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To clarify: INSURANCE is tiered. Insurance without warranty will give you a UEC payout for whatever your tier of insurance covers. The warranty will instead give you back what your insurance tier covers rather than you getting a payout. All ships bought on the pledge store have lifetime warranty, but only LTI gives you life time insurance. If you don’t have LTI you will have to “ReUp” your insurance in game once it expires. Hope this makes sense.
I don’t understand how this still doesn’t make LTI invalid. If all pledged ships have lifetime warranty, what does insurance do for you beyond warranty if it’s UEC? If all ships have lifetime warranty e.g. always gets the ship chassis back, does insurance pay you on top of this? Or does insurance cover the components/decoration only?
@@marcfenix148 from what it sounds like, warranty will not be effective without active insurance. The warranty “lays on top” of the insurance contract rather than “being beside it” as its own separate service
LTI is “lifetime” insurance at level 1 - chassis. The warranty is what gives you the actual ship instead of just its UEC value. You can choose to buy insurance levels 2 or 3 for in-game UEC to get that additional coverage. In which case, having a warranty then gives you those covered components and decorations (instead of just their UEC value). So LTI makes sure you always get the *chassis*. You can spend more (in game) to get more.
For anyone still in doubt what LTI will cover and anything related to ship insurance & warranty, they have post an official answer on Spectrum demystifying the whole thing go check that out
I really hope they make the main story something you can do cooperatively. I love the idea of logging in day one with some friends and doing the main quest together
Base building/crafting is going to revolutionize the game. Also, am I the only one that was geeking out over the ecosystem/weather/planet generation tech demo?
Terra also connects to 2 of the first 4 systems. Without Terra people who don't want to mess with the more "aggresive" players would be stuck in one system. The 1st 4 systems form a straight line with the 2 lawless systems in the middle. Terra connects to both stanton and pyro which opens up a lot more options for people. The crafting system is very SWG feeling. Thats a good thing!
i was very surprised with what wasn't talked about, but even more surprised by the amount of content that they did drop, now we have a thousand more questions!!
There was a lot of really cool stuff shown at CitCon. Base building is a lot bigger and broader than I was expecting. Also, really glad we can mix and match clothes and armor. I want to wear an overcoat over my armor sometimes. And when I'm in a station I want to be able to wear a hat around. Just a lot more options for fashion. Thanks for the vid Bored and Zin. Be well everyone
@BoredGamer you should go back and watch the one video where they're looking through different ships. At the very beginning, they show someone in the cockpit of a Terrapin. It pans over and you see the words Anvil. Then it pans over again and you see a medical kiosk station. It goes further and you see medical items stocked up and a bed/the side hatch of the Terrapin. After that, it goes to the external view and you see the venting ducts operating as they usually do on the Terrapin followed by them switching over to the Crusader starter ship. We are 100% getting a Medipen my friend. 🙂
I both love and am devastated by the FOIP changes, it being so stupid and still was a point of great joy for me and my friends but at the same time it being improved as much as they've shown is incredible for immersion and role players!
Disappointed that they didn’t discuss the RSI Galaxy in base building. Also they didn’t tell us what soul singer is. But the content in the game is going to increase and the game really needs this.
He said both, first he states ships in store will have warranty + "appropriate" level of insurance and at the end states LTI count as insurance + warranty. LTI might effect the level you get
The insurance stuff has been made clearer now by CIG on spectrum just a few hours ago Buying a ship on the pledge store, independent on whether or not you get LTI will also give you warranty. That warranty means you get a ship back on claiming insurance. However, if you let your insurance run out on your pledge ship and then lose it it is lost _forever_ Warranty only augments _existing_ insurance to give you back a ship instead of a monetary payout EDIT: CIG has made another addendum. They intend to make players that let their insurance run out on a ship bought in the pledge store and then lose it pay an extra fee before they can once again claim it. Think of it as a sort of "tardiness fee"
The fee doesn't apply to ships bought in game, those are just lost permanently if destroyed without insurance/ warranty. It does however apply to ships attributed through the website in order to punish you but not make you lose stuff bought with IRL money.
