Special style doesn’t work in a game like Tekken because characters have over 100 plus moves. Street Fighter works because of the smaller movelist. I’m not sure Bamco can properly utilize this because of the limitations of moves, beginners will use it and then realize how limiting it is and how they won’t be getting better. Also am not a fan of seeing 1 button just frame electrics out of special style. Either way it’s pointless imo 😅
This will be abused heavily by players. Honestly, I would prefer this to be used by players who are disabled or young children who want to get into fighting games, especially who aren't great. I can already see this becoming very unfun to be apart of. As controversial as it may sound, I can see experienced players trying to exploit it and make it even easier to them to use this to even further exploit easier juggling, something that's WAY to easy to do.
Modern controls in SF6 still require the player to interact and make decisions, T8's assisted mode plays the game for you. I get that Tekken has a legacy barrier but those huge movelists are an avenue for creativity which is a worthwhile tradeoff for the difficulty.
In SF6 Classic controls>Modern controls because in modern you can't access everything the character has and you won't do much damage ad the classic controlers do, however the advantsge that they have is that they can do immediate supers and easy combos.
uhm no? i haven’t played tekken since the playstation 3 days. my friend gifted me tekken 8 i started playing ranked and i am playing people that are 3 ranks above me.. its not enjoyable at all cus i know i lack the skill rn to compete with them and i keep getting matched up against them.. and yea i don’t mind playing people a rank above me cus that will step by step make me a better player but getting matched up against people that can take you down in a single combo or two is just not fun for people that just came back to this game
I feel Tekken started getting like this as more and more moves got added. To make matters worse the type of button presses required to do specific moves were never explained well enough. Most new players I talk to do not even know where to start. I realized this because I am a more casual player but I played more than enough to understand the know how. When I made a vid on how to execute moves and broke down what to look for others really did appreciate what I did. It's tough. Way more to learn than SF.
you have to understand that having something like sf6 modern control in tekken is impossible cuz there are 100 + attacks for each character and its not possible to perform all of them with 4 bottons + directions! special just gives you a sense of what you character mainmoves are or something for people who just want to have a couple of hours with the game and just have fun with their friends
Thank you❤ if he doesn’t read this comment then he’s just blindsided and tekken requires lab work you’re not gonna master it in a day you’re not gonna master a character and two days or a month it actually takes time you’ll see progression within two months really a week if you’re strong and passionate about it and you could say that for most fighting games, but that’s just how it is in general
I get it but 100% you're 100% right. I believe if you really want to learn something you'll do it, no matter the time or the effort or anything.@@kiddalmatiangawd8389
I feel like these auto combos and shortcuts don’t give people the opportunity to learn. It disadvantages certain players and not as fun to fight against people who only use these techniques versus fighting someone who’s more skillfully inclined. I might not be the best at these fighting games, but I’m certainly better than most and fighting some people who use these techniques just makes me want to get out the match asap because I deem it boring to fight against people like this!
As a new player my friends told me auto combos is good for story mode because you don’t want too learn all the characters and do some cool moves in a story beat
@@Karma-Larmaa new player? TF you mean? You've never played a new game before? Learn it like we ALL had to... You children just want EVERYTHING handed to you and it's abhorrent
@@Karma-LarmaJust say that you are a noob, you don't want to learn, you brats just want everything to be easy that your brain can't handle it. If this game is hard for you then play Mario bros or Among us
@@davidjones8043 First of all, auto combos don't make you a better player. They are simply designed for kasual gamers. Secondly, auto combos are in the game, so people have the right to use them.
I feel like specialty mode shouldn't be in to begin with. We gotta stop noobifying these games just to bring in new crowds to get bodied once they start facing skilled players and quit to begin with. Just in the cbt there was people already heat spamming as soon as they got one punch in. Heat already knocks back an opponents atk when activated and makes the dmg crazier than it already is, now we got chip attacks,plus rate art has armor. It's so easy to wall carry in Tekken 8. Combine this with easy execution characters and it's already a problem. The game already damn near negates any type of defensive options and puts everything on offense as well.
idk man, defensive options is still there and aidestepping is buffed now so why not also use that too? Chip damage? Perhaps could use some nerfs but atpeast only certain moves have it/only during heat so idk why you think chip is this much of a big deal. Maybe you're not used to this kind of thing And what shocks me is ppl seem to not be using sidestep as much as they should. Maybe this is because of 8 yrs of t7 having bad sidestepping?
@@i3ssb00st5 Well for once heat is easy asf to go into. Literally one button press and it cancels what the opponent does and knocks them back so it's not hard to use this on last health and chip the rest of their health for kill. Also the engagers aren't hard to go into either everything is easy in this game. I been sidestepping since Tekken 5 so it's definitely a tool i use. But seems like each Tekken has gotten more and more offensive heavy, and this one straight made korean backdash non existent
@@noodlez4052 so you dont like it easy then? Welp, cant help u with this one cause i might be wasting time to talking to someone who always wanted things to be hard as if Tekken is supposed to be as hard as Souls games lol Understood where u coming from tho but whatcha gonna do abt it?
@@i3ssb00st5 Tekken isn't hard as souls games. You probably either don't really play fighting games or don't play 3D fighting games. The video perfectly explains what I mean, I'm a legacy fighter able to transition between various fighting games. They are all back to block except MK. A lot of stuff you can just take to other fighting games and have no problems. The problem is people who have never played fighting games hopping in and wanting everything customized to their beginner status.
@@i3ssb00st5 Not every game has to be easy asf, what happened to people actually learning how to play a game. You think I just learned games? No I put in the years of playing fighting games and other games and got to a certain level. No one wants to put in the work now and just want to press one button and do everything the game offers. Why should you just get to start at top level passing people who have put time and effort into playing?
