I love the fact how Arch goes on about "It is impossible to implement Vlad". 6 year later, am watching it and am making essentually one-man-army of Von Carstein faction with this incredible Chad of the Vampire counts.
ahhh arch I miss your lore videos and army speculations. and the music you had. ahhh this music. the good old days. come back to lore videos! miss this shit bro
so what im hearing is, 1 vampire can kill about 250 humans in a fight, a blood dragon can take on 12 vampires, so one blood dragon can kill roughly 3,000 humans, amd a unit of 60 blood dragons on horseback can kill somewhere around 180,000 humans. talk about overpowered, this single unit can take on 18 fully stocked armies at once... Yup, sounds pretty balanced to me
This comment is super old but fucc it. Blood knights are diluted but also the unit should be lower like it is in the SFO mod. There realistically shouldn’t be hundreds of blood knights together until the end times when everyone is basically United
I'm sorry to say this but Manfred is by no means just an above average sorcerer, he spent the years when knorad was savaging the empire studying the black arts, he was one of the most terrifying death sorcerers ever. In fact I think at one point it says in the table top law that he is more powerful than Vlad. I mean in the table top he knows all the spells of vampire lore and of death lore. This was a great video but I don't think you did Manfred justice.
Watching this video 3 years later after getting into Total War: Warhammer 2 (never played the first one but I bought all the DLC to be able to play Mortal Empires) and it is just crazy how spot on you were with most of your predictions about how units would function! I think the only unit that didn't make it into the game is the Spirit Hosts?
never heard of warhammer before this, but i have been a big total war fan, i just have to say, playing a vampire in total war (especially since they arnt twilight pussies) excites the ever living shit out of me
I think CA could learn a lot from how Warhammer: Mark of Chaos handled things like attatching heroes on units on the fly, challenges and magic within real time battle. It seems to me a pretty good interpretation of how a PC Warhammer game could be in terms of battle. Of course the campaign was basically following a particular stack of army around a pre-determined path, more like Heroes of MIght & Magic, rather than managing a whole faction. But on the battlefield, Warhammer: Mark of Chaos did a lot of things right imo.
Oh yes, the scope of the game was rather narrow, but it seems to me that it has been the best interpretation of how the tabletop armies could be interpreted in a real-time PC environment.
Gakgaming have you ever played the earlier incarnations, i.e.Shadow of the Horned Rat and/or Dark Omen? I remember playing WH: Dark Omen on PS1 of all things, and it was awesome. Additionally, I don't think it's fair to compare the scope of MoH with that of any TW game, they are just two different sub-genres. IMO, the scope of MoH was a good fit for the story, especially in Empire's campaign.
If this was a Battle for Middle-Earth 2-style RTS, instead of Total War, Count Vlad would DEFINITELY be a summon. Either a temporary power, or something similar to Sauron or Galadriel.
Oh i agree, it scares the living shit out of me! but then again the Vampire counts would be one of the more ambitious factions as they play in a very unique way to most Warhammer factions never mind historical total war factions! I am making Ogre Kingdoms next a much more do-able faction despite being massively fat munchkins on steroids ;)
I just hope we get a future expansion pack campaign that takes during the Age of the Three Emperors. It would a great moment to see the fighting between the different factions.
Great videos mate. You've just forgotten coven throne . The unit , which does not play often , but it's definitely pretty kickass . Just for that, you get a hero to this beauty with two other vampires. As a result, you have a chariot full of ghosts and vampires are 2 values as a hero . Let us not forget that it has a 4+ ward save , so you can ignore 50% of the cannon .
fast forward to the total war Warhammer games....all these overpowerd vampires are playable lords in the game but since there are other lords than can basically trash an army alone they aren't as opXD
Sadly we don't get based Vlad. We instead get that spoiled brat Manfred...UNTIL YESTERDAY. His free DLC is awesome. In the afterlife his spirit was tutored by 40K's Creed and now can use his UNPARALLELED SKILLS IN THE DARK ARTS to grand Vanguard Deployment to himself and everyone else in his army. But wait. He also can get a trait at rank 4 that allows him to give experience to his troops every turn, and do the same to all Vampire Counts armies (though the latter get a little less of them). He's fun. And better by a long shot than Manlet...I mean Manfred.
