Quick correction: at 0:50 the animation used is the Mirage Noble, not the Garuda Noble. They both have a hand on their hip so I got them confused. Reply with any other corrections or suggestions either here or in the Discord, and thanks again for watching!
Turns out you can have Hotkeys on console, and I'm on ps4 (still broke momento) The shoulder swap isn't going as crazy as I would of liked but hey, faster Air Support, still great to learn new fun or funny stuff
Focus nodes require Mastery Rank 1 to unlock. This has been around for a while, but with MR being removed from main story quests, people staying at MR0 all the way to TSD can see it.
Hey coolkid idk who else to tell this because nobody believes me but Cetus is haunted by grineer ghosts. Two different occasions I saw a grineer enter the Cetus gates and when I follow after then they fade into ash. I don't what the deal is but it's very rare and idk why Cetus gates would open for them.
When the game tells you to mash E (like when removing veils or taming animals) you can also mash space. mashing them together typically makes every thing like a billion times faster
Except for the final part of Whispers in the Wall! That QTE (if that's the right term) is considered a Cutscene, so double tapping Space will skip it (idk why it's even skippable in the first place...) I had to go watch it on YT.
To answer that question at the end, Europa is a moon of Jupiter despite its inflated size as a separate location in-game, meaning it orbits Jupiter and thus can be oriented towards the Sun at the right time :p
@@WolfBearHybrid from the orb vallus day/night thing on the map I assumed they were artificial space stations to act as suns, it’s hard to tell wether it’s corpus or orokin construction though, the straight edges geometrical shape makes me think corpus be we know Venus’s orbit is filled with orokin pillar things too cause railjack
Strangely, the Hystrix looks like it's using incarnon transformation animations. A bit strange bc I swear both Hystrix and Hystrix Prime came out before any incarnons, but it's highly possible the animation was added retroactively, or is just tied to the alt fire press in some way
I don't think so. She will sit there for as long as it takes for the elevator to move and stays stuck until you fly her off. Very useful for not glitching through the elevator floor and needing to call it again and wait! :D@@eyywannn8601
He's back! Also on that orbital cannon one, even if you are invulnerable i.e. Valkyr's hysteria it will still kill you. Also, now that you mention it, Lotus has built up quite the sphere of influence while we were frozen.
Funny enough I forget just how rare that river tile is on earth....mainly because I was a ground runner primarily durung scarlet spear. It was a VERY frequent spawn for the ground orphix maps and usually a pain.
that river tile was somewhat common before the rework, after the rework i only ever found it twice. i have almost no clue with mission type has the best chances for this tile to appear, and i don't think it's spy, since i loved doing spy on earth and just checking out the cool tileset. not capture either, it's also never used for mission objectives. it's a "filler/hallway" tile. i have no clue why this tile is so dang rare
6:48 In the hidden Iso Vault void portal room, theres always a special purple container below the floor you're standing on, that will give you a scene when broken!
About Kullervos "open jail cutscene": He's vulnerable during that time already. So if youre in transference before the cutscene starts and you happen to have Mesa or some other frame with auto targetting you can beam Kullervo out of existence while the "door opening" cutscene plays. It looks funny as hell when the jailer is rambling about Kullervo and you just see him falling on his ass before he can actually move. Makes the fight against him pretty quick, since you can just do his first phase normally and then beam the two remaining phases during their introduction cutscene lmfao
Similar thing but on Alad V, seeing Alad V walks towards you for a second and then fucking dies to the ground all in the cutscene had me laughing to the ground, too. I threw a Exodia Contagion projectile towards him just before triggering the cutscene.
The corpus ship cannon *used to* only deal an insane amount of damage, something like several thousand per second, but the damage could be resisted or ignored like any other kind of damage... or it could be absorbed with abilities like Iron Skin or Warding Halo, which is probably why it was changed to an instant kill.
I died on that Europa comment at the end. That has always boggled my mind seeing a moon of Jupiter host a skybox with a gigantic ass Sun about 5x larger than Earth's moon at it closest point to Earth. Thank you for this awesome series!
the reload anim at 2:14 is the animation used for some incarnon transformation, i would bet its the one on the vasto prime since i use that one the most and the animation feels very familiar
7:35 you only don't have control of your camera during kullervo's cutscene, if you manage to line up properly you can just kill him as your drifter during it without using transference
@@CoolKid369 I did it on the first mission of the week by accident and had an "Oh fuck" moment when I saw the challenge jump from 0 to complete instantly lol
I just left my dying son's side just to come home to see this video. I could have watched on my phone but a video of this caliber requires a full surround sound system and home theatre set-up
In addition to being able to skip the phase change against Kullervo, if you have Fleet Footed or are just quick with your movements you can roll up to him mid-cutscene as the Drifter and just wallop him while he’s getting up
The one about Kahl's grenades is something I figured out almost instantly when doing said missions with jetpacks available, it also cancels and consumes thrown grenades if you toss one after you jump but before initiating the jetpack's thrusters. In short, why isn't it considered a 1/0-handed animation? Let Kahl have some schmoovement for christ's sake, it's especially obnoxious whenever the "kill 10 enemies with grenades" objective is part of the mission.
