SuperFX Test

Поделиться
HTML-код
  • Опубликовано: 12 авг 2010
  • I'm closer to getting this to work on clean roms.
    edit: works on clean roms, but no sprites tested

Комментарии • 13

  • @kyrenity
    @kyrenity 14 лет назад +2

    lool, wow! This is amazing! :D

  • @Ashanmaril
    @Ashanmaril 14 лет назад +1

    We need this technology in A2MT!

  • @merkquavious2
    @merkquavious2 3 года назад

    interesting

  • @CreationProblematic
    @CreationProblematic 14 лет назад

    Oh god...
    Looks useful.

  • @Kevinskie_
    @Kevinskie_ 14 лет назад

    WIN

  • @MDTravisYT
    @MDTravisYT 6 лет назад

    This effect is similar to the effects used in any GBA-era Pokemon games

  • @TheMartianGeek
    @TheMartianGeek 14 лет назад

    Is this a Japanese patch or one you made?

  • @Ashanmaril
    @Ashanmaril 14 лет назад

    @chdata You could maybe work with someone who does? I don't know who would but if you found someone who could then that would be cool. ;)

  • @circuit10
    @circuit10 6 лет назад +1

    What's this? Can't Mode 7 do that?

    • @chdata
      @chdata  6 лет назад

      mode 7 can only do it to an entire layer, not to individual sprites

    • @otesunki
      @otesunki 5 лет назад

      @@chdata What did you say!?!?!??!?

  • @Puffy1406
    @Puffy1406 14 лет назад +1

    How the fuck do you do this?? O_o I didn't even know that was possible, argh. I need to learn more.

  • @TheGag96
    @TheGag96 14 лет назад

    aaaaaaaaaaaaaaaa jealousy still hurts
    I would be happy for you, and I am, but then I said, fuck, I wanted to do that.
    Maybe I could try another chip... But what other chip compares to the SuperFX?