+Maciej Bohn To be fair, just going by the army books Mannfred isn't looking that bad. Vlad managed one war which he lost when his 'I keep dying, but I'm not acknowledging it!' ring and then lost. Mannfred avoided the mass murders of the whole vying for the leadership of Sylvania and went to study in the hopes of getting powerful enough to do what others could not. Then he came back and unlike Konrad he bided his time (as Vlad did) then went to war, Mannfred managed two wars before the end and in one of those he was beaten by 'And then the Empire dispelled his entire army because we can't let the Empire lose.' He doesn't sound like a bad guy to lead the faction to me.
rhemorigher But in character terms while Vlad is actually a vampire that gives a flying damn about mortals and the world, Manfred is a douche that causes both the beginning and ending of End Times...all due to his cosmic pettiness.
DaGreenskin Orc I do not know who they are and aren't adding, just saying that I don't think Mannfred is a bad call for the main leader of the vampire counts. I don't see why they wouldn't have Konrad really as he's perfectly acceptable as a war chief - just can't really see him as leading a faction, he seems more of a berserker than a planner when compared to the other Von Carsteins. Might be worth taking only Vlad or Mannfred from the Von Carstein line and bringing in vamps from other bloodlines as the secondary generals though, just for variety.
kemmlers big selling point are his 3 magical artefacts: his chaosblade, his mantle and his staff. his blade makes him an awsome fighter and gives him the ability to regenerate some troops automatically with each kill. his mantle gives him either the power of flight or makes him etheral. his staff is basically a radar for magical artefacts. think about it: an ethereal guy who heals the unit he stands in by killing your men.
i think one way to "balance" the vampire counts is that they need at least one vampire in every army and that they can only have a limited numbers of vampires at play, that means they are a powerfull army but one that cant divide or cover much terrain without the risk of being outnumbered or letting their domains exposed.
As a noob in Warhammer Fantasy, been playing the total war game and I wonder, do all seperate factions inside the vampire counts (like Moussilon for example) have their own unique lords, heroes and units in the tabletop?
hahah I was just going back to these videos and I was thinking it would be awesome if CA made a special Connrad led unit that's controlled by ally AI and you have no control of what it will do :D
And now i just listen to this video while also reading flavour text on the Vampire Counts' part of the Encyclopedia. Ahhh..makes me almost forget im playing an RTS.
That's so weird and interesting. You correctly said " Playing AN RTS." But if you say Real Time Strategy, you say A Real Time Strategy. Hmmmmm. Just weird.
Excuse me, Mister Arch, I have an idea for how the Vampire Counts Generals could level up. You start off with, say, Manfred and his Berserker buddy as your 2 default leaders. Now, when you need a new army you get a normal, basic Vampire. Once he levels up once or twice you can choose which kind of Vampire he becomes, like a Von Karston (did I spell that right?) or a Lamian or a Blood Knights, ECT. Though, they wouldn't be able to turn into a Strigoi, for obvious reasons. Depending on which Vampire species you choose, you can get different units that are either unique to them or become cheaper for that general. Like, perhaps the Lamian Vampires could use human "mercenaries" while Blood Knights have a discount on recruiting other Blood Knights. Does this sound like a sound/plausible idea?
In medieval 2: total you could launch rotting cows at the enemies using a trebuchet which you diseases the enemy army. So there crypt things could work the same
...Usual Total War generals just sit in the back and do nothing ? Oh boy... you have seemingly never seen the horrors of a spanisch Lvl 9 general wreaking havoc on his own in midst of your army in Medieval Two.
I know this won't be added as the vampire counts have already been made but I'll like it if you start if with Vladimir than if you can't afford him then you can dilute the bloodline and have manfred as your lord then if you can't afford him you can dilute the bloodline again and have comrad as your lord. Then as you get more money you can go back up a level.
When you explained the guy you didn't think would work it reminded me of a general that I fought in Medieval: Total War. My and Egypt send armies of 5-6 thousand people every turn against just him and he would wipe them out. In the end me and Egypt had to form an alliance to kill the bloody bastard and I won the province because I was the only person with any troops left.
jasper daugaard They can be a giant thorn in your side. Usually only a thorn though if you choose a nation from western Europe. By the time you would meet them they have usually started to fall apart and you control most of Europe so even with bad-ass generals and armies you can just zerg rush em to death
I think the Strigoy could be like bezerker units of the vampire counts, which as a faction could be divided into 3 sub-factions (bloodlines) with unique traits or units. I honestly don't want to get too negative just yet, because SEGA did the pretty good DOW II series, and that model seems to be what they're going for with this. Remember, DoW II was released with only 4 races, and Chaos was added with a great storyline in the first expansion, and the IG were added in the second (not so good storyline tho). I think after all is said and done, we can look forward to 6-7 races total, with a new campaign, bigger map and a race being added with each expansion...and unfortunately plenty of DLC.
