Discussing 1.1 & CHANGLI! Woof! | Wuthering Waves

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  • Опубликовано: 21 окт 2024
  • Just my thoughts on 1.1 and Almost all my thoughts on Changli!
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Комментарии • 4

  • @hijodelsoldeoriente
    @hijodelsoldeoriente 3 месяца назад +3

    9:18 That's basically a Kuro trademark. Their core design philosophy I should say. I like to call it Dynamism just because I don't know what it's technically called which is also apparent on their environmental design. Go near a Tacet Field, the sky and the ambiance changes. World quests also involves various themes of restoration where the environment changes.
    This is also common in PGR (their previous game) where a character's clothing or an accessory is used during combat. One character has a leg booster where it combusts when doing a leap attack. One character suddenly wears a head scope when shooting her bow. One unit has her hair tied at first, but then unties it during a different attack phase. it's like a tactical gear approach outside of the usual militaristic designs. It's really dynamic. We have some in WuWA as well, Aalto's shoulder pads are suppsed to emit mists crucial to his kit. Yuanwu carries his hat while attacking. Jinhsi grows horns during forte. or even the simpler things like Yangyang's hair glowing.
    great video btw!

    • @agitolive
      @agitolive  3 месяца назад

      Now that you point it out. It all seems so obvious yet seamless. The Little stuff you miss kind of thing. Yuanwu's hat trick is what made me start liking him actually. His fight style is real cool. Love this philosophy to design. I am looking forward to more of it.
      Thank you!

  • @druick2287
    @druick2287 3 месяца назад +2

    100% agree about Abraxas being the superior name