Congratulations! Also just letting u know, QFE is air pressure at the current ground level and not sea-level pressure. QNH is the standard used almost everywhere around the world except for a few Eastern countries so unless you're flying there and they specifically request you using QFE, always use QNH :) It could save you a lot of trouble when flying online cause you could be at the wrong altitude!
Not sure what to tell you...I didn't notice much flickering in the sim. Pretty smooth and solid actually. Hopefully the next video won't have that issue for you.
Congratulations on your new edition to the family! At least you know your priorities, we can wait for new content. Don't worry.
Thank you very much! I appreciate the understanding too. God bless my friend.
Great flight! Also, great Bible verse!
Thank you for the compliment, and I absolutely agree on the Bible verse! God bless my friend.
@@CaptainMac You are welcome! God bless you to!
Congratulations! Also just letting u know, QFE is air pressure at the current ground level and not sea-level pressure. QNH is the standard used almost everywhere around the world except for a few Eastern countries so unless you're flying there and they specifically request you using QFE, always use QNH :) It could save you a lot of trouble when flying online cause you could be at the wrong altitude!
Excellent information! Thanks for letting me know.
Congratulations
Thank you very much!
Why is the STAR set from the last in waypoint? What's the difference if you select the destination runway?
By setting it from the way point you should avoid discontinuity and ensure that you are selecting a viable STAR
What do you think is the best way to land this monster I always crater it
Power. You have to keep power on until transition (flare) and then reduce smoothly not really fast.
Way too much flickering instrument panel.
Not sure what to tell you...I didn't notice much flickering in the sim. Pretty smooth and solid actually. Hopefully the next video won't have that issue for you.