The Last Of Us inspired Fungus Grow - TyFlow tutorial

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  • Опубликовано: 3 янв 2025

Комментарии • 29

  • @stfVFX
    @stfVFX Год назад +2

    sick man! thanks for helping me out with those sick mushrooms!

    • @EvaFrise
      @EvaFrise  Год назад +1

      It was my pleasure Steffen, really cool seeing them being rendered and by you of all people, pleasure is mine :)

  • @F10F11hm
    @F10F11hm Год назад +1

    Brilliant setup! Thank you a lot.

    • @EvaFrise
      @EvaFrise  Год назад +1

      Glad it was helpful!

  • @pixerto3danimation478
    @pixerto3danimation478 Год назад +1

    pretty cool stuff Michael! thx for sharing

  • @maxehrlich
    @maxehrlich Год назад +2

    Thanks I learned a lot!

    • @EvaFrise
      @EvaFrise  Год назад

      Glad it was helpful!

  • @lixiangyuan4829
    @lixiangyuan4829 Год назад

    Thank you for taking so much effort to record the tutorial, and look forward to more excellent works.

    • @EvaFrise
      @EvaFrise  Год назад

      Thanks for watching!

  • @asARTMotionGraphics
    @asARTMotionGraphics Год назад +1

    Great stuff .. Thanks a ton for sharing!

  • @woodyforestdark8312
    @woodyforestdark8312 Год назад +1

    amazing. thank you!

  • @ramdpshah
    @ramdpshah Год назад +1

    Thanks for the tutorial, hope to see more 🎉🎉

    • @EvaFrise
      @EvaFrise  Год назад

      Thank you, once I do something like this again Ill sure to keep you guys posted :)

  • @pantov
    @pantov 11 месяцев назад

    awesome tutorial!

  • @dongren3303
    @dongren3303 Год назад +1

    thanks your tutorial

  • @AliTanUcer
    @AliTanUcer 11 месяцев назад

    Really good.

  • @ifritdante5971
    @ifritdante5971 9 месяцев назад

    How does one export the VDB to a standalone mesh object? Like, you have 4 different generated mushrooms, but they are not a TyFlow object, correct? How did that happen?

    • @EvaFrise
      @EvaFrise  9 месяцев назад

      You can use TyMesher object>pick your tyflow>use original mesh
      Once you have TyMesher each variation of anything is just a matter of pressing “extract as mesh” in it

  • @LORENZOCOLALONGO
    @LORENZOCOLALONGO Год назад +1

  • @nukimemo
    @nukimemo 2 месяца назад

    как рендерить эту сцену с редшифтом?

    • @EvaFrise
      @EvaFrise  2 месяца назад

      Im not a redshift user, but its a geometry, you pretty much shade it the way you shade anything else

  • @AnselmvonSeherrThoss
    @AnselmvonSeherrThoss Год назад

    max2020 would be great!

    • @EvaFrise
      @EvaFrise  Год назад

      I can do a minimum of 2021 from 2023, I can save it as alembic, so that you will need to place the icon yourself

    • @AnselmvonSeherrThoss
      @AnselmvonSeherrThoss Год назад

      That works! Alembic is fine @@EvaFrise

    • @EvaFrise
      @EvaFrise  Год назад

      @@AnselmvonSeherrThoss Added the link in the description

    • @AnselmvonSeherrThoss
      @AnselmvonSeherrThoss Год назад

      Fantastic!@@EvaFrise