These Are The BEST And WORST Abilities In Madden Ultimate Team!

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  • Опубликовано: 18 июн 2024
  • In this video we break down our ability tier list, highlighting the best and worst abilities to use in Madden 24!
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Комментарии • 17

  • @bechet12
    @bechet12 11 дней назад +7

    I’m sorry. It is so hard to understand how my offensive line can be equipped with abilities and it gets shedded within a second. This game is giveaway football a driver dance. Two dance moves and an rpo!

    • @HuddleGG
      @HuddleGG  10 дней назад

      If you have Secure Protectors at each OL spot, you will consistently have 2-3 seconds to throw the ball minimum.

    • @bechet12
      @bechet12 10 дней назад

      @@HuddleGG I do but the issue is missed blocks and super fast block shedding. Not the case every game but in games where I can’t throw ten yards past the line of scrimmage of the opponent is so doped up. Any chance we’ll see doping test in future games

    • @bechet12
      @bechet12 9 дней назад

      @@HuddleGG one thing, when it comes to run blocking. It is supremely unrealistic that a defensive line can shut down the run on every run play. Should never happen in mut.

    • @carloscallins7846
      @carloscallins7846 7 дней назад

      @@bechet12 that’s not always the case maybe it’s the run calls u pick what playbook u run

    • @bechet12
      @bechet12 7 дней назад

      @@carloscallins7846 the game is supposed to to reflect nfl gameplay and it falls short by design. I use several playbooks. It doesn’t matter what you use in an animation driven game. If the outcome of the play is not in your favor there is nothing that can be done. Rarely does the player decide the win or loss. If you doctor a game by removing physics and allowing players to do just about anything it’s called cheating.

  • @123superspidey
    @123superspidey 11 дней назад +2

    Would you apply this to CFM?

    • @HuddleGG
      @HuddleGG  10 дней назад +1

      Absolutely! There are points throughout the year where a few abilities will differ simply because in MUT you have to worry about the AP cost of an ability where you don't have to in CFM. But when it comes to which abilities are effective on the field, that will be the same regardless of game mode.

  • @ShootingSlump33
    @ShootingSlump33 11 дней назад +2

    zero views in 39 seconds? what a falloff

    • @HuddleGG
      @HuddleGG  11 дней назад

      Lol we'll do better next time!

  • @zacherymassey6352
    @zacherymassey6352 10 дней назад

    Bottleneck can be effective.
    I value Vanguards more as it really excels.
    I value reinforcement especially with a mid zone.

    • @HuddleGG
      @HuddleGG  10 дней назад

      Bottleneck is elite tier if you run a man coverage scheme! We have it in gold because it kind of forces you into running a specific scheme to be effective!
      Vanguards are super effective if you run the ball!

  • @nolanbeau
    @nolanbeau 9 дней назад

    whats wrong with run stuffer on a guy like klecko?

    • @HuddleGG
      @HuddleGG  6 дней назад

      Run stuffer can be an effective ability for sure! We had this one slotted in the wrong spot. This will be best on interior lineman.