The large biomes world doesn't affect the world generation, it just makes the existing biomes bigger So if you load the same world in large biomes, you would observe that Islands are of same size but just the biome sizes are affected.
Something about you sometimes dreaming that it lived in a world that was both flat, and infinite, where the days were short, there was much to do, and death was a temporary inconvenience.
5:02 at this moment we passed what is possible on Earth. We're 12000 blocks up (12000m) and on Earth, being 12000 meters high, you'd be able to see as far as 391 km, here we see as far as 50000 chunks which is equal to 800 km (50000x16/1000). 6:15 Here we can basically see the entire Earth. The circumference of Earth is 40,075 km and here we can see as far as 16,000 km (1,000,000x16/1000), double that both ways and the plane we see is 32,000 km across, or 1 billion km^2 (which is double of Earth's 510 million km^2 area). 6:59 Here we can see a cross-section of Uranus. The across size of a Minecraft world is 60,000 km, the diameter of Uranus is 50,724 km. Or we can see about half the surface of Neptune(7,628B km^2), as the total area of a Minecraft world is 3,600,000,000 km^2 (60,000kmx60,000km). Or we can see 7 times the area of Earth. (3,6B/510M)
and it's not all, you can observe universe and land on each planet in "space engine" in natural scale it's all not so advanced technologies, just generation and rendering tricks.
well there is a lot of advancement in technology but its mostly optimization tricks, like mentioned in the video, Level of detail is used, you dont need to render the texture and the minute details of a texture if the object is miles away, just render an estimation. if something is really far away you dont even need to render an estimation of a texture just render the pixels, honestly if it renders the totally wrong colour you probably wont even notice it since its just a pixel big, which is probably what some of these mods do after a certain distance
@@ibemper1850 mods just take the landscape seed, formula to generate, and generate every 2, 4, 8 and next blocks as they gets farther. becouse you can take height from any 2d position by formula, you don even need to generate every block.
This is awesome! You just made me appreciate Minecraft a lot more. It just shows how much you have to play with. It would be awesome if you downloaded someone's hardcore with this!
All the things you ever experienced. All the deaths and fights you've gone trough. Ever achievement you made along your journey. Everything you ever built. It all happened on a tiny pixel. Every chunk you've ever been trough looks so tiny but felt like a great distance in real time. Unbelievable somehow right?
but then there are adventurers like I, who spend months doing nothing but travel. In the end of the day, we too only see a fraction of the world, but man exploring minecraft is so fun. The furthest i travelled is 12 million blocks, but eventually the world file just got too big and i was several versions out of date so i stopped
It's crazy to think that all those tiny green patches are what I would consider to be "mainland" and would take me at least a few in game days of sprinting and walking to cross just one of them It's also really cool that you can kinda see outlines at certain distances from the center, probably world borders and the extent of the terrain generation of the world This is the true definition of going to space in minecraft
Once you see the whole world, it reminds me of what the observable universe looks like in diagrams. Little dots that resemble whole galaxies. That's basically Minecraft, little dots are vast oceans or biomes. Like Earth in the massive universe, in Minecraft, the player is so small compared to this vast world that it is pretty much inconceivable.
fun fact: while this minecraft world is already huge as fuck, the observable universe is still about 160,000,000,000,000,000,000 times as large. unless i miscalculated
That is something I have been hoping would eventually be made for a long time. A space mod with a seamless transition from the overworld to space would be sick, especially with the ability to see the entire world below you.
0:35 , For me as a Minecraft veteran 10 years ago, I remember this was the world limit for Minecraft PE before Minecraft PE became simply bedrock edition.
This just shows how absolutely humongous Minecraft maps are. And that shows just how talented the Minecraft creators are. Minecraft is one of the best, most complex games out there and you get even make it act like, and look like real life with just some simple mods. It’s insane.
Not really talented, its not like the developers are making the world THEMSELVES but rather using recognition patterns, random generation and structure generation patterns(eg , strongholds and fossils)
What I like about seeing the entire Minecraft world in real time is that there is nothing outside of it. Its like our universe, just nothing outside it. All those biomes are like a galaxy. Each one having its own set of blocks, mobs, and structures. It is really cool to think about it.
