An Early Look at Murders at Karlov Manor Draft | Magic: the Gathering

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  • Опубликовано: 14 янв 2025

Комментарии • 110

  • @markk6060
    @markk6060 Год назад +37

    “I tried to hide my poor deck building by disguising my off color bombs and I would have gotten away with it if it weren’t for those meddling youths” 😂

    • @guybrushthreepwood362
      @guybrushthreepwood362 Год назад +6

      silly villain you forgot that you must reveal cards that have been disguising, morphed or foretold at the end of the game or if it leaves the battlefield

  • @RibusPQR
    @RibusPQR Год назад +43

    Clues don't tap, just like Gold, so you know they came before Treasure.

    • @stevenrhodes8338
      @stevenrhodes8338 11 месяцев назад +2

      These tokens came out before Improvise, which might have been on purpose to help introduce the mechanic

  • @TazdingoDonzyy
    @TazdingoDonzyy Год назад +13

    I dunno why but your mustache and beard look extra crispy in this video. Very dapper look my guy.

  • @olipod5470
    @olipod5470 Год назад +4

    I was impatiently waiting for the next wave of set specific videos, so glad to see this one. You rock, Nizzahon!

  • @poiri
    @poiri Год назад +4

    7:00 slight correction, the ability will flip up any permanent card as normal, only instants and sorceries will be cast this way.

  • @dylanmiller9162
    @dylanmiller9162 Год назад +8

    Yeah I wish with Cases they’d made the sections somehow more visually distinct, like even a thicker line between ‘to solve’ and ‘solved’ or something like that. Stuff like that even with the current layout I think would have helped a great deal

    • @bumfricker2487
      @bumfricker2487 Год назад +2

      yeah I was thinking squarish text boxes for the ETB at the top and the "when solved" at the bottom
      broken up by a circular "to solve" text box with a lock-shaped watermark in the middle

  • @memyself3510
    @memyself3510 Год назад +11

    That UR signpost uncommon looks like the type of creature that could show up in vintage just for being an efficient blue creature

    • @TheLuminousCleric
      @TheLuminousCleric Год назад +1

      What is a signpost card?

    • @NizzahonMagic
      @NizzahonMagic  Год назад +6

      An uncommon meant to indicate what a Limited archetype is.

    • @kaseybennett7415
      @kaseybennett7415 Год назад +1

      Ehh seems way worse than Sprite Dragon which sees no play in vintages so idk about that

    • @YourAdHere4
      @YourAdHere4 Год назад +2

      Maybe if it was a 1/2, but being a 1/1 for 2 in a bowmasters format is rough

    • @memyself3510
      @memyself3510 11 месяцев назад

      @@kaseybennett7415 it reminded me of that card, which is why it peaked my attention. Not saying it’s likely, but wouldn’t be shocked either

  • @briankuczynski6884
    @briankuczynski6884 Год назад +2

    Investigators journal, parcel myr and candy trail all predate the cluequipments as cards with the clye subtype in draft sets

  • @captainshiner42
    @captainshiner42 Год назад +3

    Gotta love the card "Knife". Finally, the MTG/Annoying Orange crossover we've been waiting for since 2011.

  • @thetux459
    @thetux459 Год назад +4

    Cases and sagas are mirrored in terms of image and text. Plus cases lack the chapter indicators. I think that's sufficient. Besides, we got by just fine with practically every card sharing the same templating for years, with the only exceptions being split cards.

    • @Paulxl
      @Paulxl Год назад

      People seem to hate having to pay some attention to the cards on the playfield.

  • @picassodilly
    @picassodilly Год назад

    3:25
    There’s at least one other card that was also a clue.
    I forgot the name but it would get a counter for each creature you controlled when it entered the battlefield; then you could pay 2, tap, and remove a counter to draw a card; and when you used all the counters you could pay 2 and sac it to draw a card.

    • @crazygermn
      @crazygermn Год назад +2

      Investigators Journal, I think

    • @NizzahonMagic
      @NizzahonMagic  Год назад +2

      Yep, but this is the first time where there have been several.

  • @christopherb501
    @christopherb501 Год назад +3

    9:23 You DO recall them doing this already with Class enchantments, yes?

    • @U1TR4F0RCE
      @U1TR4F0RCE Год назад +1

      In some ways this is probably what class enchantments should have been in terms of a level up that is not just mana sink

    • @NizzahonMagic
      @NizzahonMagic  Год назад +2

      I do recall, but by having the mana costs and levels they looked different enough to me.

