How to make 3D COINS from 2D images in Blender Easily

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  • Опубликовано: 29 янв 2025

Комментарии • 55

  • @Gîl-maeril
    @Gîl-maeril 27 дней назад

    You're so easy to follow! Subsribed immediately. Thank you for the tutorial!

  • @Meteotrance
    @Meteotrance 5 месяцев назад +1

    You sir know your craft very well, thanks for those tutorial.

  • @danielabrams5262
    @danielabrams5262 15 дней назад

    fantastic tutorial thank you

  • @VivekSharma-mw5ew
    @VivekSharma-mw5ew 7 месяцев назад +5

    Love your photoshop tutorial and your blender i hope you get more views 😉

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад

      Thank you!

  • @Mathan.design
    @Mathan.design 7 месяцев назад +4

    this is amazing tutorial. thank you for sharing :)

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад +1

      I'm glad that you like it.

  • @rayliansangapachuau
    @rayliansangapachuau 7 месяцев назад +4

    Love your tutorials, and ive learnt alot from you....

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад

      Thanks!

  • @ImpacDezyn
    @ImpacDezyn 7 месяцев назад +2

    I think using filters like blur and minimum/maximum we can further tweak the roundness of texture. Specially in the case of height map. Unfortunately, blender dont have adaptive displacement well polished otherwise it will be great. The svg trick is very cool by the way. I was thinking that you will save path as illustrator and export from there.

  • @mohammedkrameche5378
    @mohammedkrameche5378 2 месяца назад

    Thank you, you saved my work!

  • @blackmax467
    @blackmax467 7 месяцев назад

    love your tutorials, thanks for sharing

  • @FarooqKhan-td7oy
    @FarooqKhan-td7oy 24 дня назад

    Can these coins can be 3d prink?

  • @alief5324
    @alief5324 2 месяца назад

    Thanks for your great tutorials. Can I ask which recording program you use and how you apply Mouse and keyboard gestures to your videos?

  • @GroundUnderMedia
    @GroundUnderMedia 15 дней назад

    not sure why my texture doesn't appear in the layout tab, I've moved around the UV to fit and follow step by step but the texture doesn't show on the coin at all unless in Texture Paint mode

  • @SyniCrypt0
    @SyniCrypt0 7 месяцев назад

    Amazing tutorial, thank you so much!

  • @Brand3dvis
    @Brand3dvis 7 месяцев назад

    Love it sir thank you for sharing...

  • @prathikjsk6430
    @prathikjsk6430 7 месяцев назад

    👏👏👏👏👏👏 thank you for sharing brother

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад

      You're welcome.

  • @yepitsodex
    @yepitsodex 2 месяца назад +3

    nice video for sure. please be mindful of where your camera feed ends up, like at 21 seconds when you go to 'options', nobody can tell how you did that. otherwise great work, thanks!

    • @hpickler3317
      @hpickler3317 2 месяца назад

      I have been trying to find out what he did to get Options for 30 mins now.

    • @yepitsodex
      @yepitsodex 2 месяца назад +1

      @@hpickler3317 turns out that blender will put a little popup box in the bottom left for every operation and it goes away as soon as you click anything else. However, you can go to edit, adjust last operation to edit it after the fact

    • @tusharsd1659
      @tusharsd1659 Месяц назад

      @@yepitsodex Thank you!

    • @danielabrams5262
      @danielabrams5262 15 дней назад

      it's called the context menu, it disappears if you do anything else. if it disappears because you click off, you have a one time option to bring it back again for that mesh by hitting F9

  • @svendolufsen849
    @svendolufsen849 3 месяца назад +3

    In a .stl export will the normal map export with the coin as to create this coin in real life?

    • @BenMcNelly
      @BenMcNelly 3 месяца назад

      Convert the normal map to a displacement map, add it with a displacement modifier and subdivision (save here before adjusting levels because crashes) apply and decimate. Or google it since I probably forgot a step, but that's the idea, normal map is now geometry!