The most exciting part of citcon for me was the brief part of the base building section where they mentioned player trading and markets, this game SOO badly needs an economy
Haha! hello Citizen Con 2954 Zinya. Love your lore readings and when you’re on the podcasts. But also love your work with the adds and whatnot. Don’t worry, Rich knows how much I already love him too.
it was most definitely said that any in ship bought in the store has life time warranty but nothing about insurance. so youl still have to buy insurance if you dont have life time just not the warranty and id assume its tier 2 cus just based on tact thta thats how it works right now when we claim a ship. you get you weapons and components back but nothing inside it
Lightning strikes are an optional weather event in Space Engineers and they will hit any grid and ruin your day. You have to divert strikes with decoys. I assume this was inspired by SE or some other game and is Tier 0 atm.
The whole CitizenCon was really nice with. Terra was one of my highlight, also the whole roadmap 4.0 to 1.0 Sure it will take some time, but it gave me hope, especially for Quests. These will help to bring some friends into the universe and I want them to like the game hehe
I loved day 2 of CitizenCon. I'm just dreaming of where I want to make my home. Nyx or Terra? I like the idea of living on an asteroid, but I love the lush environment of Terra. I realize the concept art doesn't have the wings on it, but the mini Corsair looks like the Ironclad command module.
If they are bringing in taxes, they should bring in banking as well. You can put your money in a bank and get x amount of interest. You could apply for loans and the interest rate and approval could be weighed against your rep.
I have to agree that the 1.0 summary was the most intriguing and informative part. I was pretty underwhelmed about SQ42 overall. the turret gameplay felt slow and very arcadey. the gameplay after seemed pretty cool but more on rails than I was expecting though to be fair it was the tutorial level. The cinematics were very nice but very long and it would have been nice if there had been more places to participate as a player.
I am very optimisticly excited for the future, some stuff i wish for more (style options for base building, unique/non repeated ground POI's, biom diversity across different planets, the time till things are implemented, ext.). One of the few things however that left me very excited without drawbacks was the dedication to large/med ships coming soon/IAE. Definitely will be interesting year
I'm wondering how long it will take to make Terra. I can more easily guess with Castra because it has one landing zone, but Terra is meant to be heavily developed with a lot of landing zones and possible major stations. Also, I think Zin is confused about warranties and insurance. Insurance has the 3 tiers that determine what is covered, and warranty determines whether or not you get credits back or what you lost based on the tier of insurance.
Although they had the sand worm, your arguments were over what was referred to as “an old friend makes a return” if you listen carefully to when they announce Nyx the “old friend” was actually Delamar.
Regarding the Tobii eye tracker ad, I would absolutely love one for star citizen but even with the discount I just can’t justify the price. It’s sooo expensive for what it is
indeed mostly but the tech in 1st day was wow, and then they sealed it with those Promises for more ships.. which I dont care much. (where my BMM ?) and the Sherman and Levski presentation was epic ! I totally forgive them for having a issues with SQ42 prologue gameplay hahaha
They need another term than warranty. "warranty" is a term for manufacturer being responsible for faults etc. Should be insurance levels (as stated) and add "replacement" or "new for old".
If I understand things correctly any pledged ship will be a tier 1 of 5 ship/vehicle, which removes SOME of the pay to win elements. We will still need to craft better versions. LTI afaik is still undefined, maybe you will get t3 insurance. Either way, this is a wonderful change!
I am still curious about the flight model. I understand they want to make the game easy to get into; however, there is a certain feel of achievement when you fly your first time and as you hit milestones.
I loved Citizencon, think I saw you a few rows infront of me during a panel, but (and sorry mate) the panel was too interesting to push through everyone so i could say "hi". Following that panel didn't see you guys again. Even on Sunday the merch queue was busy, although it was better that Sat and of course some stuff had ran out.
Who walks in water with their arms at their side? You gotta hold them at shoulder height, bent at the elbow at about a 45 degree angle above the water.
CitizenCon is only way I stay updated with this game tbh, but I kinda laugh at the name every time I see it because of the "con" in it since this game is like fusion, always decades away. Actually fusion has changed over time, estimated timeline has gone down, but this game (or well SQ42 part at least) is still 2 years away. Nothing changes, but hey, I enjoy citizencons, it is like entertainment. Kinda like watching E3.
I would recommend keeping up with their ISCs they upload to youtube as well. That's basically all I keep up with for Star Citizen, Citizencon and ISCs because they show me exactly what CiG is actively working on.
they said any ship purchased in the store gets warranty....now....anything with LTI SHOULD get warranty AND insurance at the highest tier...THAT would make sense. if they DONT do that....why the heck did we struggle and fight for LTI tokens on our ships?
they said in the presentation that all ships bought with money accredited to your account will always have warrenty and could never be lost (lti or not). the insurance applied to the ship is a different perk to the loss by the sounds of it and im interested what it is, they definetely need to provide more clarity on this.