2:12 literally secondary incarnons also yes felarx gets multiple reload multipliers but theres also anouther weird thing when going into and out of wf combat areas and operator combat areas that same decree can be saved and stacked idk how tho
I think arcane avenger works while in hysteria because you technically do take the damage just not to your health as hysteria stores up any damage you take and then deals that damage to you if hysteria ends while enemies are still in line of sight. That's why pre shield gate you could absolutely accendetly insta die from turning off hysteria at the wrong time.
12:56 you actually can hotkey on console! on ps4/dualsense controllers, the touchpad is essentially 5 remappable buttons. i use swipe up for archwing, swipe right for synth scanner, swipe down for glyph, and swipe left for energy pads. as well as press for transferrence
6:02 Revenants enthral can target every star chart assassination target with the only exceptions being the Ropalolyst and the fragmented tide. With the most interesting interaction being with Lephantis first phase where each head is a separate enemy which triggers them to attack each other when one is not enthralled. Though enthrals duration is massively reduced when used on these targets. Otherwise here is a list of bosses that can be enthralled Vor The jackel Vay hek lech kril Sargent alad V (mutalist and normal) The raptors Tyl regor Hyena pack ambulas Juggernaut behemoth Lephantis phorid Zealoid prelate. kela de thaym
The orokin pulled a lord ruler and moved europa closer to the sun but forgot its intense electromagnetic field blocks all UV radiation from entering its atmosphere
I found a fun one: Atlas's Rumblers can activate Royal Wrath decree (the one that gives critical chance for 3 seconds on each melee hit) allowing Atlas to keep the buff up for long periods of time without using melee himself.
Love these videos! Captured eidolon lures also dont count towards the enemy cap in the simulacrum, and you can keep hacking and spawning new ones (I did this years ago, unsure if fixed but knowing DE probably not). Volts speed cancels normal melees (probably other things too) on top of ground slams, and eidolon hunters used this to cancel the swing animation of a zaw using exodia contagion (I think the focus rework has changed the strats and contagion zaws arent meta anymore). Augments being allowed in grendel missions includes pets, so panzer vulaphylas viral spread and his self revives for example work too, though im not sure if it works for all precept mods. That tileset from 7:20 was part of the scarlet spear event, where it showed up every time, only to go back to being really rare afterwards (I didnt know it existed prior to the event). Mesa can kill kullervo during his standing up cutscene if you just hold down the fire button with 4 active right before it starts.
Idk if its already mention but octavia mallet during fortuna bountys case capture stage if you place a mallet near a case it will fill up the capturing percentage and capture it
The place I most consistently see the Earth River Tile is usually in Earth Sabotoge when looking for Caches. It almost never appears on the main path I’ve noticed.
in addition to 3:52. you can destroy the entire profit taker's shield during this peroid by operator's amp if you have enough damage and, for example, virtuos surge when profit taker has electricity icon. im not sure if it's work with another vox solaris' amp arcanes but it should work
using mesa's peacemaker while wearing the boolean synadana causes the syandana to create a holographic version of it, you can see it clearly if you slide right before you activate peacemaker as it will leave the syandana hologram a little further behind.
Regarding skipping Kullervo’s cutscene in duviri, you can skip it by just pressing Esc key, this way you can do it for all three phases and even if you don’t have transference bar filled
Healing Chipper with Protective Sling while he has overguard (granted by Styanax, for instance) heals him as if he were a stationary defense objective (500hp over 5s), while doing so without OG heals him as if he were a warframe (60% hp over 5s, even granting invulnerability) On that note, Chipper's overguard is only visible on his HP bar above him while looking at him, not on the UI
It's also worth noting that the Legendary Rank Sigils on your Warframe will bug out, and will show that border on the top, but also show a blue square outline in the shape of the Mastery Slate.
In the earth relay, from the blessing console if you go left and up on the balcony theres two npcs that look like one is bullying/stealing from the other
Just like Loid and Necramech skulls having alternate appearances in China, the Thrax Centurion and Thrax Legatus in The Zariman have different appearances. I don’t know the extent of it, but I know the Legatus has a complete and mostly undamaged body and armor, and has a full mask, while the Centurion as full grineer legs instead of bone? Not entirely sure for the Centurion, though
Fun fact I just learned: Pets created by Duplex bond will stay with the user even if the original companion has disappeared, like going into fairy form with Titania. (more testing is needed to see where else they stay)
If you cast Qorvex's Chyrinka Pillar while running into the Zariman elevator, he freezes mid casting animation due to the elevator having a nullifying field. You can still move about without issues. It's just harmless and funny that he's frozen in a "HULK SMASH" pose.
nyx main who builds for mind control here most enemies can be mind controlled, but some larger enemies have reduced duration bosses (with the exceptions in this video), enemies with overhealth, and those weird floating hand things from the new enemy faction can't be, there's probably more any summoning enemy that's mind controlled will summon its minions as allies, except fusion/corrupted moa, who will play the summoning animation but not summon the drone. This is de's way of fixing the bug where that particular summon would softlock defense missions since the nyx "rework" most summoned allies from mind controlled enemies will disappear when the duration ends, but they used to last forever if anyone wants to fact check me feel free, this is all from personal experience and it might be different for enemies I don't fight very much
I have a suggestion When you click on a mission node while in public matchmaking and it doesn't assign you to a squad, clicking on it again will stop the countdown and "Waiting for players" message will appear This used to be its separate button back in the day, and I accidentally found this out a couple weeks back Not sure if anyone else knows about this, but in case this is common knowledge, feel free to bash me over the head with a Stug in the replies
Not sure if it's been mentioned before, but Venari's Attack form can proc a flailing animation on Thrax and Void Angels (or at least it used to. haven't seen her do it since Whispers dropped), which is hilarious to watch since they probably weren't intended to play that animation. This also works on the Rouge Culverins and Scathing/Mocking Whispers.