Tekken 8 special style will be mostly used by ultra casual players who primarily plays fighting game for its story mode, arcade endings and just for fun online and will drop the game after 50 hours or so of playtime meanwhile it won't be competitively viable for high level player to be solely relying on this mechanism. However, it will also help new players to understand who wants to get competitive, what to do in certain situations and certain combo routes of their character such as wall carry, wall combo, high damage-oriented combo, power crushes etc etc by trying out special style and then building up more knowledge on top of that base using regular control scheme and experiment more.
Yeah it seems like this system was in response to modern controls but they also held back because of the mix response modern has on social media. Feel like they probably not going to make it much better which most people probably won't care because of the whole "they dumbing down my fighting game" thing but I guess we'll have to see. I'm all of accessibility even if I don't personally use it but I know plenty of others that will
In the beta I felt characters like jin has a really bad special style because all the options are extremely unsafe while kazuya gets an easy electric. I feel that Kazuya's version of special style is much better to throw an electric out safely under pressure. The reason while special style really sucks is because it's been hyped up by Mike Murray and Harada like it's a tool that will benefit veterans but so far apart from kazuya's easy electric, I fail to see how this is going to useful AT ALL.
You’re talking about this like it’s a new thing it’s not it’s always been a tekken thing since tekken prime edition 3-D on the 3DS 😂 it came through for us on tekken 7 now 8 now you guys are complaining because you notice the feature ? 😂 what a joke just fight around it people who you special style our trash anyways basically shortcutting so you won’t have to press a lot of buttons video is a joke
I literally started the video off with "i'm not complaining" while in the video comboing with/ and without special style lmao?! you not here for the discussion, even at the end of the video which I know you didn't watch, I said I'm fine with legacy fighting games and also timestamped WHY I LOVE IT.
Honestly Yaya I would be down for a discord call about Tekken 8 as you asked a really good question. I think legacy skill can be good or bad depending on who you ask for me being a Tekken veteran I'm pretty mixed on it. I want Tekken 8 to be the biggest it can but this series can be HELLA DISCOURAGING for new players whether thats learning KBD, Wavedashing, Electrics, teching certain character grabs, list can go on and on. I tried special style myself to see how it would feel like for new players and tbh honest I wouldnt say it's that great tbh it's not like Modern controls for SF6 to where players will have a easy understanding of it. Hopefully when the full games come out it will be easier for new players but I'm not realy sure yet
Avataryaya i appreciated it for your hardwork on Tekken content as a whole I'm a huge fan of Tekken since Tekken 3 on the PS2 keep making videos like this and also don't listen to the haters at all & you can believe in that.
@@mikaela5938 the problem is that wall you hit is good players. If you’re trying to learn the game, having a mode where someone can press one button and take off a third of your health (as a beginner remember) and then immediately pressure you with grabs or lows by once again pressing one button, it’s really off putting. It shouldn’t be in ranked to be honest. It’s a crutch and isn’t helpful to beginners as someone using special mode has stuff a learner won’t be able to deal with yet so they often feel the need to use it to compete and then they haven’t learned anything. It shouldn’t be in the game to be honest, but it definitely shouldn’t be in ranked.
If you can't beat them join them. I don't care what any one say I'm using special style. It's there so use it . This guy is a influencer what do you think he trying to do .😂
@@JimboCruntz dude people using special style are the easiest people to beat lmao. No way you are actually complaining about them. It shows people structure of a fight. It shows people how the flow should work.
I always said this about tekken it’s so unnecessary to have so many moves for a character and on top of that the buttons you have to press together is wild. They still stuck in the past
Generally speaking, fighting games are not easy to learn. However, Tekken 8 suffers from the fact that there are way too many options available whenever the player wants. The more complex the game is, the more a person has to work to make the money that they have spent worth anything. In fact, people that paid for Tekken 8 (new players) paid to get tortured.
Tekken 6 was the last one I played before T8 and I was great on that game. Now playing T8 I've beaten the game and done some character stories then thought I was good enough to play online. Well, I was sadly mistaken and got beat quite alot. After playing I noticed I wasn't having fun and getting mad at myself and the game. I realized that wasn't good and I need to not worry about wins and rank and just learn the game more and have fun overall. It took me losing to see that just have fun and the knowledge will come after practice and experience. This is great info. For any new or frustrated players don't get worked up about trying to be number 1 because that won't happen on the first day, week or even month. Just enjoy the game and you'll get better everyday you play.
If you dont want a fighting game that adds freedom. Dumbing it donw takes away freedom of playstyle. If you play other fighting games you already know how to do most of the difficult stuff. Tekken is only "complicated" because of long movelists but you can simplify things like any other fighting game.
If I recall the specialist style supposed to help you piece up your combos but new players abuse, the mechanic as a actual fighting mechanic😂 that’s not what it’s for of course any OG players going to shut that shit down😂 there’s no major complaints about the game. I feel like you’re just looking for a topic to talk about that’s not really real.
I'm talking about the accesiblity factor of TEKKEN 8. Special Style imo is what old fighting games were doing that potentially scared people off from using the control scheme. This video is sparked by my friends not wanting to play TEKKEN 8 because they feel like they are losing to legacy skill always within tekken. Note: he is a Master Classic Marisa player in SF6
If you use special you will get downloaded and as the game goes on that downloading going to get faster because players will understand character match ups and the game straight up tells the other player your using it. Because special style only has 1 mash combo, 1 air combo, 1 heat combo, 1 grab,1 smash and super its easy to counter.
Tekken 8 is the first fighting game I'm trying to get into and it didn't take me long to see the same issues with special style lol. It might be helpful for understanding the flow of the battle and for very casual / beginner players but it's not good for actual progress.