Don't forget that they will be considered as tier 1 and will require you to actually play the game to get higher tier versions of your purchased ship. Which is really cool, I'm glad they let people buy thr ships still, but don't make them over powered since you start with the weakest version of it.
Ships bought on store have warranty (which is always lifetime) but warranty on its own doesn’t do anything without insurance. They will warn you before pulling out a ship that doesn’t have insurance that if you lose it then it’s gone forever. LTI = warranty + lifetime tier 1 insurance. You can pay to upgrade to tier 2 or 3 in game.
So if you have a ship that you pledged with 6 month insurance, and lifetime warranty. What happens after 6 months if you ship explodes or something? I assume you wouldn’t lose a pledged ship, but would you not have access to it until you payed for insurance in game or something?
@@AceofSpades9366 you would have to pay an undetermined amount in game to recover the ship. anything bought on the pledge store is never permanently lost.
And I think they were first talking star systems as in curated star systems, those are now shrunk to five for 1.0. It could very well be possible to have "resource" systems out there that are generated for exploration purposes?
Its nice to have the current scope outlined for release. Now we have to wonder if they'll stick to it. Also, if SC is releasing with those 5 systems but none of those are in sq42, does that mean SC is aiming to be released first or just that those systems will be in sq42 and not SC for a while?
Not everything in the 1.0 panel is coming in one go. We'll see much of what we saw in there in the following months and years and in any number of tiers.
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LATEST STAR CITIZEN PATCH ALPHA 3.24.2 LIVE
Star Citizen is outdated👎...Everyone is waiting for the BIG sequel to Cyberpunk 2077 with graphics on RTX-4090 with realistic graphics👏😉
@@bestfriend6630 That won't be done until 2029 at the earliest. They are currently in conception phase.
To clarify: INSURANCE is tiered. Insurance without warranty will give you a UEC payout for whatever your tier of insurance covers. The warranty will instead give you back what your insurance tier covers rather than you getting a payout. All ships bought on the pledge store have lifetime warranty, but only LTI gives you life time insurance. If you don’t have LTI you will have to “ReUp” your insurance in game once it expires. Hope this makes sense.
I don’t understand how this still doesn’t make LTI invalid. If all pledged ships have lifetime warranty, what does insurance do for you beyond warranty if it’s UEC?
If all ships have lifetime warranty e.g. always gets the ship chassis back, does insurance pay you on top of this? Or does insurance cover the components/decoration only?
Like when your insurance runs out for your pledged ship and it gets destroyed, what do you get?
@@marcfenix148 from what it sounds like, warranty will not be effective without active insurance. The warranty “lays on top” of the insurance contract rather than “being beside it” as its own separate service
LTI is “lifetime” insurance at level 1 - chassis. The warranty is what gives you the actual ship instead of just its UEC value. You can choose to buy insurance levels 2 or 3 for in-game UEC to get that additional coverage. In which case, having a warranty then gives you those covered components and decorations (instead of just their UEC value). So LTI makes sure you always get the *chassis*. You can spend more (in game) to get more.
@@marcfenix148 Disco Lando has a post on the Spectrum general forums detailing all this, recommended read.
In all fairness, Roberts called it the prologue rather than the first chapter.
For anyone still in doubt what LTI will cover and anything related to ship insurance & warranty, they have post an official answer on Spectrum demystifying the whole thing go check that out
I really hope they make the main story something you can do cooperatively.
I love the idea of logging in day one with some friends and doing the main quest together
SWG crafting was the most exciting thing I saw. Though to be fair all the presentations looked cool. Hopefully before I die, lol.
YES! And selling on our own kiosks! Absolutely EPIC!
This was a huge thing to look forward too
First thing I thought of was SWG. I hope they bring DNA stations to the game so we can raise pets
Base building/crafting is going to revolutionize the game. Also, am I the only one that was geeking out over the ecosystem/weather/planet generation tech demo?
CIG have studied the rules of acquisition very well
Terra also connects to 2 of the first 4 systems. Without Terra people who don't want to mess with the more "aggresive" players would be stuck in one system. The 1st 4 systems form a straight line with the 2 lawless systems in the middle. Terra connects to both stanton and pyro which opens up a lot more options for people.
The crafting system is very SWG feeling. Thats a good thing!
