Why Should You NEVER Build Beds in State of Decay 2 [Applies to Update 34]

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  • Опубликовано: 22 окт 2024

Комментарии • 229

  • @StateofDecayScience
    @StateofDecayScience  Год назад +119

    Tested Beds again after Update 37 (July 2024). Nothing in this video is changed.

    • @soaresgaqw
      @soaresgaqw Год назад +4

      thanks for the feedback mate!

    • @BeanieBiker
      @BeanieBiker Год назад +1

      thanks for keeping it updated, the GOAT of state of decay

    • @TheRok
      @TheRok Год назад

      Thanks a ton for testing this for Update 33. Much appreciated, mate!

    • @exhaustsniffa
      @exhaustsniffa Год назад +1

      I play state of decay from time to time since game launch. You are the first channel I check when new patches drop. The GOAT sod2 youtube creator. I hope you will be covering sod3 in the future 💪

    • @r-saint
      @r-saint Год назад

      Thank you for the update!

  • @kaedynpewett1593
    @kaedynpewett1593 Год назад +190

    I always thought you needed beds to get rid of fatigue faster. -7 morale penalty is an insufficient consequence for nearly anyone to care about it. Thank you for this video, my forever community may have a few changes in the base layout soon

    • @AurioDK
      @AurioDK Год назад +11

      I always knew, I just build beds because .. well ... they need beds 😀... but yes, you can even just build one room for kicks and imagine they use the same beds for sleeping.

    • @gfanikf
      @gfanikf Год назад +2

      @@AurioDKI feel like a fool for always building more beds. Thing of all the other (possibly dumb) stuff I could have built worry free!

    • @MaJunior00
      @MaJunior00 Год назад

      -7 morale per person without a bed can add up though.

    • @toxxickillerzz5114
      @toxxickillerzz5114 Год назад +3

      ​@@MaJunior00 its at most -7 community morale though, can be sorted quite easily not punishing

    • @joeallen7781
      @joeallen7781 Год назад +8

      @@toxxickillerzz5114 his morale with no beds is 25, with beds shot up to 59, i dunno the mechanics but thats a 35 point hit. Probably not a single building that covers that penalty. You dont HAVE to cover half the base in beds, but really doesnt hurt to have some.

  • @networkoftrumbull5058
    @networkoftrumbull5058 Год назад +78

    I've built a survivor with the hero bonus of "outdoor living" . On top of that they have a trait of "can sleep anywhere". With the fifth skill of "sleep psychology" my single survivor provides 4 beds freely. That is that's one of my favorites.

    • @StateofDecayScience
      @StateofDecayScience  Год назад +19

      Hero bonuses are great, but when knowing beds do nothing, the ones with sleep psychology 5th skill just become useless members of the community!

    • @networkoftrumbull5058
      @networkoftrumbull5058 Год назад +11

      @@StateofDecayScience true, I always find myself seeing them as a useless pawn but the idea that you can build a survivor like that is dope. I have another survivor that's like a built in RT watchtower. -7 noise reduction.

  • @DrMetropolis
    @DrMetropolis Год назад +44

    Great work Rvid. Beds should absolutely increase the rate at which Fatigue recovers. Having really good beds should make Fatiguer accrue more slowly too. its crazy that RESTING in a bed does nothing for fatigue. Undead Labs should make this change, as i seriously doubt it'd take much effort.

  • @samuelantoniocastillomeza5034
    @samuelantoniocastillomeza5034 Год назад +45

    As soon as I noticed beds really didn't affect recovery from fatigue, I stopped crippling me by making beds outposts. The Officer's headquarters and the Level 3 Salon make up for the moral problems the lack of beds cause.

  • @StateofDecayScience
    @StateofDecayScience  Год назад +46

    You might have noticed some shitty graphics in my recent videos (or you might not have).
    That's because my primary laptop is dead (cannot be repaired, out of warranty), and I am using my 8 years old laptop to make videos. This laptop can only run the game at 720p medium settings, so I upscale the video to 1440p to preserve the video bitrate from RUclips compression.
    I hope you don't mind! Besides, this channel is not about showcasing the game!
    Will sure get a capable System before SOD3!!

    • @JohnnyKimchi
      @JohnnyKimchi Год назад +4

      I don't think we mind the shittier graphics. The information was the important part. I hope you can get a new computer soon then! I didn't know they are only useful for morale... now it's really for the post-apocalyptic survival aesthetic then. Thanks Rvid for the data!

    • @andrewwashere82
      @andrewwashere82 Год назад

      I didn't even notice tbh. But like you said, I/we watch your videos for your words of wisdom! :D

    • @huskilyhk3267
      @huskilyhk3267 Год назад +1

      I love you care about that... but it's not important when you do a good video with a lot a good information. But, i really apreciate that you care those details. ❤❤🦊🦊

    • @SubLucio
      @SubLucio Год назад

      I say that the sod3 game will be released in 2029 xD

    • @StateofDecayScience
      @StateofDecayScience  Год назад +2

      @@SubLucio Then I will buy RTX 8090!

