Inside Starfield: The Real Reason Behind the Absence of Radio
HTML-код
- Опубликовано: 20 авг 2024
- Inside Starfield: The Real Reason Behind the Absence of Radio
Starfield is an action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.
#starfield #starfieldreview #bethesda #fallout
This Video Essay is an analysis of Starfield's audio design. We examine the reasons why there is no inclusion of a radio station in Bethesda's latest NASA-punk RPG (despite its strong presence in Fallout) and uncover its gameplay and tonal impacts on the open world.
Absolutely enjoying the music in Starfield. Its amazing and it works so well. I never even thought about having a radio. Nice to see some positive content about this game, hope more will come! Subscribed.
You can turn off the music, and enjoy.
Thanks for watching! Some aspects of Starfield seem very undervalued online for some reason while other things have been blown out of proportion.
@@reckoner0491Fact
Every mission in Starfield could be a Star Trek episode. Especially the Grandma-like quests, they’re filler episodes
Even random planet landings ,searches ,oh look a facility, my mentality exactly lol
Star Trek is primarily to be about finding diplomatic or scientific solutions to complex ethical or cosmic situations, with raw force as a last resort.
Starfield missions are mostly about butchering everyone in your way with no pause to attempt peace.
@@BobExcalibur Jup, sadly that's the human way... And peace is clearly a question of definition and the side you are on.
There was a scene at the beginning of Titan AE where the main dude is scrapping metal in the void of space, with REM "End of the World" playing. It was perfect. Starfield could use some good ironic tunes
I don't see why it's not a good idea to have a radio, why even have SSNN in the game then? or even telling stories of your adventures to reporters that will be aired on the radio, hell even a quest to go get the DJ's music slate back. I think for those that don't want to build an outpost and just wants to run around and mine for exactly what they need, I think they would appreciate a radio.
There is a quest to get the Dj's slate back
Not even a journal to record. Come on who hasn't thought about it? "Captain's log star date..."
The absolute silence of space... Except for the jet-engine whine of every ship landing in the vicinity, screaming and echoing in your ears despite the total vacuum of the planet you're on, the crunch of your footsteps, and the sounds of weapons firing. I wish they had the option to set the sound to realistic. Rely on your ships crew radioing you to inform you of an incoming ship, instead of hearing them land, that sort of thing.
Your misconception is, that you wouldn't hear any sounds in a Vacuum. In fakt you would sure hear your own gun firing. Because there is atmosphere in your helmet and also a burst of Gas particles coming out of your gun. It's true that you can't hear soundwaves, but you can in fakt "hear" particles hitting your helmet. You would feel and hear explosions in space as well as rocket engines, as long as the particle hit you. BUT overall you have a very valid point and i agree with the "realistic sounds" option
I’m not missing the radio, but I would like more companion banter.
A radio station dic would be welcomed. Make a quest of it, provide various stations, etc. A riotous, Crimson fleet pirate host spouting off bout conspiracies and the factions in game?? Glorious.
Or you know, the fact that radiowaves take years to go from a system to another, and that their quality would degrade has they spread away from the source. You would need a pretty strong radio signal to emit properly to all the system in the game. But local radio on a planet that's a different story. Or maybe just a good old Tape player on your ship.
Starfield does not need a radio it needs a Walkman.
I don't think a radio was even considered, let alone denied for the 'artistic choice' of illusionary exploration. The game doesnt need it. And I think for players it is the least of the things they would ask from this game.
Radio are too resource heavy anyway. They would need dozens if not hundreds of hours of VA labour, creative effort, licensing fees for music, integration into the enviroment, a bit of coding and that stuff will cost a lot of money (and time). It's unreasonable to expect a small studio like Bethesda to manage all of that on their own.
I would actually love radio with some futuristic fictional artists performing.
It's make sense for colonies and individuals to trade cultural products that space farers can take with them on their journeys. News, music, Audio dramas. Hell,anything to stop the tiny human enclaves seeing like soulless automaton farms with none of the cultural expression that makes us alive.
Almost all the Music for the Radio in the past games were either cheap to get or the copy right was expired.
Thinking of the use of radio signals to have radio stations in Starfield would be...impractical for space ships. Radio waves travel at the speed of light. It takes around 8 minutes for light (or radio waves) to cover the distance of the sun to earth. It would take 5 hours and 28 minutes for that to travel the distance of the sun to pluto (39.5AU, Astronomical Units) You might be able to have a transmitter play some music, but for most planets in that system, the recording would basically be from hours ago. Now the practicality of this same station being broadcast across multiple systems is impractical. Each system would need their own radio transmitters. Keep in mind that none of this factors in signal decay over the distance the signal travels.