Would be great if CA could adapt the character creation from the battle for middle earth 2, it wasn't deep in it's customization but I believe if CA does adapt it, they could make it very deep.
Arch, I'd like to ask, if more vampires dilutes the bloodline, how do the blood dragons remain so badass? Is their bloodline bolstered by the blood of the dragon? Or is it simply highly resistant to the diluting effects?
Max Schauffler natural selection really, the BD's will turn pretty much any one as long as they think he may be useful at least as cannon fodder and will use them as such. And so any one that actually becomes a propper blood knight by resisting the control of his master has to be pretty damn tough.
Well, Vlad, as of the timeline after he was legitimately killed in-universe and before the End Times had been, legitimately dead. So I'd not be expecting him in Total War Warhammer.
Arch, you say that ALL the vampire count units are inferior and that is not really true. VC core uits are inferion to man-sized units yes but the special units are capable off going toe to toe with any man-sized unit, the problem on tabletop is that the special and rare units off VC are insanly expensive but that should not be a big problem in a TW senario. And as you say VC magic is a support based magic that buff the units so if CA do not implement a good magic system for VC they will need to buff the core units or VC will have a really weak core army.
Do they also get access to Human mercenaries and other Human soldiers? I ask as in your faction vid for the VCs you mentioned how many Vamps live amongst the Humans, enjoying all the benefits of civilisation and employ men to do much of dirty work for them.
+Octavius CaesarCat Maybe we can have so that the skeleton warriors are cheaper to raise, have a smaller upkeep and will replenish themselves after every battle that a vampire count wins. However the advantages of living human soldiers is they that will not completely fall apart following the death of the Vampire Count or necromancer, giving the player a chance to win the battle even following the loss of their general.
Do you imagine heroes being attached to a unit or as a seperate unit entirely? Would be interesting if you play the campaign with a single hero, with the hero respawning if he dies. Can also imagine Vampire Count armies being quite large however depending on Vampires and Necromancer to actually exist without crumbling. Meaning if the enemy manages to destroy all Vampires/Necromancers your army will crumble.
I hope for a "family tree" system ala current total war where you can develop and level up your generals, and i would much prefer to be able to place them in any unite i chose rather then them just having a generic body guard unit.
Arch Warhammer That actually sounds pretty good. Also with the ability to give the heroes special abilities and even items to strenghten them, also looting items from killed enemy heroes if you win the battle.
More than a year later, I have returned to say that CA has done a lot to redeem themselves in my eyes, and Warhammer is one of my favourite Total War games ever.
Joe Bob It's a little different than that. They need to actually cast a spell successfully to raise more Zombies or Skeletons, and while it's not a difficult spell you can always fluff (or more likely, your opponent can use his wizards to frustrate your magic). If the Vampire general dies, the whole army starts to crumble to bits (not to mention the fact that they just lost a General that they spent somewhere between 20-25% of their army's points/gold limit on), so losing the General early on is practically a death sentence, although if you play well you can still break the enemy and win, though it'd be a hard fight).
The Batswarm can be used a very good support unit, batswarms couse Always strike last to units in base contact so they are great to make your other troops strike first for once or to royaly fuck the pesky elfs by removing their rerolls from ASF+ higher initiative, always fun to do.
the first vampire should conquer the empire,or he can go to chaos,and instantly get the admiration of korne,and make him a demon prince.Question: demon prince (who is a demigod) vs the first vampire,who wll win?
Could be, a unite that has been in combat with the goul's would take attrition damage on the campaign map for X amount of turns. I would prefer some actual on the field effect thou, but that would require a rework of the unites HP system.
To be fair, Vlad in-game lost his ring and was just brought back to life, so...proably why he is so dam lower then his table top self. However, I have seen him 1 on 1 archon and Grimgor and win so... Everyone else, just laziness on CA’s part
+jeova0sanctus0unus Tomb Kings have archers because of the spell used to first kill and then ressurect them. Everyone was killed and raised with the there skills intact. Raising a random skelly = raising a deceased soldier. And all troops, archers, artillery crew and frontline troops are all trained in sword combat. Thus vampires just go for the comman denominater which is close quarter combat.
+Joshua Gardner Vampire Counts didn't have archers in their rulebooks since 5th or 6th edition, and TW Warhammer is based pure on 8th edition, so the only ranged option you get is magic. They also used to have catapults at some point but that was ages ago.