  • @fbnaulin
    @fbnaulin Год назад +9

    It would be cool UL fix beds and make them relevant regarding fatigue severity and recovery. Hard decisions are what make this game amazing. Anyway, as you mentioned at the end of the video, many of us solve the bed problems of our communities because it feels good.

  • @valentinoaditya2458
    @valentinoaditya2458 Год назад +7

    Finally. I was always confused with beds since I FEEL it doesn't remove fatigue quicker. Now it is proven. Thank you!

  • @luisss_dmc
    @luisss_dmc Год назад +1

    I started watching your videos a while ago and I really appreciate all the time you dedicate to state, you bring up very interesting topics and although I speak Spanish, the subtitles help me understand you. I love you, don't stop uploading videos.

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      How good are the translated subs?

    • @luisss_dmc
      @luisss_dmc Год назад +1

      @@StateofDecayScience very good my man, everything is perfectly understood.

  • @sergefreeman3729
    @sergefreeman3729 Год назад +3

    Incredible as always. Just a pure game science. Again you prove the point that the state of the game in some places is an absolute state of decay. Subscribed and joined your discord. Hope to speak to you on discord as there are things I'd like to discuss about the game. Peace.

  • @baohoaily
    @baohoaily Год назад +16

    Also if they ever do fix beds to provide more utility maybe they can also consider empty infirmary beds as beds too.

  • @mxenoskorpion3072
    @mxenoskorpion3072 Год назад +9

    I've recently been straying more towards survivors with +2 beds as a hero bonus since you don't need a facility or outpost slot for it, survivors who don't need a bed are a bonus

  • @abdeshpa
    @abdeshpa Год назад +2

    Thank you very much Rvidd for this helpful video. There’s always something new and useful you bring to the table.

  • @andrewwashere82
    @andrewwashere82 Год назад +1

    I have to agree with you! I only use officer quarters and lounge now. Then rely on enclave bonuses, to fill in if possible, for the Role-playing effect.

  • @DarkN3r0
    @DarkN3r0 Год назад +3

    Hi. Thanks for your research. This topic is something I am interested right now and you perfectly covered it.
    Also, I have a question. If I have -1 bed, how does the game decide which community member is bedless?

  • @woodeymaynard7711
    @woodeymaynard7711 Год назад

    Thanks for testing this out and sharing.

  • @vlanson6529
    @vlanson6529 Год назад

    This is why normally settle into the farmland compound and Trumbull valley, because it comes with beds built in to the actual settlement as well as several other extremely helpful things such as a max level infirmary and fully functional kitchen. Then I build a red talent offices quarters inside the barn or in a small slot, so that way while the beds are there, that structure grants a moral bonus. Do yhe option to add a few more beds into the built in bedrooms at the slight cost of morale and you're golden on the sleeping arrangements.

  • @whitrb23
    @whitrb23 Месяц назад +1

    This must've changed. I had a base that was one bed short and that NPC would NEVER recover their stamina they just stayed on the lowest level and would tire just from walking...

  • @FreedomFighterEx
    @FreedomFighterEx Год назад +2

    A lot of things are oddly missing from SOD1. Beds here, for example, not having enough beds hamper your community by a heck lot since every new day, X number of survivors who are missing a bed will become fatigued due to restless night. SOD2 emphasizes more on a smaller community so each comforting choice should value higher but it doesn't do that.

  • @AurioDK
    @AurioDK Год назад +1

    I like to have enough beds even though I knew this. In Providence Ridge you can grab the church for 4 beds and the Lumbermill has 5 large slots ..... plenty of room to build something for the peeps to sleep in.

  • @xpon7833
    @xpon7833 Год назад +1

    thank you for the video.
    and like you. i always kepp the bed more than my current survivor for any potential guest. its about roleplaying and also i hate to hear them complaining about how crampt the base is

  • @orionpeterson3042
    @orionpeterson3042 Год назад +1

    I just keep Encouragement on someone in my community and pep talk whoever Im playing every so often. With sufficient stamina recovery and a high stamina base, even on lethal I can go awhile without encouragement.

  • @OGRaka
    @OGRaka Год назад +3

    I haven’t played this game in 2 years, I play SoD for bit occasionally but get bored quick asf but I do dig your content! If only I had this information in 2020 haha! You do all the work to make our lives easier in game, keep up the great work!

    • @PositivEddie
      @PositivEddie Год назад +1

      You should go back and play the “new” Trumbull valley map. Some good map specific missions with good rewards

  • @davidcunningham1863
    @davidcunningham1863 Год назад +1

    The sleep psychology skill helps as well as it adds like 2 beds and 4 morale i think. I was only able to get this skill from the rare skills trader.

