Montoya Reacts to Star Citizen End Game

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  • Опубликовано: 21 окт 2024
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Комментарии • 177

  • @MontoyaTEST
    @MontoyaTEST  6 часов назад +10

    16:16

    • @AlexisK
      @AlexisK 4 часа назад

      You're definitely going to need help managing this with your size of org. I personally like logistics. However, that's not where the problem is... You actually don't want to go too small. The problem is if an org is too small. What if the max is 1000 players on the server and a single org has 600 players (more than half of the shard is taken already). Then it means other orgs would only be 400 max (200 less than the biggest one) and that's only if it's two orgs in the same system. Meaning that big orgs will win by the numbers and the norm will become to have as many people as possible to limit other org's player count. CIG would have to put the biggest orgs in the same system for things to be fair, but then you'll always see the same enemies in PvP. So trust me... Going big is not the issue, the tech is the issue. You are PvP king at the moment, you own THE system... Who cares how you're going to have to manage it at that point, it's irrelevant (it will manage itself)

    • @jbirdmax
      @jbirdmax 4 часа назад +1

      I’m in the mind that the next natural progression of development past dynamic server meshing, will be shard meshing.

    • @AlexisK
      @AlexisK 3 часа назад +2

      @@jbirdmax Correct. They will mesh shards at that point. But I'm also inferring that test squadron is 23065 members. So, let's be generous... Let's say only 10% are online. That's 3000 to manage concurrently and even if shard meshing is there, what happens when everyone is online at the same time and there isn't enough room. Montaya has already broken the game and achieved what I'd like to call "numbers projection"

    • @jbirdmax
      @jbirdmax 3 часа назад +1

      @@AlexisK oh yeah we could easily destroy just about whatever the tech wizards at CIG can come up with.

    • @Anachroschism
      @Anachroschism 3 часа назад

      A large org would essentially have control of the shard, able to take control system by system, mostly uncontested, as they've capped out the local population. Surely CIG have been thinking about this scenario too.

  • @capnrotbart
    @capnrotbart 5 часов назад +27

    It is the year 2966. Emperor Montoya is sitting on his Pico Throne, willing a new fleet of Bengal Carriers into existence. Stanton has long been renamed to Test System. Below him Test Planet III, built upon the ruins of Arc Corp, shines bright and yellow. He turns to Mike Saltwalker. “Old fool, only now, at the endgame, do you understand“, and hurls a Colossus bomb at him.

    • @MontoyaTEST
      @MontoyaTEST  4 часа назад +11

      You are now head of propaganda for TEST.

    • @qpSubZeroqp
      @qpSubZeroqp 2 часа назад +1

      ​@@MontoyaTEST 😂😂😂🎉🎉

    • @qpSubZeroqp
      @qpSubZeroqp 2 часа назад +1

      Congrats on your new position!

  • @alphaomega5001
    @alphaomega5001 5 часов назад +17

    Good God. This is going to be a 24/7 job to maintain.

    • @mcbrite
      @mcbrite Час назад +1

      Thankfully it's never playable, so not a problem...

  • @jbirdmax
    @jbirdmax 4 часа назад +5

    Crafting was a surprise.
    Player owned and operated marketplace kiosks?
    Exactly what the BMM needs for its implementation.

  • @TheEVEInspiration
    @TheEVEInspiration 6 часов назад +15

    Getting to building a Bengal carrier will require so much blueprint development and resources that it will likely take 5 years to get even start building one.

    • @GW2Vids1
      @GW2Vids1 5 часов назад +11

      Hopefully, I really don't want to see it in the first couple of months or year. This should be a massive, huge achievement.

    • @GROGU123
      @GROGU123 5 часов назад +8

      I'll probably be dead before anyone is able to craft the first Bengal.

