From Benchmark to Battlespace: Shattered Horizon by Futuremark

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  • Опубликовано: 5 окт 2024
  • CONTAINS FLASHING IMAGERY
    In this video, we're diving into Shattered Horizon, a unique game from Futuremark Game Studios released in 2009. This game is set in the depths of space, featuring zero-gravity combat that allows for full movement in a stunning DirectX 10 graphical environment. Even years later, Shattered Horizon impresses with its visual fidelity, innovative gameplay, and immersive soundtrack. Join us as we explore how this game combined cutting-edge technology and creative design to deliver a truly memorable gaming experience.
    Info from RockPaperShotgun:
    🔗 www.rockpapers...
    PCGaming Wiki info:
    🔗 www.pcgamingwi...
    More info on the Wiki
    🔗 en.wikipedia.o...
    Info on the composer for the soundtrack:
    🔗 www.last.fm/mu...
    More info about the game and Physx:
    🔗 www.legitrevie...
    3DMark Legacy Benchmarks:
    🔗 benchmarks.ul....
    Previous video on 3DMarkVantage:
    • 3DMark Vantage: The Ev...
    Info on Geometry Shaders:
    • Interactive Graphics 1...
    🔗 www.khronos.or...
    🔗 gamedev.stacke...
    History of DirectX:
    🔗 en.wikipedia.o...
    Unified Shader Model info:
    🔗 en.wikipedia.o...
    Ageia/Physx info:
    🔗 en.wikipedia.o...
    Information on bloom & HDR:
    • OpenGL Tutorial 29 - H...
    🔗 learnopengl.co...
    🔗 learnopengl.co...
    My Gaming Rig:
    🖥️ CPU: AMD Ryzen 7700X
    🌀 Cooler: Noctua NH-U12A
    🔥 RAM: Kingston FURY Beast 32GB DDR5
    📀 SSD1: WD Black SN770 2TB
    📀 SSD2: Crucial P2 2TB
    🔌 Motherboard: Gigabyte X670 AORUS ELITE AX
    🎮 GPU: NVIDIA RTX 4090 24GB VRAM
    ⚡ PSU: ASUS ROG STRIX 1000W 80 Plus Gold
    🌌 Case: Lian Li PC-O11 Dynamic Razer Edition
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    #RTX4090 #ShatteredHorizon #DirectX10

Комментарии • 7

  • @Player3.
    @Player3. 5 месяцев назад

    Dam throwback game right here. Remember being so bummed it wasn’t on consoles back in the day

  • @SP95
    @SP95 3 месяца назад

    I don't feel like this game was ahead of its time, it was a polished gamble that ended up discovering how much outer space FPS games were more of a niche than we thought
    This thing is a dream come true as this is the pinnacle of the 2000s PC exclusive games era and a true bummer for Futuremark as I remember when the community pushed them to make a game

  • @zacholdgames
    @zacholdgames Месяц назад

    This was my favourite game and still is a sequel would be amazing.

  • @Jarnis-v1c
    @Jarnis-v1c 4 месяца назад

    If you can find physical copies, they indeed still activate on Steam. I think they pulled it from sale due some online features related to ranks etc. no longer being online.

  • @asdfjklo234
    @asdfjklo234 5 месяцев назад +1

    I swear the menu looks like Unreal 2.

  • @asdfjklo234
    @asdfjklo234 5 месяцев назад

    The "sound in space" trope is very stubborn, meaning most film directors and game directors settle on Earth-like sound effects, which I've always found to be a big mistake. To me it is not less, but more atmospheric (and of course more true-to-life) when you have no sound.

    • @314Reactor
      @314Reactor  5 месяцев назад

      I believe Firefly & Serenity got it right