HP1R: Flipendo test (WIP)

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  • Опубликовано: 8 фев 2025
  • Flipendo pushes blocks: I demonstrate how the blocks move after casting the spell. You can see how the moving block interacts with the environment - collision detection is in place to ensure blocks can't overlap or occupy the same space. We also check if a block can push another object or stop if further movement is blocked.
    Another key feature: if you hold the spell for a longer time, the block moves twice as far, which adds new possibilities for solving puzzles and manipulating objects.
    I’m aiming to create a universal tool for manipulation - instead of these gray cubes, you can replace them with any object, and the distance of movement can be adjusted at any time. This flexibility allows for dynamic interactions and versatile gameplay mechanics.
    VK: HP1RUE5
    #HarryPotter #Remake #UnrealEngine5 #GameDev #UE5 #indiedev

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