  • @devarious5004
    @devarious5004 Год назад +1

    This is something Fox has been saying for a long time, and while I had sort of reached the same conclusion myself anyway, it's nice to see someone testing it thoroughly for confirmation.

  • @FacetiousG
    @FacetiousG Год назад

    Thank you for your testing and the information

  • @vickyaart
    @vickyaart Год назад +2

    What the hell, i was deceived the whole time lol But yeah aside from morale i just build beds for the sake of story that they need somewhere to sleep.
    Great and informative video as always🤙

  • @MasterMedicHQ
    @MasterMedicHQ Год назад +1

    What you are missing: Rather, bed FACILITY MODS are what make beds useful for early-game morale. Missing a bed affects a single person; a camp heater benefits everyone. These are cheap, quick, and require no specialized skills to build. You are going to encounter bedroom facility mods eventually early on, whether through the bounty broker or your first white-noise machine from residential looting. Even if somebody gets that -7, they are still netting a positive 3 from the facility before you have what you need to finalize the build.
    They have a place in the early game for global morale. If you are so green that the missed opportunity to build 2nd-priority indoor facilities like fighting gym/kitchen is inconsequential, then just build the beds. You wouldn't have access to the elite facilities at that point anyway.
    Good science video all around - the developers should feel the pressure to fix this soon.

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      Build latrine. It will offer more morale

    • @MasterMedicHQ
      @MasterMedicHQ Год назад +1

      @StateofDecayScience At the expense of regular maintenance. And labor. No, the point here is not needing to do any of that. Just leave the bed in there with your whatever facility mod and go play the game. You don't even get the passive morale unless you have a plumber and upgraded toilets. not the best case for most small jumping-off setups.
      And no continuous complaining from the survivors while you already solve the problems of the early game/small group-high challenge difficulty.

    • @MasterMedicHQ
      @MasterMedicHQ Год назад +1

      In fact, wouldn't Beds with a white noise machine just be superior to a latrine? Identical benefit, Less labor to build, less specialized supplies to make, No labor/need to restart the benefit every 30 minutes. Power outpost needed or builder boon, one very easy to get.
      You need a plumber to increase the benefit which is a very specific ask, for the later game either way. The bed and white noise is just cheaper for a better passive benefit you don't have to interact with whatsoever once it is installed. You need to lean all the way into a fully upgraded and maintained latrine which requires a specialized survivor and constant button pressing.
      Let alone having the beds instead of the latrine chips away at those -7 penalties to begin with.

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      @@MasterMedicHQ You were talking about early game and suddenly went to white noise machine?
      In that case, as I already suggested, officer quarters + white noise machine will do much better.
      Besides, starter bases already come with built-in beds, so I don't see the issue here.

    • @MasterMedicHQ
      @MasterMedicHQ Год назад +1

      @StateofDecayScience You heard "white noise machine" and went "already finished grinding daybreak"?
      A white noise machine is far more attainable early on than red talon quarters, which require a lot of grinding. Again, it is not the only morale facility mod for Beds, which you are aware of. Beginner trader quests and wandering traders put you in contact with people who trade stuff like camp heaters consistently, and the best one is often found in pharmacies for some reason.
      Starter bases have beds. Not all bases you move to from there have indoor beds. And in that case, outdoor latrines only offer more morale when you have the labor to spend on it - one extra task to keep track of which takes a few minutes to do during the upkeep, not always ideal for small groups, setups requiring the least maintenance possible, or "green" groups (not having red talon facilities unlocked, for example).
      This advice is for a growing startup, useful as you would not always use a staging facility for your final build, but something you can throw together in 3 actions and leave there while you make/find/prepare anything else.
      This science will only last as long as they don't fix the fatigue regen penalty, anyway.

  • @AbdulHannanAbdulMatheen
    @AbdulHannanAbdulMatheen 11 месяцев назад

    👏🙂
    Thanks soo much.
    I was using up so many resources for beds unnecessarily.

  • @joshuacabral2348
    @joshuacabral2348 Год назад +1

    I've never made beds in my first and second lethal runs. My morale doesn't have to be maxed out. It's just enough to keep them happy and not waste the supplies.
    But yeah, I think there should be a rework for having beds. Its realistic and a must have like Latrines but its a building that's been almost close to useless because its buff is almost insignificant.

  • @MrFluffymuffin
    @MrFluffymuffin Год назад +1

    That's weird cause I've had survivors leave my community from lack of beds. (The reason I think this to be the case is cause I was on green zone with high morale. I just lacked bedding for 3 people and 2 left.)

  • @GyorBox
    @GyorBox Год назад +3

    So, it's -7 morale Community Wide, or -7 per Community Member?

