you know this channel's come a long way in the past.. over a decade, but the sound of joy from seth as he locks someone out of the game sure hasn't changed at all.
It certainly has, the quality of the recording is always very good, I remember when he had a noise gate on his mic and it would constantly pop in and out, I haven't watched all those videos for that reason, the edit is also always great and so watchable, these videos are amazing and they've slowly gotten better over time.
Two multiversal arch-mages prepare for a legendary duel. They summon the power of the earth itself. They fight an unseen mental battle, each attempting to scramble the other's mind into nothing. They conjure fantastical beasts and powerful allies out of thin air. After a few minutes, one of them steps back and casts one final spell, and the battlefield goes quiet. No more spells, no more magical creatures. He walks up to his opponent, pulls a sardine out of the pocket of his robe, and slaps him repeatedly in the face with it.
im gonna be really pedantic and add that the sardine, in the logic of the game, is an acting entity. You dont walk up to the other mage and slap him, you slowly grow an army of little fish that bite them.
So watching the intro I realized “wait a second I own most of these cards already.” Crafted the missing possibility storms, got the lock my second game, laughed maniacally when they conceded. 10 out of 10 best way to spend a lunch break.
I played a few more games before forcing myself back to work (unranked explorer best of 1) and I have to say high noon by itself messes up so many people’s game plans.
Exact same scenario for me! I already have Boros Tokens built for Standard, so all I needed was the Possibility Storms and another Emperor (switched out a few of the sideboard cards I didn't have). Literally assembled the lock two games in row against UW Control and UB Control lmao
"We have high noons for literally days" Wut you only have 2 Oh I see what you did there That was such a good understated natural joke, I almost missed it
That last match when you had 3 possibility storms in play was absolutely hilarious. I was rolling when you said "oh god..." in response to getting a possibility storm off possibility storm
watching a monoblack opponent desperately trying to resolve spells while seth cackles and declares it the "best day ever" is truly a dark mirror on the heart of every magic player
Seth you should have put more creature lands in your deck. that way if your fountain port gets destroyed you can still get in damage or if the opponent has their own creature lands
@@donbionicle He lost vs the green deck because they had a single 4/4, he had the planeswalker, and a fish already and access to another 2 fishes by next turn and like 10 hp. "slow" his deck isn't fast, its about making everyone else as slow or bad as him. He literally is losing to other lands.
@@alchemy3830 Thats something to watch out for definitely, but I include other stax effects like drannith magistrate to minimize the risk and increase consistency
26:57 FWIW you also would have gotten wrecked if you did cast possibility storm. They can still cast Storm the Festival with Flashback through the lock, as Possibility Storm only locks cards cast from hand.
@43:35 - You definitely should have exiled the swiftspear, not the etchings. You'd have fallen to 4 instead of 5, but not only did swiftspear have trample, it also already had a higher toughness. Your most realistic means of winning that game was to double block the remaining creature and kill it, so the 2/2 was better to have on board than the 2/3. The weird interaction between swiftspear and possibility storm where the first spell triggers swift spear before being exiled just makes that situation worse.
The amount of people Scooping to high noon before the lock was assembled is amazing. People were sideboarding for it, and treating like the avengers level threat of the deck xD Amazing deck!
After seeing that Greasefang match, I kind of want to build a full chaos deck with Possibility Storm, Chaos Warp, Tibalt's Trickery, Chaotic Transformation, etc. Absolute chaos.
What a cool deck. It has a synergistic land base and effective control options that support its defensive token plan. I even like that the lock is effective or fun when it's partially assembled.
Instead of field of ruin. You should do the land that destroys nonbasic land and you create a treasure. Maybe a creature that makes artifacts creatures. And something that doubles tokens.
This reminds me of Seth's Teferi / Knowledge Pool Lock back in the day on MTGO - one of the first goldfish videos I remember watching =D I once even built an edh deck around this mechanic because I liked it so much
I’ve been playing this deck and it’s a ton of fun! The newest lists aren’t even running the full lock with possibility storm and are opting for cards like wedding announcement and lightning helix instead
The monored dude just ignoring Possibility Storm, to get the exact same spells twice for the perfect lethal is truly one of the shuffler moments of all time.
Oh man possibility storm is so nostalgic for me. It ended up in so many little Timmy decks of mine. I even paired it with curse of exhaustion way back when.
