Ok finished the video and was gonna say. It's very apparent you had fun with the edit. Be it nice matchcuts, the memes or little clip inserts. Outstanding work guys.
"So binding scroll to jump or using a custom config or macro to set +forward is off the table (and banned), and it's better this way." Mokey - I'm gonna pretend I didn't see that
I bought Titanfall 2 yestersay, and I wanted to learn some movement but oh Boy this was not what I was specting jesus this so complex xD awesome guide video, keep up the great work
Have many other important things to do, but here I am, trying to finally learn how to *speed* in TF|2. Couldn't get Northstar to work but I will get this movement down! Update: I really tried to follow with the directional inputs, but my hands are moving much faster, too fast for my brain that's trying to follow the guide and directional movements step-by-step. Felt like giving up, but decided to just empty my brain and do what felt intuitive. I managed to get some basic lurch slide hopping down after a slingshot, and I can only describe the feeling as my fingers playing triplets on a keyboard, or like if I was flipping a page in a book back and forth, or like if I was shaking my head side to side with my fingers, huh... my biggest enemy right now is accidentally double jumping, lol. Awesome video!
A man after my own heart, not only making an excellent tutorial for my favourite fps, but using part of the soundtrack from my favourite game while you're at it!
The Disembark jump is super easy to do in both multiplayer and single player if you hold down jump. Very useful for getting to the drop ship or on rooftops easily.
One thing I have to say is that toggle crouch is definitely viable and the timing is not hard to learn at all, plus its a good way to avoid carpal tunnel
Wonderful guide! Although I already know a lot of the tech in this video just from stuff I've observed, it still was incredible! Say quick question, I'm running 400 dpi, with 2.5 ingame sensitivity, is that too much or low?
This is a masterpiece, thank you so much for sharing all these info. Just recently got into Titanfall and is by far my fav FPS i have every played, it has everything. Pure FUN.
You really did a great job explaining everything .... Bcoz I tried to learn this earlier but it seemed impossible ... But now I think I can learn this . Thnks ❤️
bryonato if you see this would like to say I love the video as I found it very helpful as I am just getting back in to running this game. Also, I have a question for you can you msg me your pc specs and tell me what mouse and keyboard you use. Thanks Again
it would be so cool if there was a mod that popped text on screen like at 41:00 and told you that you did the move right. Just so you would know how to do it right.
Xbox player here: i'm gonna be completely honest I just kinda panic parkour everywhere praying to Lord Jesus Christ that I don't run into enemies/faceplant into walls, gonna try and incorporate some of this stuff so maybe I don't go-crazy-go-stupid-AUGGGHHGHGHUHHUH 100% of the time, regardless, cool shit dude, I love in depth learning videos like this. PS: what's the music at 25:00?
1:57 Over time I just got used to the made q binding cause I’m addicted to nades, I just use my ring finger for both q and a. It’s actually not too bad once you’re used to it. 2:53 I’m also on 3000 dpi and 2.8 sens
I'm not even here for speedrunning, I'm just trying to run the gauntlet super fast but for some reason my movement hand just loves to keep holding forward
Slide hopping whilst holding and looking one way is comfortable, but I still don't know the timing or technique to swap direction after each hop. If I want to go in a straight line, then I can't slide hop in just one direction, but I have to somehow link both left and right slide hops after one another. When I try this out, I experience lurch as explained in the video. After then re watching the video and looking at the keyboard layout and footage at 5:49, it seems as if he is moving in one direction and right before or right when he lands he presses the opposite direction that he originally held and looks to this direction. Replicating this feels awkward and I lose a lot of speed until I am at a standstill. I don't see a rhythm or pattern to follow, so if anyone could help me here I would be happy
What is more perplexing is that this video ONLY speak about movement alone. We haven't covered the mechs, weapons, weapon combo and utilities. Yes. RESPAWN are the top dogs in game development, period. I wish they come in full force developing Titan Fall 3 and get out of EA.
I can imagine using these in multiplayer is probably a very jarring experience for the enemy team, seeing some random fucker blows himself up and then suddenly goes mach 40 directly towards them
I honestly forget that the movement in this game is technically hard to pick up. I've played for so long, I get mad when someone sprinting kills me 😂 like the floor is lava, I'm hitting those wall hops every game
Did you do something to air acceleration in 5:50 ? Because it is really hard to make speed higher after 45 kph, even with big curves. But you are doing it straight and achieving speed that high. Is it air acceleration, or i am doing something wrong?
