Primal: The Awakening | Playthrough w/ expansions | with Jason

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  • Опубликовано: 27 авг 2024

Комментарии • 26

  • @Theplaysthet
    @Theplaysthet 4 месяца назад

    This game is new to me! Thanks for playing it for us!

  • @sandscript5200
    @sandscript5200 4 месяца назад +1

    Finally primal content that isnt just vraxyn and torromat(dont know the exact spelling) very well put together video and love seeing new monsters. I get my core game Tuesday I’m so excited. I think doing another play through with another expansion monster would be awesome! As it may take another few weeks for myself to get the completed game I keep watching these and hoping I get mine sooner then later. Im excited for the venom expansion!

    • @OneStopCoopShop
      @OneStopCoopShop  4 месяца назад +1

      Looks like more Primal content might be coming up in the summer!

  • @elikurtz729
    @elikurtz729 4 месяца назад

    Thank you so much Jason! Was a treat! Looking forward to more Primal or anything else that takes your fancy :D Still waiting for my copy and this is a fun way to keep the anticipation up ^^ Have a great day!

  • @toddcontino7271
    @toddcontino7271 4 месяца назад

    Also yes I’m really loving this game and would enjoy more play throughs. I’ve been watching every one from Meet Me at the Table as well! Thank you!

  • @malkav1120
    @malkav1120 4 месяца назад +8

    Unfortunately, I think doing big monster minis is a big part of the appeal for the people *making* this game (and other games in the subgenre like Aeon Trespass and Kingdom Death), let alone a lot of the fans of said games, so a condensed miniless version does not strike me as particularly likely. It is a shame because I do think this could have much wider appeal than its pricetag and storage requirements are likely to afford it. But as someone who did have that money, and who can certainly have space for it for now...oh well.

    • @elzheiz
      @elzheiz 4 месяца назад +1

      They are planning a reprint I believe.
      A few people have also bought the game and sold the minis since it doesn't matter to them, to reduce the cost of the game.

    • @liquidsnake3740
      @liquidsnake3740 4 месяца назад +1

      I completed half the campaign and stopped unfortunately, the game is absolutely gorgeous, but it's not a very fun game to be honest. A lot of effort went into the art and minis for sure, but for now I'd say the gameplay is average at best and can become very unbalanced.

  • @kylemoore7746
    @kylemoore7746 4 месяца назад

    2nd rampage card appears to trigger based on the example in page 34 of the rulebook. You can trigger a rampage card off the top of the deck if multiple behavior cards are triggered in a single response and that rampage card was supposed to fill the empty slot of the first card.
    There actually could be a rare situation where it backfills the second card in the event of three cards triggering and you would also have to resolve it. For example, the three behavior card responses are "red card", "targeted", and "rampage" on the monter board with the top card on the behavior deck responding to "blue card". You play a red from your hand and after resolving your card, you reveal the behavior reaction for "red card". The response causes you to be targeted, triggering the "targeted" behavior card (you can track the triggered behavior cards with tokens and at this point decide which of the two cards, "targeted" or "rampage", you'd like to resolve next). You backfill that first behavior card slot with the behavior "blue card" and reveal the next card to be another "rampage" on top of the monster behavior deck. After you resolve the second triggered card, you would backfill it with the second "rampage" so it is now able to be triggered by the third behavior card activation.
    This should be the only way that cascading triggers of behavior cards work, if a rampage card backfills a slot and another triggered card needs to be resolved... except... I think the same also applies if you backfill with a "targeted" card and the next triggered card causes you to become targeted. I believe this should happen, as the action of you becoming targeted is a new effect in play and the card had immediately backfilled into play before resolving the card that targets you. I don't have any specific answer if this is correct or what any of the exact wording is in the rulebook. I should probably bring it up on BGG.
    I at least know the rampage part should be correct as I dug into this when I had a really annoying situation where I had two rampages out causing a three card trigger, and after resolving the first rampage (second card triggered) I had to reshuffle the empty behavior deck and it found its way back on top so I had to resolve it again as the fourth card :(

