The Sad State of Bethesda Games

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  • Опубликовано: 2 июн 2024
  • #videoessay #bethesdagamestudios #bethesda #starfield #fallout #fallout76 #fallout4 #fallout3 #elderscrolls
    A brief look at Bethesda Game Studios career over the years and where I believe its recent problems lie.
    00:00 Intro
    01:41 Morrowind
    02:39 Oblivion
    04:13 Fallout 3
    05:26 Skyrim
    07:32 Fallout 4
    09:50 Fallout 76
    12:08 Starfield
    14:29 What can we expect in the future?
    15:36 Outro
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Комментарии • 1,6 тыс.

  • @SteCollects
    @SteCollects 5 месяцев назад +1437

    Bethesda telling us "you're playing it wrong" is probably the worst response you could give. The whole point of any Bethesda game is you should be able to play it however you like.

    • @Ferdinand208
      @Ferdinand208 5 месяцев назад +81

      Blizzard told you: Don't you guys have phones?! When asking for the next PC game Diablo.

    • @mjc0961
      @mjc0961 5 месяцев назад +21

      I didn't know Steve Jobs was back from the dead and working for Bethesda

    • @robertb1792
      @robertb1792 5 месяцев назад +20

      I dunno, "Don't you guys have phones?" seemed equal or worse.

    • @hrodvithit
      @hrodvithit 5 месяцев назад +21

      They're just acting like wine snobs defending a shit wine that's incredibly expensive. The thing about Starfield is it really feels like they didn't hire any playtesters at all. While it can be enjoyable, it just does not have the longevity that they wanted it to have.

    • @bjarnis
      @bjarnis 5 месяцев назад +6

      Exactly, that's what made Skyrim the most fun rpg of all time. Starfield is extremely boring, wouldn't even play it if someone payed me to do it.

  • @khatdubell
    @khatdubell 5 месяцев назад +800

    I would hardly say "bethesda developed the fallout series"
    They bought the fallout series.

    • @tear4442
      @tear4442 5 месяцев назад +24

      bethesda developed half of the fallout series

    • @timjacobsen253
      @timjacobsen253 5 месяцев назад +36

      They bought it and made three games. Thats not Even half the Franchise.

    • @khatdubell
      @khatdubell 5 месяцев назад +116

      @@tear4442 the point is that it’s not their original ip.
      They didn’t come up with the idea.
      Let me put it this way,
      If they took id’s name off doom, and started publishing it under Bethesda, would you think it makes any sense to say “Bethesda developed doom”, regardless of the number of games published under Bethesda comes out higher?
      Disney has massively eclipsed Lucas films in terms of Star Wars media. Soon to be in movies alone.
      Did Disney develop Star Wars, or did George Lucas develop Star Wars?

    • @SanDmaNTheFreakTrucker
      @SanDmaNTheFreakTrucker 5 месяцев назад +12

      It doesn’t matter, Bethesda put them on the map. Tom Brady didn’t found the Patriots but he’s the only reason the franchise is relevant. You can love to hate Bethesda but be genuine in your criticisms.

    • @khatdubell
      @khatdubell 5 месяцев назад +85

      @@SanDmaNTheFreakTrucker it is a genuine criticism, and I don’t hate them, used to love Bethesda, but they’ve grown lazy, resting on their laurels from before you were born.
      And speaking of which,
      fallout was already on the map, there is a _reason_ why Bethesda bought the IP.
      Just because you were born in the 2000s doesn’t erase the memory of everyone else.

  • @LordRaine
    @LordRaine 5 месяцев назад +825

    Modern Bethesda owes their entire continued existence to their modding community. To see them attempt to lock the modders in software jail and milk them for cash, instead of being endlessly thankful and supportive to their most dedicated fans, is the most explicit real-life example I've ever seen of "killing the golden goose to try and get the eggs inside." ES6 will, I am almost CERTAIN, launch with a built-in paid mods system. And it will bomb, to the shock of Bethesda.

    • @user-ph3vd5rl8l
      @user-ph3vd5rl8l 5 месяцев назад +16

      They did not kill the golden goose. They just mutated it into one of many sacrificial lambs. Scapegoating mods to get an uprise in the game's community that molds into the general criticism towards the game, so when people ask why is Starfield being so criticized, they can answer: "It's the way the manchild modder crowd begs for money from the company, nothing to worry about"
      Truth is that financial advisors won over common sense by making the company stick to the same old recipe by catering to some sort of old school audience narrative. But advertising the product as some groundbreaking evoultionary blah blah blaaah....

    • @JohnPeacekeeper
      @JohnPeacekeeper 5 месяцев назад +24

      @@user-ph3vd5rl8l Ironic that the average teenager would give better financial advice than said financial advisors

    • @user-ph3vd5rl8l
      @user-ph3vd5rl8l 5 месяцев назад +6

      @@JohnPeacekeeper Yeah they sounded like Chris Roberts trying to sell that flaming wreck of a project he stitched up in 2014. So sad... If I played Starfield I'd have to take anti depressive meds. No thanks

    • @minisithunknown5568
      @minisithunknown5568 5 месяцев назад

      MODs were never endangered to being locked into a paid system. That is impossible to do. They already tried a paid MOD market and it failed. Free MOD market is too big powerful and has gotten easier to install. Bethesda owes nothing to anyone and gamers owes nothing to any company. So stupid.

    • @RigobertosTacoShop
      @RigobertosTacoShop 5 месяцев назад +12

      Anyone who even has hope for tes 6 is in dreamland. That game will be a shart in the wind.

  • @Max-ri6zr
    @Max-ri6zr 5 месяцев назад +910

    Saddest day of my life when Cod Howard said 76 was multi player only

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад +132

      Agreed, I feel like multiplayer can be a fun idea but have it mostly singleplayer with a multiplayer option. People generally don't like only online games.

    • @Bladezeromus
      @Bladezeromus 5 месяцев назад +47

      76 was such a missed opportunity. Not because it was only online (literally the most popular games in the world are multiplayer only) but because it was handled so poorly.
      Fallout, as a franchise, is basically begging for an MMO/MMO lite experience.

    • @et2000
      @et2000 5 месяцев назад +5

      ​@@Bladezeromus Thanks people don't want to say that!

    • @chilbiyito
      @chilbiyito 5 месяцев назад +59

      ​@@Bladezeromusthose who wanted a multiplayer fallout was coop not a pseudo mmo

    • @Bladezeromus
      @Bladezeromus 5 месяцев назад +3

      @@chilbiyito
      You don't really have any statistics for that, now do you? You're pretty much just talking out of your ass. Don't try to speak for the community and dictate what we want and what devs should make; instead let them make what they want and the market will decide if it's any good.
      You don't know what kind of game you want until you play it. See all the people who've never played RPGs or didn't like turn based combat or only played multiplayer games yet have hopped on Baldur's Gate 3.

  • @NV..V
    @NV..V 5 месяцев назад +319

    ...over 200 endings...if by "endings" you mean crashes and corrupted saves, then yes.there are over 200 ways Fallout 3 can end..

    • @trolltalwar
      @trolltalwar 5 месяцев назад +25

      I love how we get the complete opposite of 200 endings. We get the same exact ending no matter what. No matter what choices you make, whether youre good or evil, it is ALWAYS the same.

    • @Naruku2121
      @Naruku2121 5 месяцев назад +12

      I got the "Corrupt Save" ending.

    • @NV..V
      @NV..V 5 месяцев назад +6

      Ah - Thats one of the bonus ones Todd worked on personally to avenge the "chess club" comments. Ultra rare! Congrats brother @@Naruku2121

    • @Antonious_jeffer
      @Antonious_jeffer 5 месяцев назад +4

      If it wasn't for corrupted saves i would have finished fallout 3 by now

    • @SapFeaRon
      @SapFeaRon 2 месяца назад +2

      @@Naruku2121 funny enough, every(!) beth game has savebloat issue which will lead to corrupted saves no matter what. I was wondering how they fixed that issue in starfield and...they fucking didn't. They simply "reset" world after you finish story and that somewhat reduces bloat but....if you continue playing in same world you will sooner or later hit dead end and lose your saves. Despite modders implementing various fixes and workarounds for like 15 years not a single one was added in starfield.

  • @jeffc7656
    @jeffc7656 5 месяцев назад +738

    It has been the modders that have made these games great, or at least these games to what they are today. Bethesda and Devs made the games basically just enough for a foundation for the modders to work from.

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад +55

      Absolutely! I think that was the whole draw for the creation engine in the beginning too it's easily modded. You can tailor the experience to your tastes which is great, however that makes the vanilla game feel like unseasoned chicken tastes lol

    • @abrahambobst4602
      @abrahambobst4602 5 месяцев назад +31

      Only thing is they completely dropped the ball with laying or building a foundation in Starfield.

    • @babytiny5807
      @babytiny5807 5 месяцев назад +32

      @@abrahambobst4602 Yeah I'm doubtful mods can sort this shit out

    • @fs5866
      @fs5866 5 месяцев назад +36

      Mods cannot sort out the blandest narrative and world they could come up with.
      A polished turd is still a turd.

    • @romanverdugo7468
      @romanverdugo7468 5 месяцев назад +17

      I feel like Bethesda relies on mods to make their games good too much

  • @babytiny5807
    @babytiny5807 5 месяцев назад +254

    Rest in peace elder scrolls 6

    • @dantheman5405
      @dantheman5405 16 дней назад +9

      I wanted to play fallout 76 but I never played fallout 5-75 so I’m missing a lot of lore

    • @babytiny5807
      @babytiny5807 16 дней назад +2

      @@dantheman5405 I've been playing fallout 79 recently it's pretty good

    • @ninab.4540
      @ninab.4540 13 дней назад +1

      I'm 34. I'll be 51 by the time 6 will come out

    • @velo76
      @velo76 10 дней назад

      ​​@@dantheman5405 u can speedrun all the games after 4 but dont play 69 its the worst

    • @thecompanioncube4211
      @thecompanioncube4211 8 дней назад

      Oh no. Sheeps will buy it by the boatload, mark my words. People are wayyyyy into Todd Howard's lying charm

  • @BillGunslinger
    @BillGunslinger 5 месяцев назад +95

    Bethesda dialogue options:
    > You can fly, you can shoot, you can mine, you can loot! (Bribe)
    > Try creating multiple characters with different backgrounds. You will feel like you are playing a totally different game. (Persuade).
    > You may need to upgrade your PC to play this game. (Intimidate)

    • @kevinsmith6399
      @kevinsmith6399 2 месяца назад +8

      This...this...is quality sarcasm.