@@Avataryaya The video is discussing how special controls in Tekken are poorly designed, making the game difficult for new players. But I don't see a problem. If new players want to play fighting games, then put in the effort to learn.
the tutorial is missing a lot of stuff, it's really embarassing that french bread can have possibly the most complete FG tutorial possible explaining every mechanic, and T8 doesn't even bother explaining punishing minus on block moves until like world 3 or 4 of the arcade campaign
Brother they have to place limits on Auto combos because they eliminate any kind of difficulty. This is the reason for Tekken having a tutorial mode for the fist time ever. You wont be legacy players online but you can beat your friends. Arcsys auto combos dont translate to Tekken at all so its a bad comparison.
special style is an ok addition imo for those like my younger brother who for some reason refuses to practice even tho he lost lots of times against me and im not even that good of a player lol
I like special style cause it helps my friends play the game cause they are not used to playing tekken games but people bashing it cause it's too easy? So what if you're having trouble winning against special style, then that shows where your skill level is at
That’s what I’m saying. I’m new to tekken games, this is the first one i’ve played matter of fact. I like the special style because I don’t know anything about the game’s mechanics or how to do all the combos in the regular mode, so special style allows me to actually have a chance to compete
Coming from dbfz, street fighter, and mortal kombat, I wouldn’t advice using an easy mode, to improve at the game, you’ll have to learn from practice mode, also some characters are way better than others in special style that I lose too
tekken 8 right now in its current state is horrible for new players or people who dont sink years into tekken because both quick match and ranked are riddled with all mighty rulers and tekken gods flying through the ranks and every game is just rng. if tekken were to implement a better ranked system like other games where you play 5 matches to gauge your skill and then give you a base ranking i feel this would be much different but the issue ive run into is- ive been playing tekken since tekken 2 and although for most of the installments it was just button mashing i had a very good understanding of moving on a 3d plain, timing moves, and moving away from mashing with more deliberate combos. yet that seems to all be useless in this when im trying to learn from a match but i just get beaten by a true combo from a yoshimitsu thats supposed to be 18th dan and i would consider myself maybe 6th-7th dan at this point in time and i although i truly want to surpass that i cant even get to that rank because im either playing against a person whos never touched tekken and i perfect them or a global ranked player from tekken 7 who just bought tekken 8 and crushes me. i thought that okay maybe if i move to quick match i can practice and hone in on these match ups and combos i struggle with and get a good foundation but almost every match im playing against mighty rulers even in quick match and its ruining the game for me. I LOVE TEKKEN and always have and i beat the story mode in the first couple hours of owning the game yet all that fun dissipates and im left unfulfilled and frustrated because i feel like i cant even improve so my suggestions to anybody who isnt a highly ranked player from tekken 7 is to wait a good 5 more months before buying the game, let all the sweats get to their ranks let all the people who are newer hear about the game and give it a try and then come into the game and utilize all the amazing new mechanics the game has to offer like the replay option or all the new options in practice mode the game its self is wonderful and truly feels so fluid and fun but its unplayable in its current state unless you just want to use king and do grabs until you get soft locked at like 8th dan
I feel like Special Style is designed for people who never want to truly get better at Tekken. Y'know, like for the people who barely touch video games let alone fighting games. They just feel like having casual fun with some other friends. I don't think Tekken 8's Special Style is supposed to be an equivalent to Street Fighter's Modern Controls, but instead it's supposed to feel more like Street Fighter's Dynamic Controls (or maybe some kind of in-between). Currently Special Style has 5 attacks per button, thus giving 20 attacks and some of these completely ignore the need for execution like one button EWGF. Sounds like a party mode control scheme to me, but I could be wrong...
All modes and input methods like this in fighting games just feel like absolute shit. Like, I would never ever pay full price or even discount for the gameay offered kinda dogshit. Just really mashy, random, basic gameplay that's totally fake. Plus do people not feel patronised using it?? It's the equivalent of unplugging the controller when your sibling asks to play. There's being for beginners and then there's just straight up babying people.
In my opinion, the way to fix these issues is to keep everything the same but have the ranked and quick play modes separate from eachother to put everyone on an even playing field. Segregate classic controls and special controls to its own modes because it seems classic has more execution with higher reward. Take it from a person who just picked up Tekken 7 a month and a half ago. I gradually got better by watching people better than me play the game and guides. I learned that 1 of Tekken's key components is higher execution and higher reward. All these characters have over 100 moves to learn and limiting that in special styles and only providing a hand full of moves to a newbie and then throwing them to the wolves where they go against people with full access to their character is bad for the newbie experience. So i say Segregate them. I dropped SF6 for that very reason but because Modern control users were beating me when i used classic controls. I think SF6 has the same problem but backwards. Modern Control users have a significant advantage because i spent a good 3 - 4 months getting ready for SF6 with classic controls and my friend who picked up the game in 2 weeks wIth modern controls can some how almost keep up with me is crazy IMO. Tekken in its core is way more nuanced than Street fighter tho. Learning curve is steeper but more fun.
is tekken 8 bad for new players? I feel that tekken is a game unlike 2d fighters your best moves are not attached to moves that are hard to perform in most cases, because even though there are qcf and back inputs there not required kinda like smash or mk. In this sense to me special style is rather unnecessary outside of auto combos and moves that really shouldnt be one button. the thing is like you said tekken even though the movelist is large your not using all those moves your using a selection of main tools. I hope the tutorial explains this and how to play these characters in detail rather then people looking at the movelist and getting intermated by it. the majority of the way tekken 7 players learn to play their it by using outside resources from the game itself like discord and youtube. another complain is that tekken has too many gimmicks per character making learning match ups very hard and yea it true and they haven't reduced them at all but, replays have been updated and you can now take control of your character making labing a lot easier for everyone. well this doesn't fix the issue of there being a lot to memorize i think people are too focus on wanting to win and play perfectly or not wanting to feel like they dont know anything. I think it a lot better to just not worry about those things while learning tekken and just enjoy the process of learning and playing your not going to know everything even knee doesnt and that's ok take your time. knowledge is the hardest thing about tekken some and people like it some people dont. to answer the question again i think while tekken 8 does things make the game easy to pick up and play but, I think if you really want to stick around and get into the meat and potato's of it you need to be a pretty patient person and the amount of depth not be everyone's cup tea and i dont expect tekken toturials to explain every little thing but well see not every game is for everyone.
