Someone Just Loaded 60,000,000 Render Distance in Minecraft, For The First Time

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  • Опубликовано: 2 фев 2025

Комментарии • 4 тыс.

  • @PippenFTS
    @PippenFTS  2 года назад +2556

    Only one link today guys. Join Porkchop's Patreon if you want to see infinite render distance in most significant Minecraft versions. We can do this!!!
    www.patreon.com/DaPorkchop_
    Also the Porkchop discord discord.gg/FrBHHCk

  • @tnsquidd
    @tnsquidd 2 года назад +12185

    The new 1.18 mountains feel like they are supposed to be seen with a much higher render distance than the game allows. This really should be a vanilla feature by now

    • @bealu9459
      @bealu9459 2 года назад +72

      the lag would be horrible

    • @coralcat5706
      @coralcat5706 2 года назад +1119

      The video disscuses how the lag can be reduced almost to nothing.

    • @OPHANEMx
      @OPHANEMx 2 года назад +831

      @@bealu9459 did you not watch the video?

    • @Username-le4eq
      @Username-le4eq 2 года назад +473

      @@bealu9459 watch first before you comment

    • @danisob3633
      @danisob3633 2 года назад +112

      @@coralcat5706 ye it would be in avg less laggy with greater distances. Even at 12 render distance it doesnt make sense for the further blocks to be rendered the same way

  • @kestrel7493
    @kestrel7493 2 года назад +17544

    Mojang should just hire porkchop to do this full time if they want to, this is amazing and deserves to be in the base game

    • @Naitsabes68
      @Naitsabes68 2 года назад +66

      I doubt that would be legal

    • @jonasgames5476
      @jonasgames5476 2 года назад +946

      ​@@Naitsabes68 ???, why would it be illegal?

    • @iwiffitthitotonacc4673
      @iwiffitthitotonacc4673 2 года назад +25

      @@Naitsabes68 spork squirrel penguin of doom XD

    • @LSK2K
      @LSK2K 2 года назад

      Who's they? Porkchop is a dude, not some mentally ill alphabet folk.

    • @WhittaII
      @WhittaII 2 года назад +390

      If Mojang did that, it'd be an amazing idea.
      Which is why this is option B and you need to choose this between A, B, C and D and you'll never see it again if you don't pick B.

  • @j-swag7438
    @j-swag7438 2 года назад +2073

    If Mojang is unable to think of a way to add fireflies to the game or even a pause feature in bedrock edition, then I think we have our answer as to why LOD isn't a feature yet

    • @alegsb3943
      @alegsb3943 2 года назад +123

      “It tow hawd to ad duh two pixels into the gmae!!1!1!1”

    • @criplon1904
      @criplon1904 2 года назад +68

      fireflies got cancelled because they were useless, the frogs were supposed to eat them but fireflies are poisonous to frogs so they cancelled it

    • @jarjarwalter1962
      @jarjarwalter1962 2 года назад +263

      @@criplon1904 The entire fan base is screaming at mojang to add them yet they won’t. They are either really stubborn or they are just using the “frogs are poisoned by fireflies” as a bad excuse because they couldn’t get them to work.
      Ps it’s only a few species of frog that are poisoned by fireflies, not all. And if a kid were dumb enough to give a pet frog fireflies, they are dumb enough to give it slime.

    • @apothic0n
      @apothic0n 2 года назад +32

      @@criplon1904 not all fireflies are poisonous to frogs and slime is more accessible than fire flies and they cant eat that either irl.

    • @natalyst
      @natalyst 2 года назад +53

      @@criplon1904 fireflies aren't poisonous to all frogs like other people have said. and even then, it doesn't matter if they're useless, they should still be added. bats are useless, they've been in the game for YEARS. if them being useless is somehow a problem, though, they could add new uses, like the ability to catch them in a bottle as another lantern type or something.

  • @Solitario9475
    @Solitario9475 10 месяцев назад +599

    Minecraft is just extremely inefficient. It’s honestly sad that a multi billion dollar game cant load more than 32 chunks without almost killing half of the pcs people play the game on.

    • @lonniex866
      @lonniex866 7 месяцев назад +59

      I have a several thousand dollar setup and I can confirm I don't ever play with a render distance above 16... caves and cliffs was NOT fun when part one initially released 😭 even with performance mods it was such an arduous task to run the game

    • @mattVmatt12
      @mattVmatt12 7 месяцев назад +11

      ​@@lonniex866it's inconsistent too. My rigs a little older, pretty high end when the person built it (got it from my ex's dad lol) probably worth about 800 now (not including the case. It's that cool ammo box looking case that Corsair doesn't make any more. I see them sell on eBay for like 350 sometimes). Anyway, I run a basic shader mod and use 25 chunks. It generally runs fine. Sometimes I get random stuttering problems so I drop it to 16 chunks tho. But 80 percent of the time, solid 60+ at 25.

    • @lonniex866
      @lonniex866 7 месяцев назад +7

      @mattVmatt12 I wish working with Java wasn't so difficult so mojang could focus more on fixing the performance issues. Having to play with a modded version of the game just to make it run at an acceptable framerate... in my ideal world they'd work with the sodium/indium devs to get most of the problems solved at least 🥲

    • @razorbl21
      @razorbl21 6 месяцев назад +6

      the game code has not change so much cause the one who created is not working anymore there, the guys who works there basically just learned a few things about the game and add more code but in reality they dont actually have a clue on how to make the game works better. and for some reason minecraft its the only software that everytime you upgrade your ram, it keep devouring it XD literally.

    • @Sniffersmc
      @Sniffersmc 6 месяцев назад

      Bedrock player are laughing only 32 chunks 😂😂😂

  • @Kokonutzlz
    @Kokonutzlz 2 года назад +4097

    Given that a Minecraft day is 20 minutes, and it took you 35 minutes, that's 1.75 Minecraft days. So in a roundabout way, that guys' answer of 1.86 days isn't that far off.

    • @watema3381
      @watema3381 2 года назад +226

      Or equivalent to 2 billion minecraft years

    • @poopman6944
      @poopman6944 2 года назад +37

      a minecraft day is 10 minutes

    • @shaydabop
      @shaydabop 2 года назад +245

      @@poopman6944 you forgot the nighttime

    • @shaydabop
      @shaydabop 2 года назад +6

      @@poopman6944 true

    • @nagow_360
      @nagow_360 2 года назад +130

      @@poopman6944 bro the day includes night. Daytime is when it's light but it still remains the same day after it gets dark lol

  • @Ceagle
    @Ceagle 2 года назад +2779

    With the addition of the new mountains, LODs are needed more now than ever! I can imagine myself just gliding through the vast and endless landscapes for hours!

    • @masterodst1
      @masterodst1 2 года назад +28

      Imagine is someone figured out mesh shaders for minecraft

    • @autiw00dy_26
      @autiw00dy_26 2 года назад +17

      What if you did this but with a Minecart track. That would be equally just as good

    • @noth1ngnss921
      @noth1ngnss921 2 года назад +18

      @@autiw00dy_26 I imagine ice-boating on a interstate-like highway with that good terrain.

