This game brings so many memories. i played like every mission million times. im so sad they went in a different direction as a franchise. especially removing weapons customisations and gore.
Minus Samantha, the drunk lady from the House of Card mission. She is cool. Then again, given a guy immediately comes in at the door, it means she lied about being alone
what? the sound is amazing, you have butter for ears. the gun sounds are great, making almost all guns sound distinct and very powerful. missing this, is just ridiculous
*this game opened my eyes to what's actually possible in a video game....and is one of the reasons I say 2004 through 2011 is the greatest era in console gaming history* 👍
from the start menu you can tell the atmosphere this game had. the minimalistic digital dystopian future aesthetic unique of the early 2000s like you are using strictly effecient high tech which matches the stoic cold almost machine like nature of agent 47 add the religious music that gives soul to the husk and other small touches like 47 owning a bird. mechanically the slow animations and walking speed of agent 47 fits the grounded pace and level design because it immerses you in the role of a classy assasin trying to assassinate someone in a social setting without getting noticed or leaving any trace behind . this is how the game should be played and the secret 'real '' hard difficulty '' intentionally designed to be self imposed by the players while the menus difficulty is just surface level since players can brute force any level with the amount of tools and weapons available and this freedom is what makes this game so fun and replayable . these small levels are puzzles that can be solved in countless solutions because of the many routes and interactivity of tools and elements between eachother .and when it all clicks while that perfectly fitting music is playing its hard to find a game as moody atmospheric and immerive even modern games with fancy graphics cant match that. its not just the reactive AI and creative tools and but also the little touches of real artists with a vision like the characters design and slow pace and last breath slow motion or the newspaper and weapon design . finally my biggest gripe about this game is that it wasnt long enough not even long enough for notoriety system to be relevent . in my first playthrough by the time i reached the last mission i thought i wasnt even 1/4 far into the game then it just ended . top 10 games ever.
I always wondered how much ahead Blood money stayed even in terms of graphics being a game of 2006
And NPCs on screen
Loved the review man
I just finished world of assassination and wanted more hitman. I'll jump on this now
This game brings so many memories. i played like every mission million times. im so sad they went in a different direction as a franchise. especially removing weapons customisations and gore.
I haven't played blood money in forever, they had gore?!?!
This game teached me to never trust woman
Me too
Minus Samantha, the drunk lady from the House of Card mission. She is cool.
Then again, given a guy immediately comes in at the door, it means she lied about being alone
Taught
what? the sound is amazing, you have butter for ears. the gun sounds are great, making almost all guns sound distinct and very powerful. missing this, is just ridiculous
I literally say “gotta check you White Bread” in my head at least once a day
I forgot to mention the thing I hate in the hitman trilogy that you have to connect to the internet in order to play and that sucks!
8:07 I love this
47's lines are so good.
@@NeverHard I NEED TO USE THE BATHROOM
CAROL-ANNE!!!
*this game opened my eyes to what's actually possible in a video game....and is one of the reasons I say 2004 through 2011 is the greatest era in console gaming history* 👍
Finally someone that mentions that 47 wouldn't kill random mail men.
from the start menu you can tell the atmosphere this game had. the minimalistic digital dystopian future aesthetic unique of the early 2000s like you are using strictly effecient high tech which matches the stoic cold almost machine like nature of agent 47 add the religious music that gives soul to the husk and other small touches like 47 owning a bird.
mechanically the slow animations and walking speed of agent 47 fits the grounded pace and level design because it immerses you in the role of a classy assasin trying to assassinate someone in a social setting without getting noticed or leaving any trace behind . this is how the game should be played and the secret 'real '' hard difficulty '' intentionally designed to be self imposed by the players while the menus difficulty is just surface level since players can brute force any level with the amount of tools and weapons available and this freedom is what makes this game so fun and replayable . these small levels are puzzles that can be solved in countless solutions because of the many routes and interactivity of tools and elements between eachother .and when it all clicks while that perfectly fitting music is playing its hard to find a game as moody atmospheric and immerive even modern games with fancy graphics cant match that. its not just the reactive AI and creative tools and but also the little touches of real artists with a vision like the characters design and slow pace and last breath slow motion or the newspaper and weapon design . finally my biggest gripe about this game is that it wasnt long enough not even long enough for notoriety system to be relevent . in my first playthrough by the time i reached the last mission i thought i wasnt even 1/4 far into the game then it just ended . top 10 games ever.
Since this is just the aussie verion of SsethTzeentach just start your videos with "G'day G'day people". But seriously good stuff mate.
Best Hitman game in the series
- It has stealth but is very balanced in subtle ways to do the missions
Great review man, definitely buying it now 👍
Nice bro. I'll never forget this hot dang game
Thank you for this review that back in time convinced me to purchase this game, that I find the best singleplayer game that I ever had to play. Cheers
0:26 Thats like our world lol
This the first hitman game I played back on the PS2 a few weeks after it dropped In 2006 and I played the fuck out of the game
My absolute favorite Hitman Game
I want a sequel to this game
Bruh😂😂😂
it’s great on iphone
Nice. Thanks for the video
underraaaated
My fav in the series...
A new life is everyone's favorite isn't it lol
Blood money is the best one unlike the new hitman games they are great but not like blood money!
I use to RIP everyone in this game !
Not sure what you mean by " this game shows white people their place"
It's a joke
@@dontspikemydrink9382 nope this is blatant racism
The games looks 🤩 fun
So much fucking mastalgia
𝚙𝚛𝚘𝚖𝚘𝚜𝚖
I can't wait for the Switch port of this game!