As someone who had hell of fun with mindcontrol, here's some suggestions: 5:00 also works on a certain Deimos rock creature which spawn some noisy, annoying flying tentacles, these could take buffs from ally(i.e. wisp) 6:01 works on the underwater pervert, tall arena lady, infested crazy scientist, which could break their AI and cause them to teleport out near you while they should stay in a safe spot(if they could). Also works on the goat head camera(7:20) which was hilarious because these were invincible and immovable normally long time ago.
The unique gravitational forces of the Void have caused a phenomenon known as celestial convergence, where the Sun and Moon of Europa are inexplicably drawn closer together. This gravitational anomaly is believed to be a result of ancient Orokin technology, manipulating the fabric of space-time to create a mesmerizing display of cosmic proximity. The proximity of the Sun to Europa's Moon serves as a constant reminder of the Orokin's mastery over the laws of the universe. . . . . . . . . . . . or the designer just thought it looked cool
The Blade of the Lotus skin for Saryn shows up as the default Saryn skin on relay statues when you trigger the blessing, but it keeps your color scheme.
Good to see how I'm not the only one who thinks it's weird how powerful the Lotus is. Like, she has an army of demigods, infinite operatives, is a Sentient, and no one says nothing about it
I'm not sure if you've mentioned these before. If you jump out of the elevator that leads to the ropalolyst boss fight just before the screen fades to black, you'll find yourself still in the elevator room when it fades back in instead of cutting into the intro cinematic for that boss. The elevator would be fully lowered when you look down the shaft, too. As far as I've tested, theres seems to be a cap to how much the amber archon shards can boost your parkour velocity, it's 3 shards regardless if they're tau or normal, or a random mix of both. Meaning that trying to add two more for extra parkour speed would be a waste of space and resources, this does not affect the other benefits the amber shards can give to the two remaining slots though, and you can further boost your parkour through Warframe mods. Glaives are shrunk to an amusingly small size and hover near the hand of the equipped warframe when you toggle "show when holstered" in the arsenal. When you use Khora's Ensnare ability on unalerted enemies, they retain their unalerted state and you can thus kill them to gain stealth multipliers with weapons that would otherwise be impossible to stack them with, you'll lose the stealth multiplier if the enemy dies to damage over time effects though. If managed carefully and while using a silenced weapon, this can be a unique and less boring way to stealth farm exterminate missions for focus as well as general equipment leveling.
This is not an in-game warframe thing, but in Warframe China's Trading Trailer, the Corpus and Grineer Original 'Waifu' Characters are apparently called Kelles and Jenny respectively. I have an image source for the corpus one's name, but not the grineer girl.
You can actually pick up weapons after halikar disarming with your operator and even shoot it. Also you can use your friend's secondary if friendly fire is on
Not sure if this can be considered "obscure" or if it's commonly known... If you have the pax seeker arcane on a kitgun, the projectiles it launches can proc primary dead head (if it kills of course). Unfortunately, these headshots from the projectiles will not grant the energy headshot bonus with Harrow nor will these headshots count towards riven challenges. Still testing some thing with it, just thought I'd share.
I have a suspicion that any mods that say "electronics turn off" (for example mag augment) will put necramechs from both deimos vaults and entrati labs to sleep.