    • @pegasusbs6237
      @pegasusbs6237 5 часов назад +1

      Probably more like a month 😄, orgs are massive don't under estimate them
      Cannot wait till people start filling them with fury's

    • @fwdcnorac8574
      @fwdcnorac8574 5 часов назад +1

      I'm predicting a Bengal has a 2-3 month build time. Small fighters = 1 to 2 days, A week for Connies and other similar-sized ships, 900i's, A2's, etc. = 2 weeks. Idris, Javelin, etc. = 1 month, Bengal = 2-3 months

    • @mr702s
      @mr702s 5 часов назад

      I am willing to bet, 4 to 6 months.

  • @zeer0squared
    @zeer0squared 5 часов назад +2

    There was a "Step Brothers" and a "Dumb & Dumber" reference during the station fly -through and the ending!

  • @AcheliusDecimus
    @AcheliusDecimus 5 часов назад +2

    We will make Test the greatest Org, and I can't wait for Org mechanics so I can contribute properly.

  • @stannistargaryen
    @stannistargaryen 6 часов назад +8

    I heard a few streamers mention how Test Squadron was going to take over the verse due to them being the largest Org in SC. Definitely the size of the Org will matter when trying to build and efficiently run one of these player owned space stations. I just wonder how quickly these stations are going to pop up and how this will forever change the economy of the game. We already know it will be a race for Orgs to be the first in SC history to build the first player space station.

    • @fwdcnorac8574
      @fwdcnorac8574 5 часов назад +3

      The fact that they can be destroyed evens the playing field. Suppose the biggest org starts influencing too much in a system, be it restricting travel or outright hostility to smaller groups and solo players. In that case, it's not unheard of for the players in that system to band together to take down the org and blow up their station. Losing their station would be such a financial hit that they won't be a problem again for quite some time. In the meantime, another organization will pop up and construct its station. Wash, rinse, repeat. And that's not even including system security that may end up pitted against that org due to the mounting crime stats an org might receive

    • @fwdcnorac8574
      @fwdcnorac8574 5 часов назад +1

      My question is, how many stations will be allowed in one system? If 5 were the cap for each of the 5 systems, that would mean 25 stations in the game. Do the other orgs wait? Or do they band together to knock a few out to make room for their stations?

    • @stannistargaryen
      @stannistargaryen 4 часа назад +2

      @@fwdcnorac8574 Well yeah it will definitely be interesting to see the ebbs and flows of the changing verse when rare resources are involved. I have a feeling most large orgs will want to build in lawless space where crime stats won't be an issue., where all the hard to get resources will be found. Can you imagine an Org attacking one of these player stations in low sec space which is hard enough only to have local security show up.

    • @stannistargaryen
      @stannistargaryen 4 часа назад

      @@fwdcnorac8574 I hope CIG does a Q & A on this so many questions to answer. very exciting regardless.

    • @eagle_rb_mmoomin_418
      @eagle_rb_mmoomin_418 2 часа назад +1

      The bigger thing is the planetary shield bid 'competition' is weekly.....We all know the 'winning' org is going to be heading straight for the nearest orgs station. Which means constant 24/7 patrols and sizeable fleet stationed aboard and around the station to protect it. Then each and every Bengal is going to need a fleet and you can bet the orgs with the cruiser/battleship and escort carrier blueprints will be turning up those in tow also. The complexity of not just the logistics but organisation required is gargantuan.

  • @TheDestroyer702
    @TheDestroyer702 51 минуту назад

    Here's what I think they should do with Bengal carriers:
    In order to craft a ship you need the blueprint, right? So with Bengals, the blueprint will be consumed once fully crafted. The blueprints will be super rare and usually heavily guarded. There will only be so many in the universe at a time and when one is destroyed there's a cooldown before another blueprint will spawn.

  • @joesgotmore
    @joesgotmore 5 часов назад +3

    When I saw the linked space stations all I could think was, great some org is going to try and cover a moon with space stations to deny all access to that moon.

