The World's Most Durable Couch (Half-Life 2 Facts #79-91)

Поделиться
HTML-код
  • Опубликовано: 26 июн 2024
  • 0:00 Alyx typing on an invisible computer in the car
    0:40 If you enter a vehicle when leaving a ladder, you teleport back to the ladder when you leave the vehicle
    1:53 Shotgun remembers that you wanted to fire
    2:17 Coast 10 easy surf
    2:51 Fire rpg then enter vehicle
    3:18 NPC jumps blocked by pickups/weapons
    3:46 Highway 17 binoculars make you invincible
    4:21 Nova Prospekt dev texture
    4:35 Blinky menu logos
    4:55 Red Letter Day couch has 10000 health, normally 130
    5:10 Town 2 fire can't hurt you if you're all the way against the fence
    5:42 Entering the crane makes an awkward soldier get removed
    6:05 Coast 7 train yeets rollermines
    Gordon Freeman model: steamcommunity.com/sharedfile...
  • ИгрыИгры

Комментарии • 129

  • @WK-47
    @WK-47 2 года назад +380

    'Alyx, get off the computer. We really need to get moving!'
    'Gimme a sec. You wouldn't believe what Breen just tweeted.'

    • @Helperbot-2000
      @Helperbot-2000 2 года назад +12

      @@-AAA-147 double twist!

    • @Wheagg
      @Wheagg 2 года назад +2

      He got ratio'd by the dictionary.

    • @twixwithmilk-5000
      @twixwithmilk-5000 Год назад +3

      Breen said the n-word.

    • @DalekCraft
      @DalekCraft 19 дней назад

      @@twixwithmilk-5000Nihilanth.

  • @cyberen
    @cyberen 2 года назад +268

    oh Valve, you and your default textures.

    • @TinyDeskEngineer
      @TinyDeskEngineer 2 года назад +14

      That's a dev texture, the default texture for Half-Life 2 is a brick floor texture.

    • @apchistuz
      @apchistuz Год назад +2

      @@TinyDeskEngineer it's only because of the name sorting(A-Z)

  • @NeedsMoreBirds
    @NeedsMoreBirds 2 года назад +41

    Gotta love how that massive train was halted by a single oil drum.

    • @Eira_
      @Eira_ Год назад +7

      who would win?
      a thousand tonne alien freight train moving at 100 mph
      or one oily boi

  • @DaRealBruner
    @DaRealBruner 2 года назад +276

    I've got a neat little fact about how citizens react to certain chain of events I discovered in Garry's Mod.
    Normally if there's no action going on, citizens will have pretty neutral and serious facial expressions, but if they hear gunfire in the distance, their facial expressions will start to look anxious and worried. I'm not sure I've ever noticed this in regular Half-Life 2. It'd be worth testing.
    Something else I discovered is that newspaper located on both white and blue van texture sheets contains a very crusty picture of a valve on it.
    You can spot it inside the back of pretty much every single van, with the exception of the reddish-orange van from Episode 1.

    • @KingMetalMario
      @KingMetalMario 2 года назад +41

      Also, sometimes, if a friendly dies, their face will get angry. They also have a set of default expressions that are choosed when they spawn.

    • @star-army
      @star-army 2 года назад +17

      @@KingMetalMario My favorite female citizen, 01, has a cool raised eyebrow animation lol

    • @jeanlessisjeanless992
      @jeanlessisjeanless992 2 года назад +7

      This is a neat detail! I hope he sees this. The Lambda was always kinda cute to me. Like a manufacturing logo in this universe.

    • @gimpscam9976
      @gimpscam9976 2 года назад +7

      Also the same vans started to not have collision in the back, so the door that is sometimes not there can be walked through I believe.

    • @YlowX7
      @YlowX7 Год назад

      I remember there is a radiohead logo on the steering wheel of a van in episode 1. It may be in the van you get in with Alyx for dog to throw across the chasm.

  • @POINTS2
    @POINTS2 2 года назад +130

    Now we all have to go and try clicking on the HL2 titles. That one seems like an April fool's joke!

  • @jasonlor9735
    @jasonlor9735 2 года назад +55

    1:57 - That trick was in Black Mesa, it was patched out because you could accidentally blast friendlies when you pulled it out. Very hilarious though to do it unintentionally.