6:17 The bomb from Elytron's 4 can also push drones forward but it is much clumsier than warframe abilities lol. The drone has pretty damn accurate physics when it comes into contact with the explosion, which means if your bomb lands right under it, it will just shoot straight up and uh. You now have to wait for it to come down. Another thing I've noticed about drones by using this method of transport is that their paths seem to be hardcoded and they will always try to return to it even if it means backtracking away from the destination. The variation where it needs to cross a river is the worst offender because the drone always wants to go all the way to the end of the river at the edge of the map and do a hairpin turn there, never mind when it is like one(1) centimetre 🤏 from the opposite side of the river. 8:01 This can be a perk, but it can also be an annoyance on certain maps (especially on Orokin derelicts) because some of the textures are paper-thin slices stacked on top of each other and... let's say some of the gaps between these slices are just wide enough for Titania to fit through but somehow can't get out because the angles are _that_ tight. And no, unstuck doesn't work because you technically aren't outside of the map or stuck in the textures, you're in the gap between them. Returning to normal size or going into operator usually solves the problem because they're forced to return to the nearest spot with enough space to fit the model, but there were also a couple of times where the space Titania got stuck in was big enough to fit a warframe so there was just no way to get out. Only way to end the mission was to quit it. So yeah. I don't usually hold shift while running as Titania these days lmao, especially when there is a Volt or Wisp on the team. 9:19 I haven't paid close attention before because the Undercroft is generally very chaotic and I don't usually go for headshot buffs, but if this is the case then Titania's Razorflies might also be able to trigger them. Idk how it works, but I remember speedrunning missions with Titania, not firing a single shot during the mission because I was too lazy to aim and killing enemies didn't matter, and somehow managing to get a few headshot kills from the flies alone. In Duviri they can also trigger the crit chance buffs e.g. critical hits deal an extra hit with cold damage. Which begs the question: does this mean that if the decrees + ability strength are stacked _just right_, we can kill Steel Path enemies with our Razorflies? Plus helminth abilities and arcanes that directly buffs ability strength. 10:08 Okay this is just cool as hell. Domesticated thumpers when. As for the last question, Europa isn't the only one with this problem. The Corpus Outpost tileset (which is bright af) is used for some nodes on Neptune and Pluto, which means two of the celestial bodies in the star chart furthest away from the sun somehow have one of the brightest outdoor environments in the game. -Not to mention the highly-eccentric orbits of trans-Neptunian objects should make sunlight a highly variable thing, though the lack of changes in the skybox can be explained by the ridiculously lengthy orbital period compared to the meagre years the Tenno are awake.- At least Europa's perpetual sunset looks cool and epic, I guess? Especially when combined with the space battles in the skybox. It is A Vibe. (jeez that got long lmao)
yeah... I always thought these Loka guys are on to something... Also, Hystric reload is shinobi hand seals. Also, Thick magnifying atmosphere. You could expect as much from Europa.
6:49 there is another container underneath the small bridge you are standing on, that drops a duviri capture scene. It is one scene from a small list of possible scenes, and those scenes only drop from that container. There are a few other such containers in various deimos iso vaults, including the "sarlacc" vault tile.
Quick correction: at 0:50 the animation used is the Mirage Noble, not the Garuda Noble. They both have a hand on their hip so I got them confused.
Reply with any other corrections or suggestions either here or in the Discord, and thanks again for watching!
Turns out you can have Hotkeys on console, and I'm on ps4 (still broke momento) The shoulder swap isn't going as crazy as I would of liked but hey, faster Air Support, still great to learn new fun or funny stuff
1:23 is wrong aswell. The vulpa dosent get all the resistances from mutagens thanks to breeding. Only sadly one set of resitances.
11:11 it is not just grimoare dual toxcitus also does this
Focus nodes require Mastery Rank 1 to unlock. This has been around for a while, but with MR being removed from main story quests, people staying at MR0 all the way to TSD can see it.
Hey coolkid idk who else to tell this because nobody believes me but Cetus is haunted by grineer ghosts. Two different occasions I saw a grineer enter the Cetus gates and when I follow after then they fade into ash. I don't what the deal is but it's very rare and idk why Cetus gates would open for them.
imagine someone telling you to shut up and it just stops you from dropping your homeboy
It reminds me of the vicious mockery cantrip from DnD. Bards essentially just yell “YOU SMELL” so hard it causes physical pain.😂
“Vaporizing your dumbass instantly" bruh the first recorded instance of this happening is to Reb on a devstream lmao
...and?
he aint wrong
First thing I did upon seeing the death laser in a tileset was stand in it.
Time stamp?
@@enseleno Devstream 137, 30:32
When the game tells you to mash E (like when removing veils or taming animals) you can also mash space. mashing them together typically makes every thing like a billion times faster
There's also that setting that lets you just hold E instead of mashing it. It's nice.
Except for the final part of Whispers in the Wall! That QTE (if that's the right term) is considered a Cutscene, so double tapping Space will skip it (idk why it's even skippable in the first place...) I had to go watch it on YT.
Guardian Derision spam working on Demolitionists is genius! Especially with it being in an Exilus slot now. Great for those super speedy bois.
I don't have the Capacity to utilise that Slot. ,🤐
my toe hurts :(
the animations 2:10 are from when you activate & deactivate the incarnon form of the laetum and lato
They are also the same animations from the "old revolver" skin that was available in the nightwave
To answer that question at the end, Europa is a moon of Jupiter despite its inflated size as a separate location in-game, meaning it orbits Jupiter and thus can be oriented towards the Sun at the right time :p
A note about healing Loid&Otak, for some reason you have to hit just under them for the heal to occur
3:38 back when raids were a thing, i thought that was the Balor Fomorian
OMG YES! The hell , for the sun to be that big I'm Europa, or there is a Orokin thingy amplifying the size, or the damn star has gone red giant
Well if it was red giant the inner rocky planets would be gone so I’m going with orokin shenanigans
@@squishy1899 yes, exactly. Maybe that's why Venus skybox appears to have 2 suns
@@WolfBearHybrid from the orb vallus day/night thing on the map I assumed they were artificial space stations to act as suns, it’s hard to tell wether it’s corpus or orokin construction though, the straight edges geometrical shape makes me think corpus be we know Venus’s orbit is filled with orokin pillar things too cause railjack
Strangely, the Hystrix looks like it's using incarnon transformation animations. A bit strange bc I swear both Hystrix and Hystrix Prime came out before any incarnons, but it's highly possible the animation was added retroactively, or is just tied to the alt fire press in some way
Maybe its the reverse. Incarnon transform animations are based on the hystrix
It looks like mesas ability activations…
If you fly Titania down onto the surface of an elevator, she sticks to it whether it goes up or down. Very random but definitely a thing! :D
Is it the archwing brief stick animation?