High Noon is by far my favorite card in Magic since OTJ released. Forcing your opponents to play some good old school Magic is hilarious on its own, without even locking them. My personal favorite combo card is Fevered Visions though (along with a regular jeskai control shell). Imagine having all the cards and not being able to do anything except take damage… heartbreaking 😂
i love the idea of boros hatebears, archon of emeria would also be great, as well as drannith magistrate, those work really well as well with the possibility storm lock, same thing with the idea of the battle that exiles a card from the opponent's hand
I made a similar deck in Explorer. Drannith Magistrate combos with Possibility Storm, but better. It is one sided. So I have a playset of each in the main. I went with Nine Lives and Solemnity. Get a chance to find my High Noon off of Possiblity Storm. Can sometimes win games on their own. Doomskar is hidden tech. Because Possiblity storm only affects spells cast from the hand, it allows me to blow up the board while my lock is in place (admittedly, not the Magistrate half). My wincon lands are Castle Ardenvale and Westvale Abbey. Mostly due to wildcards. Partially because Abbey is a petcard of mine.
Not gonna lie, at 45:20 that Claim spinning into another Claim, followed by an Ancestral Anger spinning into another Ancestral Anger was kind of funny, the odds on that have got to be low.
Funny how you made this Boros Control prison for pioneer utilizing High Noon. Just yesterday I experimented with Standard Boros Token Control using High Noob fairly. Since the Rule of Law effect actually is very strong vs the aggro decks who're desperate to vomit out their hand. Midrange seems to hate High Noon as well since theyre trying to establish engines which can be sniped easily since you can just go 1-for-1 with them with removal without fear of being overwhelmed.
I thought about the Standard application as well, but then I rememberd that with Duskourn there'll be a ton of disenchants in the meta and even B will get one.
@scipioafricanus2071 yeah, Black getting enchantment removal in standard is going to be super lame. I'm enjoying right now devouring these smooth brain good stuff monoblack decks.
The first first opponent could have tried to escape the lock by drawind into their creature land. It would be a tight race but theu could have pulled it off if they drew it in time .
26:56 if Torch the Tower was a sorcery, he could have cast the Possibility Storm, played Torch and spun the deck to see if he hit the Sunfall. At bare minimum, it's probably worth diversifying the removal a bit for that.
I've already been building a Mardu combo deck that doubles as a prison deck for commander, but now I want to test this duo for a bit since I can get away with just activating abilities.
To answer Seth’s question about whether high noon is busted on its own, the answer is that in about half of matchups, it is easily the best card in the format (though it is mostly dead in others). UW control decks have now all adopted it in their main deck, with no combo, with no red mana for the ability, in their temporary lockdown deck, as a testament to its power.
One thing to note (the way I built mine) is that you can still cast spells from exile. So cards with foretell and plot get not stuck in your hand even with the lock out
You may place something into plot. But playing the plot card still counts as a cast. So you're still restricted to the 1 cast per turn. Had someone try to set up that Rhino guy who gives counters on ETB. Still couldn't get around High Noon so the Rhino was an ez target for removal, giving no value.
@@vaxfantomen No - High Noon cares about your cast. Has nothing to do with your hand. It triggers similar to prowess. When you plot a card, you are not casting it therefore allowed to do it. But when you try to cast it from exile, you are officially casting the spell. Which will be your 1 per turn.
@@ammonaustin9081 I believe what Vax means is that when you cast a spell from Exile, Possibility Storm does not trigger. So while you still only get the one cast per turn, it is a way to actually get a spell to resolve while the lock has been established. Same works for casting spells from the graveyard.
Seth was confused by the lightning axe on opponent’s own creature in game 1 vs phoenix, but that shrunk the incubate token to a 2/2, which could then be blocked by one of the opponent’s 1/3s. Could have axed the flipped token at some point, but then that would be their one spell for that turn
It’s been too long since I’ve watched a Goldfish video, this is what Magic is all about for me though. Also are we calling Explorer, Pioneer now? Am I missing something? I’m such a casual now.
At 15:55, you could have kept the Eiganjo and activated its channel ability with your sunken citadel. Don't know if it was correct, but it was a possibility.
