It's aways a trap for me as a beginner: first I am happy to find a short tutorial, then i realize that because of the shortening important steps fall out again and again (the AI instructor forgets to narrate every step, sometimes all what i see is just a klicking on some button somewhere in the menu-jungle that happens to do something). So, most of my time is spent pushing back the RUclips slider in hope that i can catch that crucial tenth of a second. In the end, I realize that what first seemed like an easy ride is not easy and short at all. That is my learning process: Now i know for sure that i will never watch such short tutorials, unless the object is some very simple and basic stuff.
Thanks for the feedback! I can relate quite strongly with your frustration and I’ll try to be as thorough as possible in the future. I tried to edit out all the unnecessary/boring parts of the process, but I understand that sometimes those moments are crucial.
another piece of advice, instead of getting frustrated here, its much effective to find a longer and in depth tutorials and come back here, you shouldn't be harsh, this is a free contetnt at the end of the day.
Did a similar project but ended up with 3 issues each time 1. There is a 'line' along my bottle (right where the inside part starts to bevel into the curved part) 2. I used subsurf modifier and shade smooth for the cylinder for the bottle and it looks fine in viewport shading, but when I'm in render view mode then there are clear 'sections' of the cylinder (as if it were low-poly with like 12 faces going around. 3. The bottom part of the bottle looks too thin. The real bottle has solid/ thick glass at the bottom but in the model it looks paper thin (even though there is thickness from the solidify modifier)
I Washington looking for triste Kindle of tutorials. I am an Industrial Designer and i want to improve my Product visualización in blender. Gratis tutorial!
I did the tutorial step-by-step but at the time I had to do the material in the outcome everything is black. Black inside, black outside. I do not have the same trasparent outcome of the video. The ironic thing is that if I use Blender 4.0 or 4.1 there is this issue. If I use Blender 3.1 no. If then I put the file did in 3.1 in 4/4.1, everything is normal. I don't understand where is the problem in 4/4.1.
hey how can i select the outter surface and and hide them please replay ( i am in edit mode and selected the whole bottle in solid view and pressed L then H to hide but it hide the whole bottle ) please help
That should work. But make sure that you apply the solidify modifier before going into edit mode. This will allow you to select and hide just the outer layer. And then use alt H to unhide everything
when beveling in the beginning, you should first apply the scale transformation, since your bevel profile would otherwise be distorted
key shortcut overlay is useful in tutorials
Thanks for the feedback, I’ll make sure to add them in my next tutorial
thank you for you work im following your video right now@@-IndustrialDesign-
It's aways a trap for me as a beginner: first I am happy to find a short tutorial, then i realize that because of the shortening important steps fall out again and again (the AI instructor forgets to narrate every step, sometimes all what i see is just a klicking on some button somewhere in the menu-jungle that happens to do something). So, most of my time is spent pushing back the RUclips slider in hope that i can catch that crucial tenth of a second. In the end, I realize that what first seemed like an easy ride is not easy and short at all. That is my learning process: Now i know for sure that i will never watch such short tutorials, unless the object is some very simple and basic stuff.
Thanks for the feedback! I can relate quite strongly with your frustration and I’ll try to be as thorough as possible in the future. I tried to edit out all the unnecessary/boring parts of the process, but I understand that sometimes those moments are crucial.
another piece of advice, instead of getting frustrated here, its much effective to find a longer and in depth tutorials and come back here, you shouldn't be harsh, this is a free contetnt at the end of the day.
@@-IndustrialDesign-isn't there the key thing that blender guru use for tutorial that shows which keys are pressed?
LOVE IT THANK UUU, please make more products design tutorials
Thanks!
Very cool lesson!
Glad you liked it!
Very nice
Excelent! Thank you very much!! Best tutorial!
I’m happy that you enjoyed it:)
thank you, this video contains techniques that can be applied to many of other projects
Glad it was helpful!
Good tutorial, keep it up
Thanks so much
Le Labo is my fave perfume brand! Price of each bottle is damn luxury tho 🥹
That’s why I could only afford to model it 😅
superb...