I don't think so. She will sit there for as long as it takes for the elevator to move and stays stuck until you fly her off. Very useful for not glitching through the elevator floor and needing to call it again and wait! :D@@eyywannn8601
He's back! Also on that orbital cannon one, even if you are invulnerable i.e. Valkyr's hysteria it will still kill you. Also, now that you mention it, Lotus has built up quite the sphere of influence while we were frozen.
Funny enough I forget just how rare that river tile is on earth....mainly because I was a ground runner primarily durung scarlet spear. It was a VERY frequent spawn for the ground orphix maps and usually a pain.
that's mostly what I remember it from too, yeah
that river tile was somewhat common before the rework, after the rework i only ever found it twice. i have almost no clue with mission type has the best chances for this tile to appear, and i don't think it's spy, since i loved doing spy on earth and just checking out the cool tileset.
not capture either, it's also never used for mission objectives. it's a "filler/hallway" tile. i have no clue why this tile is so dang rare
6:48 In the hidden Iso Vault void portal room, theres always a special purple container below the floor you're standing on, that will give you a scene when broken!
About Kullervos "open jail cutscene": He's vulnerable during that time already. So if youre in transference before the cutscene starts and you happen to have Mesa or some other frame with auto targetting you can beam Kullervo out of existence while the "door opening" cutscene plays. It looks funny as hell when the jailer is rambling about Kullervo and you just see him falling on his ass before he can actually move. Makes the fight against him pretty quick, since you can just do his first phase normally and then beam the two remaining phases during their introduction cutscene lmfao
Similar thing but on Alad V, seeing Alad V walks towards you for a second and then fucking dies to the ground all in the cutscene had me laughing to the ground, too. I threw a Exodia Contagion projectile towards him just before triggering the cutscene.
@@mild7523 Ive gotta try this shit LMFAO
The corpus ship cannon *used to* only deal an insane amount of damage, something like several thousand per second, but the damage could be resisted or ignored like any other kind of damage... or it could be absorbed with abilities like Iron Skin or Warding Halo, which is probably why it was changed to an instant kill.
6:16 it also works with wisp's reservoirs, it saved otak a few times in my runs :D
I believe all the other reservoirs work aswell
In the undercroft, enemies killed by secura lecta will drop credits which I don't think is possible otherwise
12:58 IIRC you can actually hotkey on console, or at least on Switch. I specifically remember binding the Archwing Launcher to the D-Pad.
I died on that Europa comment at the end. That has always boggled my mind seeing a moon of Jupiter host a skybox with a gigantic ass Sun about 5x larger than Earth's moon at it closest point to Earth. Thank you for this awesome series!
the reload anim at 2:14 is the animation used for some incarnon transformation, i would bet its the one on the vasto prime since i use that one the most and the animation feels very familiar
amount of chains on Torid Incarnon form is increased by equiping firestorm and more noteably primed firestorm
7:35 you only don't have control of your camera during kullervo's cutscene, if you manage to line up properly you can just kill him as your drifter during it without using transference
The archgun notification bug can also pop up on other notifications like "energy pad not ready" in steel path
Using mirage's hall of mirrors when activating an incarnon weapon counts as 5 times for the weekly Nightwave mission
THAT'S SO BASED
@@CoolKid369 I did it on the first mission of the week by accident and had an "Oh fuck" moment when I saw the challenge jump from 0 to complete instantly lol
Looks like you haven't found where DE have hidden my dual MIGHTY SEERS either
1:23
Oh, that's actually really cool
Maybe I should try that...
I FORGOT TO MENTION; the revenant thralls continue to be affected by buffs even after they return to being enemies
11:35 I see you subtly flexing that you're LR4, you bastard
Flexing? This is a cry for help
you reckon we wouldn't notice the nebulous fleet command music. Would love too see some of that gameplay tbh.
Here's one: If you spawn a shield osprey spectre and tell it to hold position, it will start shooting at enemies.
I just left my dying son's side just to come home to see this video. I could have watched on my phone but a video of this caliber requires a full surround sound system and home theatre set-up
In addition to being able to skip the phase change against Kullervo, if you have Fleet Footed or are just quick with your movements you can roll up to him mid-cutscene as the Drifter and just wallop him while he’s getting up
0:49
Garuda's noble animation includes her other arm across her tummy. So this might be something completely new
It's Mirage's Noble, I just got confused
The one about Kahl's grenades is something I figured out almost instantly when doing said missions with jetpacks available, it also cancels and consumes thrown grenades if you toss one after you jump but before initiating the jetpack's thrusters. In short, why isn't it considered a 1/0-handed animation? Let Kahl have some schmoovement for christ's sake, it's especially obnoxious whenever the "kill 10 enemies with grenades" objective is part of the mission.
