SF6: Ed Guide - Optimized Essentials

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  • Опубликовано: 31 июл 2024
  • As of recording this, this is guide largely covers a lot of the essentials parts of playing Ed, while also aiming to be as optimal as we currently know. It is, however, early days so what is optimal now may not be in the coming weeks/months. I'll be sure to update further with new stuff.
    Follow me on twitter for more Ed stuff - / nezskillerqueen
    00:00 Introduction
    01:00 Heavy Blitz and knockdown pressure
    04:21 Meterless combos
    10:58 Metered combos
    14:27 Stun combo
    15:27 Drive Impact combos
    16:58 Reversal punish combo
    17:53 Punish Counter flicker combos
    18:39 Level 2 combos
    20:28 Corner safe jumps
    22:05 Meaty fireballs
    24:00 Corner throw mix-ups
    27:59 Post-level 3 pressure
    28:47 Stopping Drive Rush in neutral
    32:43 Extra tips and tools
  • ИгрыИгры

Комментарии • 82

  • @vincentFGC
    @vincentFGC 3 месяца назад +11

    just hit master with ed today, I owe a huge part of my success to your guides sir, thank you!!

    • @NezsFGC
      @NezsFGC  3 месяца назад +3

      Congrats!

  • @Reialgo13021
    @Reialgo13021 4 месяца назад +1

    Best comprehensive video I've seen on ed thanks a ton for this one!

  • @bamboogamingtvsnap
    @bamboogamingtvsnap 5 месяцев назад +4

    The first true full guide on youtube, great work 👍🏼

  • @dommafia
    @dommafia 5 месяцев назад +1

    Cant believe the ALGO gods have blessed me with this video!! having fun learning Ed, thank you! subbed!

  • @guardianoflight8183
    @guardianoflight8183 5 месяцев назад +1

    Pretty much all a ED player needs to Begin with thanks u my man , i was alreary learning from you since SFV ED nice work 🥊

  • @71mb0o
    @71mb0o 5 месяцев назад +17

    Oh hell yeah 😭😭 as an 09’er coming back to sf6 the lack of good info on forums like SRK and EventHubs has me scouring for a decent guide on RUclips.

    • @HopperDragon
      @HopperDragon 5 месяцев назад +3

      Discord and Twitter is where all the good shit is nowadays

    • @TheEvilValentine
      @TheEvilValentine 4 месяца назад

      Sheesh eventhubs is DEAD rip a once goated site.

    • @HiImZeke
      @HiImZeke 4 месяца назад

      @@HopperDragonwhere should I be looking on discord and Twitter?

    • @gondolaFGC
      @gondolaFGC 4 месяца назад

      ​@@HiImZeke Look up game hashtags and character hashtags
      People will post tech and information about Ed and tag it with #SF6_Ed

    • @gondolaFGC
      @gondolaFGC 4 месяца назад

      Also, make sure to check out the supercombo wiki!

  • @Bakujin619
    @Bakujin619 5 месяцев назад +6

    Never been this early for anything. Glad it's this.

  • @diegodasilva1086
    @diegodasilva1086 4 месяца назад +1

    Good stuff, man! Please keep it up

  • @tempestofthought
    @tempestofthought 5 месяцев назад +5

    Been looking forward to this guide ever since the character was announced. You helped me learn Ed in V and I've been so excited to learn him in 6.

    • @NezsFGC
      @NezsFGC  5 месяцев назад +1

      Haha, that's awesome to hear, I really appreciate it. I hope you've been enjoying him as much as I have.

    • @tempestofthought
      @tempestofthought 5 месяцев назад +1

      @@NezsFGC Oh yeah, he's so much fun! I'm having a great time haha.

  • @lazywinmystical8378
    @lazywinmystical8378 5 месяцев назад +1

    Thank you. I needed something like this

  • @raizen328
    @raizen328 5 месяцев назад +5

    I appreciate this learning ED is scrambling my brain

  • @Arbeast21
    @Arbeast21 5 месяцев назад +1

    holy this is an incredible guide.

