HoMM 4 WoW: full analysis of Life VS Order creature combinations (part 1 of 4)
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- Опубликовано: 5 сен 2024
- Deep analysis of all creature combinations.
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Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.
I was expecting that.
Life is excellent but ORDER has every counter to EVERYTHING Haven.
Haven shreds the offensive fractions but since Order can just sit on the back with powerful range power and excellent infantry (Golems who solo entire army it's dead due to range power), it's unwinnable.
Daily reminder that Order was freaking broken in IV
No, these are genies. Let's see what happens with the nagas.
So many times only a few genies left, casting song of piece for crossbowman or monks, who next decide to come closer and get massacred instead of waiting.
And now life sucks, lol. Order units too strong
Looks like order will be the best. Unless Might will be stronger
Life is not that strong to begin with if they don't have tactics skill