    •  17 дней назад +7

      The fact you have to get a 10k gaming PC to play this outdated game PROVES it wasn't optimized lol.

    • @kanabis134
      @kanabis134 4 дня назад

      Hahhahah

  • @joshlewis5065
    @joshlewis5065 5 месяцев назад +118

    I have no pity on them. They did this to themselves.

    • @concept5631
      @concept5631 23 дня назад

      Correct.

    • @UmiZoomR
      @UmiZoomR 5 дней назад +1

      Just dont forget to buy the Elder Scrolls during discount, because most people that say this are hardcore Bethesda fanboys.

  • @awild93
    @awild93 5 месяцев назад +376

    Been a Fan since Oblivion, went to get Skyrim Opening night but as I got older and played other RPGs that actually gave me tools to further immerse myself, I keep wondering why Bethesda isn't taking advantage of the decades of work done before hand and build upon it. They seem to be stuck making Games that would have been acceptable when I was younger, but it's 2024 and they are still offering a Sandbox no deeper than Skyrim's and often leaving out the tools that made me love those previous games. I just don't understand their motivation.

    • @flyingsquirrels83
      @flyingsquirrels83 5 месяцев назад +22

      I had the exact same experience as my access to games broadened and I got a computer. You can point at any crpg in the modern renessaince and point out how, with each entry, they have iterated on themselves. Without improving on mechanics, storytelling/dialogue, and character expression then many crpg fans won't really invest in your game, yet Bethesda believes they can keep doings the same things as they were (but somehow dumbed down). Like, i think its clear that the removal of classes from Oblivion to Skyrim influenced the limited playstyles in Starfield. In pillars of eternity 2, I played a cipher specifically because I knew that being able to read people's minds would have to atleast have some interesting flavor. Unlike other rpgs on the market, there isn't really anything to define your character, not through the action of the game nor through the increasingly trivial narrative "choices". Obsidian had npcs that could all be killed with some even commenting on the player murdering their predecessor, but in 2023 npcs don't even react to gunfire in town areas. Honestly, the whole thing reeks of poor management. Was hoping for more, like the outer worlds but bigger.

    • @Z1g0l
      @Z1g0l 5 месяцев назад +47

      Money, money is the motivation. They're doing exactly what customers allowed - selling half backed products, with option for the customer to fix it 😂.
      And it works, because generally speaking, gamers are total addicted loosers, who just can't say no to such practices. They know what's going on, where all of this heading, but on the day of premiere, they will rip their pockets like mindless junkies.

    • @wakaneut
      @wakaneut 5 месяцев назад +6

      $, that was the motivation. They calculated their brand was enough to generate good sales and no need to push the gameplay to minimize cost. Unfortunately, they were right. Starfield sales is not bad at all. The Steam reviews was bad, but they did buy the game already. Gamers will forget this in a few years when they will again get hyped when announce their next game.

    • @themagnus2919
      @themagnus2919 5 месяцев назад +3

      Oblivion is many ways is superior to Skyrim.

    • @H41030v3rki110ny0u
      @H41030v3rki110ny0u 5 месяцев назад +8

      ​@@themagnus2919Oblivion is like.. 60% better, 40% worse.. Morrowind is closer to 90% better, 10% worse

  • @Commoner64
    @Commoner64 5 месяцев назад +248

    When Todd “midge” Howard said that seamless travel between planets and space wasn’t important to the player, I knew Starfailed was going to be a dumpster fire.

    • @lobban2
      @lobban2 5 месяцев назад +14

      It's not that important for most RPG players even though it would have made a great addition to the game. The biggest problem was how the game was hyped as a No Man's Sky + Fallout in Space which it definitly wasn't.

    • @mangahead1987
      @mangahead1987 5 месяцев назад +20

      The give away was when he sits on the shoulder distracting the play testers to go a certain way. He literally guided them through to show them a sequence that is somewhat "ok" he knew this because if you go off the beaten path it quickly becomes dull. Play it organically it just falls apart.

    • @H41030v3rki110ny0u
      @H41030v3rki110ny0u 5 месяцев назад +18

      ​@@lobban2for Role players who care about immersion it most certainly does matter, but perhaps not for general RPG-game-players who are not so much traditional 'role players'..
      nothing takes me out of a game more than breaking my immersion due to stupid things, such as Starfield's excessive loading screens for a quick example.. immediately puts me back in to the mind that's it's all a video game, not an immersive world that absorbs me in to its realm.. causing me to get 'believably' lost in its world for countless hours

    • @biga2
      @biga2 5 месяцев назад +6

      @@lobban2 one of the most impressive things about no man's sky is seamless travel between planets and space soooooo...Having played a space game or two including no man's sky, I am unwilling to play another game that requires interstellar travel that doesn't let me seamlessly move from planet to space. No more of this 8 loading screens to finish a fetch quest bull shit.

    • @andreaholcock8992
      @andreaholcock8992 5 месяцев назад +1

      That is such a minor issue compared to all the other things that fell flat in this game

  • @schemage2210
    @schemage2210 5 месяцев назад +155

    Can you imagine telling a games journalist who probably has a 4090 or at least 3090 in his PC to go upgrade???

    • @MK_ULTRA420
      @MK_ULTRA420 5 месяцев назад +14

      Sheeeit I'd do that just because it's funny.

    • @BigBlackGlock
      @BigBlackGlock 5 месяцев назад

      Ran Starfield on Both setups and got 120 FPS. Maybe suck less at building a PC?

    • @Luciry123
      @Luciry123 5 месяцев назад +11

      Bethesda thinking we all play using RTX 6000s I guess

    • @TheGary108
      @TheGary108 5 месяцев назад +6

      Bold of you to assume a “game journalist” would have an beefy pc to play games.

    • @cuoreflamante
      @cuoreflamante 5 месяцев назад +8

      I have a 4090 and when I'm in New Atlantis, Akila, Neon or Cydonia, the fps get down to 50. Absolute garbage.

  • @igortolstov487
    @igortolstov487 5 месяцев назад +108

    Can someone explain how company raking in this many sales can’t hire actors and do motion capture. And hire better writers too? They are ages behind the industry

    • @Naruku2121
      @Naruku2121 5 месяцев назад +29

      They could, they just don't apparently.

    • @thefactory7221
      @thefactory7221 5 месяцев назад +32

      Bethesda is one of *those* companies that's got underqualified and entrenched key staff, that just doesn't want to step down for whatever personal reason(s). It makes me chuckled because people of such err... "renown" can just negotiate a royalty payoff and let someone more passionate about the IP - not their position - take the reins.

    • @kamurotetsu4860
      @kamurotetsu4860 5 месяцев назад +16

      $200 million dollars spent developing Starfield and indies that cost a fraction look more modern.

    • @manolako
      @manolako 5 месяцев назад

      ​@@kamurotetsu4860 they didn't espend 200 milions... that's another lie of them

    • @vsr1994
      @vsr1994 5 месяцев назад

      It’s a company of weird boomers and gen y cummers who think they’re doing everything right and everyone else is stupid

  • @_indrid_cold_
    @_indrid_cold_ 5 месяцев назад +271

    I actually started a completely fresh play through of Starfield this evening. I wanted to just look at it again, give it a chance, you know. But by the time I got to Constellation I really just wanted everyone to be quiet and go away. I honestly have no idea what it would take to fix this most unlikeable of games. By the time I switched off I was adamant I would not be coming back to it. There is simply no way that there was £70 worth of entertainment there.

    • @Neanderthal75
      @Neanderthal75 5 месяцев назад +23

      I did similar, although I just started the New Game + . It's really the same- minus the character customization and saving all my perks. When I got to Constellation and talked to Sarah, I figured out what the NG+ is all about and I just quit the game. This was a month ago and I haven't touched it ever since. I just don't have the willpower to double click the Starfield shortcut anymore. Maybe I'm a fool, but still haven't uninstalled it, waiting and hoping that someone tells me something new I should check out, I watched like 50 yt videos to see what else is in the game, to make sure I didn't miss anything, but sadly, there is nothing else I haven't seen.

    • @GangstarComputerGod
      @GangstarComputerGod 5 месяцев назад +15

      Totally agree. Although I never finished my first play through. It’s the first BGS game I just stopped playing because I was so bored and the characters were terrible. I didn’t like any companion at all. It’s amazing they managed to spend a decade making the most boring game ever.

    • @la.4556
      @la.4556 5 месяцев назад +2

      Haven't played it yet, but I do have No Mans Sky and love it. Guess I will keep playing that.

    • @patrikjakobsen2142
      @patrikjakobsen2142 5 месяцев назад +13

      i was so hyped for the game before release. After 30 hrs i was so bored i just wanted to be done with it, rush through the main story and enter NG+ after that i uninstalled. I'm not coming back to this shit game they would have to do a entire remake of the game in a up to date engine before i even consider it. This is not a AAA game

    • @la.4556
      @la.4556 5 месяцев назад

      @@patrikjakobsen2142 sad to hear, hope they do actually try to improve it... and lower the price:D

  • @Neanderthal75
    @Neanderthal75 5 месяцев назад +81

    I might be going against the flow, but I don't think modders can fix Starfield. I cannot get "lost" in Starfield, I could get in Skyrim and Oblivion. Pick an interesting thing in the distance or finding a letter next to a skeleton by the river and seeing a ghost, this sort of stuff just doesn't happen in Starfield. Imagine it this way. If Skyrim was like Starfield, then going to let's say Solitude would look like this. In parenthesis what happens in Starfield. Exiting Whiterun (take off animation with starship) , loading to 10 steps away from Solitude gate, where bandits attack me (in space near the planet, pirate ships attacking) , then click on the gate on Solitude (Click on the planet destination) and loading screen again and I'm finally in the city. If I don't go to a city, then I loading screen to the field in Skyrim, where the closest dungeon is 5 minutes running away with only rocks and bushes and nothing else, and there are only 4-5 types of dungeons and all of them are loaded with the same bandits and the same loot. Other than that, there are some caves, but there is nothing in them! Maybe one dead bandit with a bow. There are no bosses, maybe a couple of wizards (starborns) here and there, but it's really the same enemies with the same weapons of slightly different variations. Getting the dragon shout (starborn power) consist of going inside a building with nobody in them and running around circles in a room and I suddenly earn the dragon shout. Sounds pretty stupid, doesn't it? And yet that's what we do in Starfield. Think about that.