    • @dwentertainmentrblx
      @dwentertainmentrblx 2 года назад +4

      LOD isnt even hard to code at all, I have done it in 5 minutes on my own terrain game

    • @DANKKrish
      @DANKKrish 2 года назад +7

      even if not LODs we desperately need an update focused on optimizing the game. as it is right now it's barely playable if you don't have an 8 or 12 core cpu at the minimum

  • @defeatSpace
    @defeatSpace 2 года назад +2403

    I love how evident the perlin noise becomes at that render distance, making all Minecraft worlds seem essentially identical.

    • @FuzzyJeffTheory
      @FuzzyJeffTheory 2 года назад +96

      Very true. Terra 1 to 1 would be much cooler to look at

    • @secretchiley
      @secretchiley 2 года назад +202

      I mean, there's only so much you can do if you want procedural generation.
      At the end of the day, procedural generation will never make every world feel completely unique. More you play, more of the same pattern you will see.

    • @uniquename6925
      @uniquename6925 2 года назад +185

      ​@@secretchiley he means that there no actual terrain features at such a large scale.
      which make all Minecraft worlds look identical. as they all look like random static from such a distance
      there are plenty of ways to add large scale terrain features.
      like climate bands, continents, oceans, etc. but those don't exist
      it's just effing perlin noise at larger scales.

    • @JaySk8n
      @JaySk8n 2 года назад +138

      ​@@uniquename6925 Minecraft did try to do a continental based world generation in the early days, but what ended up happening was that the farther out from spawn you got, the more likely it was to be Ocean, which just led to infinite water. I think the perlin noise works perfectly fine, as while what you are talking about would be pleasing to look at in these "entire world rendered" imgs, it just wouldn't be a good feature for normal minecraft. You literally would not be able to tell from the actual world floor, and it would lead to less potential diversity in the minecraft experience. Minecraft is made with the whole idea in mind that 99% of players aren't going to travel more than like, 50k blocks *max* away, and most of the time will just stick in a small several thousand block area. As such, it's more important to make that area diverse (ie, any Biome can spawn and you can usually find a large amount of Biomes after only a small amount of time) than to try and do stuff on that large a scale.

    • @cllncl
      @cllncl 2 года назад +50

      Imagine if every Minecraft seed wasn't a different world, but rather a different spawn location in the same default world.

  • @SeanVito
    @SeanVito Год назад +692

    I am in awe. This needs to happen legitimately; have mojang work with him.
    It is mind-boggling seeing that view distance. Absolutely incredible. And my goodness it would be so much easier to figure out where I am with landmarks. I wouldnt be afraid to travel 100 miles away from home base.
    Especially trippy with the floating islands that blot out the sun. I wonder what end would look like with endless floating islands in the abyss

    • @circuit10
      @circuit10 Год назад +30

      Yes, you can just build a tall tower and use that to find your way home instead of messing with coordinates
      Some people are saying that not being able to see what's coming up adds to the game but I think this gives you a much better sense of where everything is and lets you navigate more naturally

    • @stevewolfvr
      @stevewolfvr Год назад +15

      We would have so many updates to Java but mojang has to update the inferior bedrock edition

    • @e33d90
      @e33d90 Год назад +3

      You know you have coordinates to always find your way home right

    • @s14011
      @s14011 Год назад

      ​@@e33d90rUInS ThE ExPERiencE

    • @EvanG529
      @EvanG529 Год назад +2

      No, Minecraft should not add this. It means you would have to travel much further to load new chunks for each update.

  • @EthanALS
    @EthanALS 2 года назад +3702

    I don’t know how many times we’ve seen one guy make a mod that just completely changes and improves the game but if mojang attempted to do this they would take a year and a two part update twice delayed

    • @tweer64
      @tweer64 2 года назад +140

      Imagine a Minecraft-like game built from the ground up by people like this.

    • @EthanALS
      @EthanALS 2 года назад +162

      @@tweer64 it’s called Hytale and it’s take forever to come out

    • @4kduck947
      @4kduck947 2 года назад +60

      @@EthanALS I keep forgetting about hytale

    • @CarsonKopec
      @CarsonKopec 2 года назад +4

      @@4kduck947 same

    • @axelnavarro7617
      @axelnavarro7617 2 года назад +40

      @@EthanALS hyptale is a scam

  • @autiw00dy_26
    @autiw00dy_26 2 года назад +2280

    Imagine having every player play in this single world without any performance issues. That would be amazing

    • @bealu9459
      @bealu9459 2 года назад +21

      what, detail is better than completeness

    • @superfamilyallosauridae6505
      @superfamilyallosauridae6505 2 года назад +122

      @@bealu9459 in a block game, I can hardly think of one! the greatest beauty in minecraft is often what absurd numbers of blocks look like from afar, as a mass. love this stuff

    • @noone3708
      @noone3708 2 года назад +62

      Not gonna happen anytime soon unless quantum computers or some shit
      But hey you never know, maybe some guy will go "fuck it" and make the most powerful processor using a slice of bacon and some rusty rock he found on the ground, or something.
      Edit: nvm i thought the guy had a very beefy computer and a very optimal minecraft mod, which is kind of the case, but the mod seems to do more than the computer here

    • @autiw00dy_26
      @autiw00dy_26 2 года назад

      @@noone3708 Yeah true.

    • @guncolony
      @guncolony 2 года назад +15

      I have written a plugin that can do it by linking multiple servers and only limited by the computational power you can throw at it (and global things like chat and figuring out where a player should be when joining). It's imperfect, you can't place blocks and hit things across servers, and there are dupe glitches when entities move across. But this could be remedied in the future with a custom server or standalone game, so there's a chance you could see this in action in the future. Speaking from a person who has done a tiny bit of dev work for the BTE server.

  • @KaneyoriHK
    @KaneyoriHK 2 года назад +1090

    It's such a necessity now, the terrain of Minecraft has gotten so much larger, it needs that for not just the sake of immersion, but for the sake of beauty as well.

    • @MiotaLee
      @MiotaLee 2 года назад +67

      it needs it because minecraft is partially about exploring and what motivates you to explore more than seeing something majestic in the far distance?

    • @Numbergamer2025
      @Numbergamer2025 2 года назад +10

      “35 minutes”
      Really? I thought it was 35 hours

    • @name18745
      @name18745 2 года назад

      it looks so ugly just use mods lol it legit makes everything further then 20 blocks look round

    • @KaneyoriHK
      @KaneyoriHK 2 года назад +8

      @@name18745 Ok. That's your opinion. I've stated mine. If you disagree, then be courteous about it. "It looks so ugly," would be reserved for what your mother would say every time she sees your picture, so I doubt it matters to you.

    • @name18745
      @name18745 2 года назад +3

      @@KaneyoriHK ok so you say ur opinion then i say my opinion and ur just super rude why ._.

  • @masterkek4243
    @masterkek4243 Год назад +133

    4:46 Open GL isn't hardware, it's an API and the code needs to be updated. An API is code that translates communications somewhere between a program and a kernel. I'm no programmer (or rather I suck at programming), but I at least know that.

