@@DarkKnight179 wouldn't say he was overbuffed that much, but yeah he was definitely overbuffed. Goldlewis is balanced entirely around "hard to get in, super rewarding once you do" so WWA has messed him up.
@@juniperrodley9843 I would, hes been tearing things up left and right, and Ive seen multiple pro players calling him top tier this patch, or saying that he is even more busted than post-drone patch.
@@RedIAmNot Ye. Gold had insanely good results for how small his playerbase is and how few of them are tier 1 players. IIRC in CEOtaku he straight up had 4 players in the top 64, including a guy who had never played anything higher level than locals. And his results were consistently good too, at almost any kind of event there were Golds in the top. Id say he was right above Millia pre-patch.
Aren’t the behmoths in the second match actually dash cancels and not karas? Or am I confusing the two? It looks the same when you do recka dash cancels for ram, which are not Kara’s unlike when Potemkin does Kara mega fists which i thought is completely different than what gold Lewis is doing(which I believe are dash cancels). But I could be wrong if anyone wants to elaborate
No u cant judtspam dp u have to look for openings thst takes hundreds of hours to get down for each character give credit ehere credit us due other characters litera3have the same move with wayyyy more recovery
@@taejoonpark9613 uhhh… if anything looks slightly unsafe you can just DP. Not saying it’s the best option but since yours beats cross ups, isn’t hard to execute, and is a one button input for an invincible get off me button you can literally just use randomly as a threat at any point yeah I’d say Leo players are very carried by it. He doesn’t get back turn but it’s still his turn when he does that. Dash 5H after S.dp or projectile keeps you pressuring despite the nerfs. Using a DP doesn’t take hundreds of hours to learn, because you don’t need to know anything about gaps in someone’s pressure. Whether it’s on wake up, or randomly on pressure if they’re staggering, whenever you feel like it, while crouchblockimg you just legit hit it whenever you feel like it. Much like other DP’s, but Leo’s is among the best.
@@stairwaytoriven3823 Leos is among the best but to stay consistent after u use it is all player iq and skill i got absolutely fcked on celestial as Leo his air game sucks ass and u have to he constantly mixing up ur opponent using the mkst unorthodox shit tobwin like the blue rc thing i nver even though of that
@@taejoonpark9613 I dont even know wtf ur trying to say. Im sorry if english isnt your first language. But yeah no, you are wrong. you shouldnt be jumping much on Leo at all, no wonder his air game isnt as good its almost like you can just avoid it completely since his ground game has tools to avoid ever having to jump. aka the whole point of his character. He's much like a turtle, you slowly encroach with dashblock and the threat of your insanely strong grounded neutral tools and just overwhelm someone with your like hundreds of options on block. and you dont need unorthodox mix. His mix is so freeform you should never really even have to do anything crazy. backturn mix is fairly autopilot... I think it might just be a skill issue entirely on your behalf.
Its not the character its the guy behind the character MFCR has stuck with the same character while others are constantly switching around u even heard from the comentators that hus reads and game knowledge of what can and cant be counterd were godlike i can't discredit anyone who puts in the hours
@@taejoonpark9613 yeah the guy behind the character can be good but when the character has literally every single fucking option and privilege in the game without any real downside allow me to say it is the fucking broken character too
@@YoungYoung95 absolutely not i play as said characer and only got to celestial after around 243 hours even on celestial i get my ass kicked almost every time, my win to loss ratio is rediculis the knowledege u need to be this consistent is out of this world u have to be pitch perfect its the player not the character
@@Whatzitooya226that’s the thing, you can even learn Leo from MFCR, this dude simple just makes so many great reads he wins, he just also happens to play leo
@@krazyzyko this is a dude in his 30s who had a full time career before this too, and this is how he acts on camera in public. goddamn could you imagine having to come into work 40 hours a week and deal with him lmao
As a strictly goldlewis player i hate the wild assault addition. White wild assault just feels like a skip neutral option, and even though GL struggles in neutral without it, thats the sacrifice in his game plan. WA changes are cool but just kinda suck to me. Even with other characters its just not fun to watch them get a combo, use WA carry someone full screen into a hard knockdown wallbreak WA and deflect just kinda feel like shit to me
I love how they think Nago getting a nerf of his command grab is enough to say he went down a peg, Nago literally is still one of the most broken characters hands down, it’s not even close like wut…
@@terry.1428I think he's saying they went from playing a fast paced competitive game to strive which is slower and not as appealing which was smash brawl
Man I hope they nerf Goldlewis in the next patch. He gets so much reward from practically nothing and has almost no downsides, aside from his rather slow dash.