    • @mr702s
      @mr702s 5 часов назад +1

      Moons are still too big for that. If the top 5 orgs worked together to do that, maybe after a long while lol

    • @joesgotmore
      @joesgotmore 35 минут назад

      @@mr702s True...but I never underestimate the willingness of players to push the limits of what is posible. I remember when No Man's Sky claimed it would take damn near forever to get to the center of the galaxy.

  • @TorstenGalle
    @TorstenGalle 5 часов назад +4

    We could built a Dysson Sphere with those space stations, couldn't we? ^^

    • @Fuar11
      @Fuar11 3 часа назад +1

      You'd need a fuck ton but technically yaeh

  • @shizuoheiw
    @shizuoheiw 6 часов назад +3

    Test should speed run building a station, note the time it takes and then brag about holding the record for probably months or years as you guys are just flat out the biggest org

  • @Irritated_Considerably
    @Irritated_Considerably 4 часа назад +2

    Yep, had a very similar reaction and I'm a solo player by nature! Those 6 linked stations (or more)? I was thinking that renting them out to smaller, allied Orgs to run in trade alliances and mutual defense pacts, so why stop with 6?!
    I will say that I see the 'Large Org End-Game' nature of these stations as a personal challenge, being a solo! lol
    Thanks Montoya

  • @alexanderdooley5833
    @alexanderdooley5833 43 минуты назад

    This Base building presentation had me screaming to stop so I can smoke a cig and calm down and they were like "but wait there's more" over and over again.

  • @mr702s
    @mr702s 5 часов назад +2

    TEST Squadron BEST Squadron!!!!

  • @gorganhorn6872
    @gorganhorn6872 4 часа назад +1

    As long as Orgs are isolated to lawless systems for their PVP Wars and shenanigans than have at it. Let people who have busy lives live in peace in the UEE controlled systems. :)

  • @ghenghisprawn6034
    @ghenghisprawn6034 6 часов назад +3

    I was waiting for a Montoya video, as soon as I seen we could build space stations I said, yep, Test will probably be the first to build one. SC has a lot of similarities to EVE now, which isn't necessarily a bad thing, it does add a lot of depth.

    • @MontoyaTEST
      @MontoyaTEST  3 часа назад +2

      Not as unforgiving as Eve though, more casual friendly.

    • @ghenghisprawn6034
      @ghenghisprawn6034 2 часа назад

      @@MontoyaTEST Definitely, that's why I stopped playing EVE long ago. It became too difficult to dedicate time to EVE, and not just time but time where you couldn't be bothered.

    • @Rob_Moilanen
      @Rob_Moilanen Час назад

      ​@@ghenghisprawn6034 you aren't the only one, I miss my capital fleet, but I am winning Eve, and there ain't no going back.

  • @Aethid
    @Aethid 5 часов назад +2

    This is all great as long as large orgs aren't allowed to lock other players out of content like they can and do in EVE.
    Star Citizen systems are not like EVE systems, where control of a system means control of resources, access to some wormholes, and the routes through the system. SC systems have unique planets, NPC factions, entire lore-based quest lines, etc.
    Lawless systems are 40% of 1.0's content. It would be a disaster for the game if one group of players can control other player's access to that content.
    Every MMO except for EVE classifies that behaviour as griefing, and prevents it by simply telling players they aren't allowed to do it.
    If CIG can't find a mechanical solution, then they are going to need to do the same, else the game is doomed to lose most of its players. It would hold onto only a niche of players, like EVE does.

    • @mezz44
      @mezz44 4 часа назад

      100% agree, I liked how dark sectors in warframe once were you fought for control of the zone and layed out taxes, if you were over stepping you did not keep the zone long. If they did a similar system in how the planets work could see it working albiet I could see issues too...Just hope it doesn't end up like eve.....and I hope that the game is a game and not a job in how the loops work.

    • @Rob_Moilanen
      @Rob_Moilanen Час назад

      "Mechanical solutions" can be overcome, if necessary !