    • @circuit10
      @circuit10 Год назад +13

      This is right, the same hardware can use modern OpenGL fine if you boot into a different OS do it’s not hardware in this case (though it is possible for new features to not be supported by older hardware but that’s not the case here)

    • @甘いお茶漬け
      @甘いお茶漬け 7 месяцев назад +2

      Apis can also be a set of procedures i think. Maybe opengl uses that, but im no programmer either

    • @link_team3855
      @link_team3855 3 месяца назад +1

      i mean. with apple i would not at all be surprised if theres something on a hardware level that makes openGL lose support lol

    • @frederikja2210
      @frederikja2210 3 месяца назад

      @@link_team3855 If your CPU is turing complete (and otherwise it wouldnt be much of a CPU) it can run OpenGL just fine. Apple just dont want to support it because they would rather have you use their own api (Metal).

  • @gagelochard3731
    @gagelochard3731 2 года назад +446

    So 60,000,000 blocks/meters means that 37,282 miles of space can be loaded at once.
    Given the Earth is 24,901 miles around, all of Build The Earth could fit in this one render distance.🤯

    • @superfamilyallosauridae6505
      @superfamilyallosauridae6505 2 года назад +44

      I'm surprised nobody has tried to render the entire world with this mod

    • @beanboy1971
      @beanboy1971 2 года назад +9

      isn't that 1 block is 1x1x1 meters based on minecraft wiki

    • @soyjakchud
      @soyjakchud 2 года назад +33

      Why mix up meters and miles, just use meters and km

    • @GnWVaporing
      @GnWVaporing 2 года назад +13

      @@soyjakchud Maybe because he's American and it's just easier for him to convert to miles?

    • @biasparmadi1351
      @biasparmadi1351 2 года назад +51

      @@GnWVaporing isnt it easier to just erase three 0s instead of dividing by hamburger times yeehaw

  • @drcraby356
    @drcraby356 2 года назад +821

    There is a mod which combined with cubic chunks, removes the world border and generates normal terrain all the way to 2.1 billion instead of 30 mil. Also it generates to 2.1 billion on the y axis as well. Would be cool if someone were able to combine the unlimited render distance mod, cubic chunks, and the unlimited terrain mod.

    • @tomatoasted
      @tomatoasted 2 года назад +62

      Your gonna need a 5090 ti for that-
      *EDIT: guys it's a joke we don't need to start a RUclips comments ww3 down there*

    • @boogiehasfun
      @boogiehasfun 2 года назад +33

      @@tomatoastedthe gpu doesn’t create the worlds, it renders it. rather the cpu does it. also computers people have at home are very powerful, it would be a easy task.

    • @guiguithebeast
      @guiguithebeast 2 года назад +10

      @@boogiehasfun so you will need a I15 2000 K or an Ryxen15 15000 for that

    • @shennyboi110
      @shennyboi110 2 года назад +33

      @@boogiehasfun “it would be an easy task” - last words

    • @Aurora_Lightbringer
      @Aurora_Lightbringer 2 года назад +12

      @@shennyboi110
      Fella stopped responding, not because he has a life, but because he tried it.
      RIP.

  • @512TheWolf512
    @512TheWolf512 2 года назад +1061

    Actually, it's not smoke nor fog you see in the distance when in the mountains, it's the transparency of the air itself that decreases, depending on weather

    • @Rudxain
      @Rudxain 2 года назад +139

      Actually, the opacity increases. I also get confused by opacity lol, specially when dealing with RGBA (A = alpha channel). That happens for a similar reason why deep oceans look dark blue, it's because more fluid particles are blocking the view. The more particles, the more visibility they have

    • @Zoova
      @Zoova 2 года назад +23

      Yeah air isn't 100% invisible

    • @danielawesome36
      @danielawesome36 2 года назад +8

      @@Rudxain You mean "The more particles, the _less_ visibility you have" right?

    • @Zoova
      @Zoova 2 года назад +15

      @@danielawesome36 no he means the _more_ visibility _they_ have

    • @luiginotcool
      @luiginotcool 2 года назад +3

      @@Zoova who is "they"

  • @kangmintaid3970
    @kangmintaid3970 Год назад +107

    The spyglass would have more use after this

  • @JJJackson777
    @JJJackson777 2 года назад +1074

    i'd love to see someone descend from the point where you can see the entire map to ground level - just to really give us reference & put into perspective how big each tiny dot on screen is

    • @Chipbeams
      @Chipbeams 2 года назад +84

      It's happened already, actually. Look for 'falling from 90 million blocks'

    • @victor_.
      @victor_. Год назад +4

      Dude would be falling for hours

    • @AizEvee
      @AizEvee Год назад +12

      @@victor_. it took Edorf 13 days

    • @Furinan.
      @Furinan. Год назад

      love ur pfp bro, common MF DOOM w

    • @geeked24-7
      @geeked24-7 Год назад

      ❤ madvillainy

  • @daddyratt4065
    @daddyratt4065 2 года назад +172

    I came here expecting a story about how it took 6 months to render 1 image. This is insane

  • @spaghetti_man3807
    @spaghetti_man3807 2 года назад +514

    Distant Horizons also exists, which is available for versions 1.16.5-1.19, and in fabric/forge
    it doesn't go as far as farplane, and it also isn't compatible with shaders, but I get the feeling some people aren't playing 1.12 and distant horizons is the only other good one available.

    • @maksiksq
      @maksiksq 2 года назад +10

      Yeah, more people should know about it

    • @user-gv2jh5yq4d
      @user-gv2jh5yq4d 2 года назад +15

      Sadly most players are playing on openGL 4.3 and the mod only supports 4.5+, the dev stated that he wanted to make it compatible with lower openGLs, though it's been a year or so. I don't expect being able to use them soon

    • @Cheesecannon25
      @Cheesecannon25 2 года назад +18

      DH is way better IMO
      Since it makes block-based LODs based on the blocks actually there

    • @maksiksq
      @maksiksq 2 года назад +2

      @@Cheesecannon25 yes but the insane level of editability and availability on newer versions just make these different things not worth comparing to eachother.

    • @MrTerrorM
      @MrTerrorM 2 года назад +3

      @@user-gv2jh5yq4d well opengl 4.5 is supported by gpus like 7 years old, so

  • @LHInstrumentals
    @LHInstrumentals 2 года назад +98

    Its not just about rendering chunks, each chunk is calculated before even being rendered to know what level of Perlin Noise is used which determines the blocks contained in each chunk which then determines what the chunk will even look like. We don't have the computing power to even do this in real-time for this amount of chunks, hence the render distance being capped and why we get heavy lag if tried to extend the cap.
    Other games have long distance rendering because the map was already predefined and not generated in real-time to an infinite scale like Minecraft, the terrains of these games are usually non changeable and not made from calculated Voxels on the fly.
    My guess if this is 'real-time' is that it's based on inaccurate predictions from the current noise levels we have already loaded in, meaning the terrain isn't actually accurate at all, if we had a starting point and moved in 1 direction from said point very far away, once we arrive at the chunks lets say 10,000 blocks away it would look completely different from what it looked like from the starting point. Not that we could tell anyway due to anti-aliasing and horrible graphics at that distance, there isn't enough pixels on your screen to even see that far clearly.
    The way those chunks will be loaded in is by using Fractal & Octree methods which means it would be a repeating Fractal which just keeps repeating already loaded in chunks to 'infinity' we've had this method for years but for a game like this its a completely inaccurate solution. That's why even on the video the terrain just looks exactly the same everywhere you look because its not the real terrain being generated just repeating chunks
    I've worked on voxel engines for years and seen people use these methods in voxel engines. The results look amazing, but it's completely inaccurate

    • @circuit10
      @circuit10 Год назад +17

      I think it uses large-scale features like biomes to give something good enough that you couldn’t tell the difference from that distance

    • @markflakez
      @markflakez 10 месяцев назад +1

      Yeah exactly!!

