The secret Secret behind every Value in Blender | Expressions

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  • Опубликовано: 28 окт 2024

Комментарии • 28

  • @Will_Scobie
    @Will_Scobie 2 года назад +4

    Thanks, this was great. Appreciate your playful approach. I didn't know about the sine function. Keep doing what you're doing :)

    • @HEYPictures-legacy
      @HEYPictures-legacy  2 года назад +1

      Thanks.
      There are even more: docs.blender.org/manual/en/latest/animation/drivers/drivers_panel.html#simple-expressions

  • @amoghagrawal1
    @amoghagrawal1 2 года назад +1

    You deserve more subs than just 3K! You have really good videos and in my opinion, the thumbnails look fire too. Good luck dude!

  • @SomeOne-yt9dr
    @SomeOne-yt9dr 2 года назад +1

    This is mind-blowing, thanks a lot!

  • @vstreet7583
    @vstreet7583 2 года назад +1

    Another great tutorial and explanation. Very useful. Thank you! Dg

  • @improvidancer
    @improvidancer 2 года назад +1

    after watching half of the day youtube trying to understand how do drivers in blender work. Came across this video.... evrika... it`s this simple... Those other blenders explained this simple thing in such a way that i somehow could not understand ... ;-(
    thanks

  • @olesiaesenzholova2036
    @olesiaesenzholova2036 2 месяца назад

    please tell me, with the expression "smoothstep(20, 450, frame)*1000" will the spinning object spin at a constant speed or with acceleration?

  • @MuhammadKashif-wp2hh
    @MuhammadKashif-wp2hh 2 месяца назад

    very helpful.thanku

  • @rose_watr
    @rose_watr 2 года назад +2

    8:24 what's the code ? Please comment i am unable to see it

    • @HEYPictures-legacy
      @HEYPictures-legacy  2 года назад

      Yes. The window is too small, right?
      I wrote:
      "smoothstep(10, 80, frame)*3"

  • @FinalComp
    @FinalComp 2 года назад +1

    Very nice, post more tutorial on expressions 😀 you got a subscriber

  • @rsoulinternet
    @rsoulinternet 2 года назад +3

    The value trick the Blender devs DON'T want you to know about.

  • @dolmenbretagne9060
    @dolmenbretagne9060 2 года назад +1

    still awesome bravo

  • @rose_watr
    @rose_watr 2 года назад +2

    (I don't know if this is helpful or not)
    3:23 if you type #frame/100*50, object will move at 50% speed
    then if you change it to #frame/100*10 object will move at 10% speed (just change the number after "*" )
    (assume your car running at the speed of 100km/h and you type the cheat code 😅 #frame/100*10 then the car will move at only 10% speed that is 10km/h

  • @EdgardoPlasencia
    @EdgardoPlasencia 2 года назад +1

    Genau ! Nobody told me ! Thanks !

  • @valentinlechene916
    @valentinlechene916 2 года назад +1

    Nice video, i didnt know for smoothset and sin, thanks !

  • @KhalilCh
    @KhalilCh 2 года назад +1

    great

  • @sameeruddin
    @sameeruddin 9 месяцев назад

    Hey bud ...miss ur videos ..i am sure other things (better things) are keeping u busy !

  • @khanyawar
    @khanyawar 2 года назад +1

    kool Tut (Y)

  • @RASTONKAMAZA
    @RASTONKAMAZA 2 года назад

    Hi sir i hv a que regarding blender which is when we decimate any model in blender and after when we texture it .... it show a cutting line pls solve this issue and if u know how to solve pls tell with a vid

    • @HEYPictures-legacy
      @HEYPictures-legacy  2 года назад +1

      I tryed to replicate your problem with a simple noise texture on a monkey that i decimated. But could not see seems.
      You can send me your .blend file if you want that i have a look at it.

    • @RASTONKAMAZA
      @RASTONKAMAZA 2 года назад

      Sir u hv to use images texture on uv sphere the decimate this bdw i m going to send u pic on ur mail

    • @HEYPictures-legacy
      @HEYPictures-legacy  2 года назад +1

      @@RASTONKAMAZA I got the problem now. there are seems. Well if it is a texture like grass etc. that is repeatable, you can use the texture coordinates node on the vector input soccet of your image. You can use the object output from the texture coordinates. If it is still strange, you can change in the image texture from flat to cubic and then you can blend the seems away. Does it work?

    • @RASTONKAMAZA
      @RASTONKAMAZA 2 года назад +1

      No sir it's not work ....if u will found solutions pls make video on it