  • @SpicySpleen
    @SpicySpleen 5 часов назад +2

    Yesss Test Squadron Best Squadron!!!! :D :D :D 6 Bangles at a time

  • @JohnGardounis
    @JohnGardounis 6 часов назад +3

    I just had a thought: What if they create new NPC space stations this way? It would make adding space stations to newly introduced systems a piece of cake

    • @DawnstealerGaming
      @DawnstealerGaming 5 часов назад +1

      Pretty sure that's the plan, especially the "Innards matching the outards" part

  • @maverickbc38
    @maverickbc38 5 часов назад +1

    When I saw the station, my jaw dropped, the hype is real!! :)

  • @scifrygaming
    @scifrygaming 5 часов назад +2

    You created a monster. Now you have to tame it! How many members does test have again?? Welcome to your new job! lmao

  • @robertjohnston8531
    @robertjohnston8531 4 часа назад

    We need more systems. Even if they're mostly empty. This isn't Starfield. With millions of players, each able to build from a small base to a city, up to orgs making space stations and Bengals, no system will remain empty for long.

  • @Dark_Icarus
    @Dark_Icarus 6 часов назад +2

    EndGame is our game, nice!!! Factorio meets SWG meets StarCitizen, I love it

  • @-krull-8658
    @-krull-8658 5 часов назад +2

    @MontoyaTEST I went into hybernation and upon waking up, I saw TEST has already 23K members ?! Dude WTH, that's crazy. Cheers on that🍺

    • @Rob_Moilanen
      @Rob_Moilanen Минуту назад

      🤷‍♂️
      Beware of org alts, just sayin !

  • @UtahSuka
    @UtahSuka 2 часа назад

    Large orgs will have a massive advantage in resource gathering, infrastructure and fire power.

  • @2drealms196
    @2drealms196 6 часов назад +2

    Who else is watching Montoya play the video at 2x speed while running his video at 2x?

  • @51ghardy
    @51ghardy 6 часов назад +2

    Look at that beautiful space station. Lets goooooo!

  • @kishkin8743
    @kishkin8743 6 часов назад +2

    I'm curious if these stations will be isolated to a specific shard and how exactly they are going to manage that.

  • @Treecko8O
    @Treecko8O 4 часа назад

    Did they mention if they are going to redo space stations we already have in Stanton to have the better layouts with internal roads for vehicles and no fake elevators?

  • @Anachroschism
    @Anachroschism 3 часа назад

    I was going to rewatch and take notes, as I don't remember the details.

  • @AsceticAsura
    @AsceticAsura 3 часа назад

    I don't know how much I'd engage with this stuff being a solo kind of person, but I'm really looking forward to it anyway. Star Citizen has needed stuff to work towards for years, especially for the orgs. I hope they also put in a track for building a fancy homestead or something for solo players to work towards though.

  • @TheEVEInspiration
    @TheEVEInspiration 6 часов назад +2

    And in other news, all Million Mile High club owners get a free space station with Crows nest :)

    • @mr702s
      @mr702s 5 часов назад +1

      I wish and I hope!!

  • @devincornell6858
    @devincornell6858 3 часа назад

    Keep in mind the tier and quality system the showed for crafting as well. You should then be able to research/craft a perfect quality tier 5 bengal and tier 3 station.

  • @foiblegilneas1777
    @foiblegilneas1777 3 часа назад +1

    Has CIG explained any mechanisms for handling an org the size of TEST? Perhaps the concept of divisions within an organisation?

    • @blaqbastion1501
      @blaqbastion1501 3 часа назад

      no

    • @Rob_Moilanen
      @Rob_Moilanen 36 минут назад

      Did you see how massive the org charts were for the AI orgs ?
      Test is pidly compared to the amount of AI planned for this game. The UEE will be massive compared to Test or Goons.
      "For each player, there will be atleast 3 or more AI characters." - Chris Roberts 2012.
      That's a quote from my memory, though it seems these days its mostly in the shitter.