  • @AndyLabel
    @AndyLabel 5 месяцев назад +1

    Thanks for the good work !

  • @AxeofdeathXP
    @AxeofdeathXP 4 месяца назад +1

    Actually quite useful thank you. Was a bit worried when it felt a bit scattered at the beginning but you cleaned it up midway through and talked about a lot of practical stuff, even the DR checks which i had been meaning to test out but haven't got around to it yet. Also the endbit was nice cuz i hadn't even considered the JP situation and yet it's the pros biggest downfall in the mu 😅😂

  • @rodrigosantana9199
    @rodrigosantana9199 5 месяцев назад +1

    Thank you, that's very useful!

  • @Un4eseen
    @Un4eseen Месяц назад +1

    La mejor guia de Ed, no como las otras que explican cosas innecesarias! me subscribo!

  • @minglessdreamar5264
    @minglessdreamar5264 5 месяцев назад +1

    This guide rocks

  • @Crispyyy7
    @Crispyyy7 3 месяца назад +2

    Probably one of the best in-depth Ed guides available. Learning him slowly but these make it much easier. Thanks!

  • @blew1001
    @blew1001 5 месяцев назад +1

    great guide

  • @gondolaFGC
    @gondolaFGC 5 месяцев назад +1

    Great as per bruvva

  • @gaoxiang6770
    @gaoxiang6770 15 дней назад +1

    Great info, well there is one catch. corner meaty snatcher if perfect parried can be punished by drive rush jab. It is possible to beat perfect parry on wake up by holding snatcher for longer but it will lose to DI. As long as snatcher is not meaty, it loses to DI, no time to DI back. Therefore corner meaty snatcher after throw is kind risky. To lower the damage taken is to keep holding snatcher so DI will just knock Ed over which doesn't deal much damage. However it is very hard to confirm in such situation. If you see green hold a little and release, if you see red keep holding and eat DI or baite it with a level 3 canncel but good luck with that. If you don't see either, it is also complicated but in Ed's favour.

    • @NezsFGC
      @NezsFGC  15 дней назад

      Yeah, Ed has a ton of mind games in that situation. In a lot of flicker situations, really.

  • @justviewing8387
    @justviewing8387 5 месяцев назад +1

    very helpful tyvm!

  • @neptoondigital7321
    @neptoondigital7321 5 месяцев назад +1

    Earned my sub got to Plat with this guide!!!

  • @jasonbestkills
    @jasonbestkills 5 месяцев назад +1

    checking this out later thanks 👑

  • @Stuss.-.y.-.
    @Stuss.-.y.-. 2 месяца назад +1

    thank you this is so useful holy sht

  • @abbrah
    @abbrah 5 месяцев назад +1

    Perfect!

  • @axellm.rodriguezdisla2264
    @axellm.rodriguezdisla2264 5 месяцев назад +1

    Perfect

  • @Mr.Master166
    @Mr.Master166 4 месяца назад +2

    22:36 i'm so happy that my little piece of tech has reached to most Ed mains. We're together in this journey of killing that stupid cheap character

  • @KEKuu
    @KEKuu 5 месяцев назад +1

    my man

  • @akev2794
    @akev2794 4 месяца назад

    Thanks for the great video! I believe he also has a midscreen safejump after target combo into heavy blitz right? And after od flicker if you do drive rush heavy punch into charge light flicker into heavy blitz as well I believe.

  • @huskySSBM
    @huskySSBM 5 месяцев назад +1

    you can actually do a slightly more optimal meterless target combo route in the corner:
    5mp~hp > 236hk, 214mp
    still gives you the safe jump too

    • @NezsFGC
      @NezsFGC  5 месяцев назад +1

      Ah, thanks. I'll be sure to put in any future video that goes over combos.

