Helldivers 2 - Eruptor Hits Like a TRUCK... But Is It Good? (Solo, Helldive Difficulty)

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  • Опубликовано: 30 сен 2024
  • Testing out the New Eruptor weapon against the bugs completely solo, does it work well for this role?
    Check out the comments for my overall review of the weapon.
    Enjoy!
    Timestamps:
    #helldivers #helldivers2 #helldiver

Комментарии • 372

  • @the_takibo
    @the_takibo  5 месяцев назад +69

    First impression thoughts, and loadout recommendation (if you wanna try bug solo):
    Loadout recommended:
    - Stratagem for Bile titans (500kg > orbital laser > rail cannon strike)
    - Support Weapon for clearing swarms and chargers (Arc thrower > Flamethrower > Machinegun > Stalwart)
    - Defensive Backpack (shield generator > jump pack)
    - Hybrid Stratagem, for swarms, chargers, and even bile titans (Eagle airstrike > orbital laser > barrages)
    - Eruptor Primary
    - Redeemer Pistol (to handle hunters and little guys)
    - Impact grenade (to help with clearing swarms and bile spewers)
    Light armor set for kiting
    First impressions vs Bugs:
    Like someone said on my update video, this weapon is kinda like a mini autocannon. Its potential is fairly similar, just in the shape of a primary rather than a support weapon, but not quite as powerful.
    For solo;
    Very weak for solo play, not enough fire rate, ammo, or even explosive radius to assist with those swarms. And using it as a heavy armored clearing tool isnt ideal as it cant penetrate heavy armor.
    Bottom of the barrel pick for solo.
    D Tier
    For grouped;
    It'll be more of a "fun" weapon to use rather than an effective one. Its awkward against bugs. There's no enemy types it truly SHINES against.
    Weapons with medium armor pen make more sense against automatons as they have many more deadly units with medium armor than the bugs do, the bugs pretty much only have hive guards at medium
    So it falls in an awkward spot where its bad against the little guys (hunters specially) and its mediocre against the big guys.
    Not to mention, since bugs are melee range, odds are, you'll be killing a whole lot of teammates with this weapon.
    Very poor pick for grouped. (Probably)
    D+ Tier

    • @Leo40214
      @Leo40214 5 месяцев назад +3

      Have you tried it against any bile spewer maps yet? Cuz theoretically the explosive damage would be crazy against them and not a hunter heavy map.

    • @knoffriz
      @knoffriz 5 месяцев назад +2

      This weapon work on bot side pretty good

    • @MiguelAbd
      @MiguelAbd 5 месяцев назад

      Solid advice! I'll try these.

    • @IntrusiveThot420
      @IntrusiveThot420 5 месяцев назад

      The design intent of "handle heavy armor with your primary slot, and use your support slot to clear hordes" is interesting because it would let the MG and such weapons see play in solos. But the penetration on the dominator is too low for that.

    • @DonPhamadio
      @DonPhamadio 5 месяцев назад +5

      BRING A GUARD DOG ROVER!!!!!!!!!!!!!!

  • @Pygex
    @Pygex 5 месяцев назад +355

    I think the Eruptor is something that really helps to fill the void with stratagems such as MG, Stalwart, Flamethrower and Arcthrower as it allows you to close bug holes, destroy fabricators and deal with some of those chunkier enemies from the range, giving you more freedom in the choices of your other stratagems as well as your nade.

    • @Diluted37
      @Diluted37 5 месяцев назад +37

      Exactly, I was thinking how well this would mesh with the Stalwart build. The Stalwart is already supposed to replace your primary but it would leave you lacking in the armor pen and exp damage areas, this weapon would cover both of those gaps.

    • @caseyclark5174
      @caseyclark5174 5 месяцев назад +12

      I was thinking something similar, like when I do an arc thrower build, it’s already soooooo good at clearing all the small and mid stuff, or flamethrower too even that I literally almost never pull out my primary the entire game even on helldive other than maybe a stray hunter that snuck around somewhere. So now we can have the support weapons that are main weapons backed up by a primary that’s a big weapon, also the grenade pistol! I always wanted something extra for closing bug holes when I had the arc thrower

    • @Kaiesis
      @Kaiesis 5 месяцев назад

      What I was thinking too.

    • @DaimonTheVampire
      @DaimonTheVampire 5 месяцев назад +1

      But then how you deal with titans and chargers ? you have stratagems sure but if you on cooldown or the bile titan comes at the worse time you have a problem i really want to try that build but my support always a weapon to deal with charger and titans.

    • @IliumGaming
      @IliumGaming 5 месяцев назад +5

      @@DaimonTheVampire you already need a secondary that can handle hordes for when you die and lose your “primary” for this setup, so just run EATs for the heavies

  • @Hartbreak1
    @Hartbreak1 5 месяцев назад +115

    I think the idea behind the Eruptor is good. Having a primary that acts like a support weapon so support weapons that are made for clearing swarms can shine. But I don't think the game is properly balanced around that yet.

    • @Disappointed_Philosoraptor
      @Disappointed_Philosoraptor 5 месяцев назад +23

      nah, it's already fitting in well as a sidegrade option. The important part is that this thing is build defining. You need to have a pla for wavecear.
      Also, I feel like bug players sometimes forget bots exist. This this is absolutely amazing vs bots.

    • @AnakinFury
      @AnakinFury 5 месяцев назад +2

      @@Disappointed_Philosoraptor "Be smart" -Devastator down
      "Be efficient" -Hulk down
      "Have a plan to kill every bot you meet" Canon turret down
      Of course you aim for the weakspots on the last two, but still.