@@espvolt4833 this is a Salt post but I’ll start it off by saying this. To anyone with half a brain Kara’s are easy with a bit of practice. He has so many “I’m skipping neutral” mini games in his kit and if you aren’t gifted with good keep-out tools he’s like SSS tier. Can keep mashing on everything and playing super ignorant till he gets ONE HIT then you have to hold an 80% into oki. And if he happens to clip your block he just deletes a solid portion of your health with chip of meter is being used. It’s not like most other characters where if they have a hard time getting in, they just win by keeping you in a block string because you’re dying or trading 50% of your meter for FD, YRC, backdash BRC, super PRC just to not basically die by being put in the corner once. J.D is very hard to anti-air given it’s super low hitbox if used instantly in air, and his hurtbox gets shifted over most moves in neutral anyways. It’s very toxic and not very fun to play against. His defense being poor isn’t really the best argument because he has a reversal super, and access to the same tools most other characters have besides fast frame buttons. He has YRC, backdash BRC, WWA, a solid backdash. So yeah idk, he might have some polarizing matchups but he is a glorified party game character. Same w most heavyweights in this game lol. Doesn’t help their defense is so high they never ever get two touched but they can mess up time and time again till they hit you ONE TIME. It’s bothersome. Not very fun.
And if I’m wrong at all, and this character is struggling so much, please tell me the wealth of knowledge you have that makes him not very great. Ways to counter him, what he’s lacking, etc. I seriously want to know why people just insist on downplaying him.
@@stairwaytoriven3823 Lacks speed, a double jump, a higher jump arc, only one abare button w/ 2P. Can backdash out of some of his BTs. GL 6P is still really bad with hitboxes and a huge recoil so while 2P mash may look braindead most GLs struggle with nuanced pressure. He was never bottom 5 but always had problems.
I just feel like Nago is getting the short wnd of the stick all the time. He's so linear. Anyone who plays at high level can bully Nago. Yes he does big dmg IF he's actually getting hits off. Otherwise Nago is just blocking 50/50s, cross ups, double jumps. He takes MORE dmg the higher the blood guage and if he pops he loses health. Not only that, he's free to hit while his hp drops fast. So he can potentially lose 50% health easy. And if guage is high he's limited to not pop so he cant get in. And can be grabbed out of combo or someone can just dp. Many people arent picking him for a reason. NBH is amazing Nago, he def pushes that char, but out of the kit the other cast have, you can see him struggle.
Nagoriyuki sees a lot of top level representation He has weaknesses for sure, but he’s doing better for himself than majority of the cast Players have just gotten better at fighting him since day 1, which naturally results in a more careful and considerate play from both sides.
@@Vernafveik For sure no doubt, but in comparison to the other cast, he's not being picked much. Everyone else has cool switch ups, fake outs, cross ups and are just faster over all. All the tournaments Ive seen there's either 1 nago or no nagos. Higher level in general yeah, you see him in tower, but full on tournaments, not much. Yes, over all the game has been out and have learned how to deal with Nago easier, but mostly becuase he's so linear. Milia and Chipp and Leo have been out for a while, but people still struggle against them the difference is that their kits are faster and trickerier to deal with. Not saying Nago is bad, but that it makes sense that we wont see him much in tournament. Maybe like a side tournament that's just for fun. Only one big tournament I think I saw Hotashi, Testyourluck, NBH, and Snorlax as Nagos. And that was a bit ago.