  • @NKaldis
    @NKaldis Месяц назад +2

    17:41 What would have the optimal ending have been for that combo exactly? struggling to see what else you could do after the EX flicker

    • @NezsFGC
      @NezsFGC  Месяц назад +1

      medium flicker (uncharged), cHK xx OD flicker, light upper, light blitz

    • @NKaldis
      @NKaldis Месяц назад

      @@NezsFGC can I ask why the cHK is preferred to the sHP? is it just a range thing or does one have slightly more corner carry?

    • @NezsFGC
      @NezsFGC  Месяц назад +1

      @@NKaldis it moves ed forward so you're closer to get the light upper, light blitz. Otherwise they're the same.

  • @greencomet2011
    @greencomet2011 Месяц назад +1

    23:10 how do you get standing heavy kick to link like that after Spark?
    I tried, but it doesn't seem to be automatic even in Punishing counter state.

    • @NezsFGC
      @NezsFGC  Месяц назад +1

      All about setting up the spark to be meaty. after heavy upper do immediate cLP into spark. That auto-times it.

  • @mikey22355
    @mikey22355 2 месяца назад +1

    Is St.Hp confirmable into late dash upper in a match?
    Just found your channel after picking up Ed and these guides help a lot. Thanks

    • @NezsFGC
      @NezsFGC  2 месяца назад

      It's an 18f confirm. Which is technically reactable but quite difficult.

  • @EmixmaBts
    @EmixmaBts 3 месяца назад

    @6:24 Tf why i can't do all those late kill rush Upper everytime in every combo i don't understand, if i do it outisde combo like HP Kill rush late upper i doing it well... I brake my head really !

  • @Ramxenoc
    @Ramxenoc 4 месяца назад +4

    I love this guy but man he's so weird to play

  • @AmBiTi0n
    @AmBiTi0n 5 месяцев назад +2

    @Nezs Tysm for the guide. One quick question, even if it is scrubby -- Modern Ed loses 2MK and 2LK, I already was using 5HP for further DR checks, but for close-mid am I just screwed then? Pretty sure his other normals are too stubby to check.

    • @NezsFGC
      @NezsFGC  5 месяцев назад +1

      Well, I've been thinking about it recently and sHP is only one frame slower really, but is a better check if you actually get it out. Losing cMK hurts for a fair few reasons, it's a great button. But Modern Ed seems really good, one of the better modern characters for sure. cLK definitely hurts not to have, though. Might have to use sLK target combo in the same situations. You could also always EX DP drive rushes if you can spare the meter.

    • @AmBiTi0n
      @AmBiTi0n 5 месяцев назад +1

      @@NezsFGC Awesome thanks, I'll give the sLK TC a try. And yeah EX DP on DR's has actually been working well, but I try not to do it too much since EX Snatcher is so valuable and so easy to trap people with after a 5HP. Btw I LOVE that spark meaty examples vs JP, that was some quality stuff. Do you know if there is anyway to make Ed's block pressure "safer" by ending strings with a spark (even if fake/knowledge checking)? I've had some success with it, but unsure if building bad habits :S

    • @NezsFGC
      @NezsFGC  4 месяца назад +1

      @@AmBiTi0n yeah you definitely can. There are a lot of frame traps and spacing traps it can do like that, which can lead to huge conversions. I don't know too much about them yet, unfortunately.

    • @AmBiTi0n
      @AmBiTi0n 4 месяца назад +1

      @@NezsFGC No worries brother, it's still week 1! Appreciate the responses, looking forward to more Ed content from ya :)

    • @zaicheg_games
      @zaicheg_games 4 месяца назад +2

      I always use OD DP and LVL1/LVL3 to react to close neutral DR. For me, it's more stable than normals. You have to be very consistent in reaction speed because you can hit a block if the opponent reads you. If I don't have a drive/super meter, I don't try to react.

  • @ToadVIP
    @ToadVIP 2 месяца назад +1

    i im struggling a lot to make the s.HP > late rush upper be true.
    I either get the early one or its not true. any tips?

    • @NezsFGC
      @NezsFGC  2 месяца назад

      I've heard people say you can look for when he starts to duck in his animation, but I'm not sure how much that helps. I, personally, have just practiced it a lot through playing to the point that I'm used to it now.