  • @metagencybrid310
    @metagencybrid310 5 часов назад

    Calling it hear and now. Test will make a grid of space stations surround a planet.

  • @dude3278
    @dude3278 3 часа назад

    Really hope we get defensive wings for space stations. Something with an insane amount of turrets and missile pods. Also, hope we get more "special modules" instead of a crow nest up top, something useful hopefully lol.
    Glory to TEST!

  • @DawnstealerGaming
    @DawnstealerGaming 5 часов назад +1

    If only you were the member or leader of some gigantic org that could pull something like this off, Montoya. It's fine, my ginormous 13 person org will be happy to help

    • @Rob_Moilanen
      @Rob_Moilanen 55 минут назад

      Shush, The Mittani might hear you ! The bees are sleeping in their gigantic Eve Swarm, we mustn't kick over that nest and arouse the Mittens.

  • @DavidBennell
    @DavidBennell 5 часов назад +2

    Why build 1 Bengal Carrier when you can build 6!

  • @Crius_o7
    @Crius_o7 6 часов назад +2

    I’m wondering if a lawful org station could ally with a syndicate/pirate org and offer them refuge in their station, in return for doing the “dirty work” for the lawful org.

  • @L0kias1
    @L0kias1 5 часов назад

    I knew he was going to talk about this as soon as I saw the base

  • @jondspen
    @jondspen 9 минут назад

    This looks pretty cool - i wonder if we can get enough people on we can crash the server. Can definitely see needing separate comm channels for loading operation, security, ATC, etc. And if the Universe is persistent....can see lots of raiders licking their lips.

  • @SpicySpleen
    @SpicySpleen 5 часов назад

    You are awesome Montoya! Love your content and reactions!

  • @Narueen
    @Narueen 5 часов назад

    Don't forget that there should be a 10/90 percentage of human/NPC population. The resource gathering and trading might not be as demanding on human manpower.
    Still, i would be mining, refining and hauling shit with my Arrastra and Ironclad. 07

  • @Supportik
    @Supportik 3 часа назад

    I am quite sad that they have not mentioned many ships that got into concept ages ago yet their 12 month road map already has ships that were introduces like just months before this.

  • @MrMutterbug
    @MrMutterbug 6 часов назад +1

    My body is ready.

    • @Rob_Moilanen
      @Rob_Moilanen 10 минут назад

      My body was ready in 2012 but I'm an old man now !

  • @ChrisH43
    @ChrisH43 5 часов назад

    Regarding your question at 8:50... I would never imagined that Operation Pitchfork would be possible.

    • @MontoyaTEST
      @MontoyaTEST  3 часа назад

      It was just an idea that sounded fun, but I guess they re-branded?

  • @Dumb-Comment
    @Dumb-Comment 3 часа назад +1

    Wait, it's all TEST?
    Always has been 🔫

  • @s1rmunchalot
    @s1rmunchalot 4 часа назад

    What prevents an organisation from locality domination?
    Can the stations be linked so that they encompass a planet or moon completely, or do they only align flat?

  • @redace3928
    @redace3928 55 минут назад

    I wonder if allied orgs or affiliated orgs can link stations together granting partial access to supply elevator, with one org concentrate on say fps gear and another manufacturing ships

  • @wardarklord1974
    @wardarklord1974 6 часов назад +2

    Do you remember the ELO band.
    It looks like the space station from the cover album Out of the Blue from the ELO band.

  • @ocean911
    @ocean911 2 часа назад

    The Grind is strong in this one...

  • @MannyCalaveras
    @MannyCalaveras 5 часов назад

    Winner builds a whole Dyson sphere of stations around a planet

  • @AlbertoMartinez765
    @AlbertoMartinez765 6 часов назад +3

    Test will be The First Station...you know we will

    • @5000562
      @5000562 6 часов назад

      Screw that. I'ma just try to make a station solo lol.

