video I have seen about preasure, thankyou very much I have subscribed and saved the video to my favourites
Never thought you could set Shrinking Factor to a negative number! !!
I am loyal to marvelous designer, watches video..."whats marvelous designer"
blender has come a long way,with the clothe sculpt and this tutorial,making clothing can be done in a snap,while I do believe marvelous is better for more detailed clothing,blender and is community continue to close the gap for the 3d community.
I thought marvelous designer was for making patterns for real clothes??
@@willbe3043 I thought that was Clo3D
I'm on the MD trial and it crashes all the friggin time. It's super slow to simulate anything and it's expensive.
Good thing clothes is a rather secondary part of my process.
If I can stay inside blender for as much of the process the better.
Man, this is incredible!
Thanks for this !
Hello Victor, and thanks for this very helpful tutorial. Happy blending with Blender 3D
BlenderFan thank you 😃 glad you like it!
Beautiful tutorial can you make glass tutorial plz
OMG, I never thought about using negative shrink value, so awesome! New sub and like!
Now this was very useful. Thank you.
Great tutorial, thank you.
Thanks Victor!
Kevin House Thanks to you Kevin! 👽
Thanks Victor, it's very good tuto
Amazing video!
And thanks for your blender file!
Glad you like it! Thanks
Great video mate, nice practical examples
Very nice, good job and good luck for your projects!!!
Thank you Aleksandar!
So cool. Your channel deserves the view and subscriber surge it will get after this.
Thank you for your kind words! Glad you like it :)
Thankyou so much! I followed all of your steps and it work perfectly!
Thank you! I'm glad you like it :)
dude amazing top notch
You need to change the collision distance in one of the objects and the outter in the other one to have .001 of distance on both, to have a nice distance beetwen those
Thx man your style of teaching very special and clear ..... keep it up
Thanks for your words :) It helps a lot!
what a lovely tutorial 😍thank you so much for this bruh
Victor, this helped me a lot!!!
Thank you so much.
Really awesome stuff, thanks for sharing !!!
Thank you :)
thanks a whole lot! this really helps me in more ways than what i originally knew!
Ok, this is super useful, I'm subscribing
Thank you!!
helpful tutorial..
i realy like lightning in your viewport display..how you did that
thanks bro you just saved my project i was working on to get a job
I predict that you were working on a designer chair with fluffy cushion at the top in wildcat cg trader.Did you manage to get the job if not then can we try again or not .Please tell me.Thank you!
@@electrosaiyan7730 You can try again in a few months
@@R2122-o7g Thanks for the reply.But where did you get the texture?Its almost impossible to find.
@@electrosaiyan7730 it will be better to not do it because I got a job after 2 months it's very very hard to get one many people have the same feedback you will waste too much time on this
@@R2122-o7g I appreciate your recommendation.But until my last day of submission let me try it. So Plzz hand me the texture website.
This is cool 🔥
excellent .....thanks for tutorial
Glad you like it!
nice and clean
Amazing video!
I wish I had found this much earlier.
Awesome, @victorvdr9. Really helpful video!
Kelly thanks!!
How do I save the result into a mesh so it is not a simulation/animation anymore? I like how it looks on my frame 40 for example. How do I just save that as the final look no matter if I press play or not.
Hi! Easy, bake your cloth simulation and then go to the frame you like. In the modifiers tab apply the cloth modifier (and modifiers above it) while you are in that specific frame, and done!
@@victorvdr9 thank you! This is great to add details to my hard surface projects 💪
Gracias victor!!
amazing tutorial buddy!👍
Very useful tutorial. Thanks a lot.
Thank you!
exactly what I needed. thank you amazing tutorial
Awesome!
Hi! Your channel so underrated! Let me introduce myself your new subscriber :). Great tutorials!
Hi! Thank you so much for your words!
Man, this is just awesome! Thank you very much.
Thank you! 😀
oh, nice tutorial :) Thanks because this tutorial is very helpful for me
Really useful dude thanks!
Other than the hissing sound making me crazy the video is good
Thanks! It`s very useful!
For real my friend, this is the best cloth simulation tutorial for blender i have ever seen, really really thank you sir.
+1 Subscriber :D
Thanks! Glad you like it 👽
Really good tutorial, thank you!