Im confused... how can you say Manfred is a bad wizard...? he is a loremaster in 2 spell class's... and he can manipulate the winds of magic to give him more power.. his armor is made of the ash of the vampires he destroyed when he came back and took over after konrad.. giving him 2 extra wounds.... and he is as good as Vlad in combat at hitting.. though no ward save...
Think that making all the minor necromancers in the army responsible for maintaining the animated troops would work? Spread the risk, as it were. Also, do we know anything about Elize von Carstein beyond her wikipedia notes? en.wikipedia.org/wiki/Von_Carstein#Minor_Von_Carsteins
evedently, warhammer is switching from vlad being the big bady to manfred. Manfred was in the game first and vlad isn't even mentioned in the new army books.
Is it just me or does most factions seem to lack range? the empire,dwarfs,elfs seems to have good range. while most evil factions seems to have "good" or alot of melee guys.
I love the fact how Arch goes on about "It is impossible to implement Vlad". 6 year later, am watching it and am making essentually one-man-army of Von Carstein faction with this incredible Chad of the Vampire counts.
ahhh arch I miss your lore videos and army speculations. and the music you had. ahhh this music. the good old days. come back to lore videos! miss this shit bro
You're late
@@tyvamakes5226 you're extra late.
so what im hearing is, 1 vampire can kill about 250 humans in a fight, a blood dragon can take on 12 vampires, so one blood dragon can kill roughly 3,000 humans, amd a unit of 60 blood dragons on horseback can kill somewhere around 180,000 humans. talk about overpowered, this single unit can take on 18 fully stocked armies at once... Yup, sounds pretty balanced to me
This comment is super old but fucc it. Blood knights are diluted but also the unit should be lower like it is in the SFO mod. There realistically shouldn’t be hundreds of blood knights together until the end times when everyone is basically United
Funny stuff. A mummified toad deletes them all
Three things make vampires die and the empire has them all. Faith, steel, and gunpowder.
Well, we've seen Manfred in the trailer. He is also the most powerful caster the VC can take.
Ive never even heard of warhammer before . Now im hooked
It's like quicksand.
I'm not even into Warhammer and I still really enjoy your videos for some reason.
That's the Arch effect
I really do love that blue cadaver corpse pain on that Mafrend model at 3:57
I hope the devs watch this video, you have very cool ideas and points
blood knights are one of the best cavalry units of the game they make demigryph knights a bit scared in a way
I'm sorry to say this but Manfred is by no means just an above average sorcerer, he spent the years when knorad was savaging the empire studying the black arts, he was one of the most terrifying death sorcerers ever. In fact I think at one point it says in the table top law that he is more powerful than Vlad. I mean in the table top he knows all the spells of vampire lore and of death lore. This was a great video but I don't think you did Manfred justice.
+T0xicWonder Well he did say he's the most powerful vampire mage in his video about Manfred.
Watching this video 3 years later after getting into Total War: Warhammer 2 (never played the first one but I bought all the DLC to be able to play Mortal Empires) and it is just crazy how spot on you were with most of your predictions about how units would function!
I think the only unit that didn't make it into the game is the Spirit Hosts?
I'd love to see spirit hosts in TWW, huge swarms of wailing ghosts, overwhelming any resistance.
never heard of warhammer before this, but i have been a big total war fan, i just have to say, playing a vampire in total war (especially since they arnt twilight pussies) excites the ever living shit out of me
Michael Gladden Hype is a dangerous thing - easily to make you depressed when playing the game.
Michael Gladden that feel...
Nice vid, its very relaxing and interesting to listen to all the lore
I think CA could learn a lot from how Warhammer: Mark of Chaos handled things like attatching heroes on units on the fly, challenges and magic within real time battle. It seems to me a pretty good interpretation of how a PC Warhammer game could be in terms of battle.
Of course the campaign was basically following a particular stack of army around a pre-determined path, more like Heroes of MIght & Magic, rather than managing a whole faction. But on the battlefield, Warhammer: Mark of Chaos did a lot of things right imo.
Mark of Chaos did many many things right but there somewhat lacking ambitions and funding where there downfall :(
Oh yes, the scope of the game was rather narrow, but it seems to me that it has been the best interpretation of how the tabletop armies could be interpreted in a real-time PC environment.