FAUST IN TOP 8 FAUST IN TOP 8 🚨🚨🚨
I miss seeing Zato in tournaments. I never see him anymore.
Millia took his place among the top tier characters...
@@lionelsteele007(Elmer Fudd voice) he's learning ...you must set more subtle traps to draw him out.
I don't
@@Elsim True, if anything's going to make him go berserk, it's that Goldlewis is finishing in the top 4 very consistently now...
@@lionelsteele007the baits crazy💀
I swear MFCR's gameplay is impossible to take tips from, 99% of it is centered around just being right
Just guess correctly then
@@tavistaite8592 this is true
I see these Goldlewis players grinding so hard, awesome to see them make it so far.
Eh, helps that their already strong character was way overbuffed.
@@DarkKnight179 wouldn't say he was overbuffed that much, but yeah he was definitely overbuffed. Goldlewis is balanced entirely around "hard to get in, super rewarding once you do" so WWA has messed him up.
@@DarkKnight179 "Already strong"?
@@juniperrodley9843 I would, hes been tearing things up left and right, and Ive seen multiple pro players calling him top tier this patch, or saying that he is even more busted than post-drone patch.
@@RedIAmNot Ye. Gold had insanely good results for how small his playerbase is and how few of them are tier 1 players. IIRC in CEOtaku he straight up had 4 players in the top 64, including a guy who had never played anything higher level than locals. And his results were consistently good too, at almost any kind of event there were Golds in the top. Id say he was right above Millia pre-patch.
Keep the uploads coming!!!!
Seeing how much fun the players seemed to be having in this top 8 put a smile on my face
1:39:49 the funniest moment ever😂
Always a treat seeing Hotashi getting WORKED on after goofing off on camera lmao.
That and some massive Goldie and Faust representation!
The way the winner turned up the heat later into the bracket was cool to see. Fun bracket!
Why does hotashi give rounds away by playing Bridget and Elphet to try and please a crowd that don’t care? Sad, his Nago was sick before
Great commentary. I always prefer when the commentators aren't biased one way or the other.
South American Grand finals let's GOOOOOO
Love seeing Hotashi play
Aren’t the behmoths in the second match actually dash cancels and not karas? Or am I confusing the two? It looks the same when you do recka dash cancels for ram, which are not Kara’s unlike when Potemkin does Kara mega fists which i thought is completely different than what gold Lewis is doing(which I believe are dash cancels). But I could be wrong if anyone wants to elaborate
they’re dash cancel karas
pot and sol are the only character with the traditional fighting game karas
Sin also had a niche Kara option with 6P Kara elk hunt giving him a frame of delay for a meaty that catches backdashes.
Red was the absolute MvP this time around ❤
Wish the game audio was a little louder
I was hoping to see buffed axl here
1:06:58 SCOOPS!
skullduggers with the Ib damn
is anyone else having issues with audio on RUclips videos recently ?
Not here nope
Leo carried by dp?
You just start looking at this game? Lmfao been like that since the start.
No u cant judtspam dp u have to look for openings thst takes hundreds of hours to get down for each character give credit ehere credit us due other characters litera3have the same move with wayyyy more recovery
@@taejoonpark9613 uhhh… if anything looks slightly unsafe you can just DP. Not saying it’s the best option but since yours beats cross ups, isn’t hard to execute, and is a one button input for an invincible get off me button you can literally just use randomly as a threat at any point yeah I’d say Leo players are very carried by it. He doesn’t get back turn but it’s still his turn when he does that. Dash 5H after S.dp or projectile keeps you pressuring despite the nerfs. Using a DP doesn’t take hundreds of hours to learn, because you don’t need to know anything about gaps in someone’s pressure. Whether it’s on wake up, or randomly on pressure if they’re staggering, whenever you feel like it, while crouchblockimg you just legit hit it whenever you feel like it. Much like other DP’s, but Leo’s is among the best.