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      2:13 Here

    • @GyorBox
      @GyorBox Год назад

      @@StateofDecayScience -- I know, it was just worded in a confusing way. You said at the beginning of that section that each member reduces it by 7, but then at the end you say if only one doesn't have a bed, then it will be reduced by 1..
      So I'm confused.. how much does is the morale penalty for 10 with no beds, 5 with no beds, and 1 with no bed?

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      @@GyorBox I didn't say each member will get -7 morale. I said, each member without a bed will get -7 morale.
      Community morale is just the average of everyone's individual morale.

  • @ZedrikVonKatmahl
    @ZedrikVonKatmahl Год назад

    I like community equilibrium
    I always work to have passive balanced or positive resources income, sufficient beds, etc unless I'm playing some sort of challenge or themed community that requires me to do something else

  • @reiksie
    @reiksie Год назад

    Really helpful vid, good job!
    I had suspected this but I never could be assed to test it since the only difficulties where morale matters are the ones that need a pretty significant time investment.
    I dunno how to feel about the state of morale, tbh. On one hand it's pretty arbitrary unless you're getting screwed over but can have nice benefits. On the other hand it's so easy to die to some bullshit like insta jugg hordes+bloaters spawning on top of you, or 3 feral ambush, etc, and one guy dying a few hours in on a lethal run can frustrate everyone and be a pain in the ass to salvage.
    I think I prefer morale being easy to mitigate since it's not an especially fun part of the game to manage.

  • @jonathanpaiva7970
    @jonathanpaiva7970 Год назад

    Ill admit, i never cared for recovery time, its just that Morale in Lethal hurts a bit. But I always make sure to roll a couple of Unbreakable characters in a new game, so this aspect never occured to me. Very interesting revelations here. thanks for the excellent content!

  • @SubLucio
    @SubLucio Год назад +1

    My head is going to explode for this information now I can have enough spaces in my base

  • @killaviking7786
    @killaviking7786 Год назад

    Appreciate your research!
    Thank you, this has been noted

  • @Dbf1339
    @Dbf1339 Год назад

    I usually grab a survivor who doesn’t need a bed and then will occasionally find a survivor with a trait for +2 beds which basically takes away the need for 3 beds making things easier.

  • @Triumph633
    @Triumph633 Год назад +1

    I mean i always try to farm survivors with Outdoor living/Nomadic Sleeper/Power Naps, so usually i end up with almost no beds needed, but seems like im doing this for almost nothing :

    • @Boatboy_
      @Boatboy_ Год назад +1

      I have an outdoor living survivor who has sleeps on the ground and sleep psychology so they provide 5 beds and 6 morale to everyone. I just can't exile that.

  • @douglasrodrigues3244
    @douglasrodrigues3244 Год назад +1

    EASY the best SoD channel. Great Video as always man

  • @-pressxtostart-
    @-pressxtostart- Год назад +2

    Wow, i always thought beds were for how many survivors you could have, so i always built beds as soon as my 4 bed 5 survivor group expands 😢

  • @nyljohnvictoracierto9402
    @nyljohnvictoracierto9402 Год назад

    Do you have a tutorial video for new players? Specifically for Providence map because that's the map I get after replaying the tutorial. Since you mentioned here that beds are not that useful, then what facilities should I build? I am only on Standard now to build up my characters for next playthrough.

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      I have not made any beginners guide yet!
      You must have workshop level 2 and infirmary level 2. Other facilities are your own preference! Ignore beds if you don't care about the aesthetics!

  • @xdragnarokbx8072
    @xdragnarokbx8072 Год назад

    I haven't played in a long time but I used to do 4 - 5 house outpost for the +2 beds then the movie theater lvl 3 that is a +1 bef

  • @matheusmartinsx
    @matheusmartinsx Год назад

    Thanks for the science Rvid! I love your videos

  • @Oddball_E8
    @Oddball_E8 Год назад +2

    We have been lied to!
    GET THE PITCHFORKS, LADS!
    J/K, but it's interesting that it's never been for fatigue, despite it saying so.

  • @bluemenace04
    @bluemenace04 Год назад +1

    With the recent update, does this test still hold up?

  • @oreoiscool3409
    @oreoiscool3409 Год назад +1

    In my game, if I don't have enough beds I am unable to recruit survivors into my community for some reason. (Or it becomes increasing harder for the option to appear)

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      After reaching 9 members, you will rarely get recruitment options. It is not because of beds

    • @oreoiscool3409
      @oreoiscool3409 Год назад

      @@StateofDecayScience Yeah, I am aware of that. I'm talking about only having like 4 members and only 4 beds and not being able to recruit a 5th. It's kinda weird because the beds have to be beds and not beds from outposts or the Lounge. Something I noticed. Idk maybe it's nothing?