  • @isabellegrimes8775
    @isabellegrimes8775 2 года назад +79

    i actually discovered the second fact on accident at the fork that leads to the zombie dead end in route kanal . was super confused when nobody was attacking me but even moreso when i was suddenly ripped through a portal in space back to the ladder lmao

  • @bigman1688
    @bigman1688 2 года назад +47

    3:28 fast zombies once again proving that they're the lost souls of hl2

  • @D-Z-K
    @D-Z-K 2 года назад +88

    _clicking on the logo in the menu will make it disappear_
    Wait, what?

    • @megakarlachofficial
      @megakarlachofficial 2 года назад +14

      This is a bug that was there since Source 2013, it doesnt happen back then.

    • @omphya6229
      @omphya6229 Год назад

      @@megakarlachofficial How did they accidentally write code that makes something disappear when clicked?

    • @Eira_
      @Eira_ Год назад +6

      @@omphya6229 if i had to guess i'd say maybe its the same code that makes the menu options go dark when you click them and it's just mistakenly treating the logo as a button too

    • @omphya6229
      @omphya6229 Год назад

      @@Eira_ Maybe, that is a dumb reason but also the most likely reason.

    • @thisnameisbad3609
      @thisnameisbad3609 2 месяца назад +1

      even more stupid, pre anniversary hl1's logo being clicked makes all the buttons disappear then reappear one by one. dont know if it still happens now tho

  • @richardmatthews2598
    @richardmatthews2598 2 года назад +13

    6:05 Train: *Can knock a buggy off a bridge with no problem.*
    also...
    *Gets stuck on a barrel.*

  • @maxshumylo1921
    @maxshumylo1921 2 года назад +15

    Gordon be like "Need RPG at all costs"

  • @Myne1001
    @Myne1001 2 года назад +17

    5:43 I learnt of this one recently. A RUclipsr called Mapocolops did a blind playthrough of HL2. He didn't kill that soldier and I was fully expecting him to be shot at but it never happened. Now I know why.

  • @l-l
    @l-l 2 года назад +6

    TRAIN STUCK TRAIN STUCK

    • @star-army
      @star-army 2 года назад

      I guess the GTA5 train is built better :P

  • @lambdamerc110
    @lambdamerc110 2 года назад +23

    Not sure if this has already been covered, but in the first chapter of HL2 if you can pick up the can sitting on the trash bin before the infamous "pick up that can" cop completes his animation and then throw it at him in the same moment, he won't attack you. He'll just stand there and repeat his lines, and the only way to get past him is through noclip or crouch-jumping over him.

    • @Helperbot-2000
      @Helperbot-2000 2 года назад +4

      "Pick up my script"

    • @jess648
      @jess648 2 года назад +1

      you can jump on the trash can and then on top of the cops head and crouch through them to avoid picking up the can entirely which interestingly makes the cop angry and chase after you

  • @spagootnoodels4999
    @spagootnoodels4999 2 года назад +63

    I think in that fire clip at 5:10, it's not the fire that hurts you, but the burnt ground textured Displacement that it's sitting on. That would explain why you didn't take damage while standing next to the fence, because the fence has it's own raised platform you stood on. Haven't tested this though.

    • @Oilmmm
      @Oilmmm 2 года назад +10

      It probably a fire trigger that just doesn’t extend to there

    • @nnikitov57
      @nnikitov57 2 года назад +20

      Displacements can't possibly be set to damage anything, the thing that damages you is a trigger box.

    • @KingMetalMario
      @KingMetalMario 2 года назад +7

      A map won't compile if a displacement is tied to an entity. Displacements cannot have any functionality

    • @spagootnoodels4999
      @spagootnoodels4999 2 года назад +2

      @@nnikitov57 I would check in Hammer but I don't have anything ready on this computer. Let's just assume it is a low trigger brush then, idk.

  • @Oscar-us6sv
    @Oscar-us6sv 2 года назад +11

    4:35 probably it's because it is a menu refresh button. I mean in Half life and CS 1.6 steam version you have got that button at down below at quit. When you press it menu elements refresh and it is also a text logo of game. So since Valve can not put logos into panoramic bg maps and appeal like normal texts so they used that refresh button then rewrote it and implanted as a game logo text. Impressive and simple.

    • @banguseater
      @banguseater 2 года назад

      is it also because if you change resolution, the logo can scale properly without coming out wonky to the wrong aspect ratio? so they just implented like a vector logo?