When it comes to "legacy skill", NOTHING comes close to how well they carry than in shooters, good aim will carry you even in a brand new shooter. YET, anyone, can pick up valorant, fortnite, or overwatch and have PERFECTLY even matches(50% winrate) in less than a week. First off, there is the fact that those games are team based which softens the blow of skill difference but that's not the deciding factor. However, BY FAR, BY A LIGHT YEAR, the biggest reason why fighting games are "inaccessible" to beginners is population size. Street fighter 6, the game that shattered FG records, currently has 6k players(steam only). This population so small that a complete beginner will simply not have access to equally skilled players, and in a years time? a complete beginner has to do homework for at least a month to even begin to feel they're on an equal footing against ppl in matchmaking, this is simply not something people will put up with, LET ALONE pay $60 for. Solution? make fighting games f2p. Obviously the japanese suits are living 70 years in the past when it comes to business strategy so I don't have much faith in them. Those fuckers think it's acceptable to have battle pass + pay walled cosmetics + paywalled characters IN A FULL PRICED GAME, blame lies on the FGC for this one honestly. HOWEVER, project L will achieve a fundamental change in FGC landscape for the simple fact that it's a high budget fighting game that is 100% f2p. It might not be the BEST, but I hope it will push for a new monetization system that is better for literally everyone involved.
Honestly, it’s way too many help mechanics in this game and victor, xioayu are broken asf. I been playing tekken since I was 8 tekken 3 but I never seen so many sweats in ranked/quick match in my life bro. U get hit once next thing u knw your getting juggled by basic 1 2 string ass combos lol
I don’t get tekken mechanics and with that quick easy mode I had fun for the first time in tekken I’ll but that game because that showed me this game is fun now I want to really practice and understand. I loved the arcade tour thing where you see tutorials
SF6 got modern control set up and Tekken 8 got special style im not against it at all I enjoy it for what it is coming from a long time Tekken fan it's not a bad thing
I tried the demo my first tekken I didn't like the special style and to learn a combo wasn't to hard learning the tech and reads is going to take a little time
Yes, they should smoke this autofire. After all this experience will get player straight to hell, and there will be no comeback for some. Tekken is hard with high entery level. Aby simlicity here will be punished after.
And btw - i just sub and enjoy your content. I only Play TK but theres something with u I will watach some MK or SF here. Ill stay, u r different, maby u just Black idk, i got 100% joy from u. (Didnt want offense anyone)
i think the big thing with "accessibility" in fighting games is absolutely nothing to do with how hard the game is. there are basically only four categories of things you need to learn. basic movement and defense, LMH (lows, mids, highs), throws, and your safe wakeup options. that's it. characters have hundreds of moves, but you don't see all one-hundred in a game. you probably don't see more than fifteen. so learn the important ones. jab (fast high poke), your fastest and most safe mid move, and a low poke. you really can get by on the absolute bare minimum. once you understand the basics, branch out. figure out a super basic launcher into an air combo. three hits is fine. four if it's a string or a chain. as long as it's consistent and easy to do, you have a launch punish accessible to you. maybe two hours of gameplay and you'll be able to have a good time fighting and learning. if you don't like learning, don't play fighting games.
😂😂It's not bad for new Players but for us who practice to master it it's like a reset, like wtf did i learn it for hours. Honestly I don't like it, I'm sure most of the players like me who played and practice our ass to complete a hard combo, and EWGF won't like this. There's no satisfaction in this one button mashing, especially in rank and tournament matches, wtf Bamco thinking, dont be greedy Bamco.
Special style doesn’t work in a game like Tekken because characters have over 100 plus moves. Street Fighter works because of the smaller movelist. I’m not sure Bamco can properly utilize this because of the limitations of moves, beginners will use it and then realize how limiting it is and how they won’t be getting better. Also am not a fan of seeing 1 button just frame electrics out of special style. Either way it’s pointless imo 😅
yep this is how i feel, me personally imma play regardless loool
This will be abused heavily by players. Honestly, I would prefer this to be used by players who are disabled or young children who want to get into fighting games, especially who aren't great. I can already see this becoming very unfun to be apart of. As controversial as it may sound, I can see experienced players trying to exploit it and make it even easier to them to use this to even further exploit easier juggling, something that's WAY to easy to do.
Modern controls in SF6 still require the player to interact and make decisions, T8's assisted mode plays the game for you.
I get that Tekken has a legacy barrier but those huge movelists are an avenue for creativity which is a worthwhile tradeoff for the difficulty.
💯
In SF6 Classic controls>Modern controls because in modern you can't access everything the character has and you won't do much damage ad the classic controlers do, however the advantsge that they have is that they can do immediate supers and easy combos.
I don’t think new players will be worried, they will be in ranks with people of their skill level.
uhm no? i haven’t played tekken since the playstation 3 days. my friend gifted me tekken 8 i started playing ranked and i am playing people that are 3 ranks above me.. its not enjoyable at all cus i know i lack the skill rn to compete with them and i keep getting matched up against them.. and yea i don’t mind playing people a rank above me cus that will step by step make me a better player but getting matched up against people that can take you down in a single combo or two is just not fun for people that just came back to this game
@@sharaino switch ur settings to two only
@@istizzz That doesn't work and you know it
I feel Tekken started getting like this as more and more moves got added. To make matters worse the type of button presses required to do specific moves were never explained well enough.
