@@miscellaneous9871 If you have already applied the modifier, you can select any of the faces and hold alt + until the entire bottle is selected. Then press H to hide what you have selected
It's aways a trap for me as a beginner: first I am happy to find a short tutorial, then i realize that because of the shortening important steps fall out again and again (the AI instructor forgets to narrate every step, sometimes all what i see is just a klicking on some button somewhere in the menu-jungle that happens to do something). So, most of my time is spent pushing back the RUclips slider in hope that i can catch that crucial tenth of a second. In the end, I realize that what first seemed like an easy ride is not easy and short at all. That is my learning process: Now i know for sure that i will never watch such short tutorials, unless the object is some very simple and basic stuff.
Thanks for the feedback! I can relate quite strongly with your frustration and I’ll try to be as thorough as possible in the future. I tried to edit out all the unnecessary/boring parts of the process, but I understand that sometimes those moments are crucial.
another piece of advice, instead of getting frustrated here, its much effective to find a longer and in depth tutorials and come back here, you shouldn't be harsh, this is a free contetnt at the end of the day.
heyy Thanks for the Tutorial! when I use Subdivision on bottle like you did, the top part of bottle all became curved surfaces, I couldn't figure out why and suggestions?
Did a similar project but ended up with 3 issues each time 1. There is a 'line' along my bottle (right where the inside part starts to bevel into the curved part) 2. I used subsurf modifier and shade smooth for the cylinder for the bottle and it looks fine in viewport shading, but when I'm in render view mode then there are clear 'sections' of the cylinder (as if it were low-poly with like 12 faces going around. 3. The bottom part of the bottle looks too thin. The real bottle has solid/ thick glass at the bottom but in the model it looks paper thin (even though there is thickness from the solidify modifier)
I Washington looking for triste Kindle of tutorials. I am an Industrial Designer and i want to improve my Product visualización in blender. Gratis tutorial!
I wonder why my object becomes too morphed when I add subdivision modifier...like the top tip edge becomes very...weird looking shape the moment I add subdivision modifier, even with configuring the number values it still looks the same..hmmm
hey how can i select the outter surface and and hide them please replay ( i am in edit mode and selected the whole bottle in solid view and pressed L then H to hide but it hide the whole bottle ) please help
That should work. But make sure that you apply the solidify modifier before going into edit mode. This will allow you to select and hide just the outer layer. And then use alt H to unhide everything
If you have already applied the modifier, you can select any of the faces and hold alt + until the entire bottle is selected. Then press H to hide what you have selected
I did the tutorial step-by-step but at the time I had to do the material in the outcome everything is black. Black inside, black outside. I do not have the same trasparent outcome of the video. The ironic thing is that if I use Blender 4.0 or 4.1 there is this issue. If I use Blender 3.1 no. If then I put the file did in 3.1 in 4/4.1, everything is normal. I don't understand where is the problem in 4/4.1.
Very bad video for a beginner. Says nothing while using tonnes of shortcuts. It took me couple of hours just to make progress equivalent to one minute of this video.
when beveling in the beginning, you should first apply the scale transformation, since your bevel profile would otherwise be distorted
key shortcut overlay is useful in tutorials
Thanks for the feedback, I’ll make sure to add them in my next tutorial
thank you for you work im following your video right now@@-IndustrialDesign-
Can you please tell me how he selects the inner mesh of the bottel?
@@miscellaneous9871 If you have already applied the modifier, you can select any of the faces and hold alt + until the entire bottle is selected. Then press H to hide what you have selected
that noise shading tip is gold. thank you!
Happy to help!
It's aways a trap for me as a beginner: first I am happy to find a short tutorial, then i realize that because of the shortening important steps fall out again and again (the AI instructor forgets to narrate every step, sometimes all what i see is just a klicking on some button somewhere in the menu-jungle that happens to do something). So, most of my time is spent pushing back the RUclips slider in hope that i can catch that crucial tenth of a second. In the end, I realize that what first seemed like an easy ride is not easy and short at all. That is my learning process: Now i know for sure that i will never watch such short tutorials, unless the object is some very simple and basic stuff.
Thanks for the feedback! I can relate quite strongly with your frustration and I’ll try to be as thorough as possible in the future. I tried to edit out all the unnecessary/boring parts of the process, but I understand that sometimes those moments are crucial.
another piece of advice, instead of getting frustrated here, its much effective to find a longer and in depth tutorials and come back here, you shouldn't be harsh, this is a free contetnt at the end of the day.
@@-IndustrialDesign-isn't there the key thing that blender guru use for tutorial that shows which keys are pressed?
This has been super helpful for a beginner and I managed to make variations of other perfume brands based on your tutorial! Cannot thank you enough!
Glad it was inspiring! Keep designing ;)
@@-IndustrialDesign- broo but plzz SHow keys also what keys or shortcut you r using
You could also enable caustics for the lights so you can see it in the shadow of the glass and add roughness to the liquid
Great tips! Thanks
Amazing tutorial!!
Thanks for the support
heyy Thanks for the Tutorial! when I use Subdivision on bottle like you did, the top part of bottle all became curved surfaces, I couldn't figure out why and suggestions?
LOVE IT THANK UUU, please make more products design tutorials
Thanks!
Very cool lesson!
Glad you liked it!
Le Labo is my fave perfume brand! Price of each bottle is damn luxury tho 🥹
That’s why I could only afford to model it 😅
Ok tutorial. Wouldn't advise for total beginners.
I wish there were links for the reference images
lelabo.ips.photos/lelabo-java/images/skus/J3LM01R000__PRODUCT_01--IMG_1200--LAVANDE31--217637680.jpg
thank you, this video contains techniques that can be applied to many of other projects
Glad it was helpful!