  • @HEXoslav
    @HEXoslav 2 года назад +17

    fun fact: if you'd manage to get get tha barrel unstuck at the end it would behave the same as the pickaxe in episode 2 I found out myself and haven't seen anyone do it anywhere even though you can have a lot of fun with it especially because it works even with the train at the start of route canal

  • @iwatchyoutube124
    @iwatchyoutube124 2 года назад +12

    ah yes source physics doing its best 7:06

  • @supersonicbros23
    @supersonicbros23 Год назад +5

    The main menu thing, I think I know this one.
    Its because the logo in the main menu is technically a button, just like Start Game, Load Game, ect, using the HL2 font and scaled up and not programmed to do anything. If you were to look in the code for the main menu you'd probably find a random ascii character above the UI code, which would correspond to a wingdings-esque placement that would turn into the HALF-LIFE 2 symbol when loaded.
    You can find the main menu title screen logos in the font file included in the game, along with the HUD and weapon icons.

  • @ProtoMan0451
    @ProtoMan0451 2 года назад +29

    going with what you mentioned about the shotgun, i think you should talk about how absolutely no weapon in hl2 will remember how much ammo was in its magazine if you swap to another weapon and reload it. im not 100% sure exactly how it works but ive noticed sometimes guns will seem to "forget" my ammo count when i swap. this appears to hold over into hl2dm as well

    • @helmetluigi
      @helmetluigi 2 года назад +24

      You mean autoreload when put away? that's an intentional feature

    • @KingMetalMario
      @KingMetalMario 2 года назад +7

      There's a console command to turn autoreload off

    • @beetheimmortal
      @beetheimmortal 2 года назад +2

      That's a feature that was also expanded for TF2 called autoreload.

    • @KingMetalMario
      @KingMetalMario 2 года назад +1

      @@beetheimmortal I don't think TF2 has off hand reload. The autoreload in TF2 is just that if you're not in combat, you will reload the gun you're holding

    • @beetheimmortal
      @beetheimmortal 2 года назад +2

      @@KingMetalMario I know, that's why I said "expanded", because it doesn't happen in the background in TF2. TF2 also doesn't stop you from firing during a reload animation either, if I remember correctly, although it's been a few years since I played.

  • @10801283
    @10801283 2 года назад +58

    Has the logo thing always happened or is it just one of the hundreds of unexplained bugs introduced with the Steampipe update?

    • @MaximG.
      @MaximG. 2 года назад +29

      Just checked an old 2004-ish version, and it's not the case there.
      Altough it might have something to do with the fact that it's a russian pirated copy I got in 2005.

    • @KingMetalMario
      @KingMetalMario 2 года назад +16

      its probably leftover from something. Like you can click the logos in goldsrc games

  • @TimDragonDeckers
    @TimDragonDeckers 2 года назад +7

    5:45 that soldier also has unique ability to fire weapon at infinite range and has unlimited range vision.
    In gmod if you change his weapon to a shotgun he will fire the weapon at long range (normally npc don't shoot them at long range)
    (I do be curious if there's any way to apply this effect in any human npc.)

    • @potezny39
      @potezny39 Год назад

      the soldier probably has a "Long visibility/shoot" Flag set

  • @Neubulae
    @Neubulae 2 года назад +6

    I can't believe the functionality of Clickable Logos got kept from Goldsrc…

  • @Frying1Pans
    @Frying1Pans 2 года назад +7

    2:29 you can do the same thing in lost coast
    4:22 all light fixtures in this map have dev textures lol

  • @whyamihere-be7hg
    @whyamihere-be7hg 2 года назад +2

    damn Alyx really be flexing with her invisible keyboard

  • @gabanciano
    @gabanciano 2 года назад +4

    That vort be like: what u doin here

  • @trekker105
    @trekker105 2 года назад +2

    4:16 this combine soldier is a descendant of the cops in GTAV who let you finish ordering a soda before they kill you.

  • @ghost_ship_supreme
    @ghost_ship_supreme 2 года назад +3

    G-man: “My couch!”

  • @LDMythos
    @LDMythos 2 года назад

    Congratulations on cracking 100 facts! I'm a big fan.

  • @Yashirmare
    @Yashirmare 2 года назад +8

    I've been watching these videos for months and I'm only now realising you're the guy with all of the answers on /r/hammer.
    Big fan, keep it up!