  • @booomshakalakka
    @booomshakalakka Год назад +1

    Question:
    People kept saying disguise doesn’t stack, but
    Can you flip in response and flip before an opponents spell takes affect?

    • @tau.r.u
      @tau.r.u Год назад

      Yes, you can flip any time you get priority. So imagine if a shock is being pointed at your face-down creature that has a toughness of more than 2, you'll be able to flip (wait for them to pay the ward cost, though, you'll still get priority after that) and render the shock mostly useless (or at least keep it from being one for one removal).
      Needless to say, don't expect more experienced players to try and use shock on a disguised creature into a bunch of open mana. But there may be many cases in which you might still want to flip a creature even if it'll die anyway.

    • @ivannintendo
      @ivannintendo Год назад

      You cannot respond to flip. You can flip in response.

    • @Mosethyoth
      @Mosethyoth Год назад

      ​@@ivannintendo and then one can respond to triggers activated by the flip if there were any.
      It's similar to Ninjutsu and Cycle. Cost is payed simultaneously to the effect, then triggers go on the stack and priorities are given.

    • @JasonOshinko
      @JasonOshinko 11 месяцев назад

      Paying a disguise cost doesn't use the stack. It's a special action.

  • @kaiseremotion854
    @kaiseremotion854 Год назад +1

    I wonder if there a quiz to match set names to their set icons(?) logos(?) whatever they are called

    • @chrislees1965
      @chrislees1965 Год назад +1

      i’m sure sporcle will have something like that

    • @kaiseremotion854
      @kaiseremotion854 Год назад

      @@chrislees1965 I havent found one but I haven't looked deep, do link one if you find one

  • @LPchief
    @LPchief 11 месяцев назад

    good little bit of info about disguise (morph); the 5-mana rule; the creatures who turn face-up for less than 5 mana will have max 2 toughness (little exception?)

  • @msblackoozaru
    @msblackoozaru Год назад +1

    morph, manifest and "delve", its ktk all over again with ravnica skins, and ktk been one of my favorite blocks ever and ravnica other one.... this could be nice

  • @dreikas9016
    @dreikas9016 Год назад +1

    Is there a "rule of 5" or something similar for flipping cards up like we had in khans?

    • @AmataTai
      @AmataTai Год назад +1

      I don't have a link to it, but yes the rule of 5 is being followed from what I heard

  • @Gorrgrim
    @Gorrgrim Год назад

    Excited for the new cards and mechanics! Already thinking how i can add these cards to my decks or make new decks with archetypes!

  • @diegoblin9090
    @diegoblin9090 11 месяцев назад

    Sagas have their text in the left side of the card. Cases are like Classes from the D&D limited set. They have the text in the right and they kinda "evolve" if you fulfill they requirements.

  • @jasonking3182
    @jasonking3182 Год назад +1

    People forget that when Morph first came out creatures were so terrible that getting a 2/2 for 3 mana wasn’t bad on its own.

  • @TheMagiStronghold
    @TheMagiStronghold Год назад

    You could do a video on Special Guests and the List, that info is out

    • @NizzahonMagic
      @NizzahonMagic  Год назад

      Special Guests are very rare in play boosters and the list is hundreds of cards. It isn’t like a bonus sheet, pretty hard to go deep on it. Doesn't seem worth doing.

    • @JasonOshinko
      @JasonOshinko 11 месяцев назад +1

      I don't think they're doing The List anymore, only Special Guests, and there are now only like 20 of them instead of hundreds.

    • @JasonOshinko
      @JasonOshinko 11 месяцев назад

      My mistake, PLIST and SPG are two different things and are both in play boosters. But also The List is much smaller than it used to be.

  • @gatheringparty239
    @gatheringparty239 Год назад

    I wonder if most sets going forward will have multiple gold uncommons per color pair given there are more uncommons total withe the play boosters.

    • @joshhudson9839
      @joshhudson9839 Год назад +1

      I doubt it, feels to me like this set just has obligatory gold cards cause we're on ravnica.

    • @hiygamer
      @hiygamer Год назад

      Wilds of Eldraine kinda did if you count the cycle of creatures with off colour adventures

    • @YourAdHere4
      @YourAdHere4 Год назад

      MoM also had gold battles at uncommon. I think it’ll depend on the set, as it always has

  • @christopherb501
    @christopherb501 Год назад +1

    2:15 Clues were first.