@@stairwaytoriven3823 Leos is among the best but to stay consistent after u use it is all player iq and skill i got absolutely fcked on celestial as Leo his air game sucks ass and u have to he constantly mixing up ur opponent using the mkst unorthodox shit tobwin like the blue rc thing i nver even though of that
@@taejoonpark9613 I dont even know wtf ur trying to say. Im sorry if english isnt your first language. But yeah no, you are wrong. you shouldnt be jumping much on Leo at all, no wonder his air game isnt as good its almost like you can just avoid it completely since his ground game has tools to avoid ever having to jump. aka the whole point of his character. He's much like a turtle, you slowly encroach with dashblock and the threat of your insanely strong grounded neutral tools and just overwhelm someone with your like hundreds of options on block. and you dont need unorthodox mix. His mix is so freeform you should never really even have to do anything crazy. backturn mix is fairly autopilot... I think it might just be a skill issue entirely on your behalf.
Oh wow Leo wins a tournament...how shocking...
Its not the character its the guy behind the character MFCR has stuck with the same character while others are constantly switching around u even heard from the comentators that hus reads and game knowledge of what can and cant be counterd were godlike i can't discredit anyone who puts in the hours
@@taejoonpark9613 yeah the guy behind the character can be good but when the character has literally every single fucking option and privilege in the game without any real downside allow me to say it is the fucking broken character too
@@YoungYoung95 absolutely not i play as said characer and only got to celestial after around 243 hours even on celestial i get my ass kicked almost every time, my win to loss ratio is rediculis the knowledege u need to be this consistent is out of this world u have to be pitch perfect its the player not the character
@@YoungYoung95if he’s so easy how come you’re not to cutting evo with him 😂 there’s only 1 Leo in top 8 here for a reason…
@@Whatzitooya226that’s the thing, you can even learn Leo from MFCR, this dude simple just makes so many great reads he wins, he just also happens to play leo
I need that faust shirt that skull has SO BADLY
Always good to see a Briget lose
hotashi being cringe on camera for no reason into getting destroyed, what a beautiful combo
What did he do that's cringe? I skipped around a bunch.
54:30
No props, no handshake and shooed the camera away in between rounds.
@@krazyzyko this is a dude in his 30s who had a full time career before this too, and this is how he acts on camera in public.
goddamn could you imagine having to come into work 40 hours a week and deal with him lmao
@@doncinati7644 Agreed. Nago is a cheese monster, Bridget is auto-pilot the character and Elphelt has braindead offense.
@@yannilibbes8219 I'd definitely ask for a raise.
As a strictly goldlewis player i hate the wild assault addition. White wild assault just feels like a skip neutral option, and even though GL struggles in neutral without it, thats the sacrifice in his game plan. WA changes are cool but just kinda suck to me. Even with other characters its just not fun to watch them get a combo, use WA carry someone full screen into a hard knockdown wallbreak
WA and deflect just kinda feel like shit to me
The Goldlewis SWEEP
I love Goldlewis Dickinson, lets go
hahaha the look in Hotashi to MFCR
Wait is beyblade punishable now?
It’s -3 on block soooooo yes
Been punishable since strives first major patch like 2 years ago
@@hakumenx1 Oh that's right it's just special-cancelable
Watching fucking Hotashi lose is always delightful
I love how they think Nago getting a nerf of his command grab is enough to say he went down a peg, Nago literally is still one of the most broken characters hands down, it’s not even close like wut…
The way MFCR went ham later in the G.F. Reset....SHEESH!
I love goldlewis dickinson, lets go
1:24:00 WIK
Strive community went from Melee to brawl. Without batting a eye 🤣
what does this mean
@@terry.1428 I don't think he even knows.