    • @godslayer9000
      @godslayer9000 5 месяцев назад +6

      It's not that the game isn't balanced, it's that this is a new idea that is being tested out.
      Having what is essentially a pocket autocannon as a primary helps ad-clear supports shine, like many people have already said. I think we can expect more primaries that specialise in heavies from now on. This was just paving the road for the future.

    • @godslayer9000
      @godslayer9000 5 месяцев назад

      ​@@AnakinFury these lines play in my head whenever I see a x7 at the bottom of the screen while using the anti material rifle

    • @huntshowman8202
      @huntshowman8202 5 месяцев назад +2

      ​​@@Disappointed_Philosoraptoreruptor is useless against bots. what are you even talking about lol. what are you, some kind of low difficulty only user?

  • @patrickhuffman9632
    @patrickhuffman9632 5 месяцев назад +32

    It pairs really well with a guard dog.

  • @brutuszero1382
    @brutuszero1382 5 месяцев назад +119

    6:25 I was just typing out that you weren't using it optimally, but you just explained it yourself here. Just swap your mindset when it comes to primaries and supports. I totally get that you were trying to stress test the weapon so you were using it as much as possible, but that also means you were mostly using it for something it doesn't excel at.
    When you bring the Eruptor, you treat it as a heavy enemy clear which you would normally use a support weapon for. Then you bring a support weapon that specializes in chaff clear like the arc thrower or flame thrower. The Eruptor can 2 shot chargers if you shoot it directly in the leg instead of trying to shoot under and also can 1-2 shot most of the heavy bot units. You still need something dedicated for the bile titans, but that's usually the case for most loadouts anyway.
    Also, I know you love the shield backpack, but I really think you're underestimating the ability of the laser guard dog to keep those hunters off of you when combined with something like your arc thrower. I never run the shield because I rarely get hit in the first place. I really urge you to try it out.

    • @Tioz1988
      @Tioz1988 5 месяцев назад +22

      eruptoer + guard dog rover + arc thrower/stalwart/hmg + 2 strategems to deal with bile titans and you are a swiss army knife

    • @brutuszero1382
      @brutuszero1382 5 месяцев назад +12

      @@Tioz1988 100% agree and it's super fun. Was flying through solo bugs with eruptor + arc thrower + guard dog + orbital railcannon + 500kg
      As an aside, I used to get annoyed a lot by not having enough grenades to close bug holes and/or having to wait for eagles/supplies to cooldown or whatever. Having a primary that can pop holes and clear egg nests in seconds is so so nice

    • @Tioz1988
      @Tioz1988 5 месяцев назад +5

      @@brutuszero1382 yeah i always took armor with +2 grenades. now with either the eruptor or the new pistol i will take one with +stims or democracy protects.

    • @kballwoof00
      @kballwoof00 5 месяцев назад +7

      Guard dog is so much better for bugs than the shield backpack.
      Basically makes any small enemy and most medium enemies irrelevant. You can ignore hordes and use the erupter to focus armored mediums/ chargers. I personally still bring a quasar for easy charger kills and anti-bile, but you can easily switch out the canon for anything you want.
      Even when it occasionally murders you, it makes it up by saving you from hunters the entire game.

    • @dougalmcconnell
      @dougalmcconnell 5 месяцев назад

      @@brutuszero1382 try using the grenade pistol to close bug holes

  • @greedygreen8269
    @greedygreen8269 5 месяцев назад +29

    played with randoms against bugs in lv8 mission, all of us had eruptor. Everything went so smoothly that we had only one death, and even that was because one of them accidentally shot himself

    • @BrightNeoDark
      @BrightNeoDark 5 месяцев назад +6

      Highly doubt this

    • @godslayer9000
      @godslayer9000 5 месяцев назад +15

      ​@@BrightNeoDark stuff can go extremely smoothly once all 4 divers are locked in with similar mindsets. I use pings and voice commands alot but on rare occasions they become a hindrance because the team is just that good. Everyone just knows what to do next and stuff happens on its own. It's rare sure, but it happens I can assure you that

    • @BrightNeoDark
      @BrightNeoDark 5 месяцев назад +2

      @@godslayer9000 true, sometimes you just get a good spawn pool and don’t get Gatling devastator spam with a whole team of bubble boys. It just doesn’t hold up to heavy suppression which is going to happen 90% of the time with randoms shooting at everything.

    • @IkeDiesel
      @IkeDiesel 5 месяцев назад

      @@BrightNeoDark 4 eruptors is a lot of splash and stagger damage and if they play together and give support fire then it definitely can happen

    • @IkeDiesel
      @IkeDiesel 5 месяцев назад

      I was gonna call you an amateur arc thrower until I saw what you did here 13:26

  • @DonPhamadio
    @DonPhamadio 5 месяцев назад +4

    Not me screaming at my screen to use a guard dog rover 💀 I think you just built a bad class for the weapon

  • @sagatron9185
    @sagatron9185 5 месяцев назад +38

    Thank you so much for showcasing the new weapons and other warbond stuff mentioned in the previous video. Helps a lot when deciding on purchasing warbonds and such!

  • @Hargrovius
    @Hargrovius 5 месяцев назад +20

    This weapon might actually be goated for solo full clear runs. Nothing can deal with bug holes quite like this.

    • @leviboley
      @leviboley 5 месяцев назад +8

      Only thing is there's just no reason to clear bug holes. They should really make clearing holes/factories INCREASE the reinforcement timer. Sure let the patrols increase as is but let it affect reinforcement.