I consider this the best video for TF2 movement guides; You're not only telling us WHAT to do, you're also telling us what NOT to do and what might cause problems. I struggled a lot trying to understand why copying the movement in other guides didn't work in my practice. This video answered a lot of my questions. Thank you!
this is single handedly the most helpful, concise, intuitive, comprehensive and easy to listen to guides for anything ive ever seen, let alone, covering something this complex
No matter how old this game is, or how long I already play it. Im still fascinated by how crazy and versatile the movement and combat is. Sometimes I just sit there watching like.. How you come up with stuff like that!? and how fuqqn Genius are players to master it, and break it down like that.. Truly a piece of Art just like this guide bro. Thanks
I was introduced to your speedrun on GDQ last night and watched the whole thing at 4am. Beautifully done and inspired me to try Titanfall 2 because of the movement reminding me of Quake DeFrag and racing days. Another thing I noticed early on in this excellent tutorial, are you using Phendrana Drifts from Metroid Prime as music? I absolutely love it.
Damn, I’d learned airstrafing and basic wallkicks, but never learned about lurches, which were the main thing holding back my speed. Time to practice while the servers are down :P
Just in case you haven’t heard, a new mod called northstar client got released on pc that adds custom servers to the game, so I would highly encourage you to download that if you haven’t already.
To anyone who has experience with the source engine, the Lurch mentioned in this video is something you can just feel. It's helpful to know how to prevent this but I learned most of it by feel. The only parts I needed to look up where airstrafing Via lurch
I hate using evolved. I'll just stick to my personalized "Cowboy Ninja Gangster" bindings. Jump is left trigger, crouch is right trigger, shoot with the bumpers. Grenade is the right stick. Tactical is the left stick. B is melee. (I only use these bindings because they make my controller last longer i:e no stress from jumping with the left bumper, no stress from crouching with the right stick which preserves my deadzone.) If at all possible I would appreciate some thoughts from actual speedrunners about these bindings.
only thing with that is using a custom control scheme makes it so that whenever a dialogue option pops up or goes away the game just kinda releases any buttons you had held down so it does stuff like uncrouching you or throwing away a frag you had pulled if youre just playing mp youre probably fine tho
8:45 Another reason (apart from aim assist hacking) why controllers should not be allowed to be used in multiplayer PC gaming. They actually have a distinct advantage over their PC KB/Mouse counterparts. I honestly can't understand why developers allow for any of this - there is a console version anyway. They can cheat there. In order to create something truly balanced and approachable is to do away with these super advanced physics exploits that newer players find hard to achieve or counteract against in battle. It really makes the game so shit to play when you see others speeding around the map at 500mph. What a disappointment.
Ah yes, by using a controller I am effectively a cheater. What was the logic when you typed this comment. It's hilarious to me that you think using a controller is the equivalent to using genuine cheats. Just because a controller has no lurch doesn't mean it's cheating. In fact, the video even tells PC players how to prevent lurch, not that you'd be intelligent enough to understand them anyway.
magnum opus
Ye
Mangnum opus
Magnum opus
Of course I already knew what that meant
*everybody looking up magnum opus
Ok finished the video and was gonna say. It's very apparent you had fun with the edit. Be it nice matchcuts, the memes or little clip inserts. Outstanding work guys.
"So binding scroll to jump or using a custom config or macro to set +forward is off the table (and banned), and it's better this way."
Mokey - I'm gonna pretend I didn't see that
I wonder how long it'll take the spammers to appear
i want wallrunning so much in apex
Mokey pls do more titanfall content I love all of your titanfall videos
Edit: wait I didn’t see the streams lol
Mokey is so nice and cool
1:59 my favorite speedrun is "Carpal tunnel Any%"
bouta pop two mellow Stim's and get real comfy in front of the fire and watch a 45min Titanfall video on my 60inch
60 inch TV right?
right??
@@dequasont1063 Umm I don't think its his TV anymore....
@@dequasont1063 cmon, you can’t be surprised when it’s Mokey we’re talking about. He exudes the 60 inch energy lmao
43 minutes, captioned, titanfall 2, movement guide, zweek & bryonato - this is going to be good
This guide has helped me more than any of the movement guides so far, thank you for putting this one together.