  • @nikstar999
    @nikstar999 2 года назад +1

    6:45 Stopping the train, something every GTA player has dreamed of

  • @Whomobile
    @Whomobile 2 года назад +4

    How do you even find some of this stuff?

    • @LMC764
      @LMC764 2 года назад +1

      2000+ hours in half life 2

  • @lucialambda
    @lucialambda 2 года назад +3

    HOW am i still learning more about this game

  • @SidusuC
    @SidusuC 2 года назад

    Thanks for the cool videos pinsplash.

  • @n0m4r22
    @n0m4r22 Год назад +1

    1:56 technically this can happen to any weapons if you left them unloaded in your inventory for 6 secs i think

  • @strangeyoutuberman7115
    @strangeyoutuberman7115 2 года назад +6

    What do you have to say about my literal one RUclips video, it is also weird physics as I figured out how to throw a roller mine on top of a nodraw or skybox or something

    • @Pinsplash
      @Pinsplash  2 года назад +6

      In that video it's resting on top of a special type of invisible wall. The two most common kinds of invisible walls are "clip" ones which usually only block the player, and "skybox" walls which block everything. The invisible wall in that specific spot though is nodraw and blocks everything but doesn't act like sky. When some things like a crossbow shot hit a skybox wall they're deleted, but they can collide like normal with that special wall. The cliffs along the whole first half of that map have the same kind of invisible wall. I think that wall was originally some kind of reference guide for Valve to make the shape of the cliffs. I think in most other places they deleted those walls or turned them into clips.

    • @strangeyoutuberman7115
      @strangeyoutuberman7115 2 года назад

      @@Pinsplash thank you for this explanation, I don't know these things as I am one of those people who makes a map in 20 seconds with a spawn a bunch of eadcrabs and a cube.

  • @Silumgar1337
    @Silumgar1337 2 года назад +2

    I don't know how it was changed, but when I for the first time in my life went through Half-Life 2 I managed to nitroboost through the bridge before the train could force me to turn back. I suppose they just changed the func_train speed or something like that. When I went through Half-Life 2 last time though, I simply used a barrel to climb above the force field brush twice. That was my first and only walkthrough without using buggy and skipping the sequence under the bridge. And I am glad that I completed it this way at least once.

  • @MadGameBoy
    @MadGameBoy 2 года назад

    I just realised the chugga chugga of the train is the same sound effect of the Gonarchs stomping sounds from half life 1, just pitched slightly and mixed with other sounds

  • @vlauxa
    @vlauxa 2 года назад

    2:03 you can make the shotgun reload animation loop over forever if you reload while shooting at a certain time

  • @MrGunzngirlz
    @MrGunzngirlz 2 года назад

    Do you ever wonder about the invisible "lump" in the bottom doorway under the far side of the bridge that appears if you manage to kill the gunship before traversing back across to the rocket crate? It's normally buried under debris when the gunship destroys the silo and blocks the way.

  • @Believe086
    @Believe086 Год назад

    5:46
    Gordon:Why the soldier arent ded,oh yeah i could just ride the crane and the combine dissapeard
    The combine:i got a bad feeling about this

  • @yuriydemchuk1325
    @yuriydemchuk1325 2 года назад

    Epic alyx typing on car

  • @jockatee
    @jockatee 2 года назад

    That ladder thing is heavyyyyyyy!!!!!

  • @TinyDeskEngineer
    @TinyDeskEngineer 2 года назад

    I didn't know there was a convar for drawing clip brushes.

  • @miro007ist
    @miro007ist 2 года назад

    OK the menu logo thing is unbelievable.

  • @karveka4371
    @karveka4371 2 года назад

    Epic video

  • @Raven
    @Raven 2 года назад +1

    My Nokia's the most durable couch.

  • @1x1boop28
    @1x1boop28 2 года назад

    When anticitizen one breaks your train with a barrel on the tracks.

  • @andyfriederichsen
    @andyfriederichsen Год назад

    You should see the explosive couch in the second coast level.

  • @GoldSrc_
    @GoldSrc_ 2 года назад

    I knew there was something funky about the shotgun, I used to blame it on my mouse button lol.

  • @YeOldDuck
    @YeOldDuck 2 года назад

    Does the hl2 train have a kill player trigger on the front or does it kill the player with physics?