    • @jimmythornseed8605
      @jimmythornseed8605 5 месяцев назад +20

      Every aspect of Starfield is mediocre or worse. Every category. You'd have to revamp every system. At that point you might as well just make a different game. At a certain point it becomes easier to build a new house than keep repairing an old POS.

    • @mikoto7693
      @mikoto7693 5 месяцев назад +2

      Wow that’s disappointing. I haven’t played Starfield because I haven’t upgraded to an Xbox One yet but that sounds dismal.

    • @YMS09D
      @YMS09D 5 месяцев назад +2

      Some news recently came out that the game is so poorly put together that most modders have given up on starflop, some even saying it's impossible to mod

    • @jimmyking92
      @jimmyking92 3 месяца назад +1

      And imagine the whole Skyrim sandbox experience isn't top RPG. Skyrim has many flaws but still it feels cozy, it attracts you to start another run even though it's almost always the same experience.

    • @Svafne
      @Svafne 2 месяца назад +1

      Feels like this game was created in order to appease Todd and only Todd.
      I don't think he plays game anymore though..
      He wanted his name attached to "the epic space opera game".
      That's why the ending is so endlessly deep and profound(lol).

  • @OrgusDin
    @OrgusDin 5 месяцев назад +178

    Now that Beth is owned by Microsoft it would be nice to see them start farming their IPs out to more random devs to make spinoffs, the Beth formula is tired for me as someone who has played basically all of their games besides F4, F76, Arena and Starfield. Todd lying to my face and Emil insisting I experience his Fanfiction tier writing and not stray from the intended path in a sandbox game about freedom is really repetitive at this point. They don't even have to quit making mainline games, but they're not really taking full advantage of the IPs to have them stagnate for half a decade or more while Todd and Emil cook up the next pot of slop.

    • @kamxdil9762
      @kamxdil9762 5 месяцев назад +14

      I agree.

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад +12

      Absolutely! They have access to a lot of stuff and it would be silly not to make use of them. I think for a lot of people the open world formula is getting stale so it could be beneficial to them to make something completely different

    • @fs5866
      @fs5866 5 месяцев назад +41

      Being owned by Microsoft is not a positive in the gaming industry.
      I have no hopes with ES6.

    • @macdhomhnaill7721
      @macdhomhnaill7721 5 месяцев назад

      @@fs5866Aye.

    • @GlintzKollide
      @GlintzKollide 5 месяцев назад

      ⁠@@fs5866 Indeed. Microsoft is a busted flush.

  • @CrniWuk
    @CrniWuk 5 месяцев назад +52

    It's a bit worrysome that so many people blame rather the "outdated engine" than the fact that this team which knew that engine for 30+ years can't deliver a bug free and optimised experience.
    They say, bad artists blame their tools. The core issue is not the engine. It's how the company, Todd and his team approach game development in general.

    • @yumri4
      @yumri4 5 месяцев назад +1

      For some issue it is the tool. Mostly the loading cannot be fixed without rewriting the engine most of the bugs that make the highest viewed clips come out of slow and/or out of expected by the player order loading. Now the writing, 2D art, 3D art, game design, etc. all of that is on who is making it as they also can and do make new tools for every game like almost every game developer who needs something custom does.
      So everything but what the loading is to blame for is on their lack of creativity, lack of ambition, lack of wanting there to be more and of course lack of a game design document to hold it all together. The document that almost all games have will help them fix what is broken by knowing it is broken then fixing it or not using it but working around it.

    • @CrniWuk
      @CrniWuk 5 месяцев назад +1

      @@yumri4 But none of that would really change if they now switched with their 250 developer team to a "new" engine which they now had to spend 10 years learning from scratch. I would expect them to deliver a game that's not even running half as good as Starfield.

    • @yumri4
      @yumri4 5 месяцев назад +1

      @@CrniWukthe majority of yeah most of the issues that make it onto RUclips are loading issues that should have been fixed already.
      The main issue bethesda seems to be suffering from is a lack of a creative writer. That is actually creative not just taking ideas that already exist and putting their spin onto them. Yes it will be risky but elder scrolls 1 and 3 were too. Like they would go under if the game didn't make enough to keep them afloat kind of risky. They turned out to be the best games of the series story wise.
      The quests in the last 2 games the interesting ones have been written by modders not the game.
      The planets being dull could be gotten over in my mind by an interesting story but the stories have been getting more and more dull.
      The dull cities that just are flashy and showy but with the same NPCs you would see in a RPGMaker game but with much better graphics do the same. Some have interesting stories yes but most don't.
      The ship builder was unique and it is a part i hope other space games emulate.

    • @TalesOfWar
      @TalesOfWar 4 месяца назад +2

      Their biggest issue is management. Everything stems from the top down.

    • @Omega-mr1jg
      @Omega-mr1jg Месяц назад

      @@CrniWuk unity or unreal wouldnt cause too much diversion, they could even build it ontop of godot if they want something unique

  • @jujum4243
    @jujum4243 5 месяцев назад +66

    6:57 The thing with Skyrim is : every little and boring quest wasn't boring thanks to the well crafted open world.

    • @nohbuddy1
      @nohbuddy1 4 месяца назад +17

      The music helped a lot too. Always felt so relaxing traveling

    • @peatythyroid
      @peatythyroid 4 месяца назад +8

      The dungeons were also very rarely copy-paste.

  • @johnnyjay6959
    @johnnyjay6959 5 месяцев назад +9

    Fallout New Vegas is so good Bethesda is salty af when people ask for a sequel or if any of their games will be similar to it. Last time I’ve seen Todd answer that question of if it’ll get a sequel he squirmed in his seat and stuttered out his answer.

  • @Izthefaithful
    @Izthefaithful 5 месяцев назад +67

    I’m so worried about ES 6. Starfield was one of the worst games I’ve played in a long time. I quit after 10 hours because I died of boredom.I know I’m trying to recapture that feeling from playing Skyrim. I know I’m self aware. As others said ES 6 is doomed

    • @kissaninja9700
      @kissaninja9700 5 месяцев назад

      If you think skyrim is good then you are just as deluded as the people who say starfield is bad.
      I'm glad bethesda keeps scamming their audience.
      If only they used forced child labor I myself would consider buying their game.

    • @stuartburns8657
      @stuartburns8657 5 месяцев назад +1

      Why don't you just wait a month or do for the reviews to come it?
      Given their history over the last decade, it's madness to do otherwise

    • @Izthefaithful
      @Izthefaithful 5 месяцев назад

      @@stuartburns8657 agreed

    • @SuperBabyMario0C
      @SuperBabyMario0C 5 месяцев назад

      Cuz then he can’t complain and write his comment like a bitch here…. Jk @@stuartburns8657

    • @MrVentches
      @MrVentches 5 месяцев назад +6

      iirc, theyve already confirmed that ES6 is going to use the same old engine. it is definitely doomed

  • @shylar763
    @shylar763 5 месяцев назад +17

    The funny thing is tho, that Oblivion's goofy AI is one of the things that makes it so fun and memorable

  • @greenhowie
    @greenhowie 5 месяцев назад +31

    Hello Games must love Bethesda for releasing Starfield. So many videos comparing it to NMS have genuinely helped boost the player count, same could be said of Elite: Dangerous for more technically minded players.

  • @mysticranger6894
    @mysticranger6894 5 месяцев назад +56

    Morrwind had 300+ Faction quests with only liek 50ish devs, meanwhile starfield has only like 30 something faction quests, way less factions, with like 400 devs....yeah....we know where bulk of their efforts went...and why using design docs is required.
    Also if you wanna grow fast make more of those negative videos.

    • @FuckTheSimulation
      @FuckTheSimulation 5 месяцев назад +26

      Most people seem to don't know the difference between negativity and positivity.
      Pointing out negativity is not negative.
      Pointing out the deceptions, the lies, and manipulations is not negative.
      It is positive.

    • @jimmyking92
      @jimmyking92 3 месяца назад +6

      Devs at that time where nerds, not single moms or mandatory people of colour that just went out their coding bootcamp.

    • @eternalfaeri1415
      @eternalfaeri1415 2 месяца назад

      @@jimmyking92Come on man

  • @nightowl3582
    @nightowl3582 5 месяцев назад +52

    Bethesda excels in one area. They can make big, interesting worlds to explore; I loved exploring the wastelands in Fallout games and the worlds of the Elder Scrolls games. Their storytelling and game mechanics have always just been serviceable at best. Problem with Starfield is they failed to make an interesting world to explore, so it lacks the one thing they're normally really good at, so the whole thing ends up being mediocre.

    • @LordOfChaos.x
      @LordOfChaos.x 5 месяцев назад +4

      This is so accurate its actually sad. Skyrim had decent story tho. At least the main dragonborn part.

    • @kosmas173
      @kosmas173 4 месяца назад +3

      And they threw that advantage away when they decided to make starfield a procedurely generated world game.

    • @user-io6eq9gt6w
      @user-io6eq9gt6w 4 месяца назад

      @@LordOfChaos.x for sure, but they've never been able to craft a story that is RDR2 level, though tbf I dont think that's ever what they've been going for. They're not going for high drama or realism in their narratives, it is intended to be more light, like video games used to be.

    • @LordOfChaos.x
      @LordOfChaos.x 4 месяца назад

      @user-io6eq9gt6w if you take that away then there is nothing left.
      They never had good combat or gameplay to make up for the story and world.