    • @LyonOlivier69
      @LyonOlivier69 5 месяцев назад +3

      Xp and fun mostly. I do enjoy full clears solo even if realistically just doing main and side is more efficient

    • @cianboy97
      @cianboy97 5 месяцев назад

      @@leviboleythis and focus the samples more in them instead of random locations

    • @convergence1point
      @convergence1point 5 месяцев назад

      It does actually, the biggest increase in adds is from doing the main objectives though. Its ideal to do sub objectives first then main objectives to avoid the patrol, spawn weight increase up an instant 50% on completion.

  • @zytole
    @zytole 5 месяцев назад +15

    the new sniper allows for a lot more build diversity which i love. it allows you to bring stuff like the arch thrower, flame thrower, and even the different MG's while still having the fire power to take down tankier units like devastators. it genuinely makes the add clearing support weapons more viable now that we have a primary that can be used as a mini support weapon and take out bug dens and fabricators with ease on top of everything else it can do.

  • @joshuapierce2800
    @joshuapierce2800 5 месяцев назад +3

    This thing is incredible with the guard dog/quasar combo. bring railcannon strike and cluster for help with group clear. Works great in groups but would love to see how it does solo Takibo!

  • @scottholmes6080
    @scottholmes6080 5 месяцев назад +3

    You probably would've had a better time with the guard dog laser. I've been using it with the dominator and it does a stellar job at keeping hunters and small ones off you

  • @Legendary_Honey
    @Legendary_Honey 5 месяцев назад +2

    I've consistently one shot brood commanders with the eruptor. You need to hit them in the actual head weak spot (which is the base of the head, essentially where the mouth is).

  • @batbiebel
    @batbiebel 5 месяцев назад +7

    It's a game changer against bile spewers as you can one pop them if shot right + it can close bugholes, so great in combination with stun grenades!

    • @crackededge9351
      @crackededge9351 5 месяцев назад +1

      The Eruptor is perfect for missions that spawn nursing/bile spewers

  • @fiesesalien
    @fiesesalien 5 месяцев назад +4

    Aim above the heads and above any hindering object with the arc thrower. That helps much more. I had much less issues with mis-targeting. Still happening but much less. I would like if the next warbond is like some real heavy weapons breaking heavy armor or having acid weapons.
    Stay crunchy.

  • @jotairpontes
    @jotairpontes 5 месяцев назад +1

    Soft disagree about pairing Eruptor with Arc, the best pair is the Stalwart. The Eruptor is like a soft Stratagem Support weapon.
    You keep the Eruptor to kill Medium Armor and close bug holes, it's a support/utility weapon. The Stalwart for regular enemies, that's your primary. Why is Stalwart the best to pair with the Eruptor? Because it's not a problem when Hunters close down on you, unlike the Arc (ie @ 6:10); you can run while you reload, unlike the Machine Gun (also better recoil, ammo pickup, more magazines and bullets); and it offers no risk of self damage, unlike the Flamethrower. Plus, you can keep a low RPM (700 if I'm not mistaken), and it feels like it has infinite ammo, since it doesn't need a lot of ammo to kill the trash, but max RPM is really fun :)
    This pair (Eruptor + Stalwart) allows you to bring a backpack like Shield, Rover or Ammo, and utility nades like Stun, without losing the ability to close holes. Just bring EAT and 500kg (or Laser, Railcannon, etc) to deal with Titans and you are set. I'm loving this loadout vs bugs, the Eruptor is just fun... and mowing down bugs with the Stalwart is, also, really fun.
    Hard disagree with it being D tier vs bugs, it's a solid B for solo, probably A when in a group, when paired with the Stalwart, since to deal with Heavy Armored bugs you bring EAT (basically no cooldown) and 500kg.
    It would be a D tier, hell, maybe even F tier, if you try to use it as a regular primary (ie Breaker, Scythe, etc), but that is not it's purpose, clearly it's an utility/support weapon for the primary slot (just like the Grenade Pistol is an utility/support for the secondary, or like the Stalwart is a Primary weapon from the Stratagems). You gotta be fair to the weapon's design when giving it a rank.

  • @rancidmarshmallow4468
    @rancidmarshmallow4468 5 месяцев назад +1

    Autocannon but a primary, loads of ammo, versatile, but doesn't quite have the heavy armor pen of a true AT. Trades off volume of fire for no backpack slot compared to the real thing, not bad.

  • @xperience-evolution
    @xperience-evolution 5 месяцев назад +1

    I was hoping for a primary that is as good as a support weapon. Now I can bring a Stallwart

  • @ecklesezekiel9804
    @ecklesezekiel9804 5 месяцев назад +2

    You said it. It's a support weapon as a primary so you can use any of the MGs (-heavy) or arc thrower for horde clear.
    The entire team could run it and be fine. It's just here so the MGs aren't useless. 4 Eruptors would be great on a team tbh.
    Good for bugs more than bots. Blows up bile spewers np, chargers in 2 shots to the mouth if you can land it. Closes spawners but can't get through a hulk faceplate.