Gakgaming check out medieval 2 warhamer mod :D
Waristheonlyanswer I tried many times, I just can't make it work heheh
Gakgaming have you ever played the earlier incarnations, i.e.Shadow of the Horned Rat and/or Dark Omen? I remember playing WH: Dark Omen on PS1 of all things, and it was awesome.
Additionally, I don't think it's fair to compare the scope of MoH with that of any TW game, they are just two different sub-genres. IMO, the scope of MoH was a good fit for the story, especially in Empire's campaign.
Hmm, "Very unlikely to be picked", eh?
Jens Heika Simonsen smart ass! ;)
Arch Warhammer You couldn't have known.
now we wait for Konrad
konrad and isabella and we get a wonderful little family, after killing that little bitch manfred of course
***** personally o would recommend deathclaw and gahl maraz but hey variety is the spice of life right
If this was a Battle for Middle-Earth 2-style RTS, instead of Total War, Count Vlad would DEFINITELY be a summon. Either a temporary power, or something similar to Sauron or Galadriel.
He should be called Vlad the Immortal.
The more I watch these the more I feel that CA can't handle a game this big....
Oh i agree, it scares the living shit out of me! but then again the Vampire counts would be one of the more ambitious factions as they play in a very unique way to most Warhammer factions never mind historical total war factions!
I am making Ogre Kingdoms next a much more do-able faction despite being massively fat munchkins on steroids ;)
***** Warhammer won't have an assembly kit because of copyright reasons with games workshop.
***** Sadly no
***** How much modding can be done without those tools? :D
***** Well thats good
I just hope we get a future expansion pack campaign that takes during the Age of the Three Emperors. It would a great moment to see the fighting between the different factions.
Great videos mate. You've just forgotten coven throne . The unit , which does not play often , but it's definitely pretty kickass . Just for that, you get a hero to this beauty with two other vampires. As a result, you have a chariot full of ghosts and vampires are 2 values as a hero . Let us not forget that it has a 4+ ward save , so you can ignore 50% of the cannon .
I dont think skeletons wont mind any arrow fire, unless its a ballista. Also use wardogs gainst skeletal warriors lol
the terrorgeist is clearly a giant undead bat creacher
I'm sure you've heard this already, but you forgot the Crypt Horrors, Banshees, and Black Coach.
fast forward to the total war Warhammer games....all these overpowerd vampires are playable lords in the game but since there are other lords than can basically trash an army alone they aren't as opXD
Vlad is one of the best damn lords in the game , though. He can take on multiple units himself ffs.
Sadly we don't get based Vlad. We instead get that spoiled brat Manfred...UNTIL YESTERDAY.
His free DLC is awesome. In the afterlife his spirit was tutored by 40K's Creed and now can use his UNPARALLELED SKILLS IN THE DARK ARTS to grand Vanguard Deployment to himself and everyone else in his army.
But wait. He also can get a trait at rank 4 that allows him to give experience to his troops every turn, and do the same to all Vampire Counts armies (though the latter get a little less of them).
He's fun. And better by a long shot than Manlet...I mean Manfred.
Maciej Bohn At least its not Konrad. He couldn't do anything right.
BaldurandVali Yeah. And then he got stabbed in the forest by some dude.
+Maciej Bohn To be fair, just going by the army books Mannfred isn't looking that bad. Vlad managed one war which he lost when his 'I keep dying, but I'm not acknowledging it!' ring and then lost. Mannfred avoided the mass murders of the whole vying for the leadership of Sylvania and went to study in the hopes of getting powerful enough to do what others could not. Then he came back and unlike Konrad he bided his time (as Vlad did) then went to war, Mannfred managed two wars before the end and in one of those he was beaten by 'And then the Empire dispelled his entire army because we can't let the Empire lose.'
He doesn't sound like a bad guy to lead the faction to me.
rhemorigher But in character terms while Vlad is actually a vampire that gives a flying damn about mortals and the world, Manfred is a douche that causes both the beginning and ending of End Times...all due to his cosmic pettiness.
DaGreenskin Orc
I do not know who they are and aren't adding, just saying that I don't think Mannfred is a bad call for the main leader of the vampire counts. I don't see why they wouldn't have Konrad really as he's perfectly acceptable as a war chief - just can't really see him as leading a faction, he seems more of a berserker than a planner when compared to the other Von Carsteins.
Might be worth taking only Vlad or Mannfred from the Von Carstein line and bringing in vamps from other bloodlines as the secondary generals though, just for variety.