    • @JohnnyBGoode-xn9mo
      @JohnnyBGoode-xn9mo 3 месяца назад +1

      They’re great when they try (or publishers allow them to). Morrowind had superb writing and is still the most and unique RPG world out there. The Stormcloak vs. empire conflict, if fleshed out, could have been just as nuanced. When they actually gave a shit in FO4 with Far Harbor, it was great.
      The worst part about them is they have the potential to be so much more, they just choose to be shit.

  • @dyne313
    @dyne313 5 месяцев назад +147

    Morrowind was their peak. Every game since then has been downhill, with the exception of New Vegas.

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад +26

      I only briefly got to play that one but I had fun. I played a lot more of Oblivion which was fine. I agree though it's been a slow downward slope since then I hope they change but I doubt it. New Vegas is arguably my favorite game ever made and the best of the Fallouts imo but it was also made by a different studio so maybe that's why

    • @keanuxu5435
      @keanuxu5435 5 месяцев назад +73

      It was Obsidian who made Fallout New Vegas, and it was what Fallout 3 should have been. Bethesda had little to do with the development of NV

    • @spingaz5259
      @spingaz5259 5 месяцев назад +7

      Skyrim is better than Morrowind

    • @khatdubell
      @khatdubell 5 месяцев назад +1

      This.

    • @Cloud_Seeker
      @Cloud_Seeker 5 месяцев назад +17

      As said before. Bethesda did not make New Vegas. Obsidian did. You must separate Bethesda Softworks and Bethesda Game Sudio. Just because New Vegas was published under Bethesda Softworks and ZeniMax, does not make it a Bethesda game. Bethesda Softworks were just a publisher and not developer. Otherwise Doom is also made by Bethesda for the same reason.

  • @b3nzayizkoolyo
    @b3nzayizkoolyo 5 месяцев назад +83

    Fallout 4 killed any love I had for Fallout. I used to be someone who would browse the wiki for fun and read fanfics like FoE just to get more Fallout. I got Fo4 special edition for Christmas, so it just sucked how I put the game down 3 days later after beating the main story. I eventually rediscovered my love for Fallout once I gave New Vegas a chance however

    • @Evil_gumby
      @Evil_gumby 5 месяцев назад +34

      What killed me was, Yes, Yes-maybe, Yes-sarcastic, Yes-but no but yes. Meanwhile New Vegas had Joshua Graham, and choices.

    • @b3nzayizkoolyo
      @b3nzayizkoolyo 5 месяцев назад +1

      @@Evil_gumby I didn't even try any dlc my first playthrough. I played that shit raw
      For reference, I played special edition on PS3

    • @CoreMaster111
      @CoreMaster111 5 месяцев назад +12

      To this day I have not finished Fallout 4 main story. Whole game was just boring as fuck. DLC's were atleast somewhat fun.

    • @tomcruiiseship9461
      @tomcruiiseship9461 5 месяцев назад +8

      I am surprised you made though that game. I made it 3 hours and could see it was a dumpster fire

    • @HappyPhantom668
      @HappyPhantom668 5 месяцев назад +4

      NV is awesome, but it’s not by Bethesda, so that explains it. Joshua is a fascinating character, but the DLC itself is just 2 giant fetch quests or so, and the ending with Joshua is pretty underwhelming. It felt kind of rushed.
      FO4 main story was a snooze fest BUT I still love the game a lot because base building is addictive af and it has fun companions. I love Nick and Hancock

  • @johnwicks4936
    @johnwicks4936 5 месяцев назад +97

    I think personally, I’m just realizing that I’m growing up and need more mature, engaging experiences than what is being produced by these studios who appear to be more interested in preaching messages or appealing to 13 year olds. I’ve gone back and played some older games and I’m not so sure they were as great as I remember them.

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад +23

      That definitely could be it. I think they definitely have a specific core audience and people do eventually grow out of that. Nostalgia can be powerful and can hide a lot of flaws in older games. I've gone back to games I swore were good to find out they're just kinda meh.

    • @davorbrijacak
      @davorbrijacak 5 месяцев назад +7

      Some were not as great as I remember, but some are as good if not better, depends on the game.

    • @dkirby9052
      @dkirby9052 5 месяцев назад +9

      Yeah I get what you are saying. Bethesda games have really lost their appeal to me. They have so much content with very little substance. Each game is less of an RPG than the last. Not to mention Bethesda are way too comfortable leaving it to the modders to fix and finish their games for them.
      Compare it to the Witcher games, Mass Effect or Dragon Age that actually want to tell a story with interesting and memorable characters. I just don't get anything out of Bethesda games anymore.

    • @nicholascauton9648
      @nicholascauton9648 5 месяцев назад

      To each their own. While I as an adult still play video games, my enthusiasm for video games was not what it once was. I still play for fun but I’m also extremely picky on what games I want to buy. But more so it’s because I use video games as sources of inspiration in finding a good storyline to write about and create my characters’ physical representation if the games in question have custom-character creation.
      Right now I’m currently writing a book called “The Road Ranger” which is basically The Punisher meets Fallout. Due to the HD graphics and the modding community, I’ve created my main characters in Fallout 4 while also using mods to create how my characters exactly appear to be as per the description of my book. The protagonist wears tactical gear along with wielding a MK18 Carbine and a Glock 19 at his side however he doesn’t start off right away with said weapons and armor. What matters mostl to him is finding the one who murdered his mother and make them pay with their life. This is currently my main storybook project though I do have another storybook project on the side which is currently in its conception stage.
      While the storyline of the other storybook is not yet set in stone, it takes a lot of influences from Conan the Barbarian and Elder Scrolls. As much as I love comic books like The Punisher and movies like it and Extraction starring Chris Hemsworth and Golshifteh Farahani, I also like to indulge in watching fantasy films like Lord of the Rings and Conan.

    • @Cloud_Seeker
      @Cloud_Seeker 5 месяцев назад +3

      And that is why I started to play TTRPG's back in 2016 or so. Everything was shit, so I just had to make my own games.

  • @fadedflashmag
    @fadedflashmag 5 месяцев назад +12

    New vegas is truly the greatest thing that bethesda ever published

    • @lawoftheland5923
      @lawoftheland5923 5 месяцев назад +9

      Wanna hear the best part, bethesda did not make New vegas. Obsidian did

  • @shadowcelebi3595
    @shadowcelebi3595 5 месяцев назад +49

    bethesda also used AI to do their dirty work of "responding" to feedback for starfield on steam. and they pretty much copied and pasted the "response" to most of the other negative reviews on steam which of course angered the people and gave starfield more negative reviews. and because of that, they seem to have stopped responding to the reviews. don't believe me? well there are some grammar errors that prove it was an AI they used to write a response for them. and when someone tested to see if it was true, the AI wrote a near replica of the response that bethesda "wrote" on the reviews.

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 5 месяцев назад

      That's a lie and you know it

    • @shadowcelebi3595
      @shadowcelebi3595 5 месяцев назад +13

      @@UmmerFarooq-wx4yo hey now, don't start defending the game and the company. there are many types of AI that can write whatever you tell it to write. and its no surprise if bethesda used one of these programs cause that one gollum game also used AI to write an "apology" to the people. and besides, have you seen how fast and how many bethesda responded to the reviews?

    • @UmmerFarooq-wx4yo
      @UmmerFarooq-wx4yo 5 месяцев назад +2

      @@shadowcelebi3595 AI is unrecognisable today. Someone lying about something being ai is just a hater.

    • @shadowcelebi3595
      @shadowcelebi3595 5 месяцев назад +5

      @@UmmerFarooq-wx4yo well it still has flaws you know and they likely had the AI write a response and then modified it but missed some of the grammar errors.

    • @robinvegas4367
      @robinvegas4367 5 месяцев назад +2

      Those were rainbow hair, non-binary NPCs from the hr department responses. ai would have offered a reasonable, empathetic response.

  • @jhitcho2026
    @jhitcho2026 5 месяцев назад +32

    It's painful to see all these legendary studios of the past take a nose dive

    • @acev3521
      @acev3521 5 месяцев назад +2

      Bethesda was never that good Cyberpunk for example is a recent game and it’s better than all of their games. Yes all of them.

    • @RigobertosTacoShop
      @RigobertosTacoShop 5 месяцев назад +1

      First time? After what happened to sims 4 I was pretty much aware of how the rest of this bullshit was going to go down in AAA gaming.

    • @Ardioss1
      @Ardioss1 5 месяцев назад +6

      Bethesda, Bioware, Ubisoft, Blizzard, Maxis, Infinity Ward... I may have forgotten some, but that's a lot a big studios going downhill since a decade.

    • @TalesOfWar
      @TalesOfWar 4 месяца назад

      @@Ardioss1 Bullfrog and Westwood were legendary too, gobbled up by the EA bohemoth and destroyed. Oh, and Origin, before the name was repurposed as a medicore store front.
      EA are like The Borg in Star Trek. They assimilate studios and take their distinctiveness and make it their own, thereby removing any uniqueness in the process leaving just a husk. Then toss it away.

    • @nohbuddy1
      @nohbuddy1 4 месяца назад

      ​@@Ardioss1Due to mergers and being bought out

  • @thenomad2311
    @thenomad2311 5 месяцев назад +9

    Todd is the one making the decisions.
    Todd is the reason it streamlining. Todd has been quoted as saying anything that complicates "The Gamer's" experience should be removed, and as Todd's influence over Bethesda has grown the games have gotten worse .
    There's a pattern here

    • @Oriol-oo7jl
      @Oriol-oo7jl 9 дней назад

      If "anythig that complicates the gamer experience should be removed"
      they should remove loading screens lol

  • @emceeunderdogrising
    @emceeunderdogrising 5 месяцев назад +11

    Finally. A Starfield video that isn't 3 hours long.

  • @tergam4523
    @tergam4523 5 месяцев назад +4

    Knowing the ambition Bethesda had with early Elder Scrolls especially with Daggerfall is what hurts me. I understand wanting to make a game that isn’t so niche but looking at Baldurs Gate 3 success shows that people will play games as long as it good. It doesn’t need to be stripped down to be easily digestible by everyone.