Match 1 Game 3, you can always lock them out, then later blow up high noon on your turn play a bunch of spells then cast another high noon which is vile
I think in game 2 vs mono green Seth could've played the possibility storm even when his opp had a 4/4 trampler as set had the 2/2 fish and 2 fountain ports, so in one turn he would lose his walker but then just be able to wall the 4/4 forever.
high noon is absurd. It's basically the complement of the emblem from Jace, Unraveler of Secrets' ultimate, but for TWO MANA IN STANDARD?!. It should be like 4 or 5 mana, it just completely shuts down so many decks
26:57 You could have drawn another card to spike a sunfall... Also I wonder if cutting down the Possibility Storms to one copy and using tutors would be a better option.
If they would slow down with the speed at which sets come out, then maybe standard in paper could be a thing, but they are so fast people are trying to collect cards from MKM and OTC still and now we are going to Duskmourn. And we know that monday they will announce the next set and more "leaks" will follow next week since today is he prerelease day.
Your lockout doesn't stop plot or other abilities like channel... you could put some of those in your deck once there down to 5 life just hit them with the enchanment...
Playing a tapped Castle Ardenvale instead of tapped Sacred Foundry in game 2 against Rakdos prowess (44:00 ish) would have let you survive by making humans instead of paying life for fish and potentially let you keep the lock
you know this channel's come a long way in the past.. over a decade, but the sound of joy from seth as he locks someone out of the game sure hasn't changed at all.
Hopefully that never changes.
It certainly has, the quality of the recording is always very good, I remember when he had a noise gate on his mic and it would constantly pop in and out, I haven't watched all those videos for that reason, the edit is also always great and so watchable, these videos are amazing and they've slowly gotten better over time.
It is so funny that Crim get cast as the villain, but really...its Seth :D
good things never must change
@@BeCurieUs Crim is the villain. Seth is the anti-hero
Two multiversal arch-mages prepare for a legendary duel. They summon the power of the earth itself. They fight an unseen mental battle, each attempting to scramble the other's mind into nothing. They conjure fantastical beasts and powerful allies out of thin air.
After a few minutes, one of them steps back and casts one final spell, and the battlefield goes quiet. No more spells, no more magical creatures.
He walks up to his opponent, pulls a sardine out of the pocket of his robe, and slaps him repeatedly in the face with it.
this is peak
Alternatively, two Cowboys are dueling but both forgot their gun, so the one picks up a fish and begins to bludgeon the other to death with it.
@@GoblinKoboldGaming "Excellent work, 47."
im gonna be really pedantic and add that the sardine, in the logic of the game, is an acting entity. You dont walk up to the other mage and slap him, you slowly grow an army of little fish that bite them.
Your average monday in discworld
So watching the intro I realized “wait a second I own most of these cards already.” Crafted the missing possibility storms, got the lock my second game, laughed maniacally when they conceded. 10 out of 10 best way to spend a lunch break.
Nice!!!!
I played a few more games before forcing myself back to work (unranked explorer best of 1) and I have to say high noon by itself messes up so many people’s game plans.
Exact same scenario for me! I already have Boros Tokens built for Standard, so all I needed was the Possibility Storms and another Emperor (switched out a few of the sideboard cards I didn't have).
Literally assembled the lock two games in row against UW Control and UB Control lmao
@@samanthalouise641High Noon is amazing against Phoenix especially
its HIIIIIIGH NOON :D
Give a man a fish and he'll eat for a day.
But give a man a fish, a High Noon and a Possibility storm and he'll laugh his ass off 🤣
Finally! A deck that Phil's "win the game without casting a spell" deck can beat!
Seth’s joy brings me joy. Every time I watch him play, it makes me want to play and experience that same joy.
I was gonna make the "this is the Xth week in a row for class show and tell you've shown hardlock Seth" but honestly? Never change. You're a gem.
"We have high noons for literally days"
Wut you only have 2
Oh I see what you did there
That was such a good understated natural joke, I almost missed it
"now we are in chaos mode"
*possibility storm proceeds to spin into the exact same cards the opponent played *
that's how you know the chaos is working
Whoever played Seth with Scepter Chant all those years ago truly created a villian.
That last match when you had 3 possibility storms in play was absolutely hilarious. I was rolling when you said "oh god..." in response to getting a possibility storm off possibility storm
watching a monoblack opponent desperately trying to resolve spells while seth cackles and declares it the "best day ever" is truly a dark mirror on the heart of every magic player
"Farewell, and thanks for the fish"
Farewell gets exiled from the stack, tears flow.
Seth you should have put more creature lands in your deck. that way if your fountain port gets destroyed you can still get in damage or if the opponent has their own creature lands
True, but that slows down the mana base. That might make it take too long to assemble your board, especially vs stuff like that Prowess aggro deck.