Personally, I'd kinda like to see some kind of Fallout Holotape-like thing for the game. Like slotting a holotape into the ship like it's a cassette tape. They could add tapes to buy, which players could even collect. Of course another idea is that every settled world could have it's own set of radio stations. No universal station for Classical Music across the entire universe. Each planet would have it's own station.
I love the game. Thank you for real content. Tired of the bandwagon of people shitting on the game while sounding like reaction channels & instilling doubt that the people makibg videos have even played the game. I can tell you have
A radio station on neon would of been great . Could of lead you to the city and had a quest .
A radio station would work on the planets with cities.
Some good point's, but i'd like to funk out like starlord getting the infinity stone
Or you can turn off the music as it was intended.
One of the first things I did was turn off music. Much better experience without it.
This guy acts like a radio station can't be turned off.
Excellent analysis. 👏🙏
I like Starfield.
Whilst I agree with the sentiment that exploration is core to any Bethesda game, and so is core to Starfield, the rendering of that exploration is questionable.
Every location is surrounded by POIs, many of which are abandoned factories. If Cook or Columbus had found factories, they wouldn't have been explorers, they'd have been tourists.
There's also a distinct lack of stellar objects to investigate. In fact, unless you're shooting villains, there's not much to do in space.
Personally, I think a radio wouldn't be a problem - the player doesn't have to use it. Perhaps there'll be a Valentine mission.
I believe these are all excuses the developer made up because it cost the licensing to get actual music to play in your game; I believe they didn’t get the money or funding to pay for the licensing of these actual artists and their music. That’s why there’s no music
Could they play the SSNN newscast ?
no radio is needed the music is all it needs
Well, I don't hear music over the radio but lovely comments from other spaceships. Like f.e. "ANOTHER UNWORTHY!" or "YOU'RE GOING TO DIE! LET'S DO THIS!"... 😁😁😁😜
But yeah, with all these friggin loading screens a Fallout style radio wouldn't work. I actually like Starfield's epic scores, subtle quiter moments and ramped up combat music. 😎🤟
Radio would work in the cities. Not out in deep space. But having a radio station kick in on planets with sizable human population would have been very cool.
Don't mention the constant loading, and it truly seems to be a good game....
Nuclear... not nucular
the radio.!!!!!!!!!!!!!
Trouble with starfield that they to many star system less and ten would have been ideal there could have been more content then expanded the star system over time.
IMMERSIVE means entertainment value. It sucks they don't listen to the consumers. No music. No radio. No videos to watch on the video displays you have. No computers with a space net in a SPACE GAME. No spaceship booty calls. 😘Not everyone is as boring as Howard. I never listen to the music for that breaks IMMERSION. Always turned off.
They can't implement radio communication because they are so advanced that you need to upgrade your rtx 4090 system.
I disagree, the music in Starfield is completely forgettable and not close to their previous games. They should have never dropped Jeremy Soule it's not even in the same league.
Why? Because the trend is to release half a game. Then release the rest of the base game as "updates" to avoid having to make and release actual dlc, And get the dumb NPCs to praise you.
The most recent example I can think of is payday 3. The first update came out 40 days after release and just did bugs. The second update will have basic ass features like first person animations... And people were praising them for it🤦🤦🤦🤦
Yall are the reason for modern day gaming declining.
And it only doesn't make sense to have a radio, because people used the radio when they were exploring. Bethesda knew there was no exploration in this game. You just fast travel everywhere.
In space, no one likes music....well that and Bethesda spent too much on meetings for inclusivity to afford licensing
Bad mechanics. Mid story. Lackluster writing and it's more of an amusement park ride than an rpg.
Not sure running around in an empty planet in Starfield should be praised when, while playing, makes the game so boring.
may i ask you how old you are? I want to figure out if thats an age thing, because: I'm not bored at all, walking over a barren moon. This is just how space is. No atmosphere - no life. No Water - no habitants. No rare resources - no Industry. I land on a moon, to figure out whats there. I walk a while and find out: there's nothing! It's just a moon how it is supposed to be - and that itself is a very exciting doscovery. I'm almost 200 hours in the game now and i explored like max. 10% of it's amazing content. there are like 400 good missions and about 1.000 Mini-quests and infinite (well, repetetive) dungeons. So i can't imagine to get bored for at least 800 more hours playing starfield. If a moon is empty, i just hop into my ship and visit another planet. Theres so much to see! saying this: I'm 35 y.o. and i played way over 1.000 hours of Skyrim and thousands of hours of other games yet. I still like Starfield a lot, although some mechanics are a downgrade in comparison to some other games.
@@TGA-Tim it's mostly a weakness thing. Those who are weak to being influenced by fake news will start appeasing the cry babies then will start criticising the game for not appeasing trolls, then it will cripple them from playing the game.
Starfield is so boring that it allowed me to catch up on a lot of show while playing, this is the most positive i can say about it.
The game with the most dialogue that Bethesda ever did has nothing to say.
Nucular? K then