    • @azhash3
      @azhash3 8 месяцев назад +2

      Makes sense, this is just an illusion. I dont know a lot bout coding but sounds right, no way the guy can load all those chunks that are suppose to use perlin noise live to even know what block is in and where it's located, it would takes hours or idk, maybe more

    • @luffyluffy3758
      @luffyluffy3758 8 месяцев назад +3

      thank you for clearing this up, the explanation given in this video was annoying me ( along with the multiple other innacuracies in the video )

  • @Legoguy9875
    @Legoguy9875 2 года назад +702

    This is so impressive, and yet at the same time I feel this is something that should've been in the game long ago. If this video demonstrates anything, it's that Minecraft would benefit greatly from having LOD implemented, raising the game's performance significantly. It honestly confuses me why the game doesn't already have this, especially when the solution is so simple that it could be achieved by an amateur high school coder.

    • @le_fancy_squid
      @le_fancy_squid 2 года назад +73

      I did things like this on ROBLOX when I was a teenager...I found out by making trees have less parts they caused less lag. So the further a tree was from you the less quality it had.
      I thought it was revolutionary, until I realized it's what everyone does lmfao. But seriously, I did this as a teenager and Mojang still haven't done a thing yet...

    • @meryambrus4753
      @meryambrus4753 2 года назад +34

      The problem with Minecraft having LODs is that LODs work by decreasing the amount of vertices a model has. You really can't simplify a cube any further without is sticking out even from a distance

    • @sneedmcsneed2762
      @sneedmcsneed2762 2 года назад +24

      Small indie company, please understand

    • @manformerlypigbukkit
      @manformerlypigbukkit 2 года назад +45

      @@sneedmcsneed2762 “small indie company” owned by the richest company on the planet

    • @sneedmcsneed2762
      @sneedmcsneed2762 2 года назад +46

      @@manformerlypigbukkit sarcasm

  • @polaasar6977
    @polaasar6977 2 года назад +366

    11 Years ago, someone european guy made an algorithm that generated a world where so many lives had been touched and grown upon. So many people had been influenced and amazed by how this was created, (That includes myself and probably everyone watching) and how soon I could download a file where i can SEE All of my memories be swallowed by the unknown is just unreal.
    How did a simple block game from 2011 create such a legacy...
    Just From A Push of a Button.

    • @deetsteve00
      @deetsteve00 2 года назад +6

      @Schlugel lol

    • @PoorPescado
      @PoorPescado 2 года назад +13

      hate to burst your bubble but it was 2009. if you're referring to infdev it's 2010

    • @sIitted
      @sIitted 2 года назад +1

      Touch grass

    • @My_Old_YT_Account
      @My_Old_YT_Account 2 года назад +9

      @Schlugel yeah but “release” 1.0 was really just that the game had an end now (killing the ender dragon), the game was buyable and playable in 2009 and 2010

    • @Kevin-zv6ds
      @Kevin-zv6ds 2 года назад +1

      @@sIitted You're funny XD

  • @Mattisttam
    @Mattisttam 11 месяцев назад +12

    Minecraft 1 year later: Heres some Cherry logs and more flowers

    • @LordEladan
      @LordEladan 3 месяца назад

      Even later: Here another dark forest but this time without colors and a new mob that's pretty useless as fireflys would be.

  • @halogram7777
    @halogram7777 2 года назад +548

    Everyone is praising the mod, but the video itself is perfection, even unlocking nostalgia while remaining wholesome and funny, keeping me in an infinite trance. Thank you.

    • @arc3842
      @arc3842 2 года назад +2

      i literally started tearing up when i saw some of the screenshots

    • @redtalon8947
      @redtalon8947 2 года назад +1

      And they say there aren’t any circles in minecraft

  • @PSlo0over
    @PSlo0over 2 года назад +215

    LODs should've been a thing the second elytra was introduced! Too many times have I hit a mountain because it wasn't rendered yet. What the hell is Mojang doing with all the time and money they have??
    Can someone send them this video? Maybe we can shame them into it or something.

    • @EvanG529
      @EvanG529 Год назад +5

      They just need to optimize chunk loading. LOD is not the solution.

    • @GeneralStriker
      @GeneralStriker Год назад

      Ikr

    • @WyYoJo
      @WyYoJo Год назад +4

      They'll just half ass it or something..

  • @darkyboode3239
    @darkyboode3239 2 года назад +287

    Seeing as Minecraft was very simple with small terrain and a foggy world 10 years ago, and we’ve been able to achieve something as monumental as this 10 years later, imagine what Minecraft will be like 10-20 years from now.

    • @MobiAussie
      @MobiAussie 2 года назад +46

      Probably dead with Microsoft running it.

    • @StefanConstantinDumitrache
      @StefanConstantinDumitrache 2 года назад +6

      @@MobiAussie Microsoft prolonged its life.

    • @tikimillie
      @tikimillie 2 года назад +17

      @@StefanConstantinDumitrache yeah and now its killing it

    • @trentonhoward1890
      @trentonhoward1890 Год назад +16

      10 years and the render distance will still only go up to 64 chunks and be laggy

    • @kyarumomochi5146
      @kyarumomochi5146 Год назад +2

      ​@@StefanConstantinDumitracheno it didnt

  • @midnightztiger6747
    @midnightztiger6747 Год назад +37

    this needs to seriously be brought to light , it brought out child me and made me happy to see this, it looks like a sandbox ark visually but with its minecraft characteristics.

  • @Scott.E.H
    @Scott.E.H 2 года назад +448

    Yeah it's weird that there's never been even a slight attempt at adding LoD from Mojang. Like you said, games from the early 2000s have been doing this. Very odd choice.

    • @philipegoulet448
      @philipegoulet448 2 года назад +70

      @The Un-Known Beast within It can be official and be toggled. You can simply always show the highest level of detail to "disable" the effect.

    • @SillyFunnyDummy
      @SillyFunnyDummy 2 года назад

      @The Un-Known Beast within what is LOD

    • @dylan10182000
      @dylan10182000 2 года назад

      @@SillyFunnyDummy level of detail. It's how open world games render far-away assets

    • @nxxh8019
      @nxxh8019 2 года назад +8

      you clearly have zero idea how mc is actually rendered.