  • @azakatura
    @azakatura 5 месяцев назад +1

    eruptor is an amazing BOT weapon. idk why you're trying to fight packs of hunters with a bolt action lol

  • @InnerFire6213
    @InnerFire6213 5 месяцев назад +1

    Definitely would’ve paired it with the stalwart and a jump pack. A shield just has no value in a bug fight

  • @Robbins2324
    @Robbins2324 5 месяцев назад +1

    To me this gun is good but it's more of a long rang take your time gun. I'm more of a scout run in kill get out and keep moving

  • @Karchizzle123
    @Karchizzle123 5 месяцев назад +3

    Bruh don’t apologize for giving us more content. I’m loving it

  • @Icey8703
    @Icey8703 5 месяцев назад +1

    this gun has always looked sort of like a nerf gun because of its big, blocky, seemingly exaggerated features

  • @GoonyMclinux
    @GoonyMclinux 5 месяцев назад +1

    Supply pack, nade launcher, eruptor and a 6 shooter. 😂

  • @bravingbrivatebrian
    @bravingbrivatebrian 5 месяцев назад +1

    Why is this video about the eruptor just you using the blitzer

  • @zero11010
    @zero11010 5 месяцев назад +2

    The eruptor is amazing. It’s like a super dominator. Combine with a rover. Let the rover take out little targets. Assist with secondary if needed.
    Only use the eruptor on groups of littles, or mediums. It CRUSHES mediums. It’s like a grenade launcher with 60 rounds instead of 20. And, it will close bug holes (I’m assuming that isn’t on purpose).
    This slays!
    I also run incendiary grenades for the fire damage to kill more littles when a breach happens.
    Quasar for heavies. Hot swap and use two at once to eliminate groups of titans.
    The new eagle bomb module makes airstrike do a lot more damage to things with heavy armor. That works well.
    I also run 120 for lair clearing since they will clear anything less than a 10 hole by itself and you can run to something nearby while it does its job, then come back if needed.
    Level 90. I only do full clear and only play difficulty 7,8,9.

  • @borplex
    @borplex 5 месяцев назад +1

    What if you ran the guard dog rover with the flame thrower

  • @toospooky5929
    @toospooky5929 5 месяцев назад +1

    It lets me bring something other than the autocannon on bot missions finally. One shotting devastators is great. Less effective on hulks though, so not a straight upgrade, which is probably a good thing. For bugs though, just like i don't normally bring the autocannon for them, I wouldn't bring the Eruptor. Maybe if i felt like bringing the Stalwart or some other meme.

  • @lukasdeitert5405
    @lukasdeitert5405 5 месяцев назад +1

    Takibo the Esoterik of Helldivers 2
    The Desiny 2 ppl will know

  • @Acetactular
    @Acetactular 5 месяцев назад +1

    Been playing with the Eruptor and guard dog to take care of the smallest bugs and I’m really enjoying it. Took a few games to adjust my play style accordingly. Think it’s best to play a more long range support role covering your team from afar. The fact it can one shot bile spewers is just crazy

  • @osmaani2672
    @osmaani2672 5 месяцев назад +1

    I wonder how funny would it be to run this plus Anti-Material Rifle as a stratagem? Or would you just end up overwhelmed in all situations?
    Speaking of, how does this compare to the AMR?

  • @invaderIRK1
    @invaderIRK1 5 месяцев назад +1

    Your one of those bastards on fori prime😂

  • @xLisranda
    @xLisranda 5 месяцев назад +1

    It's probably best against spewers for bugs. Like a primary weapon slot alternative to the grenade launcher. I don't think it fits into a jack of all trades solo build, but I think it gives you a good primary slot (with no backpack) alternative to both the grenade launcher and auto cannon.

  • @somso631
    @somso631 5 месяцев назад +4

    Congrats on 30k! You def deserve more

  • @sife1808
    @sife1808 5 месяцев назад +2

    Hey Takibo, love your content. Would you be able to showcase Eradication missions for both bugs and bots? They seem very tough for a solo player to handle and I was curious how you do them.

  • @renuznet
    @renuznet 5 месяцев назад +1

    Hey @the_takibo! Was wondering how often you are crouching while shooting? It's hard to tell from the footage.
    I rarely ever remember to crouch. Just wondering if it is a vital part of increasing accuracy?

  • @markd9318
    @markd9318 5 месяцев назад +1

    The scope is sighted properly. Already a win.

  • @bigpoppa9737
    @bigpoppa9737 5 месяцев назад +2

    Using a machine gun stratagem like the stalward might be a really good mix, mainly in co-op tho id assume tho the expandable isn’t a bad secondary option to bring

  • @saminilsson1407
    @saminilsson1407 5 месяцев назад +2

    this is my new favorite primary, never thought i would enjoy it so much

  • @AlexFukuApril
    @AlexFukuApril 5 месяцев назад +1

    I've found it performs better against bugs than bots in my experience.
    If you shoot the floor or a bug in the middle of a swarm it kills everything around it. I got 22 kills with 2 bullets a few missions ago.
    As for Brood Commanders, it one shots them if you shoot them in the back, let them charge and then dodge behind them like you would a Charger and boom, they're dead. Same with Chargers, let them pass you and shoot them in the ass and it one shots them (blows off their ass leaving them to bleed to death) or you can just shoot them twice in the leg and they die instantly. It also one shots Hive Guards if you hit them in the back as well.
    However against bots... This thing is not holding up in my experience. One amazing thing it can do is one shot Shield Devastators if you shoot them in their backpack and Rocket Devastators if you shoot them in the rocket pods and it wrecks Striders completely. But aside from that it's not very good against bots. Since the bullets explode on impact it can't hurt Hulks from the front like the AMR can so them along with Tanks and Cannon towers all have to be shot in the back vents which makes it difficult with the slow rate of fire. It also struggles against hordes of Berserkers as well, you can shoot the ground in between all of them to damage all of their legs at once but it takes a few shots to drop the group and with the slow rate of fire it's hard to do with them rushing you along with all the gunfire coming from all angles.
    What I've found works for bots is pairing the Eruptor with the Machine Gun and using the Machine Gun to clear normal enemies and Berserkers and then using the Eruptor against Devastators and Hulks/Tanks (if you can get behind them).
    The Eruptor is a great gun to bring just for its versatility in other things that it can do, like opening container doors, it can kill fabricators and bug holes which lets you save your nades and strategems for other stuff. It can destroy Illegal Broadcast towers as well as Spores and Shrieker nests from afar. It's also amazing against bug eggs as well so you won't need to take the Grenade Launcher.
    Site note but the Thermite grenade is also amazing against Chargers, two of them no matter where you throw them on the Charger will kill it. The first one will make it start to bleed and the second one will cause more bleeding if not just kill it outright.