Terra would also open up a lot more of the 'high class' missions; Luxury / Diplomatic Transport, Espionage, Info Running/ Hacking, stuff like that.
I loved day 2, it was SO sick! The personal space stations were awesome, the new ships were cool, though I am sad that my Liberator won't be out yet.
i was very surprised with what wasn't talked about, but even more surprised by the amount of content that they did drop, now we have a thousand more questions!!
There was a lot of really cool stuff shown at CitCon. Base building is a lot bigger and broader than I was expecting. Also, really glad we can mix and match clothes and armor. I want to wear an overcoat over my armor sometimes. And when I'm in a station I want to be able to wear a hat around. Just a lot more options for fashion. Thanks for the vid Bored and Zin. Be well everyone
It'll be cool to have some more story line in game. I liked their idea for the shuttle system to retrieve ships lost but not destroyed.
The Starlancer MAX is coming with IAE, but the TAC is coming next year, this is written directly on their sales/advertisement pages at the bottom.
Yeah, I agree the "preorder online and come back to pick up later" would be a good idea, even if only for VIP
@BoredGamer you should go back and watch the one video where they're looking through different ships. At the very beginning, they show someone in the cockpit of a Terrapin. It pans over and you see the words Anvil. Then it pans over again and you see a medical kiosk station. It goes further and you see medical items stocked up and a bed/the side hatch of the Terrapin. After that, it goes to the external view and you see the venting ducts operating as they usually do on the Terrapin followed by them switching over to the Crusader starter ship.
We are 100% getting a Medipen my friend. 🙂
I was really happy with citizencon this year, org tools look amazing and the clarification on how insurance works was greatly appreciated.
Same. It was a good mix of awesome stuff, but again, forever 2 years from whatever :D
Odin will be easier as some is done for SQ42, sure, but yeah. I was honestly thinking they were announcing *Earth / Sol* not Terra, took me a second.
Was a pleasure meeting and chatting with you, thanks for the selfie - Kids immediately were amazed :) (Annoying BTS Volunteer) Haha
Really good to meet you on Friday
(Guy with the motorcycle helmet)
And it was a really good show
in a word 'crafting' was the big highlight for me, cant wait for that to start been added.
its techincally in game already you can make a few utility items in the vulture but i cant wait to see how they expand it for bases and other ships
The game is progressing by leaps and bounds! I'm flippin hyped! Thanks Bored Gamer and Lovely CitizenCon 2954 Zinya!
I both love and am devastated by the FOIP changes, it being so stupid and still was a point of great joy for me and my friends but at the same time it being improved as much as they've shown is incredible for immersion and role players!
Really glad they finally laid out the plans for insurance, no more being in the dark. Loved the streams, hope to go one day!
Disappointed that they didn’t discuss the RSI Galaxy in base building. Also they didn’t tell us what soul singer is. But the content in the game is going to increase and the game really needs this.
He said both, first he states ships in store will have warranty + "appropriate" level of insurance and at the end states LTI count as insurance + warranty. LTI might effect the level you get
No. LTI is tier 1 and can be upgraded ingame. Read the new spectrum post cig put out about LTI
The insurance stuff has been made clearer now by CIG on spectrum just a few hours ago
Buying a ship on the pledge store, independent on whether or not you get LTI will also give you warranty. That warranty means you get a ship back on claiming insurance.
However, if you let your insurance run out on your pledge ship and then lose it it is lost _forever_
Warranty only augments _existing_ insurance to give you back a ship instead of a monetary payout
EDIT: CIG has made another addendum.
They intend to make players that let their insurance run out on a ship bought in the pledge store and then lose it pay an extra fee before they can once again claim it. Think of it as a sort of "tardiness fee"
The fee doesn't apply to ships bought in game, those are just lost permanently if destroyed without insurance/ warranty. It does however apply to ships attributed through the website in order to punish you but not make you lose stuff bought with IRL money.
@@theuselessteammate2097 good catch!
The most exciting part of citcon for me was the brief part of the base building section where they mentioned player trading and markets, this game SOO badly needs an economy
The new armour types are cool, gives the lockers an actual use. Hope you can assemble presets
Thanks for the callout. We were extremely excited about the terminal. ~Belerun ADI
Your Terminal was cool, such a great idea!
Haha!
hello Citizen Con 2954 Zinya.
Love your lore readings and when you’re on the podcasts. But also love your work with the adds and whatnot.
Don’t worry, Rich knows how much I already love him too.