  • @joelhodoborgas
    @joelhodoborgas 5 месяцев назад +17

    If you started with morrowind or oblivion you could feel they dumbing down each game, specially from oblivion to skyrim.

    • @TalesOfWar
      @TalesOfWar 4 месяца назад +3

      Morrowind was their best game. The studio was almost dead at the time so it had to do well or they'd go bankrupt. It shows. They clearly put their all in to it. It's just gotten progressively worse from an actual gameplay perspective since, but with nicer graphics.

    • @Oriol-oo7jl
      @Oriol-oo7jl 9 дней назад

      After playing Morrowind OH BOY i was hyped for Oblivion. A new release, in a new platform! (i got a new PC for playing it)
      But it was kind of dissapointing. So many steps back.
      And same with Skyrim
      And also from FNV to F4
      I've just learned to expect nothing. Like buddhist

  • @lucanhenrique7457
    @lucanhenrique7457 5 месяцев назад +19

    Morrowind is their best work, and for everyone who dont play it till this day, or want to play again, use Morrowind Rebirth and their other few little mods and you have the best Bethesda game experience ever...

    • @tiberiumgaming
      @tiberiumgaming 5 месяцев назад +1

      Skywind soon my friend

    • @linkfreeman1998
      @linkfreeman1998 5 месяцев назад +2

      Nah, I'm good buddy. I dont have interest in their games.

    • @MarkJones-gt2qd
      @MarkJones-gt2qd 5 месяцев назад +4

      For the time, it was fabulous. It's still a remarkably good game, but we should have seen something better by now. Oblivion was ok but the levelling problems ruined it, Skyrim was fun but had nothing like the feeling of consequence that morrowind had. They could rewrite morrowind with living npcs and graphics, and a slighly more convincing combat system, and it would be better than skyrim, imo.

    • @redslate
      @redslate 5 месяцев назад

      ​@MarkJones-gt2qd The leveling system was jank in _Oblivion_ , but the gameplay was otherwise a far more enjoyable experience to _Morrowind_ and its 'pen and paper' mechanics. _Skyrim_ offered the most refined gameplay, but its story (just dragons!) took a back seat. _Oblivion_ sits in a happy medium where the gameplay and story find a good balance.

    • @ravaxander4492
      @ravaxander4492 3 месяца назад +1

      Skyrim is their best work

  • @CrematedZebra
    @CrematedZebra 5 месяцев назад +18

    an actual critique of bethesda that's both not unnecessarily 8+ hours long and entertaining. W video

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад +5

      I'm really glad :) I tried hard to balance out being entertaining, informative, and give a fair(ish) critique in a very summarized way thanks for the support and kind words

  • @ypc4205
    @ypc4205 5 месяцев назад +8

    I just started playing morowind for the first time last week and oh boy it still holds up. Tbh it’s only hard if ur bad at rpgs

  • @legalisecrack
    @legalisecrack 3 месяца назад +4

    Bethesda need Obsidian to make a good game

  • @etienne8110
    @etienne8110 5 месяцев назад +4

    Main issue is old engine and loss of talents .
    They are still running on the same engine, but the writing of the quest got more and more awful. From skyrim to f4 to this, it only went downhill.
    Modders are doing a better job and this is the saddest thing.

  • @mremington8
    @mremington8 5 месяцев назад +2

    i hate essential NPCs, bring back FONV hardcore mode- edit, also bring back ammo weight, weapon degradation and the karma system, ohh yeah, no more magical 1 hour healing sleeps.

  • @BrentBlueAllen
    @BrentBlueAllen 5 месяцев назад +3

    Will Bethesda follow CDPR's example and abandon their in-house game engine and tools for something off-the-shelf?

  • @fg786
    @fg786 5 месяцев назад +3

    I don't think Starfield can redeem itself, because it lacks the technical foundation to do so. For Cyberpunk and No Man's Sky the situation is different. They had the foundation but lacked the time and resources to release a finished product. Starfield will always be menues and loading screens. There will be no open space or planets to explore, because the engine can't do that. They might add new variants of procedurally generated POIs but that is just a new rug under the park bench this game calls home.

  • @mrheroprimes
    @mrheroprimes 5 месяцев назад +3

    To be honest Starfield was the first Bethesda game I've ever played at launch. I played it for the entire month of September only problem is I started getting really burned out from little issues from my save files getting the modded tag which basically meant they're not going to show up In the load game menu, Meaning I had to restart multiple times, To the consonant walking across planets and getting mauled by a pack of alien creatures forcing it after redo all that walking. When I finally decided to put the game down and haven't touched it since was when I got up to the point where you find out what exactly happened to Earth and haven't touched the game since.

  • @cmdzee63
    @cmdzee63 5 месяцев назад +2

    Im gonna push back on something. Going through FO4 recently, i have to give credit to the storywriters for the tough decisions you may be forced to make. Like most people, i started with going into the Railroad, but midway through i decided to go full BOS. It was a tough decision killing off RR and Dance. Really clutch imo

  • @ketch5675
    @ketch5675 5 месяцев назад +42

    I've been a bethesda fan for a long time and totally was excited for starfield. It's just so empty, which frankly has been an issue I've faced with other bethesda games like fallout 3 where things just seem sort of dead. Hope you had a good holiday meaty

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад +1

      I follow them myself and despite knowing it's not gonna be anything like it's advertised I too get very excited when they announce anything new. But yeah I held off on buying it and thankfully it seemed to be the right choice. I feel like they'll eventually make it good the same way they did with 76 but it'll take some time. Thank you so much! Mine was really nice hope you had a good holiday season too!

    • @et2000
      @et2000 5 месяцев назад +2

      Astronauts visited the moon they were not board. Jk

    • @Thomas-uz3zf
      @Thomas-uz3zf 5 месяцев назад

      Doubt it. Modders are quitting on the daily

    • @zacheryhalbert
      @zacheryhalbert 5 месяцев назад +4

      Man I loved fallout 3 😂 the whole point is everything is dead. But I had a blast playing it when it came out.

    • @CoreMaster111
      @CoreMaster111 5 месяцев назад +2

      Fallout 3 takes place in a post apocalyptic wasteland so some emptyness is to be expected. Fallout 4 in the other hand takes it into the other extreme. There is too much garbage everywhere to a point where exploration is boring and pointless because you'll find same useless crap behind every rock and corner. Starfield is just fucking boring whether you find something or not.

  • @C-P_ELG
    @C-P_ELG 5 месяцев назад +7

    i know i'm late to the party but to scratch that RPG itch, I had just started playing Kingdom come deliverance. So far I'm more captivated with it than Fallout 4. I can't compare KCD to starfield since i haven't bought the latter(and likely no plans to do so).

    • @SirDefToned
      @SirDefToned 5 месяцев назад +2

      KCD is such a great game! My favorite game I have played in a LONG time...

  • @pitafish
    @pitafish 3 месяца назад +2

    Starfield was unplayable on a HDD. Every quest was open a menu and hit fast travel and then watch a 1-2 minute loading screen.

  • @Lamtitude
    @Lamtitude 5 месяцев назад +1

    I played Starfield for about a month on gamepass trials. I probably put 20+ hrs into it. All I really focused on was exploration and side quests to fund my ability to build a bigger ship. The leveling and perk system is horrible. Perks/skills can only be upgraded when your character level increases. So you could meet all of the requirements to level up multiple perks/skills, but you can only increase one at a time. For instance, one perk requires you to destroy 50 enemy ships. That is no easy feat as it stands, but it makes it so tedious when you can only apply one point to each perk like that. Idk if there is a level cap or not, but just to max out one of the 5 skill trees with all of the skills at rank 4, you’d have to be a level 64. To level up every skill tree to the fullest, you’d have to be a level 320! In a game so empty and repetitive, that is an impossible task.

  • @mikoto7693
    @mikoto7693 5 месяцев назад +3

    Ah Bethesda. My introduction to their games was Oblivion and quite frankly it blew my teenage mind. I’d never played anything like it-the closest being Mario N64! I immediately got lost in the world and used to make characters just to run the Thieves Guild or for the Dark Brotherhood in which I totally ignored the main story.
    Then came FO3 which I loved even more. Something about the setting really spoke to my soul. Then FONV hit-one of the best games I’ve ever played-although I hated Sierra Madre with a passion but even then I can’t deny the brilliance of how the story of the past mingled with that of the present.
    I tried Morrowind at this point and because I’d read characters build guides I settled in well. My only regret was that I didn’t discover it when I was younger because the dated, clunky graphics and interface detracted from the experience.
    Then along came Skyrim and I admit that I had some trouble adjusting to the simplified perk trees and quit. Tried it again a few months later and this time it clicked with me and I enjoyed it greatly. Still come back to it sometimes.
    Fallout 4. I consider myself one of the lucky ones who immediately took to the settlement system and spent many an hour building unique villages to rival Diamond City in some locations and made the best I could out of the bad location. The settlements in Far Harbour and even the single one in Nukaworld were great for me. Overall I enjoyed the story and the characters although I’m certainly not blind to the flaws and limitations in the game.
    My mod availability is limited thanks to the PS4 but when they came along and all content was released I was happy. I do feel that the Minutemen in particular were badly underdeveloped and needed a LOT more story quests and such. I could go on but everyone knows FO4’s flaws. Despite that it’s still one of my favourite games of all time.
    Fallout 76… ended up teaching me a harsh lesson about modern gaming. I trusted Bethesda and didn’t read much about it before release. I knew it was multiplayer but not that it had no human npcs. I spent a miserable couple of days futilely trying to find survivors before I realised the truth. Again I got lucky and missed most of the worst game breaking bugs but I quickly began learning about the dumpster fire surrounding the game. I quit playing at around lvl 10 after getting my character inoculated, put her in camp and that was it. A few years later Wastelanders was released and I gave it another try. This time I liked it but not nearly as much as its predecessors.
    FO76 burned me bad because I bought it at full price on launch day. It really stung when discounts were offered a mere week or so later. Never again. I developed a system where I never buy a new game on release day. I wait until trusted reviews are out and I’ve seen actual gameplay footage before parting with my hard earned cash. And that system has served me well, saving me from Anthem, No Man’s Sky and Cyberpunk to name a few.
    But I can’t say much about Starfield because I haven’t upgraded to an Xbox One yet. But it doesn’t seem like I’m missing out on much. It sounds like I’m better off with The Outer Worlds and NMS to scratch that space adventure itch.