    • @OneStopCoopShop
      @OneStopCoopShop  4 месяца назад

      Yeah, I think my interpretation was a bit of wishful thinking :(

    • @Blacqi
      @Blacqi 4 месяца назад +2

      @@OneStopCoopShop No, you were right and kylemoore was close but wrong (the example on pg34 was misinterpreted). Rulebook pg32 explains the timing:
      1. Play the Reaction card. [Do NOT refill the spot yet]
      2. Play any Rampage cards in play. [So you don't play a rampage card that would appear to refill the spot of the Reaction card, because refilling is only done in step 3
      3. Only now will you refill all empty spots.
      The example describes a different situation than what Jason encountered: In the example 2 Reaction cards were triggered, that have to be resolved one after the other. After the first one, there is no rampage card yet. So the first empty spot will be refilled NOW. This turns out to be a rampage card. Now the second Reaction card must be resolved, and .... now there is a rampage card in play. So after the second reaction card, this rampage card will be played. Then 2 empty spots will be refilled.
      I hope I managed to explain it properly. It is quite a complex timing. But just try to keep calm 😅and follow the exact 3 steps on pg 32.

    • @kylemoore7746
      @kylemoore7746 4 месяца назад

      @@OneStopCoopShop this is quite the complex game. I had to redo my very first turn I played in the prologue like 3-4 times because I kept realizing I was doing something wrong lol

    • @Blacqi
      @Blacqi 4 месяца назад +1

      @@kylemoore7746 Quite true! Especially the Monster Reaction System. It is innovative but complex. I guess I read that part 10 times over 🙂.
      But 'doing it wrong' is no big deal. If it made sense to you to do something in a certain (wrong) way... so what? It is your game and you played it according to your sense of 'what is good'. (Having said that... I also want to play it 'right' as the designer intended it, ofcourse)

  • @AlperAslan1980
    @AlperAslan1980 4 месяца назад

    Awesome, thank you so much!

  • @7onyga
    @7onyga 2 месяца назад

    Reminds me kind of unsettled😄. Have you played IT with more ppl?

    • @OneStopCoopShop
      @OneStopCoopShop  2 месяца назад

      I love both, for sure. Both are the best at 1-2 IMO.

  • @BryceChristiansen
    @BryceChristiansen 3 месяца назад

    Great playthrough. Would live to see you do more.

  • @toddcontino7271
    @toddcontino7271 4 месяца назад

    If you don’t move during the movement phase with Karah, you would still take a threaten token wouldn’t you? I know thematically Over-run would kinda be the same idea but, the rules say if you don’t move, you take a token. I guess you could just discard the token after you Over-run? Idk thematically not taking the token makes sense, but that seems pretty OP imo. Thoughts?

    • @OneStopCoopShop
      @OneStopCoopShop  4 месяца назад

      I do what you said in round five - not move, take the weakened token, then overrun to get rid of it. It mattered because of the peril card that said getting weakened causes a wound.

  • @jabbawookeez01
    @jabbawookeez01 4 месяца назад

    is this available on retail. :( i missed the campaign back in the day

  • @ambitiousostrich2329
    @ambitiousostrich2329 4 месяца назад

    Game looks great wish it was affordable.

    • @sebastiendubuc-qe4dz
      @sebastiendubuc-qe4dz 4 месяца назад

      If you compare to monster hunter or some other big games, the price was actually good.

    • @1AngelAlita
      @1AngelAlita 4 месяца назад

      @@sebastiendubuc-qe4dz Really? Core Pledge 148 USD. Monster Hunter World Core Pledge 126 USD.

    • @OneStopCoopShop
      @OneStopCoopShop  4 месяца назад +1

      @1AngelAlita yeah but you get way more in terms of bosses and content in the core for primal than for Monster Hunter. Both games are fun though!

    • @sebastiendubuc-qe4dz
      @sebastiendubuc-qe4dz 4 месяца назад

      @@1AngelAlita all-in for all-in primal is cheaper