@chocapiicii Minecraft is an absolute mess in rendering and loading performance. The fact that Minecraft is such a big game and it still doesn't have LOD and occlusion culling is ridiculous. A single person was able to write Sodium for Fabric and put these features in and double and sometimes triple FPS, speed up chunk loading and stabilize frametimes and then a small team was able to implement LOD into the game and Mojang can't ? Still gonna render and simulate the 16x16 chunk with 98,304 blocks each, over and over and over, visible or not...
I feel like this is for minecraft players what the first pictures of the earth from space were to everyone while it was happening. we have never seen this before. so crazy
That's insane how big the Minecraft world is, and how you can go that far up to actually see the entire world. 60 million blocks across from one world border to the other, incredible.
It is kinda insane that the “oceans” that look so big down on the surface seem so small, we just never had the render distance to see them from one piece of land to the next.. made them feel so endless and big
This is truly something spectacular, you know when I started playing minecraft five years ago, I would crank it up to 32 chunks and that impressed the heck out of me. But seeing the entire minecraft world as just a little blue and green square is really something else.
Even though both Distant Horizons and FarPlaneTwo use LoD rendering to achieve much larger render distances than is normally possible, and FarPlaneTwo allows you to see much father than you can with Distant Horizons, Distant Horizons is considerably more stable than FarPlaneTwo is.
If you want, you can try downloading an earth map the biggest you can find, and use it with this mod. If you have a good pc you can even download a shader that has atmosphere.
Nice! It's good to see a comparison between FarPlane2 and Distant Horizons as the latter is getting a lot better. Most channels (admittedly myself included) just cover one or the other.
That's amazing! Although a Minecraft world is far far bigger than a million blocks and I'm pretty sure that increases even more if you remove the world border
It's insane to think that someone walked that distance in survival all the way to the farlands. Those little blue dots are oceans that take a long time to cross.
i would love to see you drop down from that height in a video and slowly see how big the world gets and how you start to make out the different biomes, truly showing how large minecraft actually is
@@idonthaveanynameideas6571 yeah, that's really what i was getting at-- the first few would be VERY interesting to see in a practical manner. Seeing people's houses and megastructures from thousands of blocks away
The minecraft world is 60,000,000 blocks by 60,000,000 blocks. This is equal to 60,000 km by 60,000 km. This means that the area of the minecraft world is 3.6 billion square kilometers. The surface area of earth is only about 510 million square kilometers. Thus, the minecraft world is over 7 times larger than Earth in terms of surface area.
That’s awesome, but I have a question - is it really render and not some sort of copy paste algorithm? Because the terrain looks all plains and desserts with no other biomes.
The mod uses what most modern games use by dulling down textures and resolution of landscapes to provide a better view distance without a heavy performance cost, it's effective since you wont need as much detail in greater distances. This mod uses that same idea by rendering further chunks with as little detail as possible to improve performance yet increase view distance, it just uses the seed of the world to determine the landscape so no copy and pasting :)
I think youre right tbh even if far planes was making this easier on the gpu, it still seems like it would take hours to load all of this terrain for the cpu idk
@@mrfantasticxx But judging by games like Skyrim, Witcher, Fallout and others, they don’t copy paste some plain terrain, they show actual a low res version of the actual terrain that loads when you come closer to it. This Minecraft mod doesn’t show the actual terrain even in low res, it’s just oceans and planes. So it makes me think that it’s different from what modern games use nowadays.
It works by taking a few "samples" of terrain, then increasing the distance between those samples-that's why you can see the gaps between LOD levels! At far distances, it might only take one in every thousand blocks to generate the LODs.
If only Mojang made a special version of Minecraft designed specifically for mass exploration and absolutely gargantuan builds. Might make the terrain generation better. The majority of our worlds are wasted and forever unknown.