Really enjoyed the SQ42 playthrough, also, a Drake Corsair would be very handy.
All hail the mighty NostraBordGameus for that Sand Worm prediction!
Thank you for the 2954 citizencon news.
it was most definitely said that any in ship bought in the store has life time warranty but nothing about insurance. so youl still have to buy insurance if you dont have life time just not the warranty and id assume its tier 2 cus just based on tact thta thats how it works right now when we claim a ship. you get you weapons and components back but nothing inside it
Lightning strikes are an optional weather event in Space Engineers and they will hit any grid and ruin your day. You have to divert strikes with decoys. I assume this was inspired by SE or some other game and is Tier 0 atm.
Thank you for the summarization :)
I like what i saw much needed things being talked about and hopefully worked on.
lightning hitting our ships, gonna need extra fuses!
Thank you for sharing your experience of citizencon! :)
they gotta make it so we can eject in atmo in fighters
I paid for the VIP ticket, but never got an invite for the studio tour. that was one of the main reasons I wanted to get VIP (the tour and gala)
Ahhh shit here we go again GIVE ME HOPEEEEE
hope, Joanna give me hope
I wonder if that shiny reflective Pico demonstration will mean all our mirrors will start working soon and I'll feel less like a vampire.
It would make sense to launch SC 1.0 around the time SQ42 is released since that will create a lot of media hype and drive new players to the game.
The whole CitizenCon was really nice with. Terra was one of my highlight, also the whole roadmap 4.0 to 1.0 Sure it will take some time, but it gave me hope, especially for Quests. These will help to bring some friends into the universe and I want them to like the game hehe
I loved day 2 of CitizenCon. I'm just dreaming of where I want to make my home. Nyx or Terra? I like the idea of living on an asteroid, but I love the lush environment of Terra. I realize the concept art doesn't have the wings on it, but the mini Corsair looks like the Ironclad command module.
If they are bringing in taxes, they should bring in banking as well. You can put your money in a bank and get x amount of interest. You could apply for loans and the interest rate and approval could be weighed against your rep.
I have to agree that the 1.0 summary was the most intriguing and informative part. I was pretty underwhelmed about SQ42 overall. the turret gameplay felt slow and very arcadey. the gameplay after seemed pretty cool but more on rails than I was expecting though to be fair it was the tutorial level. The cinematics were very nice but very long and it would have been nice if there had been more places to participate as a player.
I am curious to see how all the announcements play out and hope some of the tools are coming together to help speed things up
CIG can also use the Guild Wars model of selling expansions.
I believe terra is a highly anticipated system and they need one for high security. This will allow them to have every stage of security.
yea they might need more beefier sound designs for the big turrets, the reload animation felt heavy and cool tho :3
I am very optimisticly excited for the future, some stuff i wish for more (style options for base building, unique/non repeated ground POI's, biom diversity across different planets, the time till things are implemented, ext.). One of the few things however that left me very excited without drawbacks was the dedication to large/med ships coming soon/IAE.
Definitely will be interesting year
I'm wondering how long it will take to make Terra. I can more easily guess with Castra because it has one landing zone, but Terra is meant to be heavily developed with a lot of landing zones and possible major stations.
Also, I think Zin is confused about warranties and insurance. Insurance has the 3 tiers that determine what is covered, and warranty determines whether or not you get credits back or what you lost based on the tier of insurance.
Although they had the sand worm, your arguments were over what was referred to as “an old friend makes a return” if you listen carefully to when they announce Nyx the “old friend” was actually Delamar.
Regarding the Tobii eye tracker ad, I would absolutely love one for star citizen but even with the discount I just can’t justify the price. It’s sooo expensive for what it is
indeed mostly but the tech in 1st day was wow, and then they sealed it with those Promises for more ships.. which I dont care much. (where my BMM ?) and the Sherman and Levski presentation was epic ! I totally forgive them for having a issues with SQ42 prologue gameplay hahaha
Seeing insurance become meaningful will be interesting
Brilliant summary! honestly cant wait for 1.0 and all the goodies they have teased
Starlancer is listed on the store page as coming with 3.24.3. Well done zinya
the Starlancer MAX, however the Starlancer TAC is coming next year. these are clearly delineated at the bottom of their advertisement info pages.
They need another term than warranty. "warranty" is a term for manufacturer being responsible for faults etc.
Should be insurance levels (as stated) and add "replacement" or "new for old".