He has castle arden vale as well, which is pretty similar.
Field of Ruin is also important. You don't need more creature lands, you just, need more than your opponent
@@donbionicle He lost vs the green deck because they had a single 4/4, he had the planeswalker, and a fish already and access to another 2 fishes by next turn and like 10 hp.
"slow" his deck isn't fast, its about making everyone else as slow or bad as him. He literally is losing to other lands.
I kind of feel like that was a miss play.
He should have locked, taken the trampler hits, built his 1/1s up to block the trampler, then win.
Woah! I've been tinkering with flavors of boros prison in pioneer for ages. I'm pretty fond of Aven Interruptor in my shell
Seems bad if you plot vs possibility storm because plot isn't from hand. Gives them a free out to the lock.
@@alchemy3830 Thats something to watch out for definitely, but I include other stax effects like drannith magistrate to minimize the risk and increase consistency
26:57 FWIW you also would have gotten wrecked if you did cast possibility storm. They can still cast Storm the Festival with Flashback through the lock, as Possibility Storm only locks cards cast from hand.
Yeah, you'd need a Drannith Magistrate or something to stop that. But then you've got a creature and it's just a bit different of a deck
In game one opponent could've waited till he topdecked a Hive of the Eye Tyrant to possibly kill you depending on how far down in the deck it was.
@43:35 - You definitely should have exiled the swiftspear, not the etchings. You'd have fallen to 4 instead of 5, but not only did swiftspear have trample, it also already had a higher toughness. Your most realistic means of winning that game was to double block the remaining creature and kill it, so the 2/2 was better to have on board than the 2/3. The weird interaction between swiftspear and possibility storm where the first spell triggers swift spear before being exiled just makes that situation worse.
The amount of people Scooping to high noon before the lock was assembled is amazing. People were sideboarding for it, and treating like the avengers level threat of the deck xD Amazing deck!
It started out with a fish, how did it end up like this? It was only a fish, it was only a fish.
After seeing that Greasefang match, I kind of want to build a full chaos deck with Possibility Storm, Chaos Warp, Tibalt's Trickery, Chaotic Transformation, etc. Absolute chaos.
YES!!!!! who cares about winning when each player is playing Hearthstone! :)
Chaos is fun, kinda slow but chaos wand is hilarious
What a cool deck. It has a synergistic land base and effective control options that support its defensive token plan. I even like that the lock is effective or fun when it's partially assembled.
The sheer fun of the triple possibility storm is contagious
Instead of field of ruin. You should do the land that destroys nonbasic land and you create a treasure.
Maybe a creature that makes artifacts creatures.
And something that doubles tokens.
This reminds me of Seth's Teferi / Knowledge Pool Lock back in the day on MTGO - one of the first goldfish videos I remember watching =D
I once even built an edh deck around this mechanic because I liked it so much
Yep, thought of the Knowledge Pool lock, too. Guess we need to find a Jeskai commander to include this version, too
I’ve been playing this deck and it’s a ton of fun! The newest lists aren’t even running the full lock with possibility storm and are opting for cards like wedding announcement and lightning helix instead
so long and thanks for all the fish
The monored dude just ignoring Possibility Storm, to get the exact same spells twice for the perfect lethal is truly one of the shuffler moments of all time.
The "Hello, Thoughtseize" move is brutal
Oh man possibility storm is so nostalgic for me. It ended up in so many little Timmy decks of mine. I even paired it with curse of exhaustion way back when.
Title this one "I never got to play my combo because High Noon closed out too many games".
Thank you for prebuilding my new balloon man commander deck 😈
Oh my that joyous laugh when he locked the mono black player. Made my day
I will never play them, but I can't help loving when Seth plays a land destruction or prison deck in any format!
I loved seeing the triple possibility storm, I hadn't even considered that it would stack like that lol.
High Noon should have a draw effect on it.
For the “Draw!” Line
High Noon is by far my favorite card in Magic since OTJ released. Forcing your opponents to play some good old school Magic is hilarious on its own, without even locking them. My personal favorite combo card is Fevered Visions though (along with a regular jeskai control shell). Imagine having all the cards and not being able to do anything except take damage… heartbreaking 😂
Seth with the Ned Kelly Quote! As an Aussie im incredibly happy for that ❤
Anyome who's played cEDH for a while can tell you exactly how brutal just one RoL can be.
i love the idea of boros hatebears, archon of emeria would also be great, as well as drannith magistrate, those work really well as well with the possibility storm lock, same thing with the idea of the battle that exiles a card from the opponent's hand
Your joy is so infectious, I almost don't mind the prison behaviour.