    • @name18745
      @name18745 2 года назад +1

      i mean he isnt really thinking about it the right way. your eyes already see that further away objects in games are harder to see vividly so when they do LoD it just makes the effect worse and less immersive it no longer feels like a sandblock game really i would use the distant horizons mod to see this for yourself its SO ugly

  • @CosmicCreeper99
    @CosmicCreeper99 2 года назад +110

    Mojang needs to do this! We don’t need 100% perfect views of limited space around us, we need realistic views of everywhere we can see around us

  • @lmAIone
    @lmAIone 2 года назад +628

    Mojang should take this as a warning, they missed out on shaders and they most likely are ganna miss out on this.
    Hire this man and give him the tools he needs to make minecraft as great as it can be, if he could get this working in bedrock that shows the massive potential that this can bring to the game.
    Porkchop needs to keep this energy up and keep this topic relevant, no forgetting this mod.

    • @harleyspeedthrust4013
      @harleyspeedthrust4013 2 года назад +34

      I don't think this type of thing will ever make it to vanilla minecraft because it's a rewrite of major components of the game ON TOP OF another rewrite of major components of the game (cubicchunks). it's a massive change to the game that would surely break backwards compatibility (i.e., no upgrading your old worlds) and it would have to be implemented in at least java and bedrock, which would be an absolute nightmare. at this point the game works just fine as it is for most people and i think it would be a more profitable move for mojang to focus on building features and adding to the game.

    • @flintfrommother3gaming
      @flintfrommother3gaming 2 года назад +13

      They didn't miss out on shaders, if that counts as "missing out" then they should "miss out".
      This mod though, It would be awesome, not just for more chunks (that would be awesome too) just for LoD performance and better culling.

    • @wellsilver3972
      @wellsilver3972 2 года назад +6

      @@harleyspeedthrust4013 You think this would work well but then you look at games like stormworks and a lot of paradox games that think this exact way and get lots of hate

    • @kyrolazioko4783
      @kyrolazioko4783 2 года назад

      I think, at this point, companies like Mojang (owned by Microsoft) intentionally drip feed content to keep the purchase of the game relevant and drip feeding them money. If they released the best of the best, then people would flood the markets, and everyone would have it and nobody would need to buy anymore. If they stick out a carrot every now and then to build hype, then they are able to retain more purchases over time.

    • @JordanMetroidManiac
      @JordanMetroidManiac 2 года назад +3

      I’m commenting now to help the RUclips algorithm continue showing this video to more people, so then more people become aware of it.

  • @SparlsOfficial
    @SparlsOfficial Год назад +14

    There is something so mind-blowingly beautiful about that view of the entire world

  • @jobussin
    @jobussin 2 года назад +65

    "if you've had wet dream about the idea of being able to see from spawn all the way to the worldborder in minecraft, you're not alone" -pippen

  • @danajeffery3850
    @danajeffery3850 2 года назад +383

    If it takes 1 guy a long time for 1 version, imagine how quick it would be with a whole development team

    • @danajeffery3850
      @danajeffery3850 2 года назад +13

      @@knie1172 Great things would happen, great things I tell you

    • @autistipoika54
      @autistipoika54 2 года назад +26

      @@knie1172 Well since microsoft owns minecraft we all know this ain't happening. Microsoft is ruining minecraft.

    • @LueLucifer
      @LueLucifer 2 года назад +6

      @@autistipoika54 That is true.
      Legacy Minecraft was so much smoother and I miss it you can't play the Legacy Version if you have it digitally owned because it updates to the New Minecraft.
      I actually don't know if you can still play the Legacy Version on Xbox One with Disc.

    • @LueLucifer
      @LueLucifer 2 года назад +6

      @@autistipoika54 Also The Legacy Version had it's own team dedicated to making it better for xbox and now they're gone cause of Microsoft. They shut the team down.

    • @autistipoika54
      @autistipoika54 2 года назад +6

      @@LueLucifer God damn, doesn't microsoft have anything better to do?

  • @Dalynx09
    @Dalynx09 2 года назад +175

    I love how he just casually says "sell off your siblings" lmao

    • @M33f3r
      @M33f3r 2 года назад +7

      Offer not valid where 1child policy implemented.

    • @m_affiliates
      @m_affiliates 2 года назад +4

      i mean, a good view in a block game is a good view in a block game

    • @Just_A_Random_Desk
      @Just_A_Random_Desk 2 года назад

      @@M33f3r china moment

    • @A-BYTE94
      @A-BYTE94 7 месяцев назад

      He did it many times

  • @ImAWetTowel
    @ImAWetTowel Год назад +43

    this legit almost made me cry. Pippen, this was so incredibly well worded. Thank you for making content like this. keep it up.

  • @noobiix007
    @noobiix007 2 года назад +120

    Dude how are your videos so... nostalgic, emotionnal, I don't know how to explain it, keep doing your stuff please ! Love the feelings you share through them.

    • @Rubyllim
      @Rubyllim 2 года назад +1

      Inspirational speaking and music

    • @ducklai8641
      @ducklai8641 2 года назад

      overdramatic*

    • @arie8515
      @arie8515 2 года назад

      @@Rubyllim exactly this. It's just like the motivational speeches and shit. They just spout some corny dogshit but the tone makes all suckers embrace it.
      In this case it's for comedic purposes though, which is VERY enjoyable. Big up

  • @evanlee93
    @evanlee93 2 года назад +45

    Distant Horizons is another mod that does this, however it requires chunks to be loaded in before rendering. But, it works in vanilla.

    • @kelpdock8913
      @kelpdock8913 2 года назад

      @@TheyBroughtBackStupidHandles In the case of the 60 million chunks render yes, however there is rendering of player made blocks in ranges of 100, 256 etc, chunk ranges. which is honestly more than enough

    • @randomname9723
      @randomname9723 2 года назад

      @@TheyBroughtBackStupidHandles seems like using both is a good alternative if possible. Use the seed generation for chunks that haven't been loaded and normal for chunks that have been

  • @abrahamblackmore3115
    @abrahamblackmore3115 2 года назад +238

    This would genuinely get me to play minecraft again. Without mods the game feels empty to me, this brings a lot of that back

    • @olafjansowidz
      @olafjansowidz Год назад +3

      Rendering... ?

    • @zb3397
      @zb3397 Год назад +1

      I still have no idea what this comment even means

    • @calebwright9974
      @calebwright9974 11 месяцев назад

      @@zb3397don’t think it was hard to understand

  • @aristide4505
    @aristide4505 Год назад +33

    naah mojang is too busy making the most annoying way possible to shit on the fanbase. porkchop is making the fanbase happy and thats not what mojang is.

  • @3ightba113
    @3ightba113 2 года назад +59

    when you opened the community floodgates to reward porkchop and let him keep doing what he loves i genuinely got really emotional

  • @slotzoffuntrue
    @slotzoffuntrue 2 года назад +41

    I was literally thinking about this concept earlier today after I set up on top of a very tall spiky mountain. To me it looked like I was looking into the void, but I knew I just couldn't render the true horizon from my perspective

  • @DoctorBleach1
    @DoctorBleach1 2 года назад +122

    Hey Pippen, I had a dream last night.
    I was playing PvP with my friends and minecraft GeoGuessr using your world download. Then I woke up, and thought, "that would be so cool lmao"
    If you want to get more people to join your patreon to fund this project, why don't you make some mods for to be able to play GeoGuessr and PvP alongisde the world downloads? I'd definitely play that!
    Just a suggestion, thought I'd ask since I'm early to this video and I'm REALLY invested in this project lol

    • @Lemur39
      @Lemur39 2 года назад +14

      We have thought about masking a BTE geoguessr for a while now, if it actually gets developed it'll probably be put by next year.