  • @juanausensi499
    @juanausensi499 2 года назад +2

    About that crane... what if you trigger the gunship that spawns after that scene, then you retrace to the crane, and then you activate it? Can you pick the gunship with the magnet? Can you destroy the gunship with it?

    • @Pinsplash
      @Pinsplash  2 года назад +2

      it can't reach it but probably not

  • @Kumquat_Lord
    @Kumquat_Lord 2 года назад +1

    3:46 is that the same player state speedrunners get in to clip through walls?

    • @Pinsplash
      @Pinsplash  2 года назад +1

      no but that's also vehicle related

  • @dadutchboy2
    @dadutchboy2 Год назад

    I didn't know you could use the binoculars

  • @apotato-
    @apotato- Год назад

    what is the pink stuff at 2:17

  • @devoutrelic1228
    @devoutrelic1228 Год назад

    Wait, why did the train kill him at the end? That train doesn't hurt the player oddly enough when it hits you, only the car (and I guess rollermines). If you run across the bridge without the car, the train just gently pushes you to the side.

  • @ArnieMcStranglehold
    @ArnieMcStranglehold 2 года назад

    How did my sister never find the RPG glitch? She spent SO MUCH TIME on highway 17...

  • @Si-Al-Ti
    @Si-Al-Ti 2 года назад +1

    04:05 Valve, pls fix

  • @pable2
    @pable2 2 года назад +2

    Could that ladder thing be used in source speedruns somehow?

    • @Yashirmare
      @Yashirmare 2 года назад

      Unless someone can figure out how to not get teleported back or activate the level change trigger as they get teleported, I doubt it.
      Even at that, any% doesn't even take the airboat anymore. (Not sure about other categories)

    • @farawaygaming_
      @farawaygaming_ 2 года назад +1

      Its basically a buffered ledge grab from gta 5 so maybe

    • @Yashirmare
      @Yashirmare 2 года назад

      @@farawaygaming_ Haha that was exactly what I thought of as well.

    • @marioman1242
      @marioman1242 2 года назад

      @@farawaygaming_ Buffered ledge grab but you can't change where the "ledge" is.

  • @thedude0000-b2j
    @thedude0000-b2j 2 года назад

    shotgun is just like an elephant

  • @tommyvercetti5029
    @tommyvercetti5029 2 года назад

    7:05 hahahahahahahahahahahah

  • @Besbla
    @Besbla 2 года назад

    2:17-3:17 *200 times* what it is

  • @AvastAntiPony9445
    @AvastAntiPony9445 2 года назад +1

    You should really check out the npc names on d2_coast_07

  • @demogaming8895
    @demogaming8895 2 года назад

    What's wrong with your textures?

    • @SiIIy_
      @SiIIy_ 10 месяцев назад

      Nothing

  • @Neubulae
    @Neubulae 2 года назад

    how about the train ramming a Combine APC?

    • @LMC764
      @LMC764 2 года назад

      Same as cars i think because they behave the same. Pushing an apc into the water will give you the gman message for example

    • @Neubulae
      @Neubulae 2 года назад

      @@LMC764 I mean I want to see how it blows

  • @Jomads
    @Jomads 2 года назад +1

    200 comments asking what it is

  • @Arma-S
    @Arma-S 2 года назад

    what it is???

  • @timisontube
    @timisontube 2 года назад

    You don’t matter in the thumb nail

  • @paahdin
    @paahdin 2 года назад

    Hmm

  • @EldurLeikir
    @EldurLeikir 2 года назад

    fox

  • @scottl.1568
    @scottl.1568 2 года назад

    Whut

  • @ravick007
    @ravick007 2 года назад +2

    Hey, Valve! Hire this guy as beta tester!
    You know... if you ever get back at that "game development" thing one day. (Yeah, VR stuff doesn't rly count...)

  • @spiderplant
    @spiderplant 2 года назад +2

    FIRST

    • @iwatchyoutube124
      @iwatchyoutube124 2 года назад +3

      i came 33 seconds after you
      Pain

    • @arrimus3darchive
      @arrimus3darchive 2 года назад +5

      @@iwatchyoutube124 you should get a doctor to check that out, doesn't sound healthy

  • @Maske4
    @Maske4 Год назад +1

    what is r_drawclipbushes 2 pls halp