Did a similar project but ended up with 3 issues each time
1. There is a 'line' along my bottle (right where the inside part starts to bevel into the curved part)
2. I used subsurf modifier and shade smooth for the cylinder for the bottle and it looks fine in viewport shading, but when I'm in render view mode then there are clear 'sections' of the cylinder (as if it were low-poly with like 12 faces going around.
3. The bottom part of the bottle looks too thin. The real bottle has solid/ thick glass at the bottom but in the model it looks paper thin (even though there is thickness from the solidify modifier)
It's so nice to see such a great tutorial, thank you.
Thanks for the comment:)
I Washington looking for triste Kindle of tutorials. I am an Industrial Designer and i want to improve my Product visualización in blender. Gratis tutorial!
Glad you enjoyed! I’ll be making more:)
Nice, just remember you can avoid that panel light reflection. Great tutorial anyway!
I wonder why my object becomes too morphed when I add subdivision modifier...like the top tip edge becomes very...weird looking shape the moment I add subdivision modifier, even with configuring the number values it still looks the same..hmmm
I don't know what shortcut that you used in the beginning to bevel the cylinder. Please using keyshorcut overlay
Sorry about that. I used CTRL B to bevel. Ive started to use key shortcuts in my newer tutorials.
Great tutorial! However, for me the label gets somewhat compressed when I uv unwrap it. Does anyone know what causes this?
Pretty smart way to replicate the image otherwise great work!
Thanks!
Why are my vertices not all selected after applying Solidify?
add some subtitle options to for shortcuts 🤩
Do you have any recommendations for rendering it with nice light but without background? Like. I want them to be a png. With transparent glass/liquid
Good tutorial, keep it up
Thanks so much
Amazing stuff!! Thanks a lot. how'd you select the outer surface of the bottle?
HOW DID YOU SELECT INNER VERTICES OF THE CYLINDERRRRRRRRR?
hey how can i select the outter surface and and hide them please replay ( i am in edit mode and selected the whole bottle in solid view and pressed L then H to hide but it hide the whole bottle ) please help
Go to object mode select outer surface then press H
That should work. But make sure that you apply the solidify modifier before going into edit mode. This will allow you to select and hide just the outer layer.
And then use alt H to unhide everything
in object mode when i press H it hides the whole object @@hifzishlyrics4711
Thank you soo much brother @@-IndustrialDesign-
how do i just select the outside of the bottle without selecting the inner thickened section??
If you have already applied the modifier, you can select any of the faces and hold alt + until the entire bottle is selected. Then press H to hide what you have selected
It is good tutorial.....
Thank you for uploading, keep it up!
Thanks, will do!
Excelent! Thank you very much!! Best tutorial!
I’m happy that you enjoyed it:)
very usefullllll tutorial for 3d product, I hope u make other tutorial 3d product maybe box, chair, sofa, headset, smartphone, or others, thank u bro
Thank you, I will!
how can select inside vertex and not outside to make that vertex group?
where can i find images like this with the same position as a picture ?
Also great video love it
I did a screenshot
Pls drop the reference image for us
Do you know why blender is not used in industry for ID
Good tutorial
Thank you! Cheers!
Tks... Ya vi varios tips que no me sabia. Siguiendo.
Thanks so much for the support
Very easy tutorial
Thanks a lot :)
How do i lay the image in this view in the background? I can't seem to find it haha
Very nice
When applying a bevel, sometimes it wont bevel in the way I want it to!
Can someone help?
Ctrl + A --> All transforms
u explain very well, thank u
Glad it was helpful!
Did he just render over the cpu ?
what shortcuts did you use @1:56 ? T_T
tks for your tutorial but i can do without shortcut :(
I did the tutorial step-by-step but at the time I had to do the material in the outcome everything is black. Black inside, black outside. I do not have the same trasparent outcome of the video. The ironic thing is that if I use Blender 4.0 or 4.1 there is this issue. If I use Blender 3.1 no. If then I put the file did in 3.1 in 4/4.1, everything is normal. I don't understand where is the problem in 4/4.1.
I have the same problem.
what if you change yiur render settings to cycles? worked for me
@@B4BUDHA I was already in Cycles. In the end I've fixed the bug resetting to factory settings.
how to hide the surface of the bottle? as shown in 1:38
Press H
1:36 what command to hide it?
Press H to hide, and alt H to unhide
very nice
Thanks
Hello, can you share the project file?
nice one
Thank you
your tutorial is so confusing...
That's because he's an Indian who did an AI voice over
Thank You
You’re welcome
It could be more detailed from every aspect, I guess.
Excellent.
Can I get it
please send me result in png file :'(
01:10 how to make it?
Press Alt, then LMB click on the edge to select the loop
FYI: he is rendering in cycles
Where is the reference image?!!
Find it: lelabo.ips.photos/lelabo-java/images/skus/J3LM01R000__PRODUCT_01--IMG_1200--LAVANDE31--217637680.jpg
Owner: www.lelabofragrances.com/
❤ from Vietnam
Homi I clicked it thinking its from scratch
Excelent!!!!
👍
bang bagi file nya dong bang
use your voice plsss
...
el survival es zzzzz
Very bad video for a beginner. Says nothing while using tonnes of shortcuts. It took me couple of hours just to make progress equivalent to one minute of this video.
sounds like an artifical voice
It absolutely is
Then what if it is artificial or real?
no problem with ai(currently trending), but please bring up the 'mouse and keyboard' add on
Worst tutorial