    • @mateoemanuel3517
      @mateoemanuel3517 5 часов назад

      @@5000562 for real

  • @JamestheKilljoy
    @JamestheKilljoy 5 часов назад

    I have a small org. Maybe you can just let us have a wing of one of your large stations so we can have some protection (and offer some of our own or resources)

  • @docshaftoe
    @docshaftoe Час назад

    So Montoya we're calling TEST's first space station or mega base "Montoya's Rest" right?

  • @duanefarmer8817
    @duanefarmer8817 5 часов назад

    Day one of 1.0 I will be collecting and storing minerals, RMC, and what ever else that will be needed to get this of the ground as fast as possible. I already have the ships to do the work. think this could be done relatively quickly. Logistics will be a nightmare.

  • @DismayingHades6
    @DismayingHades6 Час назад

    i've known for a while that me and my group could easily crew multiple large ships but these mining towns then space stations, i just joked in my head when i saw that CIG be like: "i hope you have a whole city worth of friends" lmao

    • @Rob_Moilanen
      @Rob_Moilanen 20 минут назад

      Thats the whole point of AI my friend.
      The Vanduul and UEE fleets will blot out the sun of many systems mate.

  • @Toutvids
    @Toutvids 3 часа назад

    Once this is all in game, you will need commanders leading divisions of your members in charge of making a station, etc. You won't be capable of handling everything on your own. Get used to delegating tasks.

  • @Kallivakgames
    @Kallivakgames 5 часов назад +1

    Montoya... why have your ten hour meeting in discord when you can have it in your organizations crows nest...

  • @parkerxgps
    @parkerxgps 3 часа назад

    Makes it seem like high quality resources are going to get sucked up fast by big orgs. and low quality resources will be trash to most.

  • @Jezato
    @Jezato 5 часов назад

    1:52 Too much brain, not enough room for hair.
    As awesome as this is, I really hope we have XS, S, M, L + versions for smaller groups or solo players, just like player bases. Imagine having a tiny space hab sitting in the back of an asteroid somewhere, just big enough for some supplies, could be great for pirates too because it'd be like a little loot stash.

  • @MyYTUserID
    @MyYTUserID 10 минут назад

    In which system will Test be building their Dyson Sphere?

  • @blaqbastion1501
    @blaqbastion1501 5 часов назад +3

    I hope they put in Org size limits and alliance member limits to prevent zerg unbalance

    • @MontoyaTEST
      @MontoyaTEST  4 часа назад +2

      They could have done that years ago, but for some reason it seems to be uncapped to this day.

    • @dude3278
      @dude3278 3 часа назад +1

      Test 1, Test 2, Test 3, Test 4, Test 5, Test 6, Test 7, Test 8, Test9, Test 10. On and on and on and on

    • @blaqbastion1501
      @blaqbastion1501 3 часа назад

      @@MontoyaTEST Soon TM

    • @qpSubZeroqp
      @qpSubZeroqp 2 часа назад +1

      ​@@dude3278exactly! If they put a limit then this is what would happen. Makes no sense IMO

    • @Rob_Moilanen
      @Rob_Moilanen Час назад

      ​​​​@@MontoyaTEST Goonswarm, PL and their Hoardlings, EveTest, the numbers game is relatively easy to overcome, should it be necessarily capped.The Mittani has likely gotten several org alts for this specific reason.

  • @motorheadabega
    @motorheadabega 2 часа назад

    That feeling at the back of your throat is hopium poisoning Montoya. DT's come next

  • @reamoinmcdonachadh9519
    @reamoinmcdonachadh9519 2 часа назад

    CIG no longer want you to PLAY Star Citizen, they want you to LIVE Star Citizen!! And DEFEND that life IN Star Citizen, and all 24/7, 31/12 and 365/infinity.