Kullervo's cutscene doesn't stop you from doing actions, just locks your aim - so if you transference before it, you can just shoot him.
2:12 literally secondary incarnons
also yes felarx gets multiple reload multipliers but theres also anouther weird thing
when going into and out of wf combat areas and operator combat areas that same decree can be saved and stacked
idk how tho
If you have Rhino's iron skin at full capacity, and then deploy the archgun, the indicator of the overguard on his iron skin goes up to 102%
Love to see Yareli being brought up in this video, she's really an odd one with Merulina being.. quite special at times
9:12 I found this out really quickly back when I was a newbie and I've never even tried to skip through it afterwards
I think arcane avenger works while in hysteria because you technically do take the damage just not to your health as hysteria stores up any damage you take and then deals that damage to you if hysteria ends while enemies are still in line of sight. That's why pre shield gate you could absolutely accendetly insta die from turning off hysteria at the wrong time.
"Why is the sun so god damn close to Europa" made me guffaw so hard the police were called.
12:56
you actually can hotkey on console! on ps4/dualsense controllers, the touchpad is essentially 5 remappable buttons. i use swipe up for archwing, swipe right for synth scanner, swipe down for glyph, and swipe left for energy pads. as well as press for transferrence
7:21
Scarlet spear ptsd
6:02
Revenants enthral can target every star chart assassination target with the only exceptions being the Ropalolyst and the fragmented tide.
With the most interesting interaction being with Lephantis first phase where each head is a separate enemy which triggers them to attack each other when one is not enthralled. Though enthrals duration is massively reduced when used on these targets.
Otherwise here is a list of bosses that can be enthralled
Vor
The jackel
Vay hek
lech kril
Sargent
alad V (mutalist and normal)
The raptors
Tyl regor
Hyena pack
ambulas
Juggernaut behemoth
Lephantis
phorid
Zealoid prelate.
kela de thaym
The orokin pulled a lord ruler and moved europa closer to the sun but forgot its intense electromagnetic field blocks all UV radiation from entering its atmosphere
IIRC you can also Xaku 4 the reactive crystals in the isovaults. Build for range, and you just might do it by accident.
I found a fun one:
Atlas's Rumblers can activate Royal Wrath decree (the one that gives critical chance for 3 seconds on each melee hit) allowing Atlas to keep the buff up for long periods of time without using melee himself.
6:17 Zephyr's Turbulence augment: Jet Stream, also affects allies with its speed boost.
Love these videos! Captured eidolon lures also dont count towards the enemy cap in the simulacrum, and you can keep hacking and spawning new ones (I did this years ago, unsure if fixed but knowing DE probably not). Volts speed cancels normal melees (probably other things too) on top of ground slams, and eidolon hunters used this to cancel the swing animation of a zaw using exodia contagion (I think the focus rework has changed the strats and contagion zaws arent meta anymore). Augments being allowed in grendel missions includes pets, so panzer vulaphylas viral spread and his self revives for example work too, though im not sure if it works for all precept mods. That tileset from 7:20 was part of the scarlet spear event, where it showed up every time, only to go back to being really rare afterwards (I didnt know it existed prior to the event). Mesa can kill kullervo during his standing up cutscene if you just hold down the fire button with 4 active right before it starts.
@7:16 wow you got me with that one i have never ever noticed that one
Idk if its already mention but octavia mallet during fortuna bountys case capture stage if you place a mallet near a case it will fill up the capturing percentage and capture it
The place I most consistently see the Earth River Tile is usually in Earth Sabotoge when looking for Caches. It almost never appears on the main path I’ve noticed.
in addition to 3:52. you can destroy the entire profit taker's shield during this peroid by operator's amp if you have enough damage and, for example, virtuos surge when profit taker has electricity icon. im not sure if it's work with another vox solaris' amp arcanes but it should work
You can apply nukor’s microwave on self with the help of Malice.
Tested on Vauban
using mesa's peacemaker while wearing the boolean synadana causes the syandana to create a holographic version of it, you can see it clearly if you slide right before you activate peacemaker as it will leave the syandana hologram a little further behind.
Regarding skipping Kullervo’s cutscene in duviri, you can skip it by just pressing Esc key, this way you can do it for all three phases and even if you don’t have transference bar filled
It’s good to have you back.
Healing Chipper with Protective Sling while he has overguard (granted by Styanax, for instance) heals him as if he were a stationary defense objective (500hp over 5s), while doing so without OG heals him as if he were a warframe (60% hp over 5s, even granting invulnerability)
On that note, Chipper's overguard is only visible on his HP bar above him while looking at him, not on the UI
It's also worth noting that the Legendary Rank Sigils on your Warframe will bug out, and will show that border on the top, but also show a blue square outline in the shape of the Mastery Slate.