By Ulric's lustrous beard! I'm just so damn happy to be able to listen to these videos again.
kemmlers big selling point are his 3 magical artefacts: his chaosblade, his mantle and his staff. his blade makes him an awsome fighter and gives him the ability to regenerate some troops automatically with each kill. his mantle gives him either the power of flight or makes him etheral. his staff is basically a radar for magical artefacts. think about it: an ethereal guy who heals the unit he stands in by killing your men.
i think one way to "balance" the vampire counts is that they need at least one vampire in every army and that they can only have a limited numbers of vampires at play, that means they are a powerfull army but one that cant divide or cover much terrain without the risk of being outnumbered or letting their domains exposed.
Mannfred was in the trailer I think. Also in lore he is a super powerful wizard so that's what he would probably be.
As a noob in Warhammer Fantasy, been playing the total war game and I wonder, do all seperate factions inside the vampire counts (like Moussilon for example) have their own unique lords, heroes and units in the tabletop?
hahah I was just going back to these videos and I was thinking it would be awesome if CA made a special Connrad led unit that's controlled by ally AI and you have no control of what it will do :D
ThaSoulz Berzerkers already exist in Total War.
And now i just listen to this video while also reading flavour text on the Vampire Counts' part of the Encyclopedia.
Ahhh..makes me almost forget im playing an RTS.
That's so weird and interesting. You correctly said " Playing AN RTS." But if you say Real Time Strategy, you say A Real Time Strategy. Hmmmmm. Just weird.
As my english teacher says all the time, "English is annoying, grammar-wise."
I wish there was an option to create your own Legendary heroes.
Excuse me, Mister Arch, I have an idea for how the Vampire Counts Generals could level up. You start off with, say, Manfred and his Berserker buddy as your 2 default leaders. Now, when you need a new army you get a normal, basic Vampire. Once he levels up once or twice you can choose which kind of Vampire he becomes, like a Von Karston (did I spell that right?) or a Lamian or a Blood Knights, ECT. Though, they wouldn't be able to turn into a Strigoi, for obvious reasons. Depending on which Vampire species you choose, you can get different units that are either unique to them or become cheaper for that general. Like, perhaps the Lamian Vampires could use human "mercenaries" while Blood Knights have a discount on recruiting other Blood Knights. Does this sound like a sound/plausible idea?
Didnt watch the whole vid but was there Blood Knights ? I like them a lot
In medieval 2: total you could launch rotting cows at the enemies using a trebuchet which you diseases the enemy army. So there crypt things could work the same
...Usual Total War generals just sit in the back and do nothing ? Oh boy... you have seemingly never seen the horrors of a spanisch Lvl 9 general wreaking havoc on his own in midst of your army in Medieval Two.
I know this won't be added as the vampire counts have already been made but I'll like it if you start if with Vladimir than if you can't afford him then you can dilute the bloodline and have manfred as your lord then if you can't afford him you can dilute the bloodline again and have comrad as your lord. Then as you get more money you can go back up a level.
I wish u would do videos like this for 40k
Blood Dragons for life. Abhorash is my favorite vampire
Abhorash is the best. If only we could have Cathayan Vampires, theyre supposed to be actually decent people.
When you explained the guy you didn't think would work it reminded me of a general that I fought in Medieval: Total War. My and Egypt send armies of 5-6 thousand people every turn against just him and he would wipe them out. In the end me and Egypt had to form an alliance to kill the bloody bastard and I won the province because I was the only person with any troops left.
Which faction were you attacking?
Byzantium
oh god. i fough them on hard and my army barely survived the enounter
jasper daugaard
They can be a giant thorn in your side. Usually only a thorn though if you choose a nation from western Europe. By the time you would meet them they have usually started to fall apart and you control most of Europe so even with bad-ass generals and armies you can just zerg rush em to death
Micaldom Lancer i just remember when i first started playing and they came running to my borders and i had little military ready to defend with
I think the Strigoy could be like bezerker units of the vampire counts, which as a faction could be divided into 3 sub-factions (bloodlines) with unique traits or units. I honestly don't want to get too negative just yet, because SEGA did the pretty good DOW II series, and that model seems to be what they're going for with this. Remember, DoW II was released with only 4 races, and Chaos was added with a great storyline in the first expansion, and the IG were added in the second (not so good storyline tho). I think after all is said and done, we can look forward to 6-7 races total, with a new campaign, bigger map and a race being added with each expansion...and unfortunately plenty of DLC.