    • @ukrainianmapper9836
      @ukrainianmapper9836 2 года назад +4

      Good idea! That could be something for the masterfile server some day maybe

    • @hazyfuture-t4i
      @hazyfuture-t4i 2 года назад +3

      You had a DREAM about MINECRAFT...

    • @TheGameBoyss
      @TheGameBoyss 2 года назад +6

      @@hazyfuture-t4i don't judge em, i had a dream about cookie clicker

    • @DoctorBleach1
      @DoctorBleach1 2 года назад +2

      @@TheGameBoyss Same man, in fact I got grounded by my parents for crashing a work meeting by stacking golden cookie multipliers and then collecting 32 bakeberries.
      I was in so much trouble but I did get 5 months worth of cps so it was worth it

  • @yoyo7718
    @yoyo7718 5 месяцев назад +3

    And now here we are in 2024, Distant horizons, with Tectonic and Terralith, and with MAINLINE bsl shaders functioning using Iris or sodium, with compatibility for modded chunks as well. i feel like all of us who played minecraft as kids and were in awe at the fact that world could go on for what seemed like forever, can finally see our dream with our own eyes

  • @cryterion7770
    @cryterion7770 2 года назад +73

    Since it wasn't mentioned in the video, the process of making a 3D model less detailed as distance increases is called an LOD (level of detail)

    • @Kyepo
      @Kyepo 11 месяцев назад

      Alright

  • @_Bonkey
    @_Bonkey 2 года назад +147

    How does pippen manage to make every single one of his videos have such an emotional rollercoaster to them i mean we’re talking about fricking blocks and I’m almost tearing up like what.

    • @tam2237
      @tam2237 2 года назад +7

      His tone and the music really fucking boosts the emotional feeling

    • @Donut-im9lk
      @Donut-im9lk 2 года назад +4

      Me when Pippen doesn't upload: Dirt
      Me when Pippen starts uploading: Mud

    • @LatenightRunner
      @LatenightRunner 2 года назад

      @@Donut-im9lk you’re such a donut!

  • @davidzaydullin
    @davidzaydullin 2 года назад +16

    Microsoft/mojang be like:
    "make infinite render distance? No its useess"
    "make chat moderation that no one needed and no one asked? of course, its the best idea ever"

  • @DeviciWasTaken
    @DeviciWasTaken 4 месяца назад +2

    over 2 years later and Mojang still didn't implement this

  • @aleksp8768
    @aleksp8768 2 года назад +32

    Mojang is too busy implementing chat moderation which no one asked for or wants in the game

    • @fadillah6014
      @fadillah6014 2 года назад

      It's understandable by how toxic Minecraft playerbase is, but select wrong step option to counter it.

    • @populistscum
      @populistscum 2 года назад +3

      @@fadillah6014 i know a good way to counter the "toxic Minecraft fandom". :] play on singleplayer or only play with friends.

    • @LL3g0
      @LL3g0 2 года назад +1

      Don't accuse Mojang, Microsoft forced them to do this.

    • @fadillah6014
      @fadillah6014 2 года назад

      @@populistscum Literally thing I only do in Minecraft.

    • @populistscum
      @populistscum 2 года назад

      @@fadillah6014 then why would you complain about the toxic Minecraft playerbase if you don't have to deal with them and why would it need to be countered

  • @DavisVult
    @DavisVult 2 года назад +80

    i just watched this and im honestly excited that this is possible, ive always loved running a large render distance, but my computer cant handle anything over 22. i hope this makes it to the newer versions of minecraft... i love this

    • @psychopath1017
      @psychopath1017 2 года назад +2

      For now, you can try using distant horizons mod, its pretty much the same as farplane however it already supports the latest version 1.19.

  • @LMF1716
    @LMF1716 2 года назад +30

    This is genuinely insane, the fact that it's even possible is mind blowing. Porkchop has my support for this 100%

  • @Justins_art_gallery
    @Justins_art_gallery 6 месяцев назад +3

    there are mods like distant horizon that enable players to turn render distance up as far as you can see without blowing up your pc. the mod even has shaders.

  • @internetdinosaur8810
    @internetdinosaur8810 2 года назад +51

    There's also another mod being developed--Distant Horizons. Although it doesn't support cubic chunks it's available for recent versions! So it should be a good glimpse at what the completed FP2 could be :)

    • @circuit10
      @circuit10 Год назад

      It’s also simpler in how it works so it doesn’t work quite as well

    • @DreadMew
      @DreadMew Год назад

      ive also found a mod called bobby I'm using on 1.20.1, its pretty good but nothing like this

  • @yoshyfoods
    @yoshyfoods 2 года назад +30

    Imagine loading all of 2B2T with this, we’ve got amazing maps of it already, Id just love to see it ALL, border to border

    • @Ryan15T
      @Ryan15T 2 года назад +8

      Just had this thought, It'd probably make finding bases on the surface pretty easy.

    • @Minecraft-3699
      @Minecraft-3699 2 года назад +5

      the server would completly die if one player loaded all the chunks at once like that, but wow that would be really cool, especially in the end imagine how many bases you could see floating far out there

    • @bonkerbonk343
      @bonkerbonk343 2 года назад +2

      Pork actually helped make the spawn downloads so I wouldn't put it past him, though it wouldn't work currently

    • @smc0718
      @smc0718 2 года назад +2

      The 2b2t atlas could use this as an opportunity to update finally

    • @Awardsnow
      @Awardsnow 2 года назад +1

      It would be bad for survival based servers when they get new updates. Unless they renew chunks, then new things would not get added.

  • @America17760
    @America17760 2 года назад +31

    "If you've had wet dreams about the idea of being able to see from spawn all the way to the world border in Minecraft, you are not alone."
    Thank god. I'm not the only one.

    • @JordanMetroidManiac
      @JordanMetroidManiac 2 года назад +2

      Sounds like the Minecraft epilogue when you slay the Ender Dragon.
      But uncensored.

    • @JordanMetroidManiac
      @JordanMetroidManiac 2 года назад +2

      “This player dreamed of building massive ****”
      “It cannot understand that yet.”

    • @America17760
      @America17760 2 года назад +1

      @@JordanMetroidManiac wait a minute

  • @theflint7692
    @theflint7692 3 месяца назад +1

    2 years later and everyone is doing this with Distant Horizons.

  • @acesandjacks7241
    @acesandjacks7241 2 года назад +62

    6:30 with how the water is loading it seems more like it’s loaded in visually rather than an actual chunk. And there’s another person making a mod that does the same. It’s called distant horizons

  • @hovant6666
    @hovant6666 2 года назад +23

    Started playing in maybe 2010. I thought my experience had peaked at running 32-64 render distance no problem, but then I discovered ray tracing shaders and now I'm back to render distance 4-8 because light is pretty

    • @comet9864
      @comet9864 2 года назад +6

      cant see shit but pretty lights makes monke brain go brrr

    • @BobaPhettamine
      @BobaPhettamine Год назад +1

      i started playing in 2010 and i enjoyed vanilla more back then than i do now and there was fuck all to do then haha 🤣 i have to use modpacks now

  • @ReiCaixa
    @ReiCaixa 2 года назад +74

    I honestly fell in love with your concept.
    The idea of our mind playing games per centuries while we travel in space.
    We could probably complete every game that have ever existed, plus build crazy projects in them.
    Just so someone maybe not even human can find all of it millions of years later in a remote planet.
    Or maybe it would stay there forever hidden.