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      @@oreoiscool3409 Never heard anything like that

  • @Mglue3
    @Mglue3 Год назад

    Real question. Why do bases have their floorspaces allotted like they are commercial zones. Sure I guess having more than two beds within 10 ft of each other is a fire hazard. But being burned alive ain't what gonna kill me in downtown Marshall.

  • @GyorBox
    @GyorBox Год назад +1

    You'd think having beds would reduce fatigue drain and increase fatigue recovery..
    I guess UL dropped the ball here...

  • @blueboy1958
    @blueboy1958 Год назад

    From what I can tell.. Just one survivor having Sleep Psychology makes up for having no beds at all.
    If we isolate the Morale to only beds. A community loses at worst 7 morale from lack of beds.
    With sleep psychology, you get +4 community morale. So you only lose -3 morale from the lack of beds. But. You also have 2 beds minimum. meaning 2 survivors won't have the -7 survivor morale. So the -3 community morale is even smaller.
    If our community is 8 people. The morale penalty goes from (7x8)/8 = 7 to ((7x6)/8)-4 = 1.25
    With just 1 Sleep Psychology, you can turn a penalty by having no beds from -7 to just -1.25 community morale. For that reason. I actually like to bring 1 sleep psychology with me.
    Of course you can just have the morale boosting facilities, but nearly entirely negating the only negative downside from having no bed with a quirk skill seems worth it to me.
    ((Please correct me if I'm wrong. But this seems right from what I know))

  • @zladmulvenia4672
    @zladmulvenia4672 Год назад

    Do you know if the animation glitch that stops survivors from actually lying down in beds has affected this mechanic at all? I haven't noticed it.

  • @phyoekyawkyaw6733
    @phyoekyawkyaw6733 Год назад

    I prefer building a base which focus on productivity and morale output . So, I usually avoid building bed facility at my community until it is too much effecting on morale . And capturing a bed providing outpost is better while resource outposts cost a lot for productivity and I think it does not worth it. So, generally speaking you and I share the same ideology RvidD.

  • @inawegaming
    @inawegaming Год назад

    I always assumed beds did something outside of morale. I rarely stay long at base, mostly to swap out groups and go out again. Waiting for sunrise might be the only time I ever stay at base, but I usually preoccupy myself with inventory cleaning, running facilities or taking out nearby freaks. I've never paid too much attention to the bed situation, I only look at if anyone needs the infirmary from the last active group.
    I hardly ever decline people if they want to join my community, so the negative morale hit is always a thing for my bases. Good to know beds are almost pointless.
    Have you been liking the curveballs? I've been doing a slow burn of my Steam playthrough on my channel and I just began getting curveballs. So far, it's been a nice addition. I've had purple eyed gunk zeds (I guess they're more toxic or cause more damage?) and enemy enclave (stealing from a outpost) curveballs so far.

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      No matter how many people you have, your community will always receive -7 morale if you have no beds.

    • @inawegaming
      @inawegaming Год назад

      @@StateofDecayScience Seems like a bug that was never fixed. One would think that it would negative stack for every bed you're short. Seems logical to put more useful facilities than constantly chasing bed numbers you'll never attain at most bases.

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      @@inawegamingIt is not a bug. It is how community morale is calculated.
      Community morale is the average of everyone's morale. If all have -7, then the average will also be -7.

  • @DOHvideo2012
    @DOHvideo2012 Год назад

    Great videos. Excellent work.

  • @5hrimp_Nachos
    @5hrimp_Nachos 7 месяцев назад +1

    insufficient beds cause agitated community members and yes tire out very quickly. That alone if not remedied quick enough will lead to fights which will pull down moral which will lead to more fights if left unattended so there is a domino effect you definitely want to avoid.

    • @luksus2068
      @luksus2068 3 месяца назад

      Yeah, but only if the moral is low enough

  • @PEIPERtj
    @PEIPERtj Год назад

    thank you for the work you did

  • @Joshcool_124
    @Joshcool_124 Год назад

    learned this back in the 1st game, surprised it works the same way in this game

  • @odespair8362
    @odespair8362 Год назад +1

    great vid, sorry to hear about pc man

  • @TheFrigginDevil
    @TheFrigginDevil Год назад

    Your videos are so good!

  • @Rubn47
    @Rubn47 Год назад

    doesnt it have an effect if multiple survivors are fatigued? my guess is: more beds = sumultaneus recovery; while no beds = one survivor at a time

  • @EdgarBrown-ee2tl
    @EdgarBrown-ee2tl Год назад

    why my fellow survivor not go to sleep ... they just stuck in the front of bed ... can u tell me bout this bug ?

  • @emorsi
    @emorsi Год назад

    When I build beds for the community I do it only for "flavor" purposes. And then only if I do not need other things anymore. And, if you play on lethal you ALWAYS need other things more than beds. So, in lethal I tend to have always the -7 morale penality. And, who cares? I hope they do that better in SOD3.

