And the Soviets, at the end of the day, said : "After inflicting devastating losses to NATO and taking none ourselves, have decided to make a good will gesture and withdraw out of the goodness of our heart!"
Those poor Eagle drivers being told to sit out the second half of the fight because the greatest threat to them was not enemy fire, but flying through the battalion fire missions and eating a 155mm shell.
mmmmm ... Russian artillery was nowhere to been seen for the entire campaign, Soviet doctrine required massive use of it, still a good game, not very realistic but quite engaging
General: How is our artillery doing? Major: Not hitting much, but looking awesome! Well, you broke the system by converting single barrel artillery into make-shift MLRS ;-P It was great watching this. Maybe next operation? ;-D
Very interesting that the enemy took less aircraft losses than you, probably because you used your aircraft really well and were willing to risk them to take out important units
Do you plan on going through the whole army general as nato then as pact, super excited to see you do the next army gen, imo the next one is the best campaign
It's kinda sad that infantry in the campaigns is mostly useless unless it's a town/city map(and in most cases you can just ignore the city parts. Would like to see the infy get either a bit more usability for them campaigns, least in my opinion
oh boy. imagine being in the general staff and trying to explain to the kreml why you lost 49% of your battalions and most of your tanks and helicopters in 2 days! i am sure the KGB had to work overtime "raising" moral and "promoting" new officers.....
That's not unreasonable. They entered service in 1991. But were around for a few years before that. If this scenario happened IRL they would probably have AMRAAMs. (Edit: I did some checking. WARNO is set in 1989 and their timeline and the real life timeline split a few years before that to emulate the building up of forces in the theater. In that situation you could bet that they would push more equipment into service faster. Like having the AMRAAM that was designed in 1987 be fielded in 1989 in small numbers)
It's called "smart grouping". You can click "dissolve" at the bottom of your screen when the group is selected. Alternatively when placing units, don't click the card multiple times, click it once and shift click the battlefield to place multiple ungrouped units.
“Major: Private, I don’t like that grid.
Private: Yes sir, removing that grid “
And the Soviets, at the end of the day, said : "After inflicting devastating losses to NATO and taking none ourselves, have decided to make a good will gesture and withdraw out of the goodness of our heart!"
😂😂😂😂
Sounds like Putin.
Those poor Eagle drivers being told to sit out the second half of the fight because the greatest threat to them was not enemy fire, but flying through the battalion fire missions and eating a 155mm shell.
God is on the side with the best artillery
-Napoleon
Beatiful. Please play the rest of the campaigns aswell. I'm on my last one right now, and i love watching you play them so much better than me :D
I will be, don't worry! :)
That 11th cavalry regiment deciding to hold back onto Soviet flanks must have a great story to tell
Imagine that many artillery pieces but they are multiple rocket launchers!
Communists hate him. See how this man out-did Russian artillery!
mmmmm ... Russian artillery was nowhere to been seen for the entire campaign, Soviet doctrine required massive use of it, still a good game, not very realistic but quite engaging
@@mariosacchi9290 There is a ton of Artillery on the Pact side , the AI just doesn't use it properly, usually one or two guns at at time
Congrats on the win, and a beautiful victory salvo lmao
You put the cherry on top of the cake... but in this scenario cherrys were artillery shells and cakes were red and communist.
General: How is our artillery doing?
Major: Not hitting much, but looking awesome!
Well, you broke the system by converting single barrel artillery into make-shift MLRS ;-P
It was great watching this. Maybe next operation? ;-D
Enjoyed this campaign, hope you do more!
Very interesting that the enemy took less aircraft losses than you, probably because you used your aircraft really well and were willing to risk them to take out important units
@@isaacdestura7495 I think it's mostly my SEAD losses
I thought you were gone man, till I just found ya update tab, great to see your still here lad.
@Optimus-Prime. Not going anywhere! Make sure to click the notification bell 👍
@@VulcanHDGaming Alright.
That was a very fun series watch I even ended up buying the game bc of your campaign videos. Cant wait to see more!
that was a great campaign! looking forward to your 100+ part Highway 66 campaign!
Lmao, that was like an artillery shotgun!
A gargantuan struggle, bravo!
Shame to see this ending - was lots of fun to watch
@@AntonyWest New campaign soon!
13:05 Did you really manage to avoid the ATGM with a tank? That's some skills. Love to be learning while watching you.
What campaign is next?
Do you plan on going through the whole army general as nato then as pact, super excited to see you do the next army gen, imo the next one is the best campaign
I'll be doing them all but I'll be alternating :)
@@VulcanHDGaming very exciting news looking forward to seeing how you use the false flag units
Sir we need artillery, say no more.
It's kinda sad that infantry in the campaigns is mostly useless unless it's a town/city map(and in most cases you can just ignore the city parts. Would like to see the infy get either a bit more usability for them campaigns, least in my opinion
WELP I think that front is VERY secure after 2 days.
Nice dogfight micro with the Sparrows lmao
That artillery park was like something out of a North Korean propaganda video
oh boy. imagine being in the general staff and trying to explain to the kreml why you lost 49% of your battalions and most of your tanks and helicopters in 2 days! i am sure the KGB had to work overtime "raising" moral and "promoting" new officers.....
Also, AMRAAMs? In the 80s?
That's not unreasonable. They entered service in 1991. But were around for a few years before that. If this scenario happened IRL they would probably have AMRAAMs.
(Edit: I did some checking. WARNO is set in 1989 and their timeline and the real life timeline split a few years before that to emulate the building up of forces in the theater. In that situation you could bet that they would push more equipment into service faster. Like having the AMRAAM that was designed in 1987 be fielded in 1989 in small numbers)
@@christopherbelanger6612 that makes a degree of sense.
Where can i play this game
Use rocket artillery next
It mildly bothers me that the Strike Eagle doesn't have the dark paint scheme.
Is it just me, or did the Campaign Closing VoiceOver sound AI generated?
You are aware that all the voice lines of generals are AI generated right? Not just that line.
I have a question: when I bring in my units they get grouped up as 1 unit, how do I remove this feature?
It's called "smart grouping". You can click "dissolve" at the bottom of your screen when the group is selected. Alternatively when placing units, don't click the card multiple times, click it once and shift click the battlefield to place multiple ungrouped units.
You can also turn off auto smart grouping in the options 🙂
Looks like Ukraine losses