In the earth relay, from the blessing console if you go left and up on the balcony theres two npcs that look like one is bullying/stealing from the other
Just like Loid and Necramech skulls having alternate appearances in China, the Thrax Centurion and Thrax Legatus in The Zariman have different appearances. I don’t know the extent of it, but I know the Legatus has a complete and mostly undamaged body and armor, and has a full mask, while the Centurion as full grineer legs instead of bone? Not entirely sure for the Centurion, though
Fun fact I just learned: Pets created by Duplex bond will stay with the user even if the original companion has disappeared, like going into fairy form with Titania. (more testing is needed to see where else they stay)
And Pluto too, it's hella bright for a planet(oid) this far back from the centre of the solar system
You know you haven't played Warframe in a long time if none of the weird things from the video rings a bell
12:57 consoles (at least PS) do have hotkeys but minimal.
If you cast Qorvex's Chyrinka Pillar while running into the Zariman elevator, he freezes mid casting animation due to the elevator having a nullifying field. You can still move about without issues. It's just harmless and funny that he's frozen in a "HULK SMASH" pose.
nyx main who builds for mind control here
most enemies can be mind controlled, but some larger enemies have reduced duration
bosses (with the exceptions in this video), enemies with overhealth, and those weird floating hand things from the new enemy faction can't be, there's probably more
any summoning enemy that's mind controlled will summon its minions as allies, except fusion/corrupted moa, who will play the summoning animation but not summon the drone. This is de's way of fixing the bug where that particular summon would softlock defense missions
since the nyx "rework" most summoned allies from mind controlled enemies will disappear when the duration ends, but they used to last forever
if anyone wants to fact check me feel free, this is all from personal experience and it might be different for enemies I don't fight very much
I have a suggestion
When you click on a mission node while in public matchmaking and it doesn't assign you to a squad, clicking on it again will stop the countdown and "Waiting for players" message will appear
This used to be its separate button back in the day, and I accidentally found this out a couple weeks back
Not sure if anyone else knows about this, but in case this is common knowledge, feel free to bash me over the head with a Stug in the replies
6:53 subsumed abilities also work. I didn't check their augments, but I suppose they would work too.
Not sure if it's been mentioned before, but Venari's Attack form can proc a flailing animation on Thrax and Void Angels (or at least it used to. haven't seen her do it since Whispers dropped), which is hilarious to watch since they probably weren't intended to play that animation. This also works on the Rouge Culverins and Scathing/Mocking Whispers.
I don't know what a Rouge Culverin is but I better it's Prettier than a Rogue Culverin. 👀
As someone who had hell of fun with mindcontrol, here's some suggestions:
5:00 also works on a certain Deimos rock creature which spawn some noisy, annoying flying tentacles, these could take buffs from ally(i.e. wisp)
6:01 works on the underwater pervert, tall arena lady, infested crazy scientist, which could break their AI and cause them to teleport out near you while they should stay in a safe spot(if they could). Also works on the goat head camera(7:20) which was hilarious because these were invincible and immovable normally long time ago.
The ally enemy bug in the simlacrum also applies to the vomalysts lures when you hack them
The unique gravitational forces of the Void have caused a phenomenon known as celestial convergence, where the Sun and Moon of Europa are inexplicably drawn closer together. This gravitational anomaly is believed to be a result of ancient Orokin technology, manipulating the fabric of space-time to create a mesmerizing display of cosmic proximity. The proximity of the Sun to Europa's Moon serves as a constant reminder of the Orokin's mastery over the laws of the universe.
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or the designer just thought it looked cool
The Lynx in void sabotage had a weird color during the transmission before arriving at the assassination spot.
To memory it's also one still not PBR'd.
The Blade of the Lotus skin for Saryn shows up as the default Saryn skin on relay statues when you trigger the blessing, but it keeps your color scheme.
Good to see how I'm not the only one who thinks it's weird how powerful the Lotus is.
Like, she has an army of demigods, infinite operatives, is a Sentient, and no one says nothing about it
I love people call it the “old hacking animation” when operators do it still.
yeah, I thought more people would recognize it at the old one forgetting parazons are like 4 years old almost lol
hystrix animations are from lato incarnon, possibly other pistols too but that's what I recognise it from
The fragmented boss variant is tied to the room they spawn in.
I'm not sure if you've mentioned these before.
If you jump out of the elevator that leads to the ropalolyst boss fight just before the screen fades to black, you'll find yourself still in the elevator room when it fades back in instead of cutting into the intro cinematic for that boss. The elevator would be fully lowered when you look down the shaft, too.
As far as I've tested, theres seems to be a cap to how much the amber archon shards can boost your parkour velocity, it's 3 shards regardless if they're tau or normal, or a random mix of both. Meaning that trying to add two more for extra parkour speed would be a waste of space and resources, this does not affect the other benefits the amber shards can give to the two remaining slots though, and you can further boost your parkour through Warframe mods.
Glaives are shrunk to an amusingly small size and hover near the hand of the equipped warframe when you toggle "show when holstered" in the arsenal.
When you use Khora's Ensnare ability on unalerted enemies, they retain their unalerted state and you can thus kill them to gain stealth multipliers with weapons that would otherwise be impossible to stack them with, you'll lose the stealth multiplier if the enemy dies to damage over time effects though. If managed carefully and while using a silenced weapon, this can be a unique and less boring way to stealth farm exterminate missions for focus as well as general equipment leveling.