  • @VonKrieg
    @VonKrieg 6 часов назад +1

    10 years away at the least.

  • @Ricardojmsl
    @Ricardojmsl 3 часа назад

    EEstate parcels are 8km by 8km ..... 64 km2 there are a lot smaller CITYS irl

  • @fffx2
    @fffx2 4 часа назад +1

    This was literally designed with TEST in mind lmao

    • @MontoyaTEST
      @MontoyaTEST  4 часа назад +1

      I was wondering if the game could cater to large groups. Made no sense that you could make a massive org if there was no way to play together.

  • @carloscardona7714
    @carloscardona7714 2 часа назад

    How do we plan to protect our stations? I do want to build one im thinking of unmelting my pioneer just for this.

  • @ig88bountyhounter
    @ig88bountyhounter 3 часа назад

    I have to wonder how long it will take, from release for the inter-org cold war to turn hot.

  • @TheShorterboy
    @TheShorterboy Час назад

    So EVE but in person and without all the abstractions

  • @mezz44
    @mezz44 4 часа назад

    tempted to melt my 890 for a pioneer. I hope they balance it as a game and make sure it isn't a job

  • @mukicare1977
    @mukicare1977 4 часа назад +1

    This is really amazing, i am looking forward to 2045

  • @daftolll9641
    @daftolll9641 5 часов назад

    2 name options: Montoya Den or Test Den.

  • @mr702s
    @mr702s 6 часов назад

    My pioneers will be useful 💪🏽

  • @bobklk51
    @bobklk51 3 часа назад

    First you need to gather a competent group of managers and handle the little things that don't need your stern hand.

  • @michu1247
    @michu1247 Час назад

    Its cool for test squadron but what about my small org having 20 people in it?
    We have alliance but still this seems like something I will never have. So why would I be excited about it?
    CIG needs to figure out a way for this to be end goal for everyone not just biggest orgs.
    As long as station in safe system can pay taxes on its own with resources its getting. I am fine with it if planetary shield is working on it and I can slowly safely progress building my base it will be fine.
    I am worrying about balance but that's problem CIG can solve.

  • @staybussin
    @staybussin 5 часов назад

    I'm curious about 1.0. Do you think the intent is to have that out by SQ42? Cause this is a lot if so... Also unsure how space stations will work with shards, but I guess we have years to figure that out.

    • @Synthmilk
      @Synthmilk 4 часа назад +1

      Shards, as currently described, will be physically independent, a structure built on one shard will not appear in any other shard, so someone else could have a building in the same spot in a different shard.
      As for 1.0 releasing around the same time as SQ42, it's possible. Their tech has apparently matured and is ready for developers to make use of at full scale, and with the majority of developers coming off SQ42 that is a LOT of manpower to put towards content creation.

    • @staybussin
      @staybussin 3 часа назад

      @@Synthmilk appreciate the input!

  • @TheDestroyer702
    @TheDestroyer702 Час назад

    Montoya, you're such a cool guy! Love your videos

  • @robertjohnston8531
    @robertjohnston8531 3 часа назад

    Montoya I'm not a full member, but I'll take the Crows Nest thanks. 😅

  • @wintermutevsneuromancer8299
    @wintermutevsneuromancer8299 6 часов назад

    cant wait

  • @MuchCow9000
    @MuchCow9000 3 часа назад

    Can we just get a base game to release. Stop the scope creeping, add more once its released

  • @Mor4me
    @Mor4me 4 часа назад

    So Which org will build New Jetta

  • @bw2191
    @bw2191 6 часов назад

    Space stations will be great for pvp.

  • @Thoringer
    @Thoringer 6 часов назад

    You just want to have the observation deck! 🙂
    Just kidding, hope you get it though.

  • @epyonrsi8829
    @epyonrsi8829 5 часов назад

    Everything Eve online had the potential of being. This game will rip away players from other space games easy.