In fairness the game isn't designed for players to explore and migrate across tens of thousands of chunks, so creating more diverse terrain generation on such a large scale would be pretty pointless
@@FrodeEdorf For FarPlanetwo, the mod's chunk generation depends on cubic chunks, preferably the Custom Cubic preset. Which allows parts of chunks to be generated instead of a full chunk. Parts of chunks are very very fast to generate and that's how FarPlanetwo works
However though, Distant Horizons gives a much more survival-friendly experience and looks absolutely gorgeous, the mod generates on vanilla (obviously) and also premade worlds. Some modded terrain generators are also supported like TerraForged but is a little slower to generate
@@GraperPie question , if the minecraft world is 30mil by 30mil and if 1 chunk is 1 pixel and if we are nice lets asume 1 pixel takes 1 byte then wont the world take 4 terrabytes to load , or did i not understand you explanation
I would love to see this with people's detailed world loaded in. I wonder how replica cities/counties/state/countries would look with max render distance viewed at such insane heights...
the fact that every single one of those tiny dots of blue is an entire ocean that takes like 10 minutes with an elytra is crazy
Now imagine on the 2b2t server where the map is as big as a minecraft world in every dot could be a player or a players war
@@abdouaboud7490 no server on earth could handle 😆
@@TR-vl2nb 2b2t can handle wars and such lel
*the true size of the universe moment*
WOWW YOU DON'T READ MY PROFILE PICTURE 😶😶❌❌
Can this be done for the "large biomes" world generation setting as well? I'd love to see if it makes the islands any larger overall.
The large biomes world doesn't affect the world generation, it just makes the existing biomes bigger
So if you load the same world in large biomes, you would observe that Islands are of same size but just the biome sizes are affected.
@@theguythatasked6858 Thanks for your reply. I'm a little disappointed that it doesn't, but I can understand why.
@@jdstearman yeah smh
It only works on custom cubic worlds
It would be cool to see this with a pre-1.7 world. The oceans are huge in that but I wanna see how big they actually look from this distance
"The minecraft world is a cube!" "The minecraft world is a sphere!" Now we finally know that is actually flat.
That is also confirmed in the End credits.
@@blacksmith2479 can you detail that?
Something about you sometimes dreaming that it lived in a world that was both flat, and infinite, where the days were short, there was much to do, and death was a temporary inconvenience.
@@blacksmith2479 thankees 🙏🏻
Flat lmao your brainwashed
Summary: The world of Minecraft is an immense archipelago
WOWW YOU DON'T READ MY PROFILE PICTURE 😶😶❌❌
@@firedragon77777 genial
@@Tabrisu2023 wat
Minecraft is actually canada
Minecraft is literally indonesia
5:02 at this moment we passed what is possible on Earth. We're 12000 blocks up (12000m) and on Earth, being 12000 meters high, you'd be able to see as far as 391 km, here we see as far as 50000 chunks which is equal to 800 km (50000x16/1000).
6:15 Here we can basically see the entire Earth. The circumference of Earth is 40,075 km and here we can see as far as 16,000 km (1,000,000x16/1000), double that both ways and the plane we see is 32,000 km across, or 1 billion km^2 (which is double of Earth's 510 million km^2 area).
6:59 Here we can see a cross-section of Uranus. The across size of a Minecraft world is 60,000 km, the diameter of Uranus is 50,724 km. Or we can see about half the surface of Neptune(7,628B km^2), as the total area of a Minecraft world is 3,600,000,000 km^2 (60,000kmx60,000km). Or we can see 7 times the area of Earth. (3,6B/510M)
deep
WOWW YOU DON'T READ MY PROFILE PICTURE 😶😶❌❌
bro did the math
The smart fella
Neerrd
This is insane. Technology has come far to be able to render an terrain of the size of the entire world. Incredible.
and it's not all, you can observe universe and land on each planet in "space engine" in natural scale
it's all not so advanced technologies, just generation and rendering tricks.
well there is a lot of advancement in technology but its mostly optimization tricks, like mentioned in the video, Level of detail is used, you dont need to render the texture and the minute details of a texture if the object is miles away, just render an estimation.
if something is really far away you dont even need to render an estimation of a texture just render the pixels, honestly if it renders the totally wrong colour you probably wont even notice it since its just a pixel big, which is probably what some of these mods do after a certain distance
@@ibemper1850 mods just take the landscape seed, formula to generate, and generate every 2, 4, 8 and next blocks as they gets farther. becouse you can take height from any 2d position by formula, you don even need to generate every block.
we practically have supercomputers which simulate how stars form galaxies...