아주 훌륭한 교육 강좌 였습니다.
It was a very good educational course.
nice tutorial, thank's
Thanks dude
Good tutorial. Which are your PC specs??
ohhh nothing special Joni... GTX1080 Ti + i7-6700 3.4 GHz :)
you deserve more likes and subscribers!
Thank you! :)
a wonderful one!
legend thanks
Hostias. Muy buena tío. Me has dado una muy buena idea!
does the bottom mesh need to have zero subdivisions for its face always?
i don't understand. after doing all the same that you do, press button "pressure" nothing happens it does not work. may be you use it with addons?
Hope working with cloth will get smoother in blender. Marvelous designer 9 with gpu simulation is insanely fast even tho buggy sometimes.
Yeah! In MD is just a funny game to model clothes...The software is meant to do exactly that so it will always be better. Fortunately, Blender is an "all-track" software so we can do a lot of things with it. And yeah, simulation with GPU would be awesome!!
Hi victor, can you explain the Displace modifier part? Why do you need to use the modifier instead of applying pressure into the mesh directly?
Hi! That displacement is just for separate the cloth just a little bit to stop the "Z fighting". Of course, you can just move it manually on z axis...
THanks, this is epic
when i am trying to inset and merge like said at 0.55 sec , my file is not getting the corcular subdivisions as shown in the video. can someone please explain that part. thanks :')
WOW!!!
great tutorial,, but how can I move the object after I satisfied with the simulation?
you just need to apply the modifiers as I explain on 11:53 !
@@victorvdr9 alright thank you very much
What does placing the displacement modifier do?
Hi! Just to separate a little the cloth plane to prevent Z-fighting. Of course you can move it manually!
im following every step perfectly but for some reason when i start the simulation my puff texture starts glitching out like crazy
What is the reason for the coincident face, one with and one without subdivision?
Is the simulation really slow and taxing just for me?
Cloth simulation is kind of slow and it depends a lot on your workstation. Try to not go so high poly before the simulation and play with subdivision after the cloth modifier.
There is no pressure tool in blender 2.8......what should I do now?
Plzz help me with this
Thanks!
help me a lot, thanks
Any tips for getting a pretty flat, but heavily wrinkled surface? For example, a silk bedsheet that has been slept on. Turning down the pressure seems to reduce the puffyness, but I have not had much luck in enforcing small wrinkles to appear as if the surface has just been dragged a bit. Randomly pinning some verts helps a little, but still the result is not very good.
Yeah, that's a bit difficult to achieve right now with cloth simulation in Blender. I would approach it with the cloth sculpting features.
After merge at center at 0:55 seconds in the tutorial you are selecting the edge. How do I do that in Blender 2.91? I don't hear you mentioning any shortcuts and that would be helpfull while following a tutorial. Especially for beginners like myself. I'm going back and forth and stuck here. Could you please explain how to select that edge?
He subdivide it and made higher value in setting.
YOu can see detail video here.
ruclips.net/video/OhxVQ6vCnqM/видео.html
why do you use displace modifier? you didnt choose a texture for it
Can I ask what processor and gpu you're using ? Btw helpful tutorial
Thanks! GTX1080 Ti and i7 . Nothing fancy at all :)
Nicely
Epic
hi! thank you so much for the tutorial! have one question. Is there a way to vertex parent a cloth to an object? so that the object follows the cloth simulation. like buttons on a fabric
Hi! Thank you :)
I think there's a way to parent vertex to empty objects (hooks). So you could animate those hooks and run the cloth simulation.
I hope that helps!
subscribed
Hi. How do you manage bend a cylinder by 90 degrees like that without using an empty?
hi? Can I use this on making puffy cloth?
hellllpp its been 3 hrs i cant place the loop cut please help
How do you add geometry with the second example, the cube?
For some reason my cloth Bleeds into my character! How do I stop that.
Usually that means you need a more dense mesh for the cloth (and the collider)
how can i like a thousand times ?
I can download?
How can ı controll wrinkles?
Hi! Not sure what do you mean. If you mean the amount of wrinkles, you have to play with the shrinking factor.
Очень круто :)
спасибо !
why do you add displace modifier?
I dont have the Pressure in my cloth settings?
Hi! Make sure you are at least using Blender 2.83!