Now I feel less embarassed for engineering oversights and poor operation leading to me trashing my own vessel. You also inspired me in what safety features to implement in my own bathysphere equipped utility vessel :D
Haha that's the nature of the work, it requires theoretical testing and practical testing to be perfected! :) I usually only do the theoretical testing in the drydock/wetdock, but in an actual deployment it may end differently! Thanks for the comments!
@@454ss_gaming You are always welcome, engineers like you are always interesting to communicate with, expect more! I like your unique approach to SW with your IRL occupational experience!
Mind if I ask you how much your dive bell weighs? I emulated your crane design and in testing I found the lifting track motor to be too week. But, I estimated the weight block I made for the test to be like 6000 lbs... And... Maybe I'm being too ambitious 😂
Everytime I try to level out the ship it always start's tilting to the left, and when I use any other OMAU vehicle it either flips over or tilts another way, does anyone know how to fix that?
I had it for some time, but since making the videos I want to work with an unmodified game :P The in game sounds are not the greatest that is for sure... I even made a suggestion to the devs to make the muffler have adjustable engine pitch or tone
This is awesome. Been tempted to try this game, been watching your videos first
Now I feel less embarassed for engineering oversights and poor operation leading to me trashing my own vessel. You also inspired me in what safety features to implement in my own bathysphere equipped utility vessel :D
Haha that's the nature of the work, it requires theoretical testing and practical testing to be perfected! :) I usually only do the theoretical testing in the drydock/wetdock, but in an actual deployment it may end differently! Thanks for the comments!
@@454ss_gaming You are always welcome, engineers like you are always interesting to communicate with, expect more! I like your unique approach to SW with your IRL occupational experience!
You can use underwater torches above water, not efficient, but it works
Haha Yup I figured that out mid video :D It worked to get me out!!
this is the reason i only do diving with friends
:D I'm glad :) It is so much fun!
@@454ss_gaming how do I add files to stormworks though
@@yoshisampson_yt8349 C:\Users\(YOUR HARDDRIVE NAME)\AppData\Roaming\Stormworks\data\vehicles
Mind if I ask you how much your dive bell weighs? I emulated your crane design and in testing I found the lifting track motor to be too week.
But, I estimated the weight block I made for the test to be like 6000 lbs... And... Maybe I'm being too ambitious 😂
Everytime I try to level out the ship it always start's tilting to the left, and when I use any other OMAU vehicle it either flips over or tilts another way, does anyone know how to fix that?
Recommend swapping the new engine sounds with the old engine sound packs
I had it for some time, but since making the videos I want to work with an unmodified game :P The in game sounds are not the greatest that is for sure... I even made a suggestion to the devs to make the muffler have adjustable engine pitch or tone
Make it a problem for omua, oh wait… 😅
I think you could've saved the diving bell
why can’t i dive?
ha ha lol, useless device :)