    • @kaiseremotion854
      @kaiseremotion854 Год назад

      only by around a year from what i found on google

  • @YourLocalLeo
    @YourLocalLeo Год назад

    gotta agree with the others the moustache and beard are lookin p good my guy

  • @EldeltaGS
    @EldeltaGS Год назад +1

    You look good man

  • @kaichou902
    @kaichou902 Год назад +2

    Nizzahon, would it possibile to add the eventual draft videos for Manor in a single playlist?
    It would make rewatching a lot easier in the future.
    Morph vs disguise is a good example of how creatures got better over the years. Also, not a fan of how some of the cases are templated, like the gorgon. I would have preferred something like gods from theros, eg Gorgon is not a creature unless you solved it.

  • @kaiseremotion854
    @kaiseremotion854 Год назад

    clues stated in shadows in 2016, treasures came in ixalan in 2017 according to google

  • @altromonte15
    @altromonte15 Год назад +1

    I don't get how people can dislike cases, I think it's a very clean design. Sure, some people will be confused. once. And then they'll realize that it's all written down on the card and it's actually musch simpler than a saga, since the timing is just "your end step" and it has no counters or any other weirdness.

    • @samuelmcewen9011
      @samuelmcewen9011 11 месяцев назад

      Yes but its not automatic you need to always keep in mind whatever condition solves the case and need to keep remembering it. and what happens when you have multiple unsolved cases and one of them is solved but you missed the trigger what then. While saga's are somewhat more simple you give it another counter during precombat main phase.

  • @Shimatzu95
    @Shimatzu95 Год назад

    I have seen people in forums claim that each player can only have 1 suspect (like with ringbearers) but I have no idea were this claim comes from. Can anyone confirm or deny this please.

    • @NizzahonMagic
      @NizzahonMagic  Год назад +1

      I denied it in the video

    • @Shimatzu95
      @Shimatzu95 Год назад

      @@NizzahonMagic as expected then, still not sure were the claim came from in the first place

  • @altromonte15
    @altromonte15 Год назад +2

    I just don't see morph working in a modern environment, even with the bonus of ward 2
    in 2024 are you really going to pay 3 mana for a 2/2 that gets decent if you pay again? I hope this format is real slow or the payoffs are REALLY good, because if it's not those decks are going to get run over so hard.

    • @hiygamer
      @hiygamer Год назад +1

      That's definitely my worry too. I love morph, but I'm concerned that the aggro decks are just going to run it over

  • @eduardoserpa1682
    @eduardoserpa1682 Год назад

    Dimir and Gruul so far seem the least impressive to me, but we already got a bunch of archetypes that are probably going to be well-supported and/or don't need you to do much justify the cards.
    I'm really looking forward to what this environment might look like, seems very Khans-lite in a few ways.

  • @SpitefulAZ
    @SpitefulAZ Год назад

    Gold was the first ever non creature token.

  • @Redpoppy80
    @Redpoppy80 Год назад

    I am so confused about Cases. The reminder text says that a case is solved at the end step. Not solved at the end step if the condition is met. If the condition is not met, then does the case remain unsolved until the next turn? If so, it makes sense, but the reminder text is lying.

    • @Paulxl
      @Paulxl Год назад +1

      It's not that difficult. The first part is an effect you get not matter what as soon as you play the card. The second part is the condition to solve the case. The third part is an extra effect the card gets on the end step after you have met the solving condition. If you don't meet the solving conditions, the card doesn't get the extra effect on the third section, but you still have an case enchantment on play.

    • @Redpoppy80
      @Redpoppy80 Год назад +1

      @@Paulxl Your last sentence is the only thing I don't understand, and I don't know where you are getting your conclusion from. The reminder text states that the case is solved at the end step no matter what. At least, that is how I interpret it. My assumption goes like this. You play the case you get the first effect. Next you end your turn right away, you solve the case at the end step and get the second effect at the end of turn. Play moves to the opponent, play as normal.
      Scenario 2 you play the case and get the first effect. You make farther plays in the same turn to solve the case during your turn and you get the second effect immediately. Play continues as normal.
      Or am I missing something?

    • @439801RS
      @439801RS Год назад +1

      You're reading it too much as a saga, I think
      As I understand it, a case can be solved at the beginning of any of your end steps, as long as you've met the requirements

    • @439801RS
      @439801RS Год назад

      ​@Redpoppy80 no, it checks the requirements every one of your end steps. Similar to Resplendent angel, for example, you'd check at the end of every turn whether you've gained 3 or more life, if yes, you get an angel token, if no, nothing happens.

    • @Paulxl
      @Paulxl Год назад

      @@439801RS I don't think solving the case is optional.

  • @jlaw131985
    @jlaw131985 11 месяцев назад

    Suspect + goad = fun.