    • @ThePamastymui
      @ThePamastymui 2 года назад +1

      But we are already traveling through space...

    • @decal4707
      @decal4707 2 года назад +4

      @@ThePamastymui not quite. Humans are staying within orbit of the Earth right now, we don’t yet have the capability to go further

    • @leadpencil-223
      @leadpencil-223 2 года назад +1

      Reminds me if the End Game Text of Minecraft..

  • @Spacebugg
    @Spacebugg Год назад +2

    Cmon guys don't be so hard on Mojang. They're working hard adding stuff no one asked for then going to hibernation for one year!

  • @seerserric
    @seerserric 2 года назад +27

    Reminds me of the Distant Horizons mod. I mean it's a bit worse, not being able to render EVERYTHING, but it can still render enough to feel realistic and awesome. I highly recommend checking it out, it has a lot of compatible versions, including 1.19.

  • @tsaqifrizky5276
    @tsaqifrizky5276 2 года назад +18

    I started minecrafting from pre-0.9 PE many, yrs ago had to convince my aunt to buy it for me. I got hyper into minecraft during the 1.7 era because of mods, specifically the Too Much TNT mod showcased by PopularMMOs, 4th grade me was obsessed with TNT. Back when my comp would be hot enough to cook eggs if you're brave enough to set the render distance past 6 chunks

  • @steadfastwolf2159
    @steadfastwolf2159 2 года назад +7

    the epicness of this video just reminded me that I jumped in the pool 2 days ago with my phone in my pocket and it's drying out in a rice sack in the sun.

    • @hurfusx1
      @hurfusx1 2 года назад

      my dad did that too

  • @Otisdub
    @Otisdub 5 месяцев назад +1

    "Let's form the tidal wave"
    >>>>>>>>>>>>>>>>TIDAL>>>>>>>>>

  • @dulizardglasses3170
    @dulizardglasses3170 2 года назад +22

    Some of those clips of the mod are so amazing it brought a tear to my eye.
    I’ve played damn near every single version of the game and this is an absolute dream.

  • @wassilchoujaa3478
    @wassilchoujaa3478 2 года назад +30

    3:42 i was shocked when I go to know this !!! How does a game engine like this, relying on procedural generation, doesn't have autoLOD generation. Fortunately, someone made a MOD on this (distant horizon) but this definitely should be a part of the engine. Like you showed in the begning a lot of game engines support that

    • @zizzyballuba4373
      @zizzyballuba4373 2 года назад +2

      its because multiplayer makes it much harder than what this single player mod makes it look like

    • @circuit10
      @circuit10 Год назад

      @@zizzyballuba4373FarPlaneTwo supports multiplayer fine as long as it’s installed on the server

  • @Jam_MG
    @Jam_MG 2 года назад +17

    Why has this not been added to vanilla Minecraft. The shader demonstration literally sent shivers down my spine.

    • @BANSttv
      @BANSttv 11 месяцев назад

      because mojang gives 0 fucks about making their game better

  • @itsmejinxfromleagueolegendsrea
    @itsmejinxfromleagueolegendsrea Год назад +1

    Meanwhile my computer can't handle more than 8 chunks

  • @foodynooby
    @foodynooby 2 года назад +33

    if mojang DOES add this, they should make the old rendering system still accessible in the settings, because I actually really like the current system.

  • @chloewebb5526
    @chloewebb5526 2 года назад +26

    Why Mojang doesn't hire Porkchop to do this in the game is beyond me. You would think that having LODs would allow for thick far away volumetric mountain fog - which would be a way for Mojang to update the game's appearance without changing the spirit of vanila no-shader minecraft. It's the god send theyve been waiting for, honestly

  • @ScarlettStunningSpace
    @ScarlettStunningSpace 2 года назад +28

    6:44 Just the WOW HOLY SH*T THAT LOOKS INCREDIBLE factor of that view is jaw dropping. I would be way more willing to play survival if I could actually see like this.

  • @toasteroven8341
    @toasteroven8341 Год назад +1

    the intro to this video makes me want a server with a plugin that only lets you break blocks, and the goal is to slowly mine the whole world

  • @DanJackielz
    @DanJackielz 2 года назад +7

    9:54 He is in high school????
    I cannot fathom how Mojang hasn't even attempted what he is doing, what a shame.

  • @coxinhalover
    @coxinhalover 2 года назад +11

    this was definitely needed. I never understood why such a simple game ran slower than doom eternal for me.

    • @e33d90
      @e33d90 Год назад

      Yes you do understand why it runs slow

  • @Ceereeal
    @Ceereeal 2 года назад +30

    I still don’t understand why Mojang can’t try and actually implement this feature, Minecraft has always needed this for YEARS!

    • @Jermain-cz4bh
      @Jermain-cz4bh 2 года назад

      cause then it'd make the game unplayable on console and lower end devices

    • @Ceereeal
      @Ceereeal 2 года назад +25

      @@Jermain-cz4bh the entire point of the feature is to be able to run without taking up too much processing power

    • @Jermain-cz4bh
      @Jermain-cz4bh 2 года назад

      @@Ceereeal it'd prolly still turn a 5th gen gpu into a skillet

    • @Ceereeal
      @Ceereeal 2 года назад +20

      @@Jermain-cz4bh as can normal minecraft, especially after 1.18

    • @JumpsPresents
      @JumpsPresents 2 года назад +11

      @@Ceereeal plus at that point, if a device is overheating... Just turn down the render distance. There is no downside to this.

  • @mycattookmykfc1488
    @mycattookmykfc1488 2 года назад +5

    Minecraft needs to hire these people and implement this into vanilla

  • @elliottwyatt
    @elliottwyatt 2 года назад +6

    WHAT A BUEAUTIFUL FUCKING VIDIEO. Dude this was incredible, you put way more effort into this than this type of video would have needed, most people would have just shown the render and explained why its hard but you went so much further, you explained why its beautiful and hard to do, the unique possibilities, the shaders, and the struggles. the music you used worked so well with the shots and b-roll you chose, i really cant just compliment you enough. this is the first time I've seen any of your videos and I honestly avoided the video because I thought it was going to be a generic low effort RUclips video chasing the algorithm, but it wasn't, bravo man, you just got a new sub and well deserved

  • @DarkMetaOFFICIAL
    @DarkMetaOFFICIAL 2 года назад +8

    Yea that drop was mindbending. I watched that whole video. It's cool how your perception of the fall speeds up exponentially, faster as he gets closer to the ground like real life. Parallax is the same. Pretty cool.

  • @noth1ngnss921
    @noth1ngnss921 2 года назад +22

    Because this mod renders unloaded chunks by running the terrain generation algorithm and not your save file, built structures would not be visible outside your actual render distance. Unless this can be resolved (likely by scrapping the whole thing and taking a different approach), it will never be implemented in the official version of Minecraft.