Most new players I talk to do not even know where to start. I realized this because I am a more casual player but I played more than enough to understand the know how.
When I made a vid on how to execute moves and broke down what to look for others really did appreciate what I did. It's tough. Way more to learn than SF.
you have to understand that having something like sf6 modern control in tekken is impossible cuz there are 100 + attacks for each character and its not possible to perform all of them with 4 bottons + directions! special just gives you a sense of what you character mainmoves are or something for people who just want to have a couple of hours with the game and just have fun with their friends
i said this in the video lol
Thank you❤ if he doesn’t read this comment then he’s just blindsided and tekken requires lab work you’re not gonna master it in a day you’re not gonna master a character and two days or a month it actually takes time you’ll see progression within two months really a week if you’re strong and passionate about it and you could say that for most fighting games, but that’s just how it is in general
I get it but 100% you're 100% right. I believe if you really want to learn something you'll do it, no matter the time or the effort or anything.@@kiddalmatiangawd8389
@@Avataryaya I still wanna hear you talk trash about Mortal Kombat 1 this goes for all RUclipsrs🗿
@@kiddalmatiangawd8389 bro I'm just trying to play the game not read the rules of Dungeons and Dragons
I feel like these auto combos and shortcuts don’t give people the opportunity to learn. It disadvantages certain players and not as fun to fight against people who only use these techniques versus fighting someone who’s more skillfully inclined. I might not be the best at these fighting games, but I’m certainly better than most and fighting some people who use these techniques just makes me want to get out the match asap because I deem it boring to fight against people like this!
As a new player my friends told me auto combos is good for story mode because you don’t want too learn all the characters and do some cool moves in a story beat
Dude no... Nobody is gonna learn a damn thing having the game played for them. Demo is unplayable trash
@@Karma-Larmaa new player? TF you mean? You've never played a new game before? Learn it like we ALL had to... You children just want EVERYTHING handed to you and it's abhorrent
@@Karma-LarmaJust say that you are a noob, you don't want to learn, you brats just want everything to be easy that your brain can't handle it. If this game is hard for you then play Mario bros or Among us
@@davidjones8043 First of all, auto combos don't make you a better player. They are simply designed for kasual gamers. Secondly, auto combos are in the game, so people have the right to use them.
I feel like specialty mode shouldn't be in to begin with. We gotta stop noobifying these games just to bring in new crowds to get bodied once they start facing skilled players and quit to begin with. Just in the cbt there was people already heat spamming as soon as they got one punch in. Heat already knocks back an opponents atk when activated and makes the dmg crazier than it already is, now we got chip attacks,plus rate art has armor. It's so easy to wall carry in Tekken 8. Combine this with easy execution characters and it's already a problem. The game already damn near negates any type of defensive options and puts everything on offense as well.
idk man, defensive options is still there and aidestepping is buffed now so why not also use that too?
Chip damage? Perhaps could use some nerfs but atpeast only certain moves have it/only during heat so idk why you think chip is this much of a big deal. Maybe you're not used to this kind of thing
And what shocks me is ppl seem to not be using sidestep as much as they should. Maybe this is because of 8 yrs of t7 having bad sidestepping?
@@i3ssb00st5 Well for once heat is easy asf to go into. Literally one button press and it cancels what the opponent does and knocks them back so it's not hard to use this on last health and chip the rest of their health for kill. Also the engagers aren't hard to go into either everything is easy in this game. I been sidestepping since Tekken 5 so it's definitely a tool i use. But seems like each Tekken has gotten more and more offensive heavy, and this one straight made korean backdash non existent
@@noodlez4052 so you dont like it easy then?
Welp, cant help u with this one cause i might be wasting time to talking to someone who always wanted things to be hard as if Tekken is supposed to be as hard as Souls games lol
Understood where u coming from tho but whatcha gonna do abt it?
@@i3ssb00st5 Tekken isn't hard as souls games. You probably either don't really play fighting games or don't play 3D fighting games. The video perfectly explains what I mean, I'm a legacy fighter able to transition between various fighting games. They are all back to block except MK. A lot of stuff you can just take to other fighting games and have no problems. The problem is people who have never played fighting games hopping in and wanting everything customized to their beginner status.
@@i3ssb00st5 Not every game has to be easy asf, what happened to people actually learning how to play a game. You think I just learned games? No I put in the years of playing fighting games and other games and got to a certain level. No one wants to put in the work now and just want to press one button and do everything the game offers. Why should you just get to start at top level passing people who have put time and effort into playing?
Tekken 8 special style will be mostly used by ultra casual players who primarily plays fighting game for its story mode, arcade endings and just for fun online and will drop the game after 50 hours or so of playtime meanwhile it won't be competitively viable for high level player to be solely relying on this mechanism.
However, it will also help new players to understand who wants to get competitive, what to do in certain situations and certain combo routes of their character such as wall carry, wall combo, high damage-oriented combo, power crushes etc etc by trying out special style and then building up more knowledge on top of that base using regular control scheme and experiment more.
Yeah it seems like this system was in response to modern controls but they also held back because of the mix response modern has on social media. Feel like they probably not going to make it much better which most people probably won't care because of the whole "they dumbing down my fighting game" thing but I guess we'll have to see. I'm all of accessibility even if I don't personally use it but I know plenty of others that will
I know most people I've asked is that they feel like L's legit come from old stuff.
In the beta I felt characters like jin has a really bad special style because all the options are extremely unsafe while kazuya gets an easy electric. I feel that Kazuya's version of special style is much better to throw an electric out safely under pressure.
