It amazes me, how much time and affort goes into these projects. We don't have a detailed comparison since the games conception (not just in video format but in any). The studio didn't release any, ubisoft neglected the game, the small fanbase never took the time, but you, sir.. Please keep up the good work! I can't wait to see where this channel can go in the future :))
Every victory isn't equal to others. For better statistics i would also calculate for every duel what is the percent of total HP that survived duel. I would use formula: sum of HP of units that survived duel (rounding that every survived unit is full healed) / total HP of a team at the beggining of duel. After every duel you could emerge the best team of the game :) Eg. Duel Golems, Nagas, Titans (5140 HP) vs Nomads Ogres Birds survived around 16,6% of HP (852 HP), meanwhile at the duel the same team vs Nomads, Cyclops, Behemoths survived only around 4,7% of HP (242 HP beacause titan survived). You can easily count everything on simple excel :)
dragon golem runs and dies without dealing much dmg and naga is in the back row and with golem they are too slow, they are not very coordinated in AI fight I think
they are supposed to protect their range counterpart and the heroes, if you mix them together, they are just a bunch of slow tank that can't deal any damage
If mage doesn't get instakilled by cyclops/thunderbirds and mage AI is at least a little bit less dumb than genie AI they should be more useful than gold golems. I would even prefer them over gold golems in this scenario because one of the golem's biggest strengths (magic resist) is completely negated in these fights.
Seriously, why the f do the centaurs and the titans go in melee when the enemy is no longer that far away that they would suffer significant ranged penalty? Why don't they just shoot? Look at 3:42 or 3:31 .
ok buddy, your PvP fights are billion times better than this AI vs AI shit... Srly there is nothing more to say. The results of these fights is about as likely as flipping a coin.
ok pal why wont you join discord and play my lucktest map with me. Cause you cant get PvP if no one plays PvP. Or even we can play this town vs town thing.
It amazes me, how much time and affort goes into these projects.
We don't have a detailed comparison since the games conception (not just in video format but in any).
The studio didn't release any, ubisoft neglected the game, the small fanbase never took the time, but you, sir..
Please keep up the good work! I can't wait to see where this channel can go in the future :))
Every victory isn't equal to others. For better statistics i would also calculate for every duel what is the percent of total HP that survived duel. I would use formula: sum of HP of units that survived duel (rounding that every survived unit is full healed) / total HP of a team at the beggining of duel.
After every duel you could emerge the best team of the game :)
Eg. Duel Golems, Nagas, Titans (5140 HP) vs Nomads Ogres Birds survived around 16,6% of HP (852 HP),
meanwhile at the duel the same team vs Nomads, Cyclops, Behemoths survived only around 4,7% of HP (242 HP beacause titan survived).
You can easily count everything on simple excel :)
Thats a good idea shame if i steal it as mine muhahaha
@@some4el feel free to use it in order to find the best one :)
At the End of it you could use the strongest of the strongest combos to fight each other and we could see which combo is the best
thanks for the video! My favorite combination is next!
does this mean that there are still 58 videos on this topic ahead about EVERY combinations of races and creatures?!
So apparently dragon + naga + golem is really bad combination
dragon golem runs and dies without dealing much dmg and naga is in the back row and with golem they are too slow, they are not very coordinated in AI fight I think
@@mertdikkulak4131ye I see it too - golem just go Leroy Jenkins
Golden Golem carried the only W they got with golem+naga+dragon combo.
@@jotarokujo6501 Leeroy Jenkins did at least some dmg while he was charging in the 1st line.
they are supposed to protect their range counterpart and the heroes, if you mix them together, they are just a bunch of slow tank that can't deal any damage
So the first round begins and Ogre mage gets his turn first. He casts Bloodlust. Oh shit, here we go again.......
More of these pls
Too much melee makes might win, let's see if too much range does the same
I'm really curious how mages are going to perform - I really doubt dwarves/dragon golem can handle and tank enough damage.
If mage doesn't get instakilled by cyclops/thunderbirds and mage AI is at least a little bit less dumb than genie AI they should be more useful than gold golems. I would even prefer them over gold golems in this scenario because one of the golem's biggest strengths (magic resist) is completely negated in these fights.
@@JohnSmith-eh2xu well their magic resist is actually useful against thunderbirds, a lot of damage from whom is magical.
@@TabalugaDragonagreed
Seriously, why the f do the centaurs and the titans go in melee when the enemy is no longer that far away that they would suffer significant ranged penalty? Why don't they just shoot? Look at 3:42 or 3:31 .
idk why Goku goes melee when he can kamehameha?
ok buddy, your PvP fights are billion times better than this AI vs AI shit... Srly there is nothing more to say. The results of these fights is about as likely as flipping a coin.
ok pal why wont you join discord and play my lucktest map with me. Cause you cant get PvP if no one plays PvP. Or even we can play this town vs town thing.
Why you would test it without Equilibris is beyond me.
because most people play the original version? I dislike many changes in equilibris.
As he told in his 2024 goals video - he will do this after original version. I hope.
At some point i will
@@TabalugaDragon then most people are idiots - you can't expect a profane to understand why equilibris is great for multiplayer and vanilla isn't.
@@bluecoil8356 nobody ever mentioned multiplayer here. Now think very well about what you said. Also think about what games are made for.