What a cool concept for a deck!
I made a similar deck in Explorer.
Drannith Magistrate combos with Possibility Storm, but better. It is one sided. So I have a playset of each in the main.
I went with Nine Lives and Solemnity. Get a chance to find my High Noon off of Possiblity Storm. Can sometimes win games on their own.
Doomskar is hidden tech. Because Possiblity storm only affects spells cast from the hand, it allows me to blow up the board while my lock is in place (admittedly, not the Magistrate half).
My wincon lands are Castle Ardenvale and Westvale Abbey. Mostly due to wildcards. Partially because Abbey is a petcard of mine.
11:55 Opponent had like 15 turns to find another Hive...
I guess Seth could kill it with High Noon though.
Seth’s joy in playing janky is contagious.
40:38 you didn't play any spells during your turn LOL
25:20 Seth could have -1 on emperor, torch the tower to kill troll sacking the tocken. Then possibly storm.
8:09 Wow, makes me wonder if that opp REALLY expected that Wandering Emperor and gave up, predicting it would be too much to deal with.
I've been running Possibility Storm in my Prosper deck since he's been printed and I love it it’s so fun. My friends don't think so though 😅
Not gonna lie, at 45:20 that Claim spinning into another Claim, followed by an Ancestral Anger spinning into another Ancestral Anger was kind of funny, the odds on that have got to be low.
"Is High Noon secretly the best card in Pioneer?"
I'm watching this a month after broadcast and... turns out the answer was YES.
Thanks for Doomwakes format reviews to introduce me to this list
“We need to stop this before combat” “okay go to combat”
Funny how you made this Boros Control prison for pioneer utilizing High Noon.
Just yesterday I experimented with Standard Boros Token Control using High Noob fairly. Since the Rule of Law effect actually is very strong vs the aggro decks who're desperate to vomit out their hand. Midrange seems to hate High Noon as well since theyre trying to establish engines which can be sniped easily since you can just go 1-for-1 with them with removal without fear of being overwhelmed.
I thought about the Standard application as well, but then I rememberd that with Duskourn there'll be a ton of disenchants in the meta and even B will get one.
@scipioafricanus2071 yeah, Black getting enchantment removal in standard is going to be super lame. I'm enjoying right now devouring these smooth brain good stuff monoblack decks.
First game had me laughing so hard. Seth makes for a perfect villain
The first first opponent could have tried to escape the lock by drawind into their creature land. It would be a tight race but theu could have pulled it off if they drew it in time .
26:56 if Torch the Tower was a sorcery, he could have cast the Possibility Storm, played Torch and spun the deck to see if he hit the Sunfall. At bare minimum, it's probably worth diversifying the removal a bit for that.
"One does not simply play magic while Seth is around"
- Boromir
That’s a fishious beatdown!
🎶It was only a fish, how did it up like this? It was only a fish, IT WAS ONLY A FISH!🎶
been playing high noon using skrelv's hive as tokens in standard playing mostly as mono w, and its great!
This deck is way better than I thought it would be.
Me too.
I've already been building a Mardu combo deck that doubles as a prison deck for commander, but now I want to test this duo for a bit since I can get away with just activating abilities.
To answer Seth’s question about whether high noon is busted on its own, the answer is that in about half of matchups, it is easily the best card in the format (though it is mostly dead in others). UW control decks have now all adopted it in their main deck, with no combo, with no red mana for the ability, in their temporary lockdown deck, as a testament to its power.
One thing to note (the way I built mine) is that you can still cast spells from exile.
So cards with foretell and plot get not stuck in your hand even with the lock out
You may place something into plot. But playing the plot card still counts as a cast. So you're still restricted to the 1 cast per turn.
Had someone try to set up that Rhino guy who gives counters on ETB. Still couldn't get around High Noon so the Rhino was an ez target for removal, giving no value.
@@ammonaustin9081 The plotted cards goes into exile. And the lock only works for cards cast from hand
@@vaxfantomen
No - High Noon cares about your cast. Has nothing to do with your hand.
It triggers similar to prowess.
When you plot a card, you are not casting it therefore allowed to do it. But when you try to cast it from exile, you are officially casting the spell.