With all this, I kinda want a civ style or age of wonders 3 style warhammer game
Would be great if CA could adapt the character creation from the battle for middle earth 2, it wasn't deep in it's customization but I believe if CA does adapt it, they could make it very deep.
enjoyed every one of the viedos where did you get all this information arch I would like to read up on the lore thanks for all the great viedos.
Arch, I'd like to ask, if more vampires dilutes the bloodline, how do the blood dragons remain so badass? Is their bloodline bolstered by the blood of the dragon? Or is it simply highly resistant to the diluting effects?
Max Schauffler natural selection really, the BD's will turn pretty much any one as long as they think he may be useful at least as cannon fodder and will use them as such. And so any one that actually becomes a propper blood knight by resisting the control of his master has to be pretty damn tough.
Well, Vlad, as of the timeline after he was legitimately killed in-universe and before the End Times had been, legitimately dead. So I'd not be expecting him in Total War Warhammer.
Arch, you say that ALL the vampire count units are inferior and that is not really true. VC core uits are inferion to man-sized units yes but the special units are capable off going toe to toe with any man-sized unit, the problem on tabletop is that the special and rare units off VC are insanly expensive but that should not be a big problem in a TW senario. And as you say VC magic is a support based magic that buff the units so if CA do not implement a good magic system for VC they will need to buff the core units or VC will have a really weak core army.
maybe that first guy u mentioned could start off not so tuff but be upgradeable to be tuff
Just BINGE re playing, commenting and liking (after the hack)
Fun lore fact: steal that ring you see on the Vlad model's finger and he can be permanently killed haha
hey guess what vlad is in it and guess what he is a beast. spoiler
Very cool video ;D
Do they also get access to Human mercenaries and other Human soldiers?
I ask as in your faction vid for the VCs you mentioned how many Vamps live amongst the Humans, enjoying all the benefits of civilisation and employ men to do much of dirty work for them.
+Octavius CaesarCat Maybe we can have so that the skeleton warriors are cheaper to raise, have a smaller upkeep and will replenish themselves after every battle that a vampire count wins. However the advantages of living human soldiers is they that will not completely fall apart following the death of the Vampire Count or necromancer, giving the player a chance to win the battle even following the loss of their general.
Adam Baker
Aye. I hope they have a core of human troops to use as well as the skel hordes.
Do you imagine heroes being attached to a unit or as a seperate unit entirely? Would be interesting if you play the campaign with a single hero, with the hero respawning if he dies. Can also imagine Vampire Count armies being quite large however depending on Vampires and Necromancer to actually exist without crumbling. Meaning if the enemy manages to destroy all Vampires/Necromancers your army will crumble.
I hope for a "family tree" system ala current total war where you can develop and level up your generals, and i would much prefer to be able to place them in any unite i chose rather then them just having a generic body guard unit.
Arch Warhammer That actually sounds pretty good. Also with the ability to give the heroes special abilities and even items to strenghten them, also looting items from killed enemy heroes if you win the battle.
I am at this point fairly doubtfull about this game, but damn do I want to play as the Vampire Counts. They look god damned awesome.
More than a year later, I have returned to say that CA has done a lot to redeem themselves in my eyes, and Warhammer is one of my favourite Total War games ever.
i agree. they did WAAAAAAY better than i expected them to.
Soldiers that do not break do not tire...
Mabey killing the vampire General would be the goal of a battle against them because well the battle is going every solder you lose they gain
Joe Bob It's a little different than that. They need to actually cast a spell successfully to raise more Zombies or Skeletons, and while it's not a difficult spell you can always fluff (or more likely, your opponent can use his wizards to frustrate your magic). If the Vampire general dies, the whole army starts to crumble to bits (not to mention the fact that they just lost a General that they spent somewhere between 20-25% of their army's points/gold limit on), so losing the General early on is practically a death sentence, although if you play well you can still break the enemy and win, though it'd be a hard fight).
you wouldn't think that a spectral horse has that much weight to throw around ie no flesh.
Love these
Lol....Manfred is in the game....just like you predicted :D
The Batswarm can be used a very good support unit, batswarms couse Always strike last to units in base contact so they are great to make your other troops strike first for once or to royaly fuck the pesky elfs by removing their rerolls from ASF+ higher initiative, always fun to do.
the first vampire should conquer the empire,or he can go to chaos,and instantly get the admiration of korne,and make him a demon prince.Question: demon prince (who is a demigod) vs the first vampire,who wll win?