  • @Look_Within_You
    @Look_Within_You 7 месяцев назад +1

    Cool 👍🏻

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад

      Thanks! 💪🏻

  • @flyingeagle1510
    @flyingeagle1510 4 месяца назад

    How can you export as a SVG in Photoshop. This option was removed in the Version 22.5 (2021)?

    • @3Dnot2D
      @3Dnot2D  4 месяца назад

      I have shown it in this video, and I'm using the newest version of Photoshop.

    • @flyingeagle1510
      @flyingeagle1510 4 месяца назад

      @@3Dnot2D Well i dont have this option and i found out its probably because i have a MacBook with a M1 chip. No one knows why, but unfortunately with this chip the SVG export isnt possible 🤷‍♂️

    • @kliffdom
      @kliffdom 4 месяца назад

      @@flyingeagle1510 Go to Preferences> Export> check the Use legacy "Export As" and you should be ablet to export as SVG.

    • @kliffdom
      @kliffdom 4 месяца назад

      In Photoshop, Preferences> Export> check Use legacy "Export As" then you should be ablet to see the export as SVG.

  • @jimhensley4210
    @jimhensley4210 7 месяцев назад

    Fairly new to Blender. Can you save the coin as an STL?

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад +1

      Yes you can. But if you want to print it, you need to make it a bit different usig a displacement for the bumps and dents.

  • @915meow
    @915meow 25 дней назад

    Is that photoshop? I never used it

  • @Oldaccount-g6l
    @Oldaccount-g6l Месяц назад

    how to select edges

  • @Krakius
    @Krakius 7 месяцев назад

    Great 👍🏻

  • @isurulakshan8929
    @isurulakshan8929 7 месяцев назад

    Nice. 😘 Can you make a tutorial about Arcane vi gauntlets 😊

  • @Kiiaro3D
    @Kiiaro3D 7 месяцев назад

    very cool

  • @graphguy
    @graphguy 7 месяцев назад +3

    6.11.24. - perfect as we are Italy right now and I want to make some B3D Roman coins upon my return.

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад +2

      That's great to hear. Have a great time in Italy.

  • @damithgunathilaka-a
    @damithgunathilaka-a 6 месяцев назад +3

    unfortunately DeepBump plugin is not working

    • @JzaxJzax
      @JzaxJzax 3 месяца назад

      Is it actually not working or you don't know how to use it? Just asking.

    • @충분혜
      @충분혜 3 месяца назад

      I can';t use it too. I think it is not working recent version of blender

  • @parlaxmaps
    @parlaxmaps 2 месяца назад

    Do you know why the image is reversed? I replace the image in your project.

  • @Sicario_Toast
    @Sicario_Toast 6 месяцев назад

    9:00 bookmark

  • @youssefnosshy4024
    @youssefnosshy4024 7 месяцев назад

    wow

  • @fluxcapacitor
    @fluxcapacitor 7 месяцев назад

    06:33 now you can toss a coin and always win ;-)

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад +1

      That's the point 😂
      You can always put any ither texture on the other side.

  • @noyz-anything
    @noyz-anything 7 месяцев назад

    zed?

  • @imoxsh
    @imoxsh 20 дней назад

    NO SE INSTALA LA WEBADA DE PLUGIN!

  • @Oldaccount-g6l
    @Oldaccount-g6l Месяц назад

    this guy knows how to explain smth easy in 15 minutes dude. 0 likes

  • @frankfenriz
    @frankfenriz 7 месяцев назад

    thanks for a very inspiring tutorial, special the deep bump addon looks great. I have tryed to installed it, and al seems fine and i have follow the instruction ( and not unpack the zip fill) - but its not comming up in the N panel, even that i can se it in addons. I have blender 4.01. Do you have any advice ?

    • @3Dnot2D
      @3Dnot2D  7 месяцев назад

      Make sure that you check it out in the N pannel in the material viewport, not 3D viewport.