The reason while special style really sucks is because it's been hyped up by Mike Murray and Harada like it's a tool that will benefit veterans but so far apart from kazuya's easy electric, I fail to see how this is going to useful AT ALL.
I love Tekken 8 but the bad players always rage quiting and always cheating.
How exactly do you cheat in a fighting game? Like a mod controller?
well nowadays you can bot the game online to make perfect reads but also controllers mods are still argued being "cheating".@@jamalstar4243
@@Avataryaya wow. Didn't even know that was possible. Guess im just old 🤣
You’re talking about this like it’s a new thing it’s not it’s always been a tekken thing since tekken prime edition 3-D on the 3DS 😂 it came through for us on tekken 7 now 8 now you guys are complaining because you notice the feature ? 😂 what a joke just fight around it people who you special style our trash anyways basically shortcutting so you won’t have to press a lot of buttons video is a joke
I literally started the video off with "i'm not complaining" while in the video comboing with/ and without special style lmao?!
you not here for the discussion, even at the end of the video which I know you didn't watch, I said I'm fine with legacy fighting games and also timestamped WHY I LOVE IT.
How can u be so ignorant to not watch the video and just make your own argument 💀
it happenss alot @@PSNDarkSouL
Pause from the back 😂😂😂
Honestly Yaya I would be down for a discord call about Tekken 8 as you asked a really good question. I think legacy skill can be good or bad depending on who you ask for me being a Tekken veteran I'm pretty mixed on it. I want Tekken 8 to be the biggest it can but this series can be HELLA DISCOURAGING for new players whether thats learning KBD, Wavedashing, Electrics, teching certain character grabs, list can go on and on. I tried special style myself to see how it would feel like for new players and tbh honest I wouldnt say it's that great tbh it's not like Modern controls for SF6 to where players will have a easy understanding of it. Hopefully when the full games come out it will be easier for new players but I'm not realy sure yet
Avataryaya i appreciated it for your hardwork on Tekken content as a whole I'm a huge fan of Tekken since Tekken 3 on the PS2 keep making videos like this and also don't listen to the haters at all & you can believe in that.
No, Tekken 8 IS BAD FOR ACTUAL FANS OF THE SERIES SMFH... New players? You mean the people that can now press one goddamn button and win? Right
try using special style and see how far you can make it in ranked before hitting a wall you will never get past
@@mikaela5938 the problem is that wall you hit is good players. If you’re trying to learn the game, having a mode where someone can press one button and take off a third of your health (as a beginner remember) and then immediately pressure you with grabs or lows by once again pressing one button, it’s really off putting.
It shouldn’t be in ranked to be honest. It’s a crutch and isn’t helpful to beginners as someone using special mode has stuff a learner won’t be able to deal with yet so they often feel the need to use it to compete and then they haven’t learned anything.
It shouldn’t be in the game to be honest, but it definitely shouldn’t be in ranked.
If you can't beat them join them. I don't care what any one say I'm using special style. It's there so use it . This guy is a influencer what do you think he trying to do .😂
@@JimboCruntz dude people using special style are the easiest people to beat lmao. No way you are actually complaining about them. It shows people structure of a fight. It shows people how the flow should work.
Yes us I love one button special and combos.
This topic is old and making excuses for never learning simple stuff. Auto combos dont mean anything in Tekken.
I always said this about tekken it’s so unnecessary to have so many moves for a character and on top of that the buttons you have to press together is wild. They still stuck in the past
And thats what those oldheads wanted for skil ezpression they say
It is what it is i suppose
It's bloated still and thus the entire game is gonna be another knowledge check fest unless your a pro.
@@MrShinTensei agreed
I guess your iq can't handle the move set, that's not the game fault
@@mrsocrates2211 umm it is wth 😂
Generally speaking, fighting games are not easy to learn. However, Tekken 8 suffers from the fact that there are way too many options available whenever the player wants. The more complex the game is, the more a person has to work to make the money that they have spent worth anything. In fact, people that paid for Tekken 8 (new players) paid to get tortured.
Tekken 6 was the last one I played before T8 and I was great on that game. Now playing T8 I've beaten the game and done some character stories then thought I was good enough to play online. Well, I was sadly mistaken and got beat quite alot. After playing I noticed I wasn't having fun and getting mad at myself and the game. I realized that wasn't good and I need to not worry about wins and rank and just learn the game more and have fun overall. It took me losing to see that just have fun and the knowledge will come after practice and experience. This is great info. For any new or frustrated players don't get worked up about trying to be number 1 because that won't happen on the first day, week or even month. Just enjoy the game and you'll get better everyday you play.
If you dont want a fighting game that adds freedom. Dumbing it donw takes away freedom of playstyle. If you play other fighting games you already know how to do most of the difficult stuff. Tekken is only "complicated" because of long movelists but you can simplify things like any other fighting game.
If I recall the specialist style supposed to help you piece up your combos but new players abuse, the mechanic as a actual fighting mechanic😂 that’s not what it’s for of course any OG players going to shut that shit down😂 there’s no major complaints about the game. I feel like you’re just looking for a topic to talk about that’s not really real.
I'm talking about the accesiblity factor of TEKKEN 8. Special Style imo is what old fighting games were doing that potentially scared people off from using the control scheme.
This video is sparked by my friends not wanting to play TEKKEN 8 because they feel like they are losing to legacy skill always within tekken. Note: he is a Master Classic Marisa player in SF6
I really hate that you can switch in and out of it, so people who know what they’re doing, can just be lazy and mash to try to squeak out a cheap win
If you use special you will get downloaded and as the game goes on that downloading going to get faster because players will understand character match ups and the game straight up tells the other player your using it. Because special style only has 1 mash combo, 1 air combo, 1 heat combo, 1 grab,1 smash and super its easy to counter.