Peak content, see you in 4 months king
the granum crown container is crazy wtf
Ever since I realised the treasurer drops a container I've been trying to scan it
This is not an in-game warframe thing, but in Warframe China's Trading Trailer, the Corpus and Grineer Original 'Waifu' Characters are apparently called Kelles and Jenny respectively. I have an image source for the corpus one's name, but not the grineer girl.
You can actually pick up weapons after halikar disarming with your operator and even shoot it. Also you can use your friend's secondary if friendly fire is on
Not sure if this can be considered "obscure" or if it's commonly known... If you have the pax seeker arcane on a kitgun, the projectiles it launches can proc primary dead head (if it kills of course). Unfortunately, these headshots from the projectiles will not grant the energy headshot bonus with Harrow nor will these headshots count towards riven challenges. Still testing some thing with it, just thought I'd share.
I just noticed the Mars skybox thing the other day, so I was wondering if it was a new addition.
The Celestia Syandana from Conclave won’t show any lit frames in hub areas like relays for other players, but works fine in missions.
I remember testing that the orbital cannon instantkills you through phoenix renewal, Wukong’s passive, skips Inaros bleedout.
The game kinda hints at the Loid and Otak healing when they get low on health. Loid comments on how some void energy would heal him I think
I have a suspicion that any mods that say "electronics turn off" (for example mag augment) will put necramechs from both deimos vaults and entrati labs to sleep.
I doubt that. Necramechs aren't electronics
@@kevinkiggs well what are those bone robots made of, infested flesh?
@@danser_theplayer01 they're the first iteration of warframes. A half-infested corpse at the core with metallic attachments and components
@@kevinkiggs So a zombie robot, try it you never know.
Thanks for another episode of the best warframe series ever
Fr the warframe channel I was looking for. Thanks subbed ez
6:17 The bomb from Elytron's 4 can also push drones forward but it is much clumsier than warframe abilities lol. The drone has pretty damn accurate physics when it comes into contact with the explosion, which means if your bomb lands right under it, it will just shoot straight up and uh. You now have to wait for it to come down. Another thing I've noticed about drones by using this method of transport is that their paths seem to be hardcoded and they will always try to return to it even if it means backtracking away from the destination. The variation where it needs to cross a river is the worst offender because the drone always wants to go all the way to the end of the river at the edge of the map and do a hairpin turn there, never mind when it is like one(1) centimetre 🤏 from the opposite side of the river.
8:01 This can be a perk, but it can also be an annoyance on certain maps (especially on Orokin derelicts) because some of the textures are paper-thin slices stacked on top of each other and... let's say some of the gaps between these slices are just wide enough for Titania to fit through but somehow can't get out because the angles are _that_ tight. And no, unstuck doesn't work because you technically aren't outside of the map or stuck in the textures, you're in the gap between them. Returning to normal size or going into operator usually solves the problem because they're forced to return to the nearest spot with enough space to fit the model, but there were also a couple of times where the space Titania got stuck in was big enough to fit a warframe so there was just no way to get out. Only way to end the mission was to quit it. So yeah. I don't usually hold shift while running as Titania these days lmao, especially when there is a Volt or Wisp on the team.
9:19 I haven't paid close attention before because the Undercroft is generally very chaotic and I don't usually go for headshot buffs, but if this is the case then Titania's Razorflies might also be able to trigger them. Idk how it works, but I remember speedrunning missions with Titania, not firing a single shot during the mission because I was too lazy to aim and killing enemies didn't matter, and somehow managing to get a few headshot kills from the flies alone. In Duviri they can also trigger the crit chance buffs e.g. critical hits deal an extra hit with cold damage. Which begs the question: does this mean that if the decrees + ability strength are stacked _just right_, we can kill Steel Path enemies with our Razorflies? Plus helminth abilities and arcanes that directly buffs ability strength.
10:08 Okay this is just cool as hell. Domesticated thumpers when.
As for the last question, Europa isn't the only one with this problem. The Corpus Outpost tileset (which is bright af) is used for some nodes on Neptune and Pluto, which means two of the celestial bodies in the star chart furthest away from the sun somehow have one of the brightest outdoor environments in the game. -Not to mention the highly-eccentric orbits of trans-Neptunian objects should make sunlight a highly variable thing, though the lack of changes in the skybox can be explained by the ridiculously lengthy orbital period compared to the meagre years the Tenno are awake.- At least Europa's perpetual sunset looks cool and epic, I guess? Especially when combined with the space battles in the skybox. It is A Vibe.
(jeez that got long lmao)
13:49 Obviously the Orokin moved Europa closer to capitalize on ice melt because they ruined Earth's water supply.
yeah... I always thought these Loka guys are on to something...
Also, Hystric reload is shinobi hand seals.
Also, Thick magnifying atmosphere. You could expect as much from Europa.
I don't know if you already talk about this but the syam model is bugged, the blade is next to the scabbard and not inside.
6:49 there is another container underneath the small bridge you are standing on, that drops a duviri capture scene. It is one scene from a small list of possible scenes, and those scenes only drop from that container. There are a few other such containers in various deimos iso vaults, including the "sarlacc" vault tile.