Much bigger than earth
This is awesome! You just made me appreciate Minecraft a lot more. It just shows how much you have to play with. It would be awesome if you downloaded someone's hardcore with this!
i wished this was 4k so the 2% of people watching this on a 4k screen can really admire this masterpiece
i watched it on 1440p
@@unswagalex4424 me too
Same man 4k needs to be more common
I watched it on 144p
@@unswagalex4424 I watched it on 1440p but my screen is 1080p. Oof
All the things you ever experienced. All the deaths and fights you've gone trough. Ever achievement you made along your journey. Everything you ever built. It all happened on a tiny pixel. Every chunk you've ever been trough looks so tiny but felt like a great distance in real time.
Unbelievable somehow right?
but then there are adventurers like I, who spend months doing nothing but travel. In the end of the day, we too only see a fraction of the world, but man exploring minecraft is so fun. The furthest i travelled is 12 million blocks, but eventually the world file just got too big and i was several versions out of date so i stopped
@@GamerGod-fp1tj Travel 12 million blocks in beta 1.7.3 for a surprise!
@@xDLiLi1337 is that the farlands? i might try doing a survival world in 1.7.3 then, though not anytime soon
@@GamerGod-fp1tj Yes, 12.55 Million blocks to be more precise. And it's a cool achievement for oneselve to have.
It's crazy to think that all those tiny green patches are what I would consider to be "mainland" and would take me at least a few in game days of sprinting and walking to cross just one of them
It's also really cool that you can kinda see outlines at certain distances from the center, probably world borders and the extent of the terrain generation of the world
This is the true definition of going to space in minecraft
I think the square outlines might be different LOD levels.
WOWW YOU DON'T READ MY PROFILE PICTURE 😶😶❌❌
Once you see the whole world, it reminds me of what the observable universe looks like in diagrams. Little dots that resemble whole galaxies. That's basically Minecraft, little dots are vast oceans or biomes. Like Earth in the massive universe, in Minecraft, the player is so small compared to this vast world that it is pretty much inconceivable.
fun fact: while this minecraft world is already huge as fuck, the observable universe is still about 160,000,000,000,000,000,000 times as large. unless i miscalculated
@@stevenbartel5008The Minecraft world is 2 times the size of the Earth, so you're correct.
The observable universe diagrams you see are actually microwave images
@@cristiancastro5853 cosmic background radiation
@@Vinnyboss2 that’s what I meant I forgot the term lol
Imagine that someone made a space mod that actually used these performance optimizations to give you the animation of leaving the Overworld
WOWW YOU DON'T READ MY PROFILE PICTURE
That is something I have been hoping would eventually be made for a long time. A space mod with a seamless transition from the overworld to space would be sick, especially with the ability to see the entire world below you.
0:35 , For me as a Minecraft veteran 10 years ago, I remember this was the world limit for Minecraft PE before Minecraft PE became simply bedrock edition.
I do sometimes miss this version
8 chunks is still the PE limit for me
Wish that we could see this with pre-1.7 terrain. Seeing all the continents looking so small in the vast ocean.
It would just look like one big ocean
@@Che8t idk. Some of continents could get pretty huge. I've seen ones in AMIDST get up to 20,000 blocks wide.
Still post-Beta 1.8, so it'll still look like trash
@@Myne1001 yup sometimes it took me days with horse just to find the edge of the continent 😂
@@synexiasaturnds727yearsago7 there should be a mod that allows us to generate older version of Minecraft world generation
This just shows how absolutely humongous Minecraft maps are. And that shows just how talented the Minecraft creators are. Minecraft is one of the best, most complex games out there and you get even make it act like, and look like real life with just some simple mods. It’s insane.