  • @doubleloot493
    @doubleloot493 Год назад +3

    If you want your game to be more realistic and immersive you should always have enough beds for your people ;)

    • @tobe1207
      @tobe1207 Год назад +1

      They only sleep 8hrs a day max, maybe 6. So 1 bed is enough for 2or 4 people to sleep per day (in tough times maybe 6 shifts of 4hrs)

    • @doubleloot493
      @doubleloot493 Год назад +2

      @@tobe1207 That is maybe the case but i want my own bed to sleep i dont wanna share my bed with someone this is what i mean with enough beds and immersive ;)

    • @Mglue3
      @Mglue3 Год назад

      Warehouses, offices, hell even house outpost. All this floor space and building material, sometimes multiple storys. Tents and sleeping bags littered everyware.
      But no these two beds have to be here in the middle of the floor, you cant have more than two together without either paying a daily subscription in concrete bags and 2x4 planks to the bed gods, or making a onetime Grand Sacrafice of enough kit to build a frikkin armory to put 4-8 people in a space that is larger than some living rooms.
      I don't mind a bed requirement. I just dont understand why they have to be exclusively beds so premium that they require their own real estate.

    • @Mglue3
      @Mglue3 Год назад

      @@doubleloot493 you're both right. Hotbunking is a valid tactic. But sharing beds when your base doesnt have running water....

    • @doubleloot493
      @doubleloot493 Год назад

      @@Mglue3 It is a little bit like in the Army where you have to watch out all the time and when you know you have a bed at home waiting for you you feel better i know it is only a Game but you can make it more immersive with little steps one way is with enough beds ;)

  • @hoodoosane2017
    @hoodoosane2017 Год назад

    In my game they dont even sleep in the beds (use too), they just gather around and never lie down. Must be a bug.

  • @yoga9134
    @yoga9134 Год назад

    can you tell me how to backup save and how to restore it please

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      Google the game save location. Goto your save location, copy the saves. That's it.

  • @huskilyhk3267
    @huskilyhk3267 Год назад

    As you say, beds are useless in the game... only gives moral. At the same time, like you said: I love how it looks in the game when I build a space "bedroom" in the apocalypse. It's kinda more realistic in the game. But yeah, better to build something differentes than beds.
    Nice video 🦊🦊❤❤👍👍
    Webi wabo.

  • @currupt1154
    @currupt1154 Год назад +1

    I know your channel is primarily for informative state of decay 2 content but can you or do you stream?

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      No, I never stream

    • @andymurray5045
      @andymurray5045 Год назад

      ​@@StateofDecayScienceYou should!

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      @@andymurray5045 I am just focusing on the science side of this game! Whatever the video you click from this channel, it should be useful to you!

  • @Bloatedhedgehog
    @Bloatedhedgehog Год назад

    I’ve never used beds (apart from the lounge) you can offset the moral penalty other ways

  • @TheFrigginDevil
    @TheFrigginDevil Год назад +1

    Do you play with subscribers? Do you know Sauceome Gaming and Git gud fox?

    • @StateofDecayScience
      @StateofDecayScience  Год назад +2

      Sauceome is a great guy! We sometimes message in Discord.
      I sometimes join players who needs help with Daybreak.

  • @MsFreegaza
    @MsFreegaza Год назад +1

    RvidD,are you in contact with devs? this is 2nd bug relating to beds. i want them to fix it. cars models flashing,members not animating into bed,and beds being useless to fatigue,are they ever gona fix these issues??

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      I don't think these will be fixed.
      UL devs will respond to all, so you can ask them these in the offial Discord!

    • @larryhuffman4326
      @larryhuffman4326 Год назад

      @@StateofDecayScience I've noticed the base game seems to be neglected. Old bugs reappearing, janky character animations ect. I don't think these issues will be addressed. State of Decay 2 currently only has a small crew maintaining it and most of their time and attention is focused on this infestation update (a terrible update IMHO). The majority of the staff are working on State of Decay 3. Considering some of the latest developments and ideas implemented into SOD2, I am less than optimistic about SOD3.

  • @hardcoregamingadventure8416
    @hardcoregamingadventure8416 Год назад

    This problem is really getting on my nerves especially on lethal please fix the

  • @Joshcool_124
    @Joshcool_124 Год назад

    learned this back in the original State of Decay, surprising that they kept it the same

  • @TheNaruto2314
    @TheNaruto2314 Год назад

    Spartan barracks is technically 3 morale better. 8x7 is 56. Minus 3 is 53 morale. Luxury barracks 5x7 is 35. +15 is 50.

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      That's not how average works!

    • @TheNaruto2314
      @TheNaruto2314 Год назад +1

      @@StateofDecayScience average?