You're welcome!
Looking back i dont think i ever realized how ahead of its time titanfall was until now
Wow respect for adding subtitles to over 40 mins video
We do a little bit of movement revolutionising
01:42 the ghostrunner menu theme setting the best tone for speed
I bought Titanfall 2 yestersay, and I wanted to learn some movement but oh Boy this was not what I was specting jesus this so complex xD awesome guide video, keep up the great work
It's crazy how much this game will fight you to try and prevent you from going fast
Only strongerst become pilots xD
This game is insane please never die out or make TF3 to continue this masterpiece.
Have many other important things to do, but here I am, trying to finally learn how to *speed* in TF|2. Couldn't get Northstar to work but I will get this movement down!
Update: I really tried to follow with the directional inputs, but my hands are moving much faster, too fast for my brain that's trying to follow the guide and directional movements step-by-step. Felt like giving up, but decided to just empty my brain and do what felt intuitive. I managed to get some basic lurch slide hopping down after a slingshot, and I can only describe the feeling as my fingers playing triplets on a keyboard, or like if I was flipping a page in a book back and forth, or like if I was shaking my head side to side with my fingers, huh... my biggest enemy right now is accidentally double jumping, lol.
Awesome video!
just started and I'm having the exact same experience lol, hope you eventually got good at it!
A man after my own heart, not only making an excellent tutorial for my favourite fps, but using part of the soundtrack from my favourite game while you're at it!
The Disembark jump is super easy to do in both multiplayer and single player if you hold down jump. Very useful for getting to the drop ship or on rooftops easily.
Just downloaded Titanfall 2 in 2024 and im loving it
Welcome, pilot!
Let me know if you play Frontier Defense!
Always keen for more people to play with (I just started a few eeks ago).
One thing I have to say is that toggle crouch is definitely viable and the timing is not hard to learn at all, plus its a good way to avoid carpal tunnel
unless ur on console or using a controller, that button mashing for slidehopping haunts me forever 😅
Bro let’s gooo he did a Ghostrunner music reference yayyy
Who else loves Ghostrunner speedrun movement techs?
came here years later to say the phendrana drifts ost is appreciated. much love
Wonderful guide! Although I already know a lot of the tech in this video just from stuff I've observed, it still was incredible!
Say quick question, I'm running 400 dpi, with 2.5 ingame sensitivity, is that too much or low?
perf
i love the SOUND TRACKS yall used in this video. 10/10 for everything!
Titanfall took all the best bits of Quake's movement and added wallruning :D
1:44
Aaah... Air
Such a good soundtrack
This is a masterpiece, thank you so much for sharing all these info. Just recently got into Titanfall and is by far my fav FPS i have every played, it has everything. Pure FUN.
I love the fact you used Ghostrunner music in the beginning.
With the return of Titanfall 2's online, and Titanfall 3 being teased, I had to expand my pilot knowledge.
Fantastic video!
Thanks bro
HEY HEY METROID MUSIC IN TITANFALL DUDE YES 2 OF MY FAVORITES just started this video and you know damn well I'm finishing it now
super well made tutorial, when momentum mod implements tf2 movement, I'll be using this guide for sure!
You really did a great job explaining everything .... Bcoz I tried to learn this earlier but it seemed impossible ... But now I think I can learn this . Thnks ❤️
This is the best movement video i've ever seen for any game ever. ty ty
You weren't kidding in your response, this is definitely huge man.
This is like the primordial Bible of being movement man in apex. Thank you. Even though they won’t let us run on wall like this 😑
This is an awesome video and I absolutely appreciate it, but I wonder if there’s a reason you didn’t mention moonboots?
this is fucking phenomenal
titanfall has allways been one of my favorite games! really good video.
bryonato if you see this would like to say I love the video as I found it very helpful as I am just getting back in to running this game. Also, I have a question for you can you msg me your pc specs and tell me what mouse and keyboard you use. Thanks Again
my current specs are
3070ti
Ryzen 7 3800x
16gb Ripjaws 3600mhz
Mouse: Orochi V2
I built my keyboard custom, it's a Mode65 with a bunch of my own mods.