Not really talented, its not like the developers are making the world THEMSELVES but rather using recognition patterns, random generation and structure generation patterns(eg , strongholds and fossils)
6:58 still can't find a village, man....
underrated af
imagine if the real world was just islands like this, that would be chaotic
What I like about seeing the entire Minecraft world in real time is that there is nothing outside of it. Its like our universe, just nothing outside it. All those biomes are like a galaxy. Each one having its own set of blocks, mobs, and structures. It is really cool to think about it.
Smp: Please keep your render distance to 10 so server doesn't lag
Meanwhile this Chad:
I didn’t know that these render distances where possible, it’s just insane!
WOWW YOU DON'T READ MY PROFILE PICTURE
@@kindlyhelpmereachto100ksub9 YEAAAAA FUCK OFF THEN
RUclips logo
@chocapiicii Minecraft is an absolute mess in rendering and loading performance.
The fact that Minecraft is such a big game and it still doesn't have LOD and occlusion culling is ridiculous.
A single person was able to write Sodium for Fabric and put these features in and double and sometimes triple FPS, speed up chunk loading and stabilize frametimes and then a small team was able to implement LOD into the game and Mojang can't ?
Still gonna render and simulate the 16x16 chunk with 98,304 blocks each, over and over and over, visible or not...
This is insane. Have you tried free falling from the max height?
No It would literally take days😂
Theoretically, with FarPlanetwo it will be impossible due to how unbelievably slow cubic chunk servers are.
@@FrodeEdorf what about falling from like 20k blocks? PLZZZ??
@@gabriel_animated thats easy, /tp @s ~ 20000 ~
@@FrodeEdorf so speed it up
I feel like this is for minecraft players what the first pictures of the earth from space were to everyone while it was happening. we have never seen this before. so crazy
Amazing! It is impossible to describe the incredible feeling that this causes me.
This gives me more existential dread than those universe comparison videos.
In the end we have reached the point where a few pixels is a whole biome or an ocean. Insane.
I was thinking that
if we're observing 30 million blocks, its probably more like a couple oceans or a couple biomes
7:43 Imagine getting here only to discover every minecraft world is a giant meme poster
great video. Try this with the world map 1:1 scale. Should be amazing!
HOLY THATS A GOOD IDEA, YOU COULD LITERALLY SEE THE CONTINENTS
unless that world is custom cubic this aint happening
@@maeyshine there is a 1:1 map
@@seb_5969 is it world type custom cubic?
@@maeyshine I believe so
I just shared this with my dad, we used to play Minecraft when we were younger, I hope he enjoys the video :)
At the last height you can really see how the terrain is just random noise.
Wow! Walking through minecraft feels like the world is very unique and has insane landmarks but in fact it is just as flat as our plane earth!
5:15 "pre-pre-pre-alpha" 😂
That's insane how big the Minecraft world is, and how you can go that far up to actually see the entire world. 60 million blocks across from one world border to the other, incredible.
That huge view and there's still no blacksmith building
You shocked me. Really, I even didn't know that this is truly possible
It is kinda insane that the “oceans” that look so big down on the surface seem so small, we just never had the render distance to see them from one piece of land to the next.. made them feel so endless and big
the minecraft world is literally a mix of all continents and oceans
This is truly something spectacular, you know when I started playing minecraft five years ago, I would crank it up to 32 chunks and that impressed the heck out of me. But seeing the entire minecraft world as just a little blue and green square is really something else.
Even though both Distant Horizons and FarPlaneTwo use LoD rendering to achieve much larger render distances than is normally possible, and FarPlaneTwo allows you to see much father than you can with Distant Horizons, Distant Horizons is considerably more stable than FarPlaneTwo is.
@HyperSoop prolly ur computer just being different from others, not rly sure doe
WOWW YOU DON'T READ MY PROFILE PICTURE
If you want, you can try downloading an earth map the biggest you can find, and use it with this mod. If you have a good pc you can even download a shader that has atmosphere.
It's so beautiful that I don't have words to describe it.