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      ​ @Brock Wacome Don't know where you learned to calculate morale like this.
      Community morale is the average of everyone's individual morale.
      If none of them have beds, everyone will get -7 morale. So the community morale will be reduced by 7.
      With Spartan barracks, everyone will get -3 morale, so the community morale will be reduced by 3. You won't get 53 morale from it.
      If you have luxury barracks, everyone will get +15 morale, so the community morale will be increased by 15.
      Obviously 5 beds won't be enough for bigger communities. In a 10 member community with luxury barracks, 5 members won't have beds. So each bedless member will get -7 morale. When half the members get -7 morale, the community morale will be reduced by 3.5. Luxury barracks already provide +15 community morale, but because of the lack of beds, the community morale will be increased only by 11.5 by luxury barracks in a 10 member community.

    • @TheNaruto2314
      @TheNaruto2314 Год назад +1

      @@StateofDecayScience its from having 0 beds. If you have 10 survivors and 0 beds you'd be at -70 morale. So having Spartan barracks would net you +53 whereas luxury would net you 50. It'd be the same if you had just 2 beds. It's more worth it to build Spartan than luxury if you are 2 beds or less. My apologies for not being clearer.

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      I will never be at -70 morale. That's not how "average" math works. Don't know why you keep calculating moral like this.
      If my 10 members still don't have beds, my morale will still be reduced only by 7. Not 70.
      The -3 morale and +15 morale from spartan and luxury barracks will be applied to everyone in our communities.
      So by your calculation, in a 10 member community, spartan barracks will give -30 morale and luxury barracks will give +150morale. But this is wrong math.

  • @baohoaily
    @baohoaily Год назад

    Very informative 🎉

  • @RaaaDeeeK
    @RaaaDeeeK Год назад

    u are greate mate. thanks

  • @davidhogins431
    @davidhogins431 Год назад

    How is your facility building have no time?

  • @aidangold5461
    @aidangold5461 Год назад

    I may be wrong, but it seems like drinking coffee or espresso doesn’t do much to keep fatigue away

    • @fbnaulin
      @fbnaulin Год назад

      After drinking coffee/espresso sometimes the fatigue icon is removed, sometimes don't (at least in my experience), but in both cases the stamina drain is stopped. So, it works.

    • @aidangold5461
      @aidangold5461 Год назад +2

      @@fbnaulin yeah I mean that it just doesn’t last long enough to be effective you know?

    • @fbnaulin
      @fbnaulin Год назад +1

      @@aidangold5461oh, got it! Right, I guess it's just for the emergency.

  • @ragildharmawan7473
    @ragildharmawan7473 Год назад

    why the characters never lying down in bed again ? is that a bug ?

  • @6figures300
    @6figures300 Год назад

    How do you have 7 outpost slots?

  • @sekedargaming9622
    @sekedargaming9622 Год назад

    I think it a bug, cuz before I felt bed and without bed is different results in fatigued

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      Video has proof that it is not a bug!

    • @sekedargaming9622
      @sekedargaming9622 Год назад

      @@StateofDecayScience sorry i was wrong it's not bed but infirmary

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      @@sekedargaming9622 Infirmary beds affecting fatigue? If you remember something like that, I will test that as well.

    • @sekedargaming9622
      @sekedargaming9622 Год назад

      @@StateofDecayScience yes please check 🙏🏻 I'm not sure too 😅

  • @josuenequiz1128
    @josuenequiz1128 Год назад

    Update:34 the bed re-work

  • @joaovieira2393
    @joaovieira2393 Год назад

    How do you walk on pc??

  • @Epicus5
    @Epicus5 8 месяцев назад

    Beds maybe useless, but damn 87k prestige? Gee wilikers Batman!

    • @StateofDecayScience
      @StateofDecayScience  8 месяцев назад +1

      I have 275 Daybreak wins! Working on a solo daybreak guide now. So it is now 99999

  • @_I__I_ERROR_I__I_
    @_I__I_ERROR_I__I_ Год назад

    Just have people with morale boosts and a morale facility. ¯\_(ツ)_/¯

  • @zebfross
    @zebfross Год назад +1

    Okay but do you get any annoying recurring dialog like "It's getting cramped in here" lol

    • @StateofDecayScience
      @StateofDecayScience  Год назад +3

      Damn, should have mentioned the annoying dialogues in the video!! That is one solid reason to build beds!

  • @titaiao
    @titaiao Год назад

    you know something else that is super overated? suppressors. I shoot without a suppressor only when absolutely necessary and then leave the place, there's no point in fighting zombies. you can simply avoid them. Also, you can kill bloaters by throwing other zombies at them

  • @anantaggarwal1135
    @anantaggarwal1135 Год назад

    How you don't lose your stamina...??