Tekken 8 is the first fighting game I'm trying to get into and it didn't take me long to see the same issues with special style lol. It might be helpful for understanding the flow of the battle and for very casual / beginner players but it's not good for actual progress.
You just need to get better at it. I was once new to tekken but I did my grind and learned. No pain, no gain.
i don’t see a problem, if you want to play fg, then put in the effort to learn, not all genres have to cater to the mainstream casuals
did i even say this. this sound mad gatekeepy
@@Avataryaya The video is discussing how special controls in Tekken are poorly designed, making the game difficult for new players.
But I don't see a problem. If new players want to play fighting games, then put in the effort to learn.
the tutorial is missing a lot of stuff, it's really embarassing that french bread can have possibly the most complete FG tutorial possible explaining every mechanic, and T8 doesn't even bother explaining punishing minus on block moves until like world 3 or 4 of the arcade campaign
Brother they have to place limits on Auto combos because they eliminate any kind of difficulty. This is the reason for Tekken having a tutorial mode for the fist time ever. You wont be legacy players online but you can beat your friends. Arcsys auto combos dont translate to Tekken at all so its a bad comparison.
I like Special Style, but I agree. It can and maybe even should be improved upon.
special style is an ok addition imo for those like my younger brother who for some reason refuses to practice even tho he lost lots of times against me and im not even that good of a player lol
I like special style cause it helps my friends play the game cause they are not used to playing tekken games but people bashing it cause it's too easy? So what if you're having trouble winning against special style, then that shows where your skill level is at
That’s what I’m saying. I’m new to tekken games, this is the first one i’ve played matter of fact. I like the special style because I don’t know anything about the game’s mechanics or how to do all the combos in the regular mode, so special style allows me to actually have a chance to compete
Coming from dbfz, street fighter, and mortal kombat, I wouldn’t advice using an easy mode, to improve at the game, you’ll have to learn from practice mode, also some characters are way better than others in special style that I lose too
tekken 8 right now in its current state is horrible for new players or people who dont sink years into tekken because both quick match and ranked are riddled with all mighty rulers and tekken gods flying through the ranks and every game is just rng. if tekken were to implement a better ranked system like other games where you play 5 matches to gauge your skill and then give you a base ranking i feel this would be much different but the issue ive run into is- ive been playing tekken since tekken 2 and although for most of the installments it was just button mashing i had a very good understanding of moving on a 3d plain, timing moves, and moving away from mashing with more deliberate combos. yet that seems to all be useless in this when im trying to learn from a match but i just get beaten by a true combo from a yoshimitsu thats supposed to be 18th dan and i would consider myself maybe 6th-7th dan at this point in time and i although i truly want to surpass that i cant even get to that rank because im either playing against a person whos never touched tekken and i perfect them or a global ranked player from tekken 7 who just bought tekken 8 and crushes me.
i thought that okay maybe if i move to quick match i can practice and hone in on these match ups and combos i struggle with and get a good foundation but almost every match im playing against mighty rulers even in quick match and its ruining the game for me. I LOVE TEKKEN and always have and i beat the story mode in the first couple hours of owning the game yet all that fun dissipates and im left unfulfilled and frustrated because i feel like i cant even improve so my suggestions to anybody who isnt a highly ranked player from tekken 7 is to wait a good 5 more months before buying the game, let all the sweats get to their ranks let all the people who are newer hear about the game and give it a try and then come into the game and utilize all the amazing new mechanics the game has to offer like the replay option or all the new options in practice mode the game its self is wonderful and truly feels so fluid and fun but its unplayable in its current state unless you just want to use king and do grabs until you get soft locked at like 8th dan
Oh wow I just realized you responded to one of my opinions 😂🔥 I watch your videos sometimes bro you be spitting
I played the demo. Seems awful. Button bashing, no skill and dumb rage stuff. Bring back Tekken 3 mechanics
If anything special style would make you predictable. You cannot use fast moves with that enabled.
I feel like Special Style is designed for people who never want to truly get better at Tekken. Y'know, like for the people who barely touch video games let alone fighting games. They just feel like having casual fun with some other friends.
I don't think Tekken 8's Special Style is supposed to be an equivalent to Street Fighter's Modern Controls, but instead it's supposed to feel more like Street Fighter's Dynamic Controls (or maybe some kind of in-between).
Currently Special Style has 5 attacks per button, thus giving 20 attacks and some of these completely ignore the need for execution like one button EWGF. Sounds like a party mode control scheme to me, but I could be wrong...
All modes and input methods like this in fighting games just feel like absolute shit. Like, I would never ever pay full price or even discount for the gameay offered kinda dogshit. Just really mashy, random, basic gameplay that's totally fake. Plus do people not feel patronised using it?? It's the equivalent of unplugging the controller when your sibling asks to play. There's being for beginners and then there's just straight up babying people.
In my opinion, the way to fix these issues is to keep everything the same but have the ranked and quick play modes separate from eachother to put everyone on an even playing field. Segregate classic controls and special controls to its own modes because it seems classic has more execution with higher reward. Take it from a person who just picked up Tekken 7 a month and a half ago. I gradually got better by watching people better than me play the game and guides. I learned that 1 of Tekken's key components is higher execution and higher reward. All these characters have over 100 moves to learn and limiting that in special styles and only providing a hand full of moves to a newbie and then throwing them to the wolves where they go against people with full access to their character is bad for the newbie experience. So i say Segregate them. I dropped SF6 for that very reason but because Modern control users were beating me when i used classic controls. I think SF6 has the same problem but backwards. Modern Control users have a significant advantage because i spent a good 3 - 4 months getting ready for SF6 with classic controls and my friend who picked up the game in 2 weeks wIth modern controls can some how almost keep up with me is crazy IMO. Tekken in its core is way more nuanced than Street fighter tho. Learning curve is steeper but more fun.
is tekken 8 bad for new players?