Cool! But now ngl I wanna see you look at all of minecraft and fall back to ground,
That’d be insane to slowly but surely zoom in xD
The flat earthers have it right
great video man, good job at getting in my recommended, also my pc would die at 8 chunks lol
That music is so chilled 😍
Imagine accidentally double pressing the jump button, then you fall till your pc dies
Nice! It's good to see a comparison between FarPlane2 and Distant Horizons as the latter is getting a lot better. Most channels (admittedly myself included) just cover one or the other.
I love that the world is a square, sooo fitting for the game!!!
That's amazing!
Although a Minecraft world is far far bigger than a million blocks and I'm pretty sure that increases even more if you remove the world border
The last clip after the 1 mil chunks is the max I could go, so that’s why I called it “all of Minecraft”.
@@FrodeEdorf do you know how many chunks of render distance there are at the end ?
@@linkpingu In the mod menu the chunk distance is listed.
he uses an IBM supercomputer
When you zoom out far enough its cool how it becomes apparent that minecraft's world generation is just fancy noise lol
You're so underrated
It's insane to think that someone walked that distance in survival all the way to the farlands. Those little blue dots are oceans that take a long time to cross.
Underrated 👏🏻
4:40 Wow, 12,000 blocks up, that's amazing
Nice!
Flat earthers will use this as evidence
I love how even the entire world of Minecraft is also a block
a slab
or probably a carpet
The sheer scale of Minecraft is a big testimont to the devs.
7:50 now go to this hiefht with this render distance.
And do a “fall all the way to the ground” Timelapse.
That would be really cool.
would take days tho lol
this is really crazy im learning with you a litel bit of minecraft
7:44 it really looks like you're just standing on top of a grass block
I think this proves you can fill your entire inventory with Diamonds in survival twice
Do this with a world gen mod that makes the world look more like earth or sth, make the oceans larger
Seeing the edges at max height and remembering that the works of Minecraft can overlap the real world over 7 times is unreal
1:30 this looks like an open world map omg
Java Edition: I can reach 1M chunks of render distance
Bedrock Edition: *Hold my bugs*
JE: with 25,7 KK GB HDD/SSD
I'm glad the world doesn't look like hyperbolica and instead curves
(I swear to God flat earthers)
Underrated video
Can you record all 2b2t chunks loaded? I think it can be amazing!
You can’t servers have a chunk limit that you can see
@@lost2415 I know but he can download map of 2b2t I think.
@@WhiterM not the whole thing only 200k out and that map is like a terabyte to download
@@lost2415 oh, ok
@@lost2415 I have a 2 terabyte external drive that I don't use because I can hardly even download games on it. Maybe, just maybe.
i would love to see you drop down from that height in a video and slowly see how big the world gets and how you start to make out the different biomes, truly showing how large minecraft actually is
would take more than a day to drop from that height
It's cool and all seeing the natural world this way, but I wanna see how a lategame multiplayer survival world would look
For the first few, it would look different, but in the last one nothing would be different.
@@idonthaveanynameideas6571 yeah, that's really what i was getting at-- the first few would be VERY interesting to see in a practical manner. Seeing people's houses and megastructures from thousands of blocks away
imagine how fun this could be if you installed some kind of airplane mod and could see down and flew to different areas
u have a super computer or what!/!??!/1
The minecraft world is 60,000,000 blocks by 60,000,000 blocks. This is equal to 60,000 km by 60,000 km. This means that the area of the minecraft world is 3.6 billion square kilometers. The surface area of earth is only about 510 million square kilometers.
Thus, the minecraft world is over 7 times larger than Earth in terms of surface area.
wtf.. THIS IS INSANE
And even if you spent an entire human lifetime, you would never be able to truly see a fraction of this world.
That’s awesome, but I have a question - is it really render and not some sort of copy paste algorithm? Because the terrain looks all plains and desserts with no other biomes.