    • @theoncomingstorm7903
      @theoncomingstorm7903 2 года назад +11

      IIRC it does actually use your stored chunks to render any previously generated chunks rather than the terrain gen algorithm, which it only uses for ungenerated chunks

    • @noth1ngnss921
      @noth1ngnss921 2 года назад +1

      @@theoncomingstorm7903 I remember reading about it over a year ago and that was supposedly one of its limitations. I guess they managed to fix that?

    • @dkaraush
      @dkaraush 2 года назад +1

      If the chunk is unloaded, then you didn't build anything there yet. So that's fine as long as old ones would come from file.

    • @alleghanyonce
      @alleghanyonce 2 года назад +5

      @@dkaraush Unloaded is not the same as not generated. You can build something in a chunk and move far enough away for it to unload.

    • @dubiouscloud5115
      @dubiouscloud5115 2 года назад

      Distant Horizons does a similar thing with LODs, and will show built structures.

  • @PGrayOfficial
    @PGrayOfficial 7 месяцев назад +4

    It’s honestly still baffling how Mojang still has not added a system for reducing detail at farther distances

  • @jackdouglas3925
    @jackdouglas3925 2 года назад +7

    5:45 is actually such a beautiful photo, as good as irl photos

  • @charlestheone2364
    @charlestheone2364 2 года назад +13

    Never thought two of my screenshots (5:11 and 10:28) would be seen by thousands of viewers. Thanks for sharing them to the public!

    • @circuit10
      @circuit10 2 года назад +2

      I had a few in there too, I did the elytra video (the thing about no framerate drops isn’t quite true, that video was sped up 10x)

    • @moldyaco
      @moldyaco 2 года назад

      what's the mod called

    • @charlestheone2364
      @charlestheone2364 2 года назад +2

      @@moldyaco FarPlaneTwo

    • @moldyaco
      @moldyaco 2 года назад

      @@charlestheone2364 thank you

  • @rogofos
    @rogofos 2 года назад +4

    4:50 opengl is software so if they ever decide to update it, the stuff should start working on all supported macs

  • @justaperson8852
    @justaperson8852 5 месяцев назад +1

    The problem with mojang is that most people who want Minecraft already bought it in the last decade. I think this is why updates contain so little content yet takes so long. It's just not financially viable to spend a huge time attracting audience who already own your products. This is why they are shifting focus to making bedrock edition microtransaction hell, and I wouldn't be surprised if they moved the marketplace to java as well.

  • @keksigerkeks3890
    @keksigerkeks3890 2 года назад +18

    Next goal : Rendering 69,000,000 million chunks

    • @_Gam3r
      @_Gam3r 2 года назад

      No, they already did that, far plane two is actually rendering about infinite so that where you can't see is actually the horizon line, and also minecraft giving up on rendering past 30 million blocks

  • @zombiespider6449
    @zombiespider6449 2 года назад +4

    I believe the reason for Minecraft not being able to load everything, and Mojang having so signs of ever implementing a feature like that, is because of new updates. The new updates add more material to explore and discover, so if the whole world is loaded in then there wont be any newly generated chunks for the new stuff to spawn in. (unless it is a new mob in an already existing biome).

  • @GraperPie
    @GraperPie 2 года назад +5

    haha, seeing 3 of my screenshots here is sick!
    In case you're wondering which screenshots i made:
    -The short clip of the sunset
    -Alex staring at the sunset
    -black and white minecraft shaders

    • @circuit10
      @circuit10 Год назад

      I have a few in there too like the elytra video

  • @NASSHU19
    @NASSHU19 2 года назад +16

    3:30 that's why we ain't lagging

  • @nathanderhake839
    @nathanderhake839 2 года назад +38

    4:07 the load demand not increase exponentially with an increase in render distance; it is quadratically (cubically if you count the vertical axis)

    • @MGSLurmey
      @MGSLurmey 2 года назад +6

      Exponentially, outside of mathematics, is used as a layman's term for "faster and faster". In this context, he's just saying that the larger the render distance, the more severe the impact on performance. Radius 2 to 3 adds 24 chunks to the area, but 3 to 4 adds 32, and 4 to 5 adds 40. Going from radius 31 to 32, the largest without mods, adds 248 chunks to the total. It's not exponential by any means, but it does increase as the radius goes up, or in other words it's not linear. That's all that really needs to be understood here.
      Edit: Just wanted to mention that despite this being frustrating to mathematicians, consider that you probably use "theory" to describe an idea that you haven't yet proven to be true. This, would in fact be a hypothesis, not a theory. Layman's terms!

  • @defeatSpace
    @defeatSpace 2 года назад +4

    Friend tells me about Minecraft in 2011 when I'm 13 or so, talking about how the mob mechanics at night are so cool, I say "shut up that sounds stupid", their mom scolds me for telling them to shut up, I apologize for my compulsiveness, then I'm playing Minecraft regularly by 2012, join big server staff teams to learn about the industry, and now I make bookoo bucks from my servers.

  • @quaidcarlobulloch9300
    @quaidcarlobulloch9300 2 года назад +13

    Going on the thumbnail alone, its like the whole universe from what Hubble has seen, stars and galaxies become noise of the infinite. I like the linear water striations

  • @zeruh6
    @zeruh6 8 месяцев назад +3

    it was breathtaking what the Wynncraft comunity has done, the majestic overhaul is a modpack launcher that lets you play a minecraft MMO rpg with an uncapped render distance using the Bobby mod and shaders with world curvature. its extremely optimized and i would recommend it to anyone who loves adventure games and grand minecraft builds.

  • @javo2432
    @javo2432 2 года назад +6

    "I spend so much time on this i fail high school
    in exchange i get pennies on patreon
    worth it though"
    poor guy, but he's doing what he loves, and thats making minecraft better, thanks man.

  • @blaze-the-Real
    @blaze-the-Real 2 года назад +6

    So far every Pippen video sounds so inspiring and sentimental
    I love this guy

  • @Hriday_11
    @Hriday_11 2 года назад +12

    8:35 Bruh are you serious? EVERYBODY has WeTdReAmS about minecraft terrains

  • @squoshi307
    @squoshi307 Год назад +2

    I cried while watching this video because I choked on a cracker

  • @tophatjoe5042
    @tophatjoe5042 2 года назад +10

    I've been playing since 2010. I truly sat back with a slack jaw and fuckin' cried, man. This shit is something out of dreams.This absolute legend, Porkchop, whoever he is deserves all the praise and award the Minecraft community can give him.

  • @BYROXI5000
    @BYROXI5000 2 года назад +13

    2:11 when you see this world you knows it's real because the map use a wave sound generator... and we can see the circles of this generator on this view.
    Noice.

    • @circuit10
      @circuit10 Год назад +1

      It’s not that, that’s the transition between levels of detail

  • @thing4826
    @thing4826 2 года назад +4

    Man I really like when you combine the LOD mods with Terrain mods. Like Distant Horizons with TerraForged.

  • @FishronJr
    @FishronJr 6 месяцев назад +2

    Along with 60,000,000 chunks, they also rendered their PC beyond repair.