    • @Skxtra.
      @Skxtra. Месяц назад

      Me too bruh this is difficult to make true :(

  • @Bmoney5
    @Bmoney5 5 месяцев назад +1

    For the heavy blitz, I saw punk use a double dash as oki. Is that consistent and strong?

    • @NezsFGC
      @NezsFGC  5 месяцев назад

      Double dash is +2. You can definitely still do most things off it, but you won't have enough room to shimmy against either rise.

  • @MattyDates.
    @MattyDates. 4 месяца назад +1

    I’m impressed with how easy you make Kill Rush Late to Heavy Blitz look. I’m so bad at it. Any tips?

    • @NezsFGC
      @NezsFGC  4 месяца назад +1

      For me personally, I've always found that it's a lot later than I expect it to be. So I try to be later than my brain wants to do it.

    • @MattyDates.
      @MattyDates. 4 месяца назад +1

      @@NezsFGC I’ll try the same. I wish he had a stronger tell in his animation. Thanks man. Great video.

  • @rayday82
    @rayday82 4 месяца назад

    When you are chipping in burnout can a cr lp beat out your st mp?

    • @NezsFGC
      @NezsFGC  4 месяца назад +1

      Depends on the situation, but very likely considering sMP is 7f start-up.

  • @exorius
    @exorius 5 месяцев назад +1

    On punish flicker I find it easiest to dr stmk ex flicker

    • @NezsFGC
      @NezsFGC  5 месяцев назад

      yeah I should have put that in there. sMK gives you a lot easier time.

  • @MattBruhBruhG
    @MattBruhBruhG 2 месяца назад +1

    Combo input text list anywhere?

    • @NezsFGC
      @NezsFGC  2 месяца назад +2

      I plan to make a big video going over every known combo that has a use. I've just been waiting for season 2 balance patch to drop so that it won't be out of date.

    • @MattBruhBruhG
      @MattBruhBruhG 2 месяца назад +2

      @@NezsFGC King

  • @Polomanart
    @Polomanart 4 месяца назад

    11:50

  • @Polomanart
    @Polomanart 4 месяца назад

    24:00

  • @salttrader4113
    @salttrader4113 4 месяца назад

    Thanks man, too bad character has a crap jab, no overhead and terrible reversals.
    Love the design, but a lot of his toolkit are gimmicks that can be blown up by DI.
    End up playing the game old school footsies with FP and mp and some flicker jabs and hoping I can convert something into a combo...
    Wish he had at least one special you could abuse like honda does...

    • @jeremybigras1936
      @jeremybigras1936 4 месяца назад

      Honda is the scrubkiller of this game and not an example to follow for character design. Ed doesnt need an overhead when he has +4 ex or charged(and we are seeing more and more ways to do so safely, even from drive impact) flicker on demand. Drive impact is always a very risky gamble by the opponent because if you bait it(and there are thousand ways to bait it with ed) he eats 2 drive bars and a full combo of your choice. Jabs range are rough but atleast he gets ch.st.lp ->cr.lk->light or medium blitz
      Ed is playing another game plan than honda and i think its a fun one.

  • @Zoddo
    @Zoddo 5 месяцев назад +1

    I am too bad for this character's combos. I have like a 5% Success rate.

    • @NezsFGC
      @NezsFGC  5 месяцев назад +3

      Keep practicing. Eventually it'll become second nature. They're not easy combos for sf6.

    • @Zoddo
      @Zoddo 5 месяцев назад +1

      @@NezsFGC Thanks for the encouraging words.

    • @NemSumeragi
      @NemSumeragi 5 месяцев назад +1

      Don't worry about doing all the hard stuff at first! Take it step by step; stick to the small easy combos and move on once you're super comfortable

  • @Ness315
    @Ness315 5 месяцев назад +1

    This is really good

  • @Polomanart
    @Polomanart 4 месяца назад

    14:47