  • @josiahsuarez
    @josiahsuarez 5 месяцев назад +5

    Oh man this makes me deathly afraid for the next elder scrolls game 😢

  • @immersivecomics1603
    @immersivecomics1603 5 месяцев назад +2

    The big problem with 76 was it totally missed what the fan base wanted. The most we ever asked for was basically a normal fallout or ES game just with a coop option. We didn’t want a shitty live service game that is just devoid of life and breaks lore

    • @thunderspark1536
      @thunderspark1536 Месяц назад

      Hell the best parts of fallout that COULD be used in a multiplayer game (titanic settlements made by players over years like Minecraft, huge sprawling civilizations with trade and warfare between groups, infighting and conflict through the world, etc etc) was just skipped over with the tiny server size and despawning buildings when you leave.
      I have no clue why it happened either, it seems like such a "no duh" thing to focus on, instead of live service BS

  • @Ananonymousguy-nk9oj
    @Ananonymousguy-nk9oj 5 месяцев назад +2

    I still had some faith left in Bethesda even after 4 and 76, thinking that 4 was only a bad apple and 76 wasn't even a main title anyways, but after Starfield or should i say Starfailed, i already lost all hope, i'm just looking foward to Todd Howard's retirement and hoping that whoever replaces him decides to change things drastically and make the company great again

  • @jimbryant2157
    @jimbryant2157 5 месяцев назад +4

    I got a $50 Steam card for Christmas and narrowed my game choice down to Octopath Traveller 2 and Starfield - until I started reading reviews of Starfield (both game reviewers and actual players). I bought OT2 and have been very happy since.
    I will take a look at Starfield again (maybe) when it comes down to $20 and has received 10 or so patches from Bethesda. At least CDPR eventually fixed Cyberpunk (one of my favorite games ever), so I do hope it is possible for Starfield to become at least an enjoyable experience.

    • @stuartburns8657
      @stuartburns8657 5 месяцев назад

      Well done 👏
      It's the only way with ANY studio these days, regards of their last release (be it epic or crap)
      Wait at least 1 month.
      Don't trust shill YT and reviewers.

    • @Oriol-oo7jl
      @Oriol-oo7jl 9 дней назад

      YOU CHOSE WISELY!

  • @TheChroniclesofLouie
    @TheChroniclesofLouie 5 месяцев назад +9

    Nice video, Captain Meaty! Happy New Year to you and yours. Here's to great things for Starfield in 2024. Subscribed. 🙂

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад

      Thanks so much I'm really glad you enjoyed it! Have a Happy New Year! Hope its a great one. And thank you for the support!

    • @user-tp5yb4hr4w
      @user-tp5yb4hr4w 5 месяцев назад

      @@captainmeaty_png
      i'm afraid that starfield won't be considered a good game for the next 3 to 5 years from now, by then is when all the major bugs will be fixed and all the DLC will be released, right now the game exists as a early access game being sold at full prices unless there is a sale.
      i do believe they can fix some of the things in the game, but many of the choices may not be that easy to fix, i know everyone calls the game load screen simulator which it is, but bethesda could have chosen to hide their load screens like they did in FO4 with the elevator's in most cases.
      they won't be able to fix the load screens, but they can make them less noticeable to the player to make the player feel like there is no load screens in some locations, and in some ways they can simulate gameplay aspects within the load screens, like the example of the elevator's, they could do this with your ship so instead of the game showing up at your next destination right away, it makes the player feel like they are actually going somewhere and not just through another load screen, so while your ship is traveling to the next destination you have the freedom to walk around in your ship talk with other NPC's maybe fix something on your gear or something like that, as you wait for the ETA to the next destination, but what's really happening outside of the players view is your ship's interior is the load screen or delayed load screen and your ETA depends on your engines capabilities and the distance you are headed so that it feels dynamic and realistic, maybe not like star citizen where it takes a real life time hour to reach your destination, but it can be adjusted based on your fuel on your ship.
      at least this is what i would like, i don't like the idea of a load screen simulator, at least it would simulate travel, maybe not like NMS, but it would at least simulate travel in the sense that it allowed the player the feeling of going somewhere.

  • @Homosexual_Harley
    @Homosexual_Harley 5 месяцев назад +2

    i hate how they ALWAYS end up fixing it, just 3-4 years after release after the hate press dies down and they stop having to deny the game being ass
    like whats with this modern release now-fix later strategy

  • @celuiquipeut6527
    @celuiquipeut6527 Месяц назад +1

    My 800 modlist wanted to say 2 things.
    "You are wrong" and "Hello".

  • @palico76
    @palico76 5 месяцев назад +56

    Even thought Fallout 4 is heavilly flawed (is my favorite one by the way XD), one thing it did right was proposing new concepts , like the setlement system, smaller but more dense worlds, better community support and expanded in previous game mechanics like custumization. All they need to do was refine this conceptions but it never happened. Fallout 4 was when Bethesda showed how unfocused they are.

    • @MrRafagigapr
      @MrRafagigapr 5 месяцев назад +5

      Starfield not using the power armour sistem to make you go around as a space marine and instead have 2 gear slots was the biggest mistake concerning combat

    • @moist1700
      @moist1700 5 месяцев назад +11

      Fallout 4 was the game that got me into liking fallout, but after playing the older games, i loved new vegas, 2 and 3 alot more than 4, but 4 holds a special place in my heart. But the ideal fallout game to me would be, world, writing, and atmosphere of new vegas, and the power armor system, gun and armor customization of 4. Preferably including the enclave as a major *JOINABLE* faction. Possibly the all the guns and weapons from 2, 3, new vegas and 4, drivable vehicles like 2 had.

    • @shabath
      @shabath 5 месяцев назад +14

      ​@@moist1700New Vegas is bethesda's best game, and they didn't even make it.

    • @WatersAbove77
      @WatersAbove77 5 месяцев назад +1

      @@moist1700 that would be glorious.

    • @Jamaniak
      @Jamaniak 5 месяцев назад +5

      4 is garbage

  • @DrunkBiden
    @DrunkBiden 5 месяцев назад +4

    It really is just not fun..

  • @filipvadas7602
    @filipvadas7602 2 дня назад

    The fact of the matter is that the rose tinted glasses are off for most people. What were once charming "quirks" in Bethesda's games are now serious issues caused by *complacency*
    Elder Scrolls is their golden goose and the main reason they haven't messed it up yet is cause they've mainly just spent the last 13 years recycling Skyrim which, while a genuinely great game, mostly owes its longevity to its amazing modding community

  • @Guts3570
    @Guts3570 7 дней назад

    Nobody really notices the house is on fire until theres no way to put it out, but the fact is you could smell the smoke as far back as morrowind. I loved that game, but it was the first step towards what we have today. Player freedom was already being reigned in with the release of morrowind, they just did it really slowly.

  • @user-kz7dy1tg3r
    @user-kz7dy1tg3r 5 месяцев назад +4

    Pretty solid video. As the head of a tiny indie studio, I like to watch videos like this. Gives me perspective.

  • @CookieKobold
    @CookieKobold 3 месяца назад +3

    Okay guys here's a really controversial take
    New vegas le good

    • @captainmeaty_png
      @captainmeaty_png  3 месяца назад +2

      Whoa whoa whoa calm down there with the hot takes don't wanna cause too much of a stir.
      You right tho

  • @AmonAsmodeus
    @AmonAsmodeus Месяц назад +1

    What is that game in the outro?

    • @captainmeaty_png
      @captainmeaty_png  Месяц назад

      That's Fallout: New Vegas. I can't recommend it enough honestly its my favorite game in the whole Fallout series

  • @gd5557
    @gd5557 5 месяцев назад +7

    "They added things like ... adding a button for grenades."
    Bruh, the "grenade button" was a hold button that also controlled melee bashing, and the hold logic was so bad that there wasn't a SINGLE time I wanted to do either action where it didn't do the other, to the point where neither were in any way useful, ever. You want to throw a grenade? Melee the air and alert the enemies you were trying to suprise. You want to melee an enemy at basically no health at the end of a fight? Yea, you just threw a molotov on yourself, and you're dead, and your dog's dead. Like, maybe I get that for console if it were implemented better, but you couldn't bind them seperately for PC to this day without mods.

    • @cjcousins3200
      @cjcousins3200 5 месяцев назад

      Your fault then for being shit! Bruh!

    • @benb9151
      @benb9151 5 месяцев назад

      Wow my dude you are incompetent

    • @gd5557
      @gd5557 4 месяца назад

      @@benb9151 Todd won't sleep with you.

  • @PyrrhicPax
    @PyrrhicPax 5 месяцев назад +3

    Todd Howard stats:
    Barter 100
    Speechcraft 95
    Science 25
    Repair 0
    One Handed 99 😂

    • @captainmeaty_png
      @captainmeaty_png  5 месяцев назад +1

      True! He's maybe the best salesman Bard character I've ever seen

  • @jansen4282
    @jansen4282 8 дней назад +1

    I don’t remember who, but someone said around the time of fallout 4, they got in the business of selling games, not so much developing them. Hence the 20 year wait for fallout 5. But I also remember the 200 endings in fallout 3 😒

    • @captainmeaty_png
      @captainmeaty_png  8 дней назад

      Truly a sad change in mindset. I've noticed the best games come from people who just like making games

    • @jansen4282
      @jansen4282 8 дней назад

      @@captainmeaty_png couldn’t agree more. Just started pacific drive and I’m loving it

  • @zephyrna6249
    @zephyrna6249 5 месяцев назад +1

    I think one of bethesdas biggest mistakes is basically eliminating the rpg mechanics from their games. Part of what makes Morowind so fun even after over 20 years is the actual variety of play styles and intricate detailed rpg elements from making custom spells, to being guaranteed to fail a task if you did a bad job at character building. It feels like Bethesda devs underestimate the inteligence of their audience now and expects people to just close the game and refund it in fear when tasked with things like critical thinking or reading more than one paragraph of text. I really wish they will reincorporate some of the original elderscrolls rpg charm back into their next game, but im not hopeful that they will.