  • @flamedeluge1332
    @flamedeluge1332 5 месяцев назад +1

    Shouldn't you be aiming to use your pistol to handle close encounters if you're using this thing for long to medium range engagements?

  • @0mn0mable
    @0mn0mable 5 месяцев назад +1

    ILY @taikibo ! have my CS:GO esport aimer babies!
    xD cringe aside, great vids bud keep it up!

  • @nikkolee1670
    @nikkolee1670 5 месяцев назад +19

    FYI you can 2 shot chargers in the leg

    • @realdoodlehole
      @realdoodlehole 5 месяцев назад +2

      I heard it’s only during their charging animation. Also heard you can shoot its jaw twice for a kill.

    • @Hastur_TKY
      @Hastur_TKY 5 месяцев назад

      Gonna test it, if this is the case then I might try it with the rail gun, as I use the rail gun as a primary, and against chargers it is very slow to kill cuz you need to fully charge twice and it can save my EAT rockets for BTs, with a supply pack it could be a good option.

    • @Hastur_TKY
      @Hastur_TKY 5 месяцев назад +6

      Ok tested it and it doesn't 2 shots the charger , tested when it was charging both to the legs and to the jaw , when it was idle etc. it only died after 2 mags.
      It could be another case of the PS5 dmg bug

    • @Xandros999
      @Xandros999 5 месяцев назад

      @@Hastur_TKY This is its own bug where the chargers leg is effectively unarmored in some animations.

    • @DaimonTheVampire
      @DaimonTheVampire 5 месяцев назад

      @@Hastur_TKY ya dunno why people keep saying in the comments in take chargers with 2 shots to the leg i test it now on like 4 chargers in no situation it did something to him and even if it damaged the leg it was just a waste of time.

  • @DacianGradaMusic
    @DacianGradaMusic 5 месяцев назад

    Another mid warbond, nothing special or game breaking, but pretty interesting ideas all around. Personally I went with the original one first as I had yet to unlock the great fire load out with the breaker inc + fire 'nade.
    You can have a mini auto cannon now as primary and have fun with a MG or something, I like variety!

  • @BlackRodger
    @BlackRodger 5 месяцев назад

    It can be decent support weapon against bugs paired with Stalwart or MG, it's insane against bots however, devastators deleted, patrols deleted, striders deleted, drop ships cleared from small enemies.

  • @SNNetwork
    @SNNetwork 5 месяцев назад

    my man repeating himself like rainman
    "definitely a support weapon definitely a support weapon" gotta go to kmart

  • @SunnyJCR
    @SunnyJCR 5 месяцев назад

    I still don't know where I'd rate this build in relation to my go-to bug set-up but it seems to trudge through Terminid helldives moderately well.
    Depending on what strategem you bring in slot 8), it's always a little short on crowd clear OR heavy clear... Still, it functions...
    1) Light armor with Engineering kit.
    2) Incendiary grenades (these help immensely with thinning the horde as is leaves the breach).
    3) Eruptor
    4) Redeemer
    5) Flamethrower/Arc thrower/Stalwart (Stalwart is "weaker" but, IMO performs alright in this build due to the immediacy and agency that it provides).
    6) Guard dog (ammo isn't an issue since the restock buff and it kills quicker than the Rover).
    7) Eagle 500kg.
    8) EAT-17/orbital railcannon/eagle airstrike.
    Edit: This is taking a while to get used to and I'm starting to feel that this build just isn't a good choice on helldive. I get better results just running the Auto-cannon and breaker incendiary. That being said, the fact that we got the Eruptor in the game shows that Arrowhead are aiming to introduce a lot of build diversity. Having utility in the primary and secondary weapon slots is really neat and I hope they add more in the future.
    Also, the reverse ragdoll on the Eruptor and Grenade pistol needs to get fixed. It's so goofy.

  • @youtubian0
    @youtubian0 5 месяцев назад

    Here's a comment for your helldiver yelling "SAY HELLO TO DEMOCRACY!" after he boards pelican-1. I, too, hate feeling ghosted by my uber.
    Also good gameplay and nice clutch!

  • @Rich-in6ds
    @Rich-in6ds 5 месяцев назад

    I like it but don't love it. Jar-5 is still my favorite for bots, for sure. The Eruptor is VERY strong in the right situation but the poor handling, explosive self-harm, small clip and small reload means you basically NEED a support weapon that is good when being swarmed when you're playing 4 person helldives. This means you can't take a quasar and suddenly bot gunships or multiple hulks spawning becomes a big problem. In that sense, it's kind of quite well-balanced. OP in some situations, bad in others. It's better for bugs than bots imo because it can 1-shot bile spewers and you don't get the same volume of heavy armor vs bugs as you do vs bots. If you run it with a rover backback to deal with hunters, it will absolutely slap hordes of the slower bugs.

  • @urm9m703
    @urm9m703 5 месяцев назад

    "If the whole team is using this weapon yeah everyone is dead" Lmaoo, yeah Eruptor does seem like more of a niche fill-in, kind of like a (muuuch) "worse pre-nerf Slugger". I used to use Slugger to pop all the medium armor and occasionally 1-shot trash then just use Redeemer on semi-auto for Hunter swarms/everything else, but this thing just seems worse at filling that role than pre-nerf slugger, and jeez the Ergonomics on it look dreadful. I think they really need to remove the limited range on it, isn't it supposed to be like a Bolt-Action Explosive Sniper? Disappointed you didn't get to try it against Stalkers (or I missed it D:), wonder if it one-shots them at least!