36:26 BT watches Cooper shat on a corner and launch into space.
Ohoho man, this is going into my favourites playlist
I noticed the metroid prime music at 5:05
Metroid prime 2 sanctuary fortress ost? Man of class
We’re back baby
Try the new northstar client for titanfall 2 it allows custom servers and makes it difficult for them to be DDOSed, plus there are custom game modes.
It's amazing comes highly recommended
Came here a year ago while I was thinking about buying the game again, back here now while in a lobby
Yo @bryonato, what’s that halo/halo sounding song in the outro?
Also, best video ever, great work my friend.
Strafe lurch explains so much to me
i love it
Dude this video is actually super entertaining as a fan of the game, I may never use this tech but this video is entertaining nonetheless
it would be so cool if there was a mod that popped text on screen like at 41:00 and told you that you did the move right. Just so you would know how to do it right.
Xbox player here: i'm gonna be completely honest I just kinda panic parkour everywhere praying to Lord Jesus Christ that I don't run into enemies/faceplant into walls, gonna try and incorporate some of this stuff so maybe I don't go-crazy-go-stupid-AUGGGHHGHGHUHHUH 100% of the time, regardless, cool shit dude, I love in depth learning videos like this. PS: what's the music at 25:00?
ghostrunner music in titanfall 2 video xD makes sense
1:57 Over time I just got used to the made q binding cause I’m addicted to nades, I just use my ring finger for both q and a. It’s actually not too bad once you’re used to it. 2:53 I’m also on 3000 dpi and 2.8 sens
Im on like 16k dpi and 0.12 sens or something lmao. Idk why I'm absolutely insane like that though.
Great soundtracks
I hear that Ghostrunner OST 👀
i dont play titanfall 2 but i sure love watching these movement tutorials lol
you can buy it for 3$ on Steam until February 2nd
@@hexcodeff6624 i know.
is no one talking about these smooth transitions? especially 6:06
I'm not even here for speedrunning, I'm just trying to run the gauntlet super fast but for some reason my movement hand just loves to keep holding forward
the metroid music tho CatJam
I never realised how much of this I’ve already figured out from just playing the game, I didn’t know half of this shit had names
Whats the software used here to display the imputs and speed?
Slide hopping whilst holding and looking one way is comfortable, but I still don't know the timing or technique to swap direction after each hop. If I want to go in a straight line, then I can't slide hop in just one direction, but I have to somehow link both left and right slide hops after one another. When I try this out, I experience lurch as explained in the video. After then re watching the video and looking at the keyboard layout and footage at 5:49, it seems as if he is moving in one direction and right before or right when he lands he presses the opposite direction that he originally held and looks to this direction. Replicating this feels awkward and I lose a lot of speed until I am at a standstill. I don't see a rhythm or pattern to follow, so if anyone could help me here I would be happy
I’m on hold for crouch and it’s not working I keep having to click it?
What is more perplexing is that this video ONLY speak about movement alone. We haven't covered the mechs, weapons, weapon combo and utilities.
Yes. RESPAWN are the top dogs in game development, period. I wish they come in full force developing Titan Fall 3 and get out of EA.
For some reason my hold to crouch acts like a toggle crouch. Any way to fix it?
I can imagine using these in multiplayer is probably a very jarring experience for the enemy team, seeing some random fucker blows himself up and then suddenly goes mach 40 directly towards them
MY STUPID SELF CAN'T GAIN THE MUSCLE MEMORY FOR PRESSING BOTH CROUCH AND JUMP AT THE SAME TIME
Imagine being the NPCs in game and seeing a guy fly past you and your just stuck running on the ground while hes defying logic and physics...
Is that Metroid Prime music in the background??
Yes!
I love how the guide recommends to have a low sens, and here I am with 7.2k dpi and 5 sens
Love the Phendrana music
I honestly forget that the movement in this game is technically hard to pick up. I've played for so long, I get mad when someone sprinting kills me 😂 like the floor is lava, I'm hitting those wall hops every game
Did you do something to air acceleration in 5:50 ? Because it is really hard to make speed higher after 45 kph, even with big curves. But you are doing it straight and achieving speed that high. Is it air acceleration, or i am doing something wrong?
Does anyone know if Xbox elite remapping is still analog when you use the direction option? I will do the test otherwise
Every time someone says titanfall two I’m like,WHY AM I WACTHING HELLDIVE-oh wait!