  • @ryzziktrognesou1
    @ryzziktrognesou1 5 месяцев назад +8

    Damn, your fast review from Oblivion to Skyrim was spot on, right on how I feel with those games.
    I do like Skyrim, a lot and I sometimes just relaunch it to explore and do sidequests, but damn this game can be too light on his RPG/Fight elements.

  • @Magus7777
    @Magus7777 5 месяцев назад +10

    Actually I liked all the (RPG) games since Daggerfall, and I even tried Arena. Morrowind was the best, without doubt. From this point on the constantly dumbed down their own system, left features out until Skyrim, where you not even have the spell maker...
    For Fallout, they bought the entire background ('Canon') and used it. I found Fallout 3 good, but different to Fallout 1/2, which I played too. New Vegas was more in the 'old Fallout Style' and was good too. And I even liked Fallout 4, despite its story and plot holes. FO76 as a multi player game did not interest me.
    But also they started (with Oblivion, I think) developing for Consoles ONLY. The PC version was always a mostly bad and sloppy PC-Port with an interface which was just mapped to keyboard and mouse in an minimum effort job. (Just think of the FOV, which is ALWAYS optimal for TV, and can only changed by fiddling with the configuration files...)
    Starfield ist just the pinnacle of this, and this time even Console users do not like it. I think it offensive, when Todd Howard states in an interview, that he too uses the 'StarUI' mod, which is essential to the game, because the original interface is just unusable. And what will console users think about this, they cannot use mods?
    Starfield is the result of a lot of things Bethesda got away with, because the games were fascinating and good enough. This ended with FO76, but since it was multi player, a lot of fans were not interested, and they had partially a new audience. With Starfield things really broke. The game is boring, the world background is infantile and weak, the Factions do not have a real background, and therefore the quest designers had nothing to use.
    The missing background ('Canon') killed the game. And this cannot be fixed by mods. But the head writer tells us, that the 'players are not interested in the story'. Go figure...

  • @myronkipa2530
    @myronkipa2530 8 дней назад +2

    I play Skyrim and doom to this day

  • @RagnarCracker
    @RagnarCracker Час назад

    Fallout 4 is the type of game you'll see a background character play in a movie

  • @square-shapedappletrees1413
    @square-shapedappletrees1413 5 месяцев назад +12

    Played Starfrield for a good 2 weeks.
    Got hella bored of it and went back to Fallout 4 to finish the Institute ending and all dlcs. Im having a blast 😚

    • @Oriol-oo7jl
      @Oriol-oo7jl 9 дней назад +1

      Lol how bad starfield has to be for you ta say that the Institute is fun by comparaison!

  • @lordtachanka903
    @lordtachanka903 5 месяцев назад +5

    In all honesty I’ve been having a lot of fun with Starfield, but I can’t lie, I really feel like a lot of things are a step backwards from other games. For example in fallout4 you could modify your settlements in an editing menu that made manipulating and rotating objects much easier, and you could choose/place your furniture yourself, in addition to wall and floor decorations. They kept the magazines in Starfield, but I can’t put a magazine rack in my ship? There’s no reason to build an outpost and waste my time going there when everything I need is on my ship. I want to customize my SHIP how we could customize our settlements in FO4. I also dislike how much they’ve been reliant on radiant quests (frontier ranger questline spoiler warning) for example after I become a free star ranger and blow that huge HopeTech case, they give their new Ranger nothing but BS radiant quests after he proved himself to be capable of taking down major corruption in one of the biggest companies who own multiple planets/staryards? I’m also sick and tired of my decorations phasing through my ship or despawning for no reason. Also there’s a BUNCH of ship parts that are just straight up bugged. The lighting inside ships is also completely bugged and I wish we could choose from several lighting options for something that feels good to the player.
    PS: the real world astronauts that went to the moon said they WERE bored most of the time.
    PSS: Andreja is a bad b*tch and I want her to marry me

    • @aldiascholarofthefirstsin1051
      @aldiascholarofthefirstsin1051 5 месяцев назад

      Realistic doesn't (always) mean good. Bethesda fans seem unable to understand this basic fact.

    • @lordtachanka903
      @lordtachanka903 5 месяцев назад

      @@aldiascholarofthefirstsin1051 I said “the astronauts that went to the moon WERE bored most of the time” contrasting what the guy from Bethesda was saying when he said something along the lines of “the guys who went to the moon weren’t bored and there was nothing out there when they went on their mission” meaning that I don’t enjoy the space exploration very much, because it’s boring, so I don’t do it (aside from trying to find Easter eggs). If I wanted realism I’d play ARMA or something like that lol

    • @sadas25
      @sadas25 2 месяца назад

      ​@@lordtachanka903Probably the worst take I've read yet. The fact you like both fallout 4 and starfield is extremely telling. I'm not going to argue with you, I'm just going to say that you have terrible tastes in game and probably a sub 80 IQ.

  • @FireRisinWithin
    @FireRisinWithin Месяц назад +1

    It still annoys me how fallout 3 bitched me out for sending Fawkes into the purifier.

    • @captainmeaty_png
      @captainmeaty_png  27 дней назад

      RIGHT? LITERALLY DOESN'T MAKE SENSE. He's immune to radiation like bruh

  • @codyjacobs6899
    @codyjacobs6899 5 месяцев назад +1

    NMS explains the "actual space is empty too" by letting you hop to 5 different planets on under 20 minutes. Starfield could've easily just given you like 5 planets that were heavily explored by humans prior to the campaign that way even if space is "mostly empty" you would be travelin to specifically explored locations that are thriving

  • @trevorsamuels8392
    @trevorsamuels8392 5 месяцев назад +2

    Oh god, that old clip of Todd talking about 76 had me dying laughing. Detail? The most detail we got for an entire year and a half were the fixes, refunds, and completely new characters they had to give people because the vault raids would completely delete any characters that entered, lol

  • @ionseven
    @ionseven 3 месяца назад +3

    Sad that fo4 is still a better game.

  • @markbishop9225
    @markbishop9225 4 месяца назад +1

    No other game company has people saying, "Don't worry modders will fix the game." with every release

    • @Shootashaad003
      @Shootashaad003 3 месяца назад

      That’s the problem these modded do od shit to the game then when the regular person cnt they say it’s trash like come on the game isn’t designed to do the some pc ass just want to do whatever to the game

  • @1ightmare
    @1ightmare 5 месяцев назад +1

    I think that now Captain Meaty will focus only on general topics with "The Sad State of _popular name_" with the success of this video and the one about modern gaming, which isn't bad at all. I'm happy that this video is going pretty well after 7 unlucky in terms of youtube's algorithm recognition videos. Happy New Year!

  • @khatdubell
    @khatdubell 5 месяцев назад +3

    Not all the way though yet, but here is what tickles my brain.
    There is no difference in my mind between peter molyneux and todd howard.
    Yet one is mocked and the other a saint.
    That doesn't seem fair.

    • @khatdubell
      @khatdubell 5 месяцев назад +1

      Someone meme that.

  • @jovan.fitilj8491
    @jovan.fitilj8491 5 месяцев назад +6

    Although I roasted Fallout 4 for years without even playing it I still like it. I got it recently on Steam and not through illegitimate means like I did a few years back and It's really fun. It has that Bethesda magic I get while playing Skyrim and it's still set in the Fallout universe which I love, even though the RPG mechanic's are incredibly washed down from Fallout NV and even 3. But the world and atmosphere are there. From what I've seen Starfield looks like a few great looking maps and a bunch of empty spaces with copy pasted objectives. And the fact that you cant travel through space seamlessly and land on planets like in No man's sky is a total deal breaker. Plus it doesn't help that I hear the story is bad. I feel the game fails at everything it tries to accomplish.

  • @CheffBryan
    @CheffBryan 5 месяцев назад +2

    Been playing since Morrowind and absolutely track with you in your critique; the writing went downhill fast after Kirkbride retired, being a developer studio doesn't mean you need to make your own engine, and agree on them being a "kitchen sink" developer for far too long. Most games that appeal to people are those that have a focus and work on polishing that one or two aspects; DOOM doesn't have nor need a crafting or settlement system and is good because it stayed focused. Got a lot of thoughts on how they could be rid of whole extras while improving the game like bringing back individual pieces of armor while removing crafting, but add embossments that change based on quest completion data, so even modded quests integrate easily and quickly.
    Either way, Bethesda has demonstrated for a long time that you never preorder nor buy games on day one

    • @TalesOfWar
      @TalesOfWar 4 месяца назад +1

      Here's the thing. They could have walked down the hall (metaphorically speaking) to id and ask them if they could use their engine, and if they could make some changes to better suit their kind of games... because they OWNED them.

  • @gabagoolovahere5869
    @gabagoolovahere5869 5 месяцев назад

    I completed a mission on starfield and the first thing I noticed was that you can't really fly your ship straight off the planet but just go in to a cut scene. Second thing that really bugged me was that you can build shops but no land vehicles 😅 not a very immersive game tbh, I quit after that

  • @tonyolsson3880
    @tonyolsson3880 5 месяцев назад +3

    I actually love fallout 3. I do agree that the tones are very bland and maybe a little to green tint. But the depressing world of the capital wasteland was terrifying and awesome. As long as you ignore the main quest it becomes my second favorite game. Fallout 3 is the only game that jump scared me with the deathclaws, Even in god mode i got heart attacks when i saw the thing flying into my face.

    • @slicedtopieces
      @slicedtopieces 5 месяцев назад

      In FO3 you're encouraged to ignore the main quest. A bunch of the quests and locations will never be discovered if all you do is the main quest.

    • @tonyolsson3880
      @tonyolsson3880 5 месяцев назад

      @@slicedtopieces there is no main quest technically. You can skip the entire hunting for the dad. And with no dlc there is no true ending. But also it has multiple ending depending on how many followers you can send in to put in the code. That is what they would probably argue is a different ending.