  • @ethanholmes6306
    @ethanholmes6306 5 месяцев назад

    I can see this being weaker for solo play.
    Group play- This is an Add clearer from stupid distances. It hits pretty much everything effectively. Hunters. The little little guys. Chargers.
    only thing I think it isn't fantastic against, would be Bile Titans, and Hulks.

  • @wollenwolf7528
    @wollenwolf7528 5 месяцев назад

    After running this gun for a few days on 7-9 difficulties I highly recommend to try it with rover, heavy armor and stun grenades. Hunters doesn't feel like a problem at all, doesn't matter if I'm running with a team or solo. Extremely strong if used correctly, can kill a charger with 1-2 well placed shots (even from the front, if you aim at the ground), can finish BT with open back, can one-shot brood commander if you hit the body under the head, one-shots nursing and bile spewers. Overall has an extremely high firepower for a primary weapon. With heavy armor, especially explosion resistant one, you can just shoot in close range if you have no other options, you barely damage yourself, the only problem is knockback

  • @TimbavatiLion
    @TimbavatiLion 5 месяцев назад

    Concerning the Arc Thrower: i don't think it is bugged. Problem is just that is targets dead bodies, which especially in terminid missions, there's plenty of.
    Makes all arc weapons absolutely useless in my opinion. They have to fix them to no longer jump to dead enemies and get grounded.
    The eruptor on the other hand is really nice for what it does - replace your primary lowpower waveclear with a mediumpower waveclear Stalwart/whatever support weapon, and turns your primary into a slightly worse support weapon; because who really needed the grenade launcher to fire its entire mag in two seconds anyway?
    Against bots, it has the potential to oneshot berserkers and rip them into two pieces. Consistently two shots at worst, which is nice. makes quick work of all types of devastators as well. It's great.
    But i prefer to be the Quasar guy on my team - blow up charger faces and bot dropships. So Eruptor is just level 4-5 fun gun for me.

  • @venom0237
    @venom0237 5 месяцев назад

    I was hating this until I started using it for blitz missions. It closes bug holes and destroys fabricators VERY well. Not to mention it can destroy most objectives, like spewers, towers, artillery, etc
    Also, I don't like it vs bots for scouting/running operations. It can kill pretty quick, but nothing the dominator can't do with a bolt to the face, ya know? That being said I generally don't like weapons that make it easier to kill myself.

  • @Wolf-Nyan
    @Wolf-Nyan 5 месяцев назад

    yeah i don't think anyone expected or should have expected this weapon to be "good" in the conventional primary weapon sense, it's much more of a fun gun because.. it's a bolter! i dont care how clunky it is, it's a bolter and bolters are fun. though it will probably find a good niche as a support weapon for people using MGs/arc throwers/flamers as their 'primary' as it can handle objectives and do some damage VS large targets.

  • @astroape25
    @astroape25 5 месяцев назад

    Not my vibe tbh. Too slow on rechamber and bullets actually have pretty low velocity - sure with shrapnel explosion you don't really need to hit the mark, but still annoying to see the travel time of a bullet comparable to a rocket. Also for bots it's not really good - devastators can take 2-3 shots, which is forever with this RoF. Hulks are even worse, as it doesn't seem to penetrate the face plate, plus it does not stagger them, so they are gonna charge you before you rechamber or pelt you with lasers/rockets, throwing your aim off for follow up. It doesn't seem able to kill cannons hitting anywhere but vents. Basically Scorcher does everything Eruptor does, but much better.

  • @vik1837
    @vik1837 5 месяцев назад

    The eruptor both sucks and is great at the same time. This is the case with many, many HD2 weapons. It’s like they don’t want you to really enjoy all the choices. The guns should be fun and gratifying to use. Not sweaty all the time.
    Remember how much FUN people had with the railgun and breaker!! Like wow tools that worked but needed a small nerf not a 6feet under nerf to where people just t use it.

  • @Armin_HellDivers2
    @Armin_HellDivers2 5 месяцев назад

    Wow, you're my bro has finally released a new video!!!😜😜😜
    I also released a new, cool video today!! Of course, it can't compare with yours, but it's also very good😋😋😋

  • @Luxa-Bear
    @Luxa-Bear 5 месяцев назад

    I was playing helldive blitz earlier with 3 other friends, we decided to use a load out of 500KG, Stalwart, Rover, EAT - and we breeze through the difficulty, it doesn't feel like a helldive at all.

  • @leetheeagle7264
    @leetheeagle7264 5 месяцев назад

    I think people need to stop pretending a gun like the Eruptor having weaknesses is a bad thing: If any gun did everything well, loadouts wpuld be pointless
    Edit: To get the best results with the thing on automatons, it's best to think of yourself as a small field gun. shoot tight groups and heavier units, Pick your shots carefully and make certain you're not just charging guns blazing like a maniac. It's a fantastic weapon if you use your brain with it.

  • @kurtisdeakin
    @kurtisdeakin 5 месяцев назад

    That bolt action is PAINFULLY slow, and when it does it ON AN EMPTY MAG it's so damn frustrating!!

  • @Pika-ck7ww
    @Pika-ck7ww 5 месяцев назад

    I've used it in a few lvl 9 matches now. It's doable, I usually don't die. It definitely made my experience harder though. It's not good enough for heavy targets, bad for swarms, so I ended up using a lot of stratagems for swarms, quasar for heavy, side smg for anything get close to me, and eruptor for anything medium sized like guard, commander and spewers. The only thing I find it useful is that it can kill guards, stalkers and spewers easier than the sickle, and can close holes from far, but I still prefer the sickle over this one.