  • @derekcline950
    @derekcline950 Год назад

    Not to be pedantic, but is Disguise strictly better than Morph when it is one more mana?
    // edit - nevermind!

    • @starmanda88
      @starmanda88 Год назад +1

      It still costs three doesn’t it?

    • @derekcline950
      @derekcline950 Год назад +1

      @@starmanda88 hah you're right! My bad

    • @NizzahonMagic
      @NizzahonMagic  Год назад +1

      Disguise costs three for a 2/2 with ward 2.

  • @Travis7060312
    @Travis7060312 Год назад

    giving yukon cornelius

  • @tuckerstevens9689
    @tuckerstevens9689 11 месяцев назад

    How much weight did you lose? Also, how'd you lose it? Always a struggle for me.

  • @NerdByAnyOtherName
    @NerdByAnyOtherName Год назад

    I think Cases are better than you are giving them credit for. I may be misunderstanding your reasoning, I have not seen all of the Cases, and pending a ruling specific to Cases, you seem to take issue with the fact that Cases may be difficult to trigger because your opponent can potentially play around them, but I feel you are missing something that may make them considerably easier to trigger and thus considerably better.
    As far as I am familiar with when it comes to "check state/condition on endstep" triggers, such triggers are able to trigger and resolve regardless of whether the source of the trigger was present to witness all events contributing to their condition, such triggers confer with the gamestate at the beginning of the endstep and if their condition is met they trigger regardless of when or how they entered the battlefield. And thus you can meet the conditions for a Case to trigger on endstep in you first main phase and/or combat and then play the Case second main and it will still trigger, thus removing any chance for counterplay outside of instant speed enchantment removal.
    For example: Astarion, the Decadent checks on endstep how much life you have gained and how much life target opponent has lost and makes them gain or lose that value again. If you had an effect trigger before you obtained priority in your main phase to gain you/have your opponent lose life (such as Sanctum of Stone Fangs) and then you played Astarion once you had priority, when you get to the endstep Astarion wouldn't ignore that life gain/loss just because he wasn't on the battlefield yet. The gamestate tracks the total amount of life gain and life loss, regardless of whether there are cards in play that care about that, the same should theoretically be true for any "solve conditions" for Cases, again pending a Case specific ruling to the contrary.
    So, with Case of the Gorgon's Kiss for example, you could go to combat and swing with some creatures with at least 2 creatures dying between attackers and blockers, play the Case second main and use the ETB on the Case to kill one of the blockers that survived, and then when you get to your endstep the Case would confer with the gamestate, see that 3 things died this turn, and turn into a 4/4 with Deathtouch and Lifelink.

    • @NizzahonMagic
      @NizzahonMagic  Год назад

      I'm aware it works that way, but setting that up is far from automatic. I like that Case a fair bit, I just want people to realize you are getting the Gorgon right away about 20 percent of the time, if not less.

    • @samuelmcewen9011
      @samuelmcewen9011 11 месяцев назад

      And then how many of them missed the fact it was solved.

  • @Hundo_Mo
    @Hundo_Mo Год назад +1

    This is a very underwhelming set. Nothing really inspiring or feels like the gameplay would be fun. Will probably be skipping it

    • @NizzahonMagic
      @NizzahonMagic  Год назад +2

      I'm not really sure what makes you say that. There's nothing glaringly problematic.
      It's often quite hard to figure out how fun a Limited format is without playing it at least a few times.

  • @gottinrod
    @gottinrod 11 месяцев назад

    This whole set, from concept to design is feeling like a lazy and stupid dud for me tbh. Which is all the more egregious since the meta has been so stale it makes my old socks feel fresh in comparison. Lets keep playing emperor like its 1979...

  • @mrksjke
    @mrksjke Год назад

    Another limited set with absolutely no gas for standard :(

    • @hiygamer
      @hiygamer Год назад +1

      Really? I thought Lightning Helix and some of the other removal in this set looked solid for standard

    • @NizzahonMagic
      @NizzahonMagic  Год назад

      I don't think there has been any standard-release set that hasn't impacted Standard.

    • @YourAdHere4
      @YourAdHere4 Год назад +1

      @@hiygamernot to mention assassin’s trophy and a new cycle of dual lands

    • @hiygamer
      @hiygamer Год назад

      @@YourAdHere4 I knew there was another really good removal spell I was forgetting

  • @OrbGoblin
    @OrbGoblin 11 месяцев назад

    You look like you lost some weight.

  • @bobfranklin2572
    @bobfranklin2572 Год назад

    Not going