    • @Rob_Moilanen
      @Rob_Moilanen 7 минут назад

      Eve is dead, relatively speaking !

  • @caaront
    @caaront Час назад

    Nope! For me there is no end play. I will do passenger missions in an E-1, Phoenix, Starliner, and 890j and when I need a break from that I will do a little hauling (Very little) or a little mining, or take a vacation in the Phoenix or 890j and goi on a tour and land and enjoy jumping bikes on the dunes and rocks, and fishing if it makes it in. Then I'll continue with more passenger content. I will do this for years 8ntil I am bored or dead, or eating my mush at the old veterans home and cannot have a gaming computer. I don't need leaders trying to give me orders or tell me how to spend my time in game. I will be in a small org and do some org things but mainly do my own things. I'll live in the cities as much as I can, no need for an outpost or station of my own to haul passengers. Not everyone is into the Fartnite aspect of SC, even if that seems to be the focal point.

  • @MrSmith123123
    @MrSmith123123 5 часов назад

    How do the rest of us stop Test from Zerging the shard with your huge membership :)

  • @WarlockSRB
    @WarlockSRB 6 часов назад

    ...is 6 the limit though? I don't think so... imagine doing them in zig-zag... it can be a lot more...

    • @Aethid
      @Aethid 5 часов назад +1

      Unless they put an artificial limit on them, then no. You need 6 to make a ring, but even in that configuration each station has 2 more outward facing major hardpoints.

    • @duanefarmer8817
      @duanefarmer8817 5 часов назад +1

      Dyson Sphere 😁

  • @TorstenGalle
    @TorstenGalle 6 часов назад

    No more private life ;-)

  • @mikebarron8702
    @mikebarron8702 35 минут назад

    Hey Montoya, are we taking over Pyro LOL? (Ozz)

  • @Meatpiesgaming
    @Meatpiesgaming 5 часов назад

    Is this the TAPI Test Squadron from Eve?

    • @mr702s
      @mr702s 5 часов назад

      No, different groups

    • @Meatpiesgaming
      @Meatpiesgaming 4 часа назад

      @@mr702s Shame, thanks for the feedback.

  • @jamesg6323
    @jamesg6323 5 часов назад

    1 station a year🤣

  • @Boss-zo4lw
    @Boss-zo4lw 5 часов назад

    I am not sure i like the idea of building/crafting full spaceships tbh

  • @elwhapposanchez7926
    @elwhapposanchez7926 6 часов назад

    ya it brought back eve no life fealings.

  • @cordatusscire344
    @cordatusscire344 4 часа назад

    Fml. The battles... extreme.

  • @cmdrls212
    @cmdrls212 2 часа назад

    yeah this game is never going to release is it. more feature creep. endless oceans.

  • @deubie0211
    @deubie0211 4 часа назад

    For the life of me i cant join the org discord, anyway cool vid montoya👍

  • @JWalker-FireFrost
    @JWalker-FireFrost 4 часа назад

    lol , great retort on the video ....... were you able to log into SC and play this week ? the entire week ? if you were able to leave the bed , were you able to leave the hab ? funny cause there are tons of servers that couldn't . so ya be very excited they're somehow gonna add in massive multiplayer experiences when they can't even stabilize a server , I think if CIG stopped listening to EVE players that might have a game , Mr. Test there will not be another EVE online - Ever it was a one off , we do have a multitude of games like eve that have failed only months after launch though - a lot of them . CIG were banning new people in the youtube stream for just asking why they weren't able to play the game after purchasing ship packs BANNING new players , they didn't know if it was their system or the server , that's what we are working with Mr . TEST lol . they just keep nerfing stuff forcing you to buy the new stuff , nerf the corsair to promote the next star what ever it is , they will nerf the javelin when they release the new updated javelin , and it wasnt a bengal carrier your org was gonna find wrecked and rebuild it was a javelin