Are RPG Inventories Just Busywork?

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  • Опубликовано: 16 окт 2024

Комментарии • 3

  • @Pistonrager
    @Pistonrager 7 дней назад +1

    Inventories are only "busywork" for people not interested in the simulation part of the game.
    Its a double edged sword. Blade in the dark works well with no inventory because of the setting and premise. It's a heist movie rpg. It wouldn't work well for a standard exploration and dungeon delve that takes you out of a city for days or weeks.
    D&D and Pathfinder have done a lot to mitigate the problem by using bulk and premade kits of supplies.
    Honestly, the biggest issue is the arrow consumption speed. Or any ammunition. Again, they go out of their way to try and make a nonissue with spells that dulicate arrows and cheap low level magic items that hold a lot of arrows.
    I used to play with a group thats been playing since redbox. And their opinions on the topic was, don't try to carry everything, and track consumables. The additional lesson is, of course, to also USE the consumables, potions are useless if you die. Scrolls will be used as toolet paper by goblins...

    • @Pistonrager
      @Pistonrager 7 дней назад +1

      Oh yeah, rations are important too until you have magic replacements.

    • @Pistonrager
      @Pistonrager 7 дней назад +1

      I'm working on an idea for inventory that's paper doll style, using trading card display pages.