I feel that tekken is a game unlike 2d fighters your best moves are not attached to moves that are hard to perform in most cases, because even though there are qcf and back inputs there not required kinda like smash or mk. In this sense to me special style is rather unnecessary outside of auto combos and moves that really shouldnt be one button.
the thing is like you said tekken even though the movelist is large your not using all those moves your using a selection of main tools. I hope the tutorial explains this and how to play these characters in detail rather then people looking at the movelist and getting intermated by it. the majority of the way tekken 7 players learn to play their it by using outside resources from the game itself like discord and youtube.
another complain is that tekken has too many gimmicks per character making learning match ups very hard and yea it true and they haven't reduced them at all but, replays have been updated and you can now take control of your character making labing a lot easier for everyone. well this doesn't fix the issue of there being a lot to memorize i think people are too focus on wanting to win and play perfectly or not wanting to feel like they dont know anything. I think it a lot better to just not worry about those things while learning tekken and just enjoy the process of learning and playing your not going to know everything even knee doesnt and that's ok take your time. knowledge is the hardest thing about tekken some and people like it some people dont.
to answer the question again i think while tekken 8 does things make the game easy to pick up and play but, I think if you really want to stick around and get into the meat and potato's of it you need to be a pretty patient person and the amount of depth not be everyone's cup tea and i dont expect tekken toturials to explain every little thing but well see not every game is for everyone.
If anything to talk about MK1 fucking up over here trying to get people to buy fatalities🤣 tekken sf6 it’s a big too it’s not even big three anymore
you got an anger issues, no longer replying thank you for watching
When it comes to "legacy skill", NOTHING comes close to how well they carry than in shooters, good aim will carry you even in a brand new shooter. YET, anyone, can pick up valorant, fortnite, or overwatch and have PERFECTLY even matches(50% winrate) in less than a week. First off, there is the fact that those games are team based which softens the blow of skill difference but that's not the deciding factor.
However, BY FAR, BY A LIGHT YEAR, the biggest reason why fighting games are "inaccessible" to beginners is population size. Street fighter 6, the game that shattered FG records, currently has 6k players(steam only). This population so small that a complete beginner will simply not have access to equally skilled players, and in a years time? a complete beginner has to do homework for at least a month to even begin to feel they're on an equal footing against ppl in matchmaking, this is simply not something people will put up with, LET ALONE pay $60 for.
Solution? make fighting games f2p. Obviously the japanese suits are living 70 years in the past when it comes to business strategy so I don't have much faith in them. Those fuckers think it's acceptable to have battle pass + pay walled cosmetics + paywalled characters IN A FULL PRICED GAME, blame lies on the FGC for this one honestly.
HOWEVER, project L will achieve a fundamental change in FGC landscape for the simple fact that it's a high budget fighting game that is 100% f2p. It might not be the BEST, but I hope it will push for a new monetization system that is better for literally everyone involved.
Honestly, it’s way too many help mechanics in this game and victor, xioayu are broken asf. I been playing tekken since I was 8 tekken 3 but I never seen so many sweats in ranked/quick match in my life bro. U get hit once next thing u knw your getting juggled by basic 1 2 string ass combos lol
I don’t get tekken mechanics and with that quick easy mode I had fun for the first time in tekken I’ll but that game because that showed me this game is fun now I want to really practice and understand. I loved the arcade tour thing where you see tutorials
SF6 got modern control set up and Tekken 8 got special style im not against it at all I enjoy it for what it is coming from a long time Tekken fan it's not a bad thing
2:20 totally agreed
I tried the demo my first tekken I didn't like the special style and to learn a combo wasn't to hard learning the tech and reads is going to take a little time
Yes, they should smoke this autofire. After all this experience will get player straight to hell, and there will be no comeback for some. Tekken is hard with high entery level. Aby simlicity here will be punished after.
you are meant to lose to players who have played more than you lmfao
Best simple mode
which one is better entry for new players? street fighter 6 or tekken 8 ?
I will say both or which everyone one interest you more! but Modern Controls get you a idea faster
@@Avataryaya defending in tekken so hard .. the timing is the key but alot easier in sf6
While not learn
And btw - i just sub and enjoy your content. I only Play TK but theres something with u I will watach some MK or SF here. Ill stay, u r different, maby u just Black idk, i got 100% joy from u. (Didnt want offense anyone)
you need a coaching
I hate this simple bs especially in ranked and can they please take the
opponent simple bs off my screen
have a diet, bro
Pay for it
Bet he pull more bad bitches than you 😂😂 bad bitches love big boys
Have a life, “bro”
You too bro
First
i think the big thing with "accessibility" in fighting games is absolutely nothing to do with how hard the game is. there are basically only four categories of things you need to learn. basic movement and defense, LMH (lows, mids, highs), throws, and your safe wakeup options. that's it. characters have hundreds of moves, but you don't see all one-hundred in a game. you probably don't see more than fifteen. so learn the important ones. jab (fast high poke), your fastest and most safe mid move, and a low poke. you really can get by on the absolute bare minimum.
once you understand the basics, branch out. figure out a super basic launcher into an air combo. three hits is fine. four if it's a string or a chain. as long as it's consistent and easy to do, you have a launch punish accessible to you. maybe two hours of gameplay and you'll be able to have a good time fighting and learning. if you don't like learning, don't play fighting games.
😂😂It's not bad for new Players but for us who practice to master it it's like a reset, like wtf did i learn it for hours. Honestly I don't like it, I'm sure most of the players like me who played and practice our ass to complete a hard combo, and EWGF won't like this. There's no satisfaction in this one button mashing, especially in rank and tournament matches, wtf Bamco thinking, dont be greedy Bamco.
stop gatekeeping. you dont even need to do specialstyle