Rendering voxels with raytracing, rust + wgpu (Stream 49)
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- Опубликовано: 9 фев 2025
- Streamed on 02.11.2024
Implemented some really basic collision between the camera and the voxels, and also the ability to destroy voxels. Both features are still janky, but functional! I'm also having a ton of fun doing this all :)
/ neropatti
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