  • @Schmurf1123
    @Schmurf1123 5 месяцев назад

    For me personally, the Eruptor should be used as a support for team play. I play against bugs almost exclusively and this is a VIABLE option against bugs if you play behind or in front of your team to clear hordes of bugs that are coming/chasing after the group. Also, setting up on high vantage points to take out groups of bugs from a distance may be a change in play style but will help the team out a lot, especially if your over watching in objective from afar and taking out hordes of bugs coming after your team doing the obj.

  • @sushisuxx
    @sushisuxx 5 месяцев назад

    Is everybody not aware of the fact that you reach max mobility speed with minimal energy loss when running with your sidearm out? The difference is so notable that I'm surprised most people don't know it already. To combat the swarming due to the primary weapon's weight slowing you down, just run with your sidearm until you regain a manageable distance to shoot again with your primary/support.

  • @stepheng618
    @stepheng618 5 месяцев назад

    I ran a full on sniper build with this weapon paired with, sun grenades, the AMR, jet pack and a couple of heavy hitting air stratagems.
    The aoe damage is handy for clusters of enemies, explosive shot brilliant against striders and medium armour and sniping factories.
    Running this solo was awesome.

  • @Kaiesis
    @Kaiesis 5 месяцев назад

    I think this weapon makes machine guns useful. Then again if you're going with this combo, may as well use incendiary breaker and quasar. IDK where this weapon fits in.

  • @thelesserevil666
    @thelesserevil666 5 месяцев назад

    For any Eruptor enjoyers, do yourself a favor and bring a guard dog. It really makes this weapon shine, helping clear out scavengers and hunters while you focus down breaches and clumps.

  • @JohnDoe_75
    @JohnDoe_75 5 месяцев назад

    Guard dog rover / orbital rail / 500 KG / Any support weapon Flamethrower, stalwart , Arc Thrower

  • @TheTroubleshooter
    @TheTroubleshooter 5 месяцев назад

    this thing is actually a great compliment to the flamethrower since it covers all the jobs that flamethrower cant do, pop explosive weakspots at a distance like crippling bile titans, close bug holes, destroy objs. While flamethrower especially with the 25% dmg up upgrade, can just melt hordes down + chargers in a flash
    not to mention the self dmg can let you force reset the shield pack faster than partially dmged shield
    Plus only really need 500kg for anti titan, since other teammates may carry quasar or EAT.
    Napalm eagle, 500kg eagle, flamer, free slot for hmg or mines if you got a teammate with shield pack
    only thing you cant deal with using that build is gonna be shriekers if you so happened to skip the HMG

  • @lethuliv5500
    @lethuliv5500 5 месяцев назад

    I understand your main point, selecting a support weapon for svarms. And maybe that is what they want to achieve in general. But as a solo player, are there any pros of going Eruptor + Stalwart compared to say Sickle + Autocannon?

  • @Spoidah
    @Spoidah 5 месяцев назад

    I think the laser rover would probably work better in solo. Rover + redeemer + impact grenades for crowd control, something like railgun or QC to break heavy armour and finish with the primary.

  • @ElioRose
    @ElioRose 5 месяцев назад

    This does feel like a support weapon, but I like to pair it with the Stalwart.
    ...Ironically, the Stalwart was a Primary in Helldivers 1 lol

  • @soybean9098
    @soybean9098 5 месяцев назад

    Id consider it really good if it could effectivly deal with hulks. But sadly despite my attempts i couldnt get it to work. Autocannon mixed with AMR but worse than both and in primary slot. Still a blast to use tho.

  • @wrkkvikrmvh1023
    @wrkkvikrmvh1023 5 месяцев назад

    I recommend using the laser guard dog rover to help clear out the small things, the primary can take care of large groups of enemies and any enemy thats not a bile titan or charger, and a quazar cannon for the big baddies
    then you have 2 stratagems for whatever you want, normally I fill it with eagle clusterbombs and airstrike
    thats my new loadout for bugs, and works VERY well

  • @eltoro7821
    @eltoro7821 5 месяцев назад

    It's so funny to see people trying to find a purpose for this AWFUL weapon. The aim is bad, the recoil is bad, the clip is bad, the reloads are really bad. The damage does not compensate for all the bad things this weapon has.

  • @TehDroppedBass
    @TehDroppedBass 5 месяцев назад

    I think it’s fine to say it’s bad for bugs. Has some high points, but none of them higher than alternatives. Which would be fine if not for slow speed, low mag size, and massive suicide radius.

  • @Ziir93
    @Ziir93 5 месяцев назад

    Played with it in a 4stack earlier, it was able to one-tap every devestator type, but struggled with berserkers. Plus the explosion pulls you forward, which can pull you into the berserker blender so to speak. I think I still prefer the slugger, the only thing it does not do just as well is take out fabricators.

  • @jhawk589
    @jhawk589 5 месяцев назад

    It seems to me that the arc thrower has that targeting issue when you don't let the crosshairs fully close before letting go of the trigger. I've played the video back a few times and I could be wrong, but maybe it's a timing issue within a 2-3 frame window? I don't know. I main arc thrower mostly and it feels like my muscle memory for the old charge time still tries to shine through.

  • @jamison85
    @jamison85 5 месяцев назад

    It's definitely an interesting choice, unfortunately my first impression was during heavy mortar fire with everything shaking around me, so I couldn't hit anything 😂
    I think it needs to take its role in a mixed group. I love the arc thrower, but sometimes swarms get too close, and you've got two weapons that can hurt your team if they get too close.