I say guve the necromancer an aura when the mounts the corpse cart and a boost to majic
I'd so spend a stupid amount of money I don't have if these vampire's were in AOS
I think the goul poison would most likely be a type of attrition
Could be, a unite that has been in combat with the goul's would take attrition damage on the campaign map for X amount of turns. I would prefer some actual on the field effect thou, but that would require a rework of the unites HP system.
BlutRitter Der VampirFürsten
What a cool german name for them
We need Necrarchs!
Nagash DLC anyone..?
>:)
This has a nice undertone now, keeping in mind the TombKing DLC and it's objective
To be fair, Vlad in-game lost his ring and was just brought back to life, so...proably why he is so dam lower then his table top self. However, I have seen him 1 on 1 archon and Grimgor and win so...
Everyone else, just laziness on CA’s part
Hey! He’s already dead it’s going to take guile not brut force.
Any explanation as to why vampires don't have archers or artillery?
I think it's because of dez nutz.
It's probably because skeleboos and zombies don't really have the mental capacity to aim, and Vampires are above that shit
the guys from the Tomb lords have some . sure they are disgracefully bad shots, but they use bows.
+jeova0sanctus0unus Tomb Kings have archers because of the spell used to first kill and then ressurect them. Everyone was killed and raised with the there skills intact. Raising a random skelly = raising a deceased soldier.
And all troops, archers, artillery crew and frontline troops are all trained in sword combat.
Thus vampires just go for the comman denominater which is close quarter combat.
Bloody great. It seems the vampire counts will not have even one ranged unit
undead archers? thats a possibility.
+Joshua Gardner Vampire Counts didn't have archers in their rulebooks since 5th or 6th edition, and TW Warhammer is based pure on 8th edition, so the only ranged option you get is magic. They also used to have catapults at some point but that was ages ago.
Mako Dium thats why I said its a possobility although unlikely
Im confused... how can you say Manfred is a bad wizard...? he is a loremaster in 2 spell class's... and he can manipulate the winds of magic to give him more power.. his armor is made of the ash of the vampires he destroyed when he came back and took over after konrad.. giving him 2 extra wounds.... and he is as good as Vlad in combat at hitting.. though no ward save...
Think that making all the minor necromancers in the army responsible for maintaining the animated troops would work? Spread the risk, as it were.
Also, do we know anything about Elize von Carstein beyond her wikipedia notes? en.wikipedia.org/wiki/Von_Carstein#Minor_Von_Carsteins
Ahhh it's little baby Arch.
evedently, warhammer is switching from vlad being the big bady to manfred. Manfred was in the game first and vlad isn't even mentioned in the new army books.
This reminds me of Vampire Masquerade in many ways or the other way around.
*****
I got the starter box but haven't done much with it yet.
*****
Not sure which one is oldest?
He needs to redo his lore vido for this army
If I was a vampire I’d just raise lottsa Ogres Armor em and then use em to gather more resources
I just watched all the viedos this took about a week.
It's Friday, where's my video Arch?
but who else makes some what mideval strategy games if not Sega /CA I would like to see a bigger company to take it over but I cannot think of one.
CA had problems in the past but with this game i think it will be easy for them most of the states and rules translate into TW
Holy shit! They stole the flesh apron on Henrich from Ed Gein!
Vlad the Chad for emperor
It seems to me everything they have are glascannons and light cav/ skirmisher killers. Or did I miss something?
Blood knights are very offended
I want Nagash, kek no cry.
Wolfs are faster than horses.
bonus dmg against the living lol
I wonder if Total war employees are listening to these video's...
CA could make it a bit like "king-arthur the role playing wargame" but much better ^^
King Arthur did many things right when it came to heroes it just kinda struggled with the unites.
a duel between Marius "the mad" Leitdorf and Konrad von Karson sounds like it would be a truly amazing spectacle of pure insanity
FOR THE EMPEROR!!!!!!!!!!
Is it just me or does most factions seem to lack range? the empire,dwarfs,elfs seems to have good range. while most evil factions seems to have "good" or alot of melee guys.
ragsash The Skaven and Dark Elfs are the best for "evil" ranged armys
Who needs range when you have zombies?
at least it's not bandi making another warhammer strategy game u would say THQ but they went bankrupt.
What about the cauldron of blood mount?
are black grail knights an actual vampire counts unit ?
Falc0nKing nott currently, they used to be a unite in the old PC game dark omen
So terror gheist are a reanimted mishmash of bones and corpses that sounds like necromorphs to me ISSAC where are those markers
❤️