How to model a pirate hat in Blender 3.4 [REQUESTED] |

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  • Опубликовано: 4 янв 2025

Комментарии •

  • @Buliwyf71
    @Buliwyf71 Год назад +3

    I had no idea making this type of hat could be so easy. Thanks for this great tutorial.

  • @TihocanRiley
    @TihocanRiley 2 месяца назад

    Thank you very much, I loved doing this hat with you! I will use it for a Halloween pirate outfit in Far Cry 5 :-)

  • @tonylombardo3823
    @tonylombardo3823 7 месяцев назад

    Thank you.Your tutorials are nice and clear.

    • @JSAbbott
      @JSAbbott  7 месяцев назад

      Glad you like them!

  • @RealGaryGibson
    @RealGaryGibson 2 года назад +2

    I just learned that I can use Sub Division surface mod to make curved objects. I'm going to need that. Great tutorial!

  • @40GamersCompany
    @40GamersCompany 9 месяцев назад

    Thank you

  • @tiagoportos
    @tiagoportos 2 года назад +1

    Thank you Jen

  • @bendygamer2306
    @bendygamer2306 9 месяцев назад

    Thanks so much you are the best.

    • @JSAbbott
      @JSAbbott  9 месяцев назад

      You're welcome!

  • @Editzx81
    @Editzx81 7 месяцев назад

    is there a way to make the hat more thicc because I feel like its too thin

    • @JSAbbott
      @JSAbbott  7 месяцев назад

      You can either apply a solidify modifier or just extrude the geometry.

  • @macariorichfranssen
    @macariorichfranssen 2 месяца назад

    this is great but the colours don't seem to be working for me

    • @JSAbbott
      @JSAbbott  2 месяца назад

      Thanks. What do you mean the colors aren't working?

    • @macariorichfranssen
      @macariorichfranssen 2 месяца назад

      @@JSAbbott Sorry, i wasn't very clear. when I split the views, everything was fine and I was doing exactly what you were, but when I applied the colour the hat didn't change, i do appreciate that I am on a completely different version from what you were using though

    • @JSAbbott
      @JSAbbott  2 месяца назад

      @@macariorichfranssen So you just aren't seeing the colors in the viewport?
      Make sure you are in Material Preview (you can get to it using the Z-key or using the icons in the upper-right of the viewport [3rd one, marked viewport shading].

  • @gachecem_yt
    @gachecem_yt Год назад

    pretty cool but its not allowing me to extrude the edges in their normals

    • @JSAbbott
      @JSAbbott  Год назад

      You can change the transformation orientation from global to normal and extrude along one of the Axis.

    • @anthonyobryan3485
      @anthonyobryan3485 Год назад

      Use the comma key to show the Orientation menu, then select Normals.

  • @decathlonjuste262
    @decathlonjuste262 2 года назад

    Hi Jen
    Is it possible for you to make an ancient greek clothes tutorial ?
    thank you

    • @JSAbbott
      @JSAbbott  2 года назад +1

      Sure

    • @JSAbbott
      @JSAbbott  Год назад +1

      FYI - The tutorial is finally finished. It will be up on the channel on February 27.