    • @StateofDecayScience
      @StateofDecayScience  Год назад

      Give me the timestamp. Will tell you what happened at that point

    • @anantaggarwal1135
      @anantaggarwal1135 Год назад +2

      @@StateofDecayScience no no...like i have seen your videos and I have seen that you lose very less stamina in fighting and dodging and running than me in game...😅😅..like fighting ferals...in meele combat..etc

    • @StateofDecayScience
      @StateofDecayScience  Год назад +2

      @@anantaggarwal1135 Maybe that was a red talon contractor. Maybe that was a marathon specialist carrying light weight.
      You don't need to comment on the newest videos to get the answer. I will get notifications for all my videos. So if you comment on the exact video with timestamp, I will look at what was going on there!

  • @trippnfool1
    @trippnfool1 Год назад

    you are the man

  • @zacharydurham9567
    @zacharydurham9567 Год назад

    Time to go get rid of my beds and trade them with someone for other things.

  • @StrongOaker
    @StrongOaker Год назад

    I wish you could destroy some built in beds to build other facilities

  • @cutebulldozer
    @cutebulldozer Год назад +1

    Your teaching video is really great. I can please authorize your video to me. I can help translate it and send it to China video platform, and mark the author and youtube video link for publicity. If you can't, it doesn't matter. Have a nice day.

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      Publicity doesn't matter.
      But using my videos will receive automatic copyright strikes on your channel.
      Instead, you can always use the data I have collected and make the videos from your gameplay recordings. That will be the safest way to monetize any channel!

    • @cutebulldozer
      @cutebulldozer Год назад +1

      @@StateofDecayScience No no, I mean uploading your video and translating it on China video platform (Bilibili). Reprinting RUclips videos can't make money in Bilibili. It's just for the fans of State Of Decay2 in China, and it can also help you promote it. Mainly, I don't have much time to do tests and then make videos. If you don't agree, have a nice day. Thank you for your reply. Thank you.🥰

    • @StateofDecayScience
      @StateofDecayScience  Год назад +1

      @@cutebulldozer RUclips videos won't make money in BiliBili? Does BiliBili check RUclips to avoid copyright?

    • @cutebulldozer
      @cutebulldozer Год назад +1

      @@StateofDecayScience Yes, they will check whether the video is made by themselves (video and music copyright). There are two options for uploading videos in Bilibili, self-made videos and reprinted videos. Uploading reprinted videos can't make money. If you steal RUclips videos and upload them as homemade videos, you will delete them and give a warning. Most users in China can't watch RUclips, so you can only watch RUclips through vpn. However, most people do not have VPN.

    • @cutebulldozer
      @cutebulldozer Год назад +1

      @@StateofDecayScience Sorry, I won't bother you again. I just want to reprint some foreign teaching to the fans of State of Decay 2 in China. Thank you for your reply.

  • @omughade6771
    @omughade6771 Год назад

    is it still valid?

  • @Jaylot-cn8ub
    @Jaylot-cn8ub 2 месяца назад

    I’m assuming this is still true?

    • @StateofDecayScience
      @StateofDecayScience  2 месяца назад

      Pinned comment

    • @Jaylot-cn8ub
      @Jaylot-cn8ub 2 месяца назад

      @@StateofDecayScience Have you tested the recovery time while away from base? there may be a difference.

    • @StateofDecayScience
      @StateofDecayScience  2 месяца назад +1

      @@Jaylot-cn8ub No difference!

  • @Zerkx_Shinai
    @Zerkx_Shinai Год назад

    so beds...
    useless, so that makes container fort the only good thing has, useless, so only providence ridge look has the best base of 8

  • @Ethanrg470
    @Ethanrg470 11 месяцев назад

    Nah this is update 34 already💀

  • @djstiles2001
    @djstiles2001 Год назад +1

    Oh. It's just stops complaining and morale penalties.

  • @wowdozer
    @wowdozer Год назад

    Lol so beds only for morale. Ok noted.

  • @abominablesnowman64
    @abominablesnowman64 Год назад

    What I noticed about morale is that it doesn't take much to get people to argue. The morale mechanic is a bit odd cause you have green numbers, red numbers. It doesnt seem to matter how you "offset" the negative morale. In fact it doesnt seem like you can offset the morale. Those characters that still have that negative morale may start to argue with other characters if their negative morale is more than 10 or 30. Theres some characters that are never bothered by anything as well.
    Either way, I hear on forums a lot how the devs of SoD are such noobs and man they are. The game is a ton of fun but making beds kind of pointless. Beds should have a more effect on characters. Well I'm still gonna have beds either way cause I cant afford some characters going above a certain negative morale.

  • @Nestnestsoto
    @Nestnestsoto Год назад

    All this time and no one noticed til now hahaha

  • @PesaoManOG
    @PesaoManOG Год назад

    Beds affect morale mainly