  • @dilsoncamacho4100
    @dilsoncamacho4100 5 месяцев назад +3

    I don't know about starfield... I kinda hated, but I played like 150 hours too. And I'm willing to replay it with mods in the future.
    Like, it's boring, but I spent a crap ton of time going to the end of the galaxy to farm stuff to build a useless outpost and craft a super upgraded ship and upgrade my spacesuit, then I spent a lot of time romancing and then marrying andreja, which was kinda lame, because romance in the game was lame... And the fighting never got better, at some point the game wasn't challenging at all, it was just a bullet sponge enemy bosses, so I actually modded the game to reduce hp.

  • @brandongordon4019
    @brandongordon4019 5 месяцев назад +2

    I just played skyrim for the first time this year and really liked it but it is my only bethesda game I've played. I really liked the freedom in being able to pretty much run every single skill tree because I am usually a jack of all trades and like getting to experience a little bit of everything without having to make 8 different characters. But I get why it's their in previous games. I touched morrowind and really felt being locked to certain skills. I thought skyrim's skill trees were interesting but the amount of customization you can do in morrowind is kinda crazy with the enchants and alchemy and so on. I'd like a good middle ground preferably but if they had to choose one way I'd say locking you to certain builds but making each one super in depth would be the way to go.

    • @daniellawther4763
      @daniellawther4763 5 месяцев назад

      i totally get this, but to provide some context (that you possibly already are aware of, if so i apologize for being a pretentious asshole!) - when daggerfall and then morrowind came out, there was a pretty established 'way of doing things' in crpgs, where you'd have a class mechanic similar to DnD etc. it was very normal to be locked out of whole skillsets due to the initial choice of class. on top of that, you'd usually level up skills based on collecting generic xp points and then clicking a button. back then, the bethesda 'learn by doing' system felt almost revolutionary. it made a lot of sense to young-me, and helped me grow into my character organically, figuring out the game as i went along.
      on the other hand, morrowind absolutely locked you out of factions based on decisions. i'm pretty sure it's impossible to '100%' that game without resorting to some obscure exploit. and i loved that. i felt much more of an allegiance to house redoran, struggling my way up the ranks, than i did as archmage of the college of winterhold. because at that point i was also the head of like 6 other factions in the game! i think that's why the civil war questline in skyrim is the most memed part of the game, despite the quests themselves being mostly filler - it forces you to choose sides, and nudges you to actually consider the history and politics involved in that decision. basically i hate the trend towards 'do-everything, 100%' action adventure / rpg games, and feel that morrowind provided the 'good middle ground' you suggest! you could absolutely be a jack of all trades - more so than in most other rpgs from that era - but it wasn't always the best approach.

  • @soulsearcher9620
    @soulsearcher9620 6 дней назад

    Gonna push back on the skill point argument.
    In Fallout 1 and 2, skill points mattered because everything was a dice roll.
    Skills were percentage modifiers that increased your chances, and you could increase that benefit by as much as you were willing to sacrifice in other areas.
    For instance, lockpicking.
    Have 20% Lockpicking vs 100% Lockpicking, you'll have a much higher chance to open locks with 100% or higher modifying the dice roll to unlock.
    The 20% character could potentially get lucky however and open the lock , but this chance decreases the lower the lockpicking skill value is.
    Pretty simple all things considered , standard for a dice roll heavy RPG.
    Fallout 3 and New Vegas changed this.
    No more background dice rolls for combat, due to 3d space and real time combat.
    And so other aspects followed.
    Instead of chances and percentage modifiers to boost the chances... You have thresholds.
    Using Lockpicking as a prime example.
    In Fallout 3 and New Vegas, you have thresholds of 25, 50, 75 and 100 Lockpicking to be able to attempt to pick a lock of the corresponding difficulty.
    This system walks back on the RPG element of getting lucky, and turns picking a lock into a binary "You can or You can't" when asking whether the player is able to attempt to pick a lock.
    More so an issue is how skill points interact with that new threshold system.
    Say I have 5 Lockpicking to start, and get 19 skill points due to my build when I level up.
    I invest the 19 skill points into Lockpicking, to a total of 24.
    Nothing has changed. I may have levelled up, but my skills haven't changed.
    My decision to buff Lockpicking has ultimately been pointless unless I get ahold of a drug or piece of armour that buffs Lockpicking in some way.
    My level up did nothing.
    No other RPG or skill point based system I've ever found in my heavy history of games has ever done this.
    A skill system where a player can level up but gain nothing from that decision is insane.
    Pathfinder Kingmaker - Does Thresholds better with smaller numbers of points to increase skills
    Divinity Original Sin - Single points that increase a skills effectiveness.
    Dungeons and Dragons - Dice modifiers for increased chances akin to original Fallout
    Diablo 1 and 2 - your level up choices will always have some impact on your health, damage, evasion, mana, there will be a clear impact of your investment of a skill point.
    Mass Effect - Never a point wasted, always impact and improvement from a level up.
    Dark Souls - every point in a stat does something. Damage up a point, damage mitigation up a point, carry weight up a point. There's always something.
    The skill point thresholds in 3 and New vegas were a mistake.
    They were an attempt to streamline and modernize the older dice roll systems of the original games into a real time 3d environment that couldn't support that random chance, not since they moved away from that type of combat after Morrowind. Morrowind tried to blend the dice rolls with the 3d space, similar to how Daggerfall did prior to that and Bethesda decided they wouldn't stay with that, going into Oblivion with more focus on player skill over the will of the dice during combat.
    They screwed it up in 3 and New vegas with the skills though.
    The one thing they got wrong is stopping you from attempting it without the threshold reached.
    That's all they had to do, but no. instead we get a system that a player can waste a level up and get nothing from it until they level up again or use an external piece of gear to fix a problem that Bethesda created.
    Fallout 4 removed that issue, fixing the perks and skills system, giving VATS a proper build viability, power armour speciality to give it more flavour, weapon specialization, sneak builds or chem builds or low int builds, it gives the player full freedom to craft a build. If Fallout 4 hadn't been written by a disabled baboon then it would've been a game that far more people would be willing to look fondly on despite the broken crap and shitty monetization

  • @benmirault5933
    @benmirault5933 2 месяца назад +6

    I do not get why people shit in Fallout 4

    • @be.a.7462
      @be.a.7462 2 месяца назад +2

      He just pointed out the bad flaws that were the reasons why wtf XD

    • @Killer_Queen_bee
      @Killer_Queen_bee Месяц назад +2

      ⁠@@be.a.7462and the worst thing is the video is 15 minute long, how did he even missed that ? 🤨

  • @HydetheRapper
    @HydetheRapper 5 месяцев назад +4

    I loved Fallout 4. It was one of the first games I played coming back to gaming after ~10 years, and I thought it was incredible. What’s interesting to me is how well reviewed and beloved it was at the time (2016-2018)-I played it because it was universally praised. As Bethesda has released increasingly bad games, particularly with the release of Starfield, people have started citing Fallout 4 as sort of the beginning of the end. Interesting to see how time and perspective shifts perception.

  • @mattparker9726
    @mattparker9726 5 месяцев назад +2

    2:18 STILL the best BGS game ever. Sad but true. Maybe except the combat, at least in hindsight. Or at least it's hard to got back to Morrowind and enjoy that aspect of the game.

  • @bleesev2
    @bleesev2 5 месяцев назад

    Fun fact: if you want to make fallout 4 fun, play survivor mode (optionally with the journeys mod that let's you fast travel between settlements). This mode completely changes the game and makes fallout actually feel like a survival game, youll go places you never did in your first playthrough, explore things you never cared about and (if you get the journey mod especially) actually care about your settlements.
    It turned fallout 4 from a 5/10 to a 9/10

  • @ShadeMeadows
    @ShadeMeadows 2 месяца назад +3

    I've yet to hate a Bethesda game honestly

    • @Janfey
      @Janfey Месяц назад

      I hate most of them

  • @rontreald
    @rontreald 5 месяцев назад +3

    Starfield is a rip off of outerworlds

  • @TheElusiveReality
    @TheElusiveReality 5 месяцев назад +2

    I feel that fallout 4 is a good intro to the series cuz it introduces this very cool looking world and if you've never played any game like this before it's simple enough that you can get invested and gradually work your way backwards thru the series which is what i did

    • @anna-flora999
      @anna-flora999 5 месяцев назад

      I honestly tried that but for me that problem is that 4 actually has fun to use guns

  • @jamesmorris7844
    @jamesmorris7844 2 месяца назад

    Never forget where in the era of the one man developed game like Cultic, Incision, Adaca, Turbo Overkill and Dusk the state of AAA is beyond inexcusable.

  • @user-pg5sz2vn1w
    @user-pg5sz2vn1w 5 месяцев назад +1

    if they had made like 2 or 3 dozen skyrim sized planets for starfield the game would have been so much better.

  • @NightingaleSunset
    @NightingaleSunset 5 месяцев назад

    I think Skyrim had the right amount of open world. It wasnt a map you could finish in a week, but small enough that you could walk the length of without getting bored. Say what you want about the Outer Worlds, but even as scaled back as it was, it still was more fun to traverse because they understood that the ship you ride on had to feel lived in. I spent about 10 hours playing starfield (havent really gone back) and never felt any attachment to the space I was trekking. It really feels like No Mans Sky in the beginning... where you fly and fly and fly but you are doing more tedious then adventure.

  • @The_North_Star105
    @The_North_Star105 5 месяцев назад +2

    8:46 The uss constitution and the Chinese Navy captain were the only quests that were good in fallout 4 in my opinion

  • @normaldavid
    @normaldavid 2 месяца назад

    Starfield gonna be lit in 10 years when it’s actually got all its finishing touches and Star Wars conversion mods. As if any of us wanna wait that long.

  • @zalabit927
    @zalabit927 5 месяцев назад +1

    Procedurally generated content was the big bane of Starfield, they just gave up and let the content be made by itself instead of filling a single planetary system with tons of interesting stuff, while also leaving the hard work of fixing technical issues to modders. This company is just a joke, and i'm dead scared for what awaits for Elder Scrolls 6.