Which will be your 1 per turn.
@@ammonaustin9081Possibility Storm only mucks cards from hand, so the lock doesn’t work against foretell/plot
@@ammonaustin9081 I believe what Vax means is that when you cast a spell from Exile, Possibility Storm does not trigger. So while you still only get the one cast per turn, it is a way to actually get a spell to resolve while the lock has been established. Same works for casting spells from the graveyard.
Yeah this is pretty amazing.. i love watching all of the decks that i never beat lose
Seth was confused by the lightning axe on opponent’s own creature in game 1 vs phoenix, but that shrunk the incubate token to a 2/2, which could then be blocked by one of the opponent’s 1/3s. Could have axed the flipped token at some point, but then that would be their one spell for that turn
storm has been one of my favorite brew cards. no one seems to understand it so it makes for some funny games.
*to the tune of mr. brightside 11:41
Yono on the discard was a sore loser lol scooping gaming two to go first then blowing up when he realized he’ll never make his opp discard again 😂
God I love one spell a turn effects. I feel like crim enforcing "fair" magic.
that first opponent might have been able to get a hive of the eye tyrant soon enough to race the token in game 3 if he had stuck it out
It’s been too long since I’ve watched a Goldfish video, this is what Magic is all about for me though.
Also are we calling Explorer, Pioneer now? Am I missing something? I’m such a casual now.
At 15:55, you could have kept the Eiganjo and activated its channel ability with your sunken citadel. Don't know if it was correct, but it was a possibility.
I never thought that Goblins would be good caretakers of rabbits..
12:00 he has man lands too so no quite
Match 1 Game 3, you can always lock them out, then later blow up high noon on your turn play a bunch of spells then cast another high noon which is vile
This could let me play in Explorer!
I had no idea possibility storm was on Arena. It's my favorite enchantment in commander.
I think in game 2 vs mono green Seth could've played the possibility storm even when his opp had a 4/4 trampler as set had the 2/2 fish and 2 fountain ports, so in one turn he would lose his walker but then just be able to wall the 4/4 forever.
I see the wandering emperor. I click the video
high noon is absurd. It's basically the complement of the emblem from Jace, Unraveler of Secrets' ultimate, but for TWO MANA IN STANDARD?!. It should be like 4 or 5 mana, it just completely shuts down so many decks
I use high noon in my mono white token control deck, I always have extra uses for my mana elsewhere
and there we go, people figured out that word of law effects are good against all the decks trying to go fast
26:57 You could have drawn another card to spike a sunfall...
Also I wonder if cutting down the Possibility Storms to one copy and using tutors would be a better option.
This is such a funny deck 😂
If they would slow down with the speed at which sets come out, then maybe standard in paper could be a thing, but they are so fast people are trying to collect cards from MKM and OTC still and now we are going to Duskmourn. And we know that monday they will announce the next set and more "leaks" will follow next week since today is he prerelease day.
Go go Magikarp! 10:58
Something I remember crim saying, control wins by slowing the game to their pace.
Your lockout doesn't stop plot or other abilities like channel... you could put some of those in your deck once there down to 5 life just hit them with the enchanment...
Cool deck
Token Prison Surprise: the evil twin of Rainbow Kitten Surprise
Most of the scoops people did had me baffled.
Best MTG arena content creator! Does Richard stream mtg? I'd love to hear him comment on matches lolol
He doesn't really. I keep trying to make him do a Jund video, but it hasn't happened yet. Maybe someday.
Considering that rule of law was alright at 3 mana, yeah high noon at 2 is great
Playing a tapped Castle Ardenvale instead of tapped Sacred Foundry in game 2 against Rakdos prowess (44:00 ish) would have let you survive by making humans instead of paying life for fish and potentially let you keep the lock
The hee I hawed on “oh and there’s the parhellion”
5:00 "Well, pass the turd..." haha
On game 2 of 2, you could've won by stalling till exile your opponent creature, then fish and tick, then opponent surrender
25:08
When he says pioneer, but in Arena, isn't it Explorer?
explorer and pioneer are very close to the same now
@@jacefairis1289not at all, both lots field and Niv to light don’t exist on arena, which can be very relevant decks (niv less so right now)
Yeah, I just used the terms interchangeably at this point since they are so similar.
@@MTGGoldfish but no bring to light :(
@@MTGGoldfish Appreciate it. The last time I played paper magic... there were no formats.