Thanks
Nice, just remember you can avoid that panel light reflection. Great tutorial anyway!
Did a similar project but ended up with 3 issues each time
1. There is a 'line' along my bottle (right where the inside part starts to bevel into the curved part)
2. I used subsurf modifier and shade smooth for the cylinder for the bottle and it looks fine in viewport shading, but when I'm in render view mode then there are clear 'sections' of the cylinder (as if it were low-poly with like 12 faces going around.
3. The bottom part of the bottle looks too thin. The real bottle has solid/ thick glass at the bottom but in the model it looks paper thin (even though there is thickness from the solidify modifier)
Do you have any recommendations for rendering it with nice light but without background? Like. I want them to be a png. With transparent glass/liquid
Great tutorial! However, for me the label gets somewhat compressed when I uv unwrap it. Does anyone know what causes this?
how do i just select the outside of the bottle without selecting the inner thickened section??
Pretty smart way to replicate the image otherwise great work!
Thanks!
Thank You
You’re welcome
When applying a bevel, sometimes it wont bevel in the way I want it to!
Can someone help?
Good tutorial
Thank you! Cheers!
nice one
Thank you
Tks... Ya vi varios tips que no me sabia. Siguiendo.
Thanks so much for the support
add some subtitle options to for shortcuts 🤩
Very easy tutorial
Thanks a lot :)
how can select inside vertex and not outside to make that vertex group?
Ok tutorial. Wouldn't advise for total beginners.
I wish there were links for the reference images
lelabo.ips.photos/lelabo-java/images/skus/J3LM01R000__PRODUCT_01--IMG_1200--LAVANDE31--217637680.jpg
I Washington looking for triste Kindle of tutorials. I am an Industrial Designer and i want to improve my Product visualización in blender. Gratis tutorial!
Glad you enjoyed! I’ll be making more:)
Excellent.
very nice
Thanks
❤ from Vietnam
Do you know why blender is not used in industry for ID
I did the tutorial step-by-step but at the time I had to do the material in the outcome everything is black. Black inside, black outside. I do not have the same trasparent outcome of the video. The ironic thing is that if I use Blender 4.0 or 4.1 there is this issue. If I use Blender 3.1 no. If then I put the file did in 3.1 in 4/4.1, everything is normal. I don't understand where is the problem in 4/4.1.
I have the same problem.
very usefullllll tutorial for 3d product, I hope u make other tutorial 3d product maybe box, chair, sofa, headset, smartphone, or others, thank u bro
Thank you, I will!
I don't know what shortcut that you used in the beginning to bevel the cylinder. Please using keyshorcut overlay
Sorry about that. I used CTRL B to bevel. Ive started to use key shortcuts in my newer tutorials.
where can i find images like this with the same position as a picture ?
Also great video love it
I did a screenshot
Excelent!!!!
hey how can i select the outter surface and and hide them please replay ( i am in edit mode and selected the whole bottle in solid view and pressed L then H to hide but it hide the whole bottle ) please help
Go to object mode select outer surface then press H
That should work. But make sure that you apply the solidify modifier before going into edit mode. This will allow you to select and hide just the outer layer.
And then use alt H to unhide everything
in object mode when i press H it hides the whole object @@hifzishlyrics4711
Thank you soo much brother @@-IndustrialDesign-
👍
Hello, can you share the project file?
Can I get it
tks for your tutorial but i can do without shortcut :(
01:10 how to make it?
Press Alt, then LMB click on the edge to select the loop
Where is the reference image?!!
Find it: lelabo.ips.photos/lelabo-java/images/skus/J3LM01R000__PRODUCT_01--IMG_1200--LAVANDE31--217637680.jpg
Owner: www.lelabofragrances.com/
bang bagi file nya dong bang
Homi I clicked it thinking its from scratch
...
use your voice plsss
el survival es zzzzz
sounds like an artifical voice
It absolutely is
Then what if it is artificial or real?
no problem with ai(currently trending), but please bring up the 'mouse and keyboard' add on
Worst tutorial