@@terry.1428I think he's saying they went from playing a fast paced competitive game to strive which is slower and not as appealing which was smash brawl
Makes no sense cause WA makes the game faster
have you considered that you're the one with the awful taste?
Jobber!
Man I hope they nerf Goldlewis in the next patch. He gets so much reward from practically nothing and has almost no downsides, aside from his rather slow dash.
defense blows tho and kara isn't that easy which is really the only rest he doesn't get completely fucked by fd
although that pressure is fucked up and wa really helps with neutral
@@espvolt4833 this is a Salt post but I’ll start it off by saying this. To anyone with half a brain Kara’s are easy with a bit of practice. He has so many “I’m skipping neutral” mini games in his kit and if you aren’t gifted with good keep-out tools he’s like SSS tier. Can keep mashing on everything and playing super ignorant till he gets ONE HIT then you have to hold an 80% into oki. And if he happens to clip your block he just deletes a solid portion of your health with chip of meter is being used. It’s not like most other characters where if they have a hard time getting in, they just win by keeping you in a block string because you’re dying or trading 50% of your meter for FD, YRC, backdash BRC, super PRC just to not basically die by being put in the corner once. J.D is very hard to anti-air given it’s super low hitbox if used instantly in air, and his hurtbox gets shifted over most moves in neutral anyways. It’s very toxic and not very fun to play against. His defense being poor isn’t really the best argument because he has a reversal super, and access to the same tools most other characters have besides fast frame buttons. He has YRC, backdash BRC, WWA, a solid backdash. So yeah idk, he might have some polarizing matchups but he is a glorified party game character. Same w most heavyweights in this game lol. Doesn’t help their defense is so high they never ever get two touched but they can mess up time and time again till they hit you ONE TIME. It’s bothersome. Not very fun.
And if I’m wrong at all, and this character is struggling so much, please tell me the wealth of knowledge you have that makes him not very great. Ways to counter him, what he’s lacking, etc. I seriously want to know why people just insist on downplaying him.
@@stairwaytoriven3823 Lacks speed, a double jump, a higher jump arc, only one abare button w/ 2P. Can backdash out of some of his BTs. GL 6P is still really bad with hitboxes and a huge recoil so while 2P mash may look braindead most GLs struggle with nuanced pressure. He was never bottom 5 but always had problems.
Mask and gloves? My man is scared for his life out here.
I just feel like Nago is getting the short wnd of the stick all the time. He's so linear. Anyone who plays at high level can bully Nago. Yes he does big dmg IF he's actually getting hits off. Otherwise Nago is just blocking 50/50s, cross ups, double jumps. He takes MORE dmg the higher the blood guage and if he pops he loses health. Not only that, he's free to hit while his hp drops fast. So he can potentially lose 50% health easy. And if guage is high he's limited to not pop so he cant get in. And can be grabbed out of combo or someone can just dp. Many people arent picking him for a reason. NBH is amazing Nago, he def pushes that char, but out of the kit the other cast have, you can see him struggle.
Nagoriyuki sees a lot of top level representation
He has weaknesses for sure, but he’s doing better for himself than majority of the cast
Players have just gotten better at fighting him since day 1, which naturally results in a more careful and considerate play from both sides.
@@Vernafveik For sure no doubt, but in comparison to the other cast, he's not being picked much. Everyone else has cool switch ups, fake outs, cross ups and are just faster over all. All the tournaments Ive seen there's either 1 nago or no nagos. Higher level in general yeah, you see him in tower, but full on tournaments, not much. Yes, over all the game has been out and have learned how to deal with Nago easier, but mostly becuase he's so linear. Milia and Chipp and Leo have been out for a while, but people still struggle against them the difference is that their kits are faster and trickerier to deal with. Not saying Nago is bad, but that it makes sense that we wont see him much in tournament. Maybe like a side tournament that's just for fun. Only one big tournament I think I saw Hotashi, Testyourluck, NBH, and Snorlax as Nagos. And that was a bit ago.
i love goldlewis dickinson, lets go.