Blood on the Clocktower: Angel Protected
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- Опубликовано: 7 фев 2025
- Jams and friends play Each Night The Demon Chooses Who's Angel Protected by Zets. What bad things will the town bring upon themselves?
Intro Music by Jams!
Background Music: "Lost Time" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
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Intro visuals created by Jon from Luke & Dad Productions [ / @vfx_jon ]( / @vfx_jon ) -- Watch live at / gencontv
If you die to breaking cere madness, you are unquestionably the most responsible, not the cere. You had the option to follow madness, the cere did not have any way to force you to break it.
I would add. As an experienced player. A new player breaking it because they don't understand could be argued.
@@Minion5051 Yeah, but not blatantly like this. "I am cere mad" is CHOOSING death, not having death thrust upon you
Not if you are the Mutant where the Cerenovus picked an Outsider
Definitely disagree with the Ferryman here. Good burned their dead votes killing an angel protected player. The bounty hunter who *knew* there was a 4th evil burned their dead vote early. They dug their own grave and should not have been rewarded for making it impossible for them to win.
And even if you want to insist that it was more important to have a meaningful final 3, at the very least the minions should have been made aware it would be in play before choosing who the demon would be. They literally went into that decision thinking they had already won, only to have the rug pulled out from under them.
Eh, the game in general was pretty stacked towards evil. They were +1 on numbers and had the benefit of the angel protection doing damage to the good team. I think not bringing the ferryman in would have been fine, but I don't think evil was put at a particular disadvantage overall.
@@Ellie-rx3jt The angel punishments had almost no effect. The main reason evil was doing well was because there was the bounty hunter outsider as well as lil monsta.
But that's a reason to do things within the normal game mechanics, like killing minions in the night and such. It's *not* a reason to randomly give all the good players their dead votes back with no warning whatsoever.
Was enjoying this until the introduction of the Ferryman.
Took the shine off for me and felt like I'd wasted 2hrs
Yeah completely agree, the ferryman really helped good out especially after killing an angel protected player, the 2 kills really did nothing as the only thing town would have gained was more drunk savant info. The good team definitely wasted their votes and that’s their decision.
It's balanced by the fact that evil got an extra ability from the angel and the fact that good had zero information outside of Amy Rose and 1 night of dreamer info. Richie's info was tainted, Ellen never got an ability, Brockwell was poisoned, and George was forced to blind guess.
“A complete nonsense dumpster fire, but in a good way” is such life goals. 😂😂😂
I really disagree with the ferryman choice. Good made terrible choices and then were rewarded for it to get a win they didnt deserve.
I'm late to the party, but I agree. They broke cere madness, wasted ghost votes, killed an angel protected player, and if I counted correctly, before Jams sped to execute on the final day, there was the potential of getting 7 votes on one of the other two players
Evil was also given an extra ability via the angel.
jams might be my current favorite st; i love hearing every single thought behind storytelling decisions so much
Ok, here me out: what if you made the pixie see the bounty hunter, but they were the evil pixie?
Either way, great game as always.
That's what I was thinking. The evil pixie can hunt their person to steal their power, very much an evil fae.
That one is a bit of a cliche at this point. I was honestly hoping for a good pixie bounty hunter just for the novelty. And honestly Bounty Hunter could probably use the buff anyway
Town doing the wave is so cute.
Does Jams ever stream outside of this channel? I love their energy so much, I'd love to follow them more.
Was looking at setup and somewhat worried that evil super strong. 3 win conditions, 4 evil, little info (and then no info)
Is there any reason not to give the little monster to the goblin while the twin pair alive?
If the goblin has little monster and is executed, the result is a tie (goblin = evil win + killing the demon = good win). In case of a tie, good always wins.
@@sofiipote7 good cannot win while the twins are alive.
Mechanically no, but I think some might consider that unsportsmanlike if you did that multiple days.
I'm glad that Colin Farrell was able to step in for Rob
I do think that the Angel protection causing something bad to happen to the player it's protecting is just wildly against the spirit of the Fabled usually. But this script is such a wildly different application of the Fabled anyway so it's probably fine
Great game however it really felt evil threw that game by giving Claire the babba at the end Q.Q Obv hard to tell at the time but just felt so bad watching it.
Ferryman made me feel like i wasted 2 hours, great storytelling otherwise but yeah.
54:15 I was thinking the exact same thing, except with a gun instead of a knife.
America things.
Let's gooo!
what a first day!
edit: what a second day!
Can the juggler juggle the lil monster ?
Probably not as it's a non player character