  • @undertaker2766
    @undertaker2766 5 месяцев назад

    eruptor + standard machine gun (the one with light armor pen) + 500kg and whatever else you wanna bring. Very funny.

  • @bebopsynthguy6629
    @bebopsynthguy6629 5 месяцев назад

    I want more content talking about the weaknesses of this weapon because after running it on both bots and bugs I’m very worried they are going to nerf it.
    I personally love an actually strong hard hitting primary finally because it opens up bringing weaker stratagems and mixing up builds.

  • @woolwizard2469
    @woolwizard2469 5 месяцев назад

    I mean, we have Support weapons, that act like primary weapons (Stalwart, MG, Arc Thrower...) so i see, why we can have a Primary, that acts as a support weapon

  • @lbgrammer
    @lbgrammer 5 месяцев назад

    I played one game against automatons with the Eruptor and it felt extremely underwhelming due to its fire rate, reload time, mag size, and handling. I didn't know of its utility until I watched this but I still cant see a world where I find this weapon a better pick than the scorcher and using quasar or autocannon.

  • @Mtaalas
    @Mtaalas 5 месяцев назад

    Well... I doubt the game's balanced for solo play. So yes, it's definitely a role weapon and you always spawn with it so no need to call stratagems or wonder where the f did the explosion throw all your stuff or how to get them back etc. in the middle of the hectic fight...
    So definitely a role weapon.

  • @comet_fodderyt
    @comet_fodderyt 5 месяцев назад

    I've found that this thing can actually pop Brood Commanders like a balloon, with either a head or body shot. It doesn't happen every time, so I don't know how to do it consistently yet, but it is possible.

  • @Enonymous99
    @Enonymous99 5 месяцев назад

    It’s not really a support weapon, it’s a 50 Cal sniper with explosive ammo
    And it acts that way exactly, balancing and opening up options for crowd control support weapons as a solo player

  • @NUN-wn4jc
    @NUN-wn4jc 5 месяцев назад

    this game is not built for solo play let's say that, there are some weapons that can help you, the so called META, but it's a multiplayer strategy game, if you equip the eruptor you have to stay close but behind your team to help them with armored enemies, you don't have to compensate with the arc T if your team is good.

  • @shinjitsu6180
    @shinjitsu6180 5 месяцев назад

    Even tho this rifle is cool and feels decently balanced compared to other primary weapons, i just don't see any reason to bring it to a mission...i mean, an antimaterial rifle is going to deal with enemies better than this weapon can, the high rpm gives the gun a lot more dps and it is a lot more forgiving when missing a shot, you can also deal with multiple enemies a lot better and the fact that the eruptor is able to close bug holes is just not enough to justify bringing this primary with you considering the struggle that comes with using it...also, find yourself in a situation where youur arc thrower is on cooldown and you are fucked...

  • @Nator5484
    @Nator5484 5 месяцев назад

    You can actually one shot brood commanders, you just have to hit it somewhere beneath its head (or the ground under it) and it’ll die. Same thing goes for bile spewers.

  • @derrekgillespie413
    @derrekgillespie413 5 месяцев назад

    My feeling is that guard dog backpack with a run-and-gun playstyle would be much better for this build

  • @NorthzYT
    @NorthzYT 5 месяцев назад

    Yeah with only 5 shots, this weapon obviously isn't meant to deal with swarms. I'm more curious about how this performs against bots.

  • @twinkieinyomowf6033
    @twinkieinyomowf6033 5 месяцев назад

    You should try out running the eruptor with the dog (laser) rover instead of the shield generator. Its going to give you that ad clear you lack woth the eruptor, keep you safe, and allow you to focus with the eruptor on medium sized bugs while your dog mops for you. also frees up that arc thrower spot if you dont want that particular weapon. Then you can use say the quasar canon for any chargers that come up. or any other support weapon you prefer

  • @RanggaAyesha
    @RanggaAyesha 5 месяцев назад

    This gun alone let me bring another gear like stun grenade, stalwart and attack rover which is fresh to play with rather than usual thing. Definitely my favorite this warbond! 😊

  • @Bronster
    @Bronster 5 месяцев назад

    Great for automatons, you can one shot shielded devastators if you hit their backpack. Also striders are a joke, easy one shot. I haven't hit hulks from the front, seems to bounce off.

  • @iancharless
    @iancharless 5 месяцев назад

    i can't stand using single shot weapons of any kind. That weapon is useless even on the bots. Too many enemies on both factions especially on helldive. They need to buff it in ways for it too be effective. The new weapons in the pack are trash. The new assault rifle kicks way too much and the magazine is way too small.

  • @Machuell_DuLac
    @Machuell_DuLac 5 месяцев назад

    Sadly, the eruptor isn't good vs bots either. It struggles against armor even with the medium penetration. Then again, I'm pretty bad at the game.

  • @mikec3572
    @mikec3572 5 месяцев назад

    I hope the next warbond will be covert themed: suppressed weapons, snipers and scout armors (ghillie would be cool)

  • @ShiroNekoDen
    @ShiroNekoDen 5 месяцев назад

    The eruptor like the crossbow bolt has a range issue because the ammo is heavy it dips down like a arc. Mid range it's forgiving but the further away it is the weaker it is.

  • @blakeluker1425
    @blakeluker1425 5 месяцев назад

    I appreciate the devs giving us weapon variety but I see this as almost a worst auto cannon. Slower ROF and a little more damage. But to me the rate of fire just kills it. If it was semi auto it would be great even with 5 shots