The mod uses what most modern games use by dulling down textures and resolution of landscapes to provide a better view distance without a heavy performance cost, it's effective since you wont need as much detail in greater distances. This mod uses that same idea by rendering further chunks with as little detail as possible to improve performance yet increase view distance, it just uses the seed of the world to determine the landscape so no copy and pasting :)
I think youre right tbh even if far planes was making this easier on the gpu, it still seems like it would take hours to load all of this terrain for the cpu idk
@@mrfantasticxx But judging by games like Skyrim, Witcher, Fallout and others, they don’t copy paste some plain terrain, they show actual a low res version of the actual terrain that loads when you come closer to it. This Minecraft mod doesn’t show the actual terrain even in low res, it’s just oceans and planes. So it makes me think that it’s different from what modern games use nowadays.
5:05 Are those not biomes
It works by taking a few "samples" of terrain, then increasing the distance between those samples-that's why you can see the gaps between LOD levels! At far distances, it might only take one in every thousand blocks to generate the LODs.
Its very cool video!!! Это очень крутое видео!!!
I really need that guys pc
It’s crazy what humans are to create a 30 million by 30 million block square world in a video game bigger than Earth
1:30 *a stack of chunks
lmao
If only Mojang made a special version of Minecraft designed specifically for mass exploration and absolutely gargantuan builds. Might make the terrain generation better.
The majority of our worlds are wasted and forever unknown.
i wonder when computers can render an entire minecraft world at full detail, can the most powerful supercomputers do that now?
Probably not, but I have no idea and I am not educated on the topic lol
No not even close
Minecraft is not very optimise for that.
I like the background music that you've inserted in the video.
As much as i love minecraft being that high up showing all those chunks shows how repetitive the terrain generation is.
In fairness the game isn't designed for players to explore and migrate across tens of thousands of chunks, so creating more diverse terrain generation on such a large scale would be pretty pointless
I can smell the burning sensation that is getting bigger and bigger.
howw can u explore the map in distant horizons
I am not sure what you mean. :)
@@FrodeEdorf BECAUS U NEED ABAG, BUT WITH SHADErs maybe u need to reinstall? reinstall it?
7:30 the fact that each each cubic block have big ocean make it so cool
When it shows the whole world, you can kinda see a few square rings of ocean around the world. Does anyone know what that is?
Those are different levels of detail the mod uses for rendering
@@71_073 ohh cool, thanks
Minecraft from space looks like static
How did you load so many chunks so quickly? Did you pre-load the world?
No, that is not necessary. The mods do all the work.
@@FrodeEdorf For FarPlanetwo, the mod's chunk generation depends on cubic chunks, preferably the Custom Cubic preset. Which allows parts of chunks to be generated instead of a full chunk. Parts of chunks are very very fast to generate and that's how FarPlanetwo works
However though, Distant Horizons gives a much more survival-friendly experience and looks absolutely gorgeous, the mod generates on vanilla (obviously) and also premade worlds. Some modded terrain generators are also supported like TerraForged but is a little slower to generate
@@GraperPie question , if the minecraft world is 30mil by 30mil and if 1 chunk is 1 pixel and if we are nice lets asume 1 pixel takes 1 byte then wont the world take 4 terrabytes to load , or did i not understand you explanation
@@microwavetransformer6378 that- i do not know, sorry, but you can ask the owner
Amazing.
the music did its job x)
I'm actually not impressed by the size of Earth anymore because of this video lol
Lembrando, Minecraft é tão grande quanto o planeta Netuno
Seeing the islands and oceans vanish into noise in the distance is surreal
when you render 1 million chunks and still cant find who asked
Now I am a Minecraft astronaut.
so earth in minecraft is just flat
Thats true but is it in real life lol
jk
prob
I would love to see this with people's detailed world loaded in. I wonder how replica cities/counties/state/countries would look with max render distance viewed at such insane heights...
I get 30 fps with 2 chunks in bedwars:/
Lag should be less in bedwars cuz there isn't so much blocks to load
I haven't tested the mod on lower end system, it takes some computer to run it.
@@FrodeEdorf pray for having your computer
Its 60 now i watched tutorilas to increase fps 8 chunks 40 to 70 fps
Finally KurtJMac can see his destination!