So is this all like possible for controller too right
This video felt 10 & 1000 minutes long at the same time
Does this include the neutral versions or no?
Too much things to learn I give up
what’s the music at the beginning
Reminds me of warframe but a larger demand for skill.
wow this was so cool, time to fail understanding any of this (not an insult to the video I just severely suck at thinking)
I consider this the best video for TF2 movement guides;
You're not only telling us WHAT to do, you're also telling us what NOT to do and what might cause problems. I struggled a lot trying to understand why copying the movement in other guides didn't work in my practice. This video answered a lot of my questions.
Thank you!
Same
Spees Hoovy
Why do I always thing tf2 is team fortress not titanfall
@@9895_ Because TF2 is the OG, it's been around for longer so its more cemented in your brain
@@0mnijax966 fair, plus more extensive meme community
Bro my brain fell off.
this is single handedly the most helpful, concise, intuitive, comprehensive and easy to listen to guides for anything ive ever seen, let alone, covering something this complex
The amount of effort put into this video does not go unseen. Amazing stuff
Didnt know toko played titanfall2,why go to a game where they shit on your favourite character
this game's movement system is so good that there needs to be 43min guide
No matter how old this game is, or how long I already play it. Im still fascinated by how crazy and versatile the movement and combat is.
Sometimes I just sit there watching like.. How you come up with stuff like that!? and how fuqqn Genius are players to master it, and break it down like that..
Truly a piece of Art just like this guide bro. Thanks
I was introduced to your speedrun on GDQ last night and watched the whole thing at 4am. Beautifully done and inspired me to try Titanfall 2 because of the movement reminding me of Quake DeFrag and racing days. Another thing I noticed early on in this excellent tutorial, are you using Phendrana Drifts from Metroid Prime as music? I absolutely love it.
Damn, I’d learned airstrafing and basic wallkicks, but never learned about lurches, which were the main thing holding back my speed. Time to practice while the servers are down :P
Just in case you haven’t heard, a new mod called northstar client got released on pc that adds custom servers to the game, so I would highly encourage you to download that if you haven’t already.
Mad respect for the all the work put into this video.
Just started playing this again and this is super helpful thanks. And great choice of Music!
To anyone who has experience with the source engine, the Lurch mentioned in this video is something you can just feel. It's helpful to know how to prevent this but I learned most of it by feel. The only parts I needed to look up where airstrafing Via lurch
6:07 amazed at the transition
I hate using evolved. I'll just stick to my personalized "Cowboy Ninja Gangster" bindings. Jump is left trigger, crouch is right trigger, shoot with the bumpers. Grenade is the right stick. Tactical is the left stick. B is melee. (I only use these bindings because they make my controller last longer i:e no stress from jumping with the left bumper, no stress from crouching with the right stick which preserves my deadzone.) If at all possible I would appreciate some thoughts from actual speedrunners about these bindings.
only thing with that is using a custom control scheme makes it so that whenever a dialogue option pops up or goes away the game just kinda releases any buttons you had held down
so it does stuff like uncrouching you or throwing away a frag you had pulled
if youre just playing mp youre probably fine tho
I've killed three controllers by using evolved :p
The only reason I dislike evolved is because is ninja is far better, and I will never believe otherwise.
absolutely love half life theme
thanks legend
elmo gaming
W for the titanfall 2 community
8:45 Another reason (apart from aim assist hacking) why controllers should not be allowed to be used in multiplayer PC gaming. They actually have a distinct advantage over their PC KB/Mouse counterparts. I honestly can't understand why developers allow for any of this - there is a console version anyway. They can cheat there. In order to create something truly balanced and approachable is to do away with these super advanced physics exploits that newer players find hard to achieve or counteract against in battle. It really makes the game so shit to play when you see others speeding around the map at 500mph. What a disappointment.
Ah yes, by using a controller I am effectively a cheater. What was the logic when you typed this comment. It's hilarious to me that you think using a controller is the equivalent to using genuine cheats. Just because a controller has no lurch doesn't mean it's cheating. In fact, the video even tells PC players how to prevent lurch, not that you'd be intelligent enough to understand them anyway.
Some legit words: TF|2 Movement is more complex as drone-racing