The clothing and armor was my favorite! 😁
If I understand things correctly any pledged ship will be a tier 1 of 5 ship/vehicle, which removes SOME of the pay to win elements. We will still need to craft better versions. LTI afaik is still undefined, maybe you will get t3 insurance. Either way, this is a wonderful change!
It was the prologue. You start as a starman enlisted.
Making eye contact in the toilet is definitely out ofbounds
The presentation is very encouraging!
With all that investment, (on the "end game" level) your gonna want to make that inheritable, all that hard work cannot be allowed to go to waste.
This citcon was amazing 🤩 so many new toy's!
I'm so excited about org space stations
I am still curious about the flight model. I understand they want to make the game easy to get into; however, there is a certain feel of achievement when you fly your first time and as you hit milestones.
Rofl. FFS. I love it. Bored I for one am psyched you were right. I can’t WAIT to do sand work take downs with my org.
I loved Citizencon, think I saw you a few rows infront of me during a panel, but (and sorry mate) the panel was too interesting to push through everyone so i could say "hi". Following that panel didn't see you guys again. Even on Sunday the merch queue was busy, although it was better that Sat and of course some stuff had ran out.
I'm so ready for 1.0 thanks for the update guys
Who walks in water with their arms at their side? You gotta hold them at shoulder height, bent at the elbow at about a 45 degree angle above the water.
He did say they were "targeting" 2026 so there's still some wiggle room if they need another year. Do not be surprised
All I want is my Crucible, BMM and Starliner. The Endeavour might be pointless now though
Number 11 is the Apollo
looking forward to the base building, will probably get the BLD when it comes out
Thank you for the info Bored and Zin!!!
CitizenCon is only way I stay updated with this game tbh, but I kinda laugh at the name every time I see it because of the "con" in it since this game is like fusion, always decades away. Actually fusion has changed over time, estimated timeline has gone down, but this game (or well SQ42 part at least) is still 2 years away. Nothing changes, but hey, I enjoy citizencons, it is like entertainment. Kinda like watching E3.
I would recommend keeping up with their ISCs they upload to youtube as well.
That's basically all I keep up with for Star Citizen, Citizencon and ISCs because they show me exactly what CiG is actively working on.
It's looking like the future will be bright
they said any ship purchased in the store gets warranty....now....anything with LTI SHOULD get warranty AND insurance at the highest tier...THAT would make sense. if they DONT do that....why the heck did we struggle and fight for LTI tokens on our ships?
they said in the presentation that all ships bought with money accredited to your account will always have warrenty and could never be lost (lti or not). the insurance applied to the ship is a different perk to the loss by the sounds of it and im interested what it is, they definetely need to provide more clarity on this.
Don't forget that they will be considered as tier 1 and will require you to actually play the game to get higher tier versions of your purchased ship. Which is really cool, I'm glad they let people buy thr ships still, but don't make them over powered since you start with the weakest version of it.
Hey BoredGamer and Zin, I really enjoy listening to you two and i love goodbye Zin goodbye Zin
Ships bought on store have warranty (which is always lifetime) but warranty on its own doesn’t do anything without insurance. They will warn you before pulling out a ship that doesn’t have insurance that if you lose it then it’s gone forever.
LTI = warranty + lifetime tier 1 insurance. You can pay to upgrade to tier 2 or 3 in game.
So if you have a ship that you pledged with 6 month insurance, and lifetime warranty. What happens after 6 months if you ship explodes or something? I assume you wouldn’t lose a pledged ship, but would you not have access to it until you payed for insurance in game or something?
@@AceofSpades9366 you would have to pay an undetermined amount in game to recover the ship. anything bought on the pledge store is never permanently lost.
I am honestly still trying to figure out how I feel about everything I saw. Some really cool stuff, some stuff I’ll just need to wait and see on.
Really excited about the org stuff
Starlancer Max is coming to I.A.E. and will be straight to fly-able.
Sound like you all had fun. I watched it online it was interesting
Great recap, thanks!
I wonder if there's going to be an expansion around terraforming after Star Citizen 1.0 gets released?
If they really wanted to sell ships, they would have put the Freelancer series on sale as well!
And I think they were first talking star systems as in curated star systems, those are now shrunk to five for 1.0. It could very well be possible to have "resource" systems out there that are generated for exploration purposes?
These could even be instances zones where everyone can enter, just not part of the StarSim universe...
TEST SQUADRON BEST SQUADRON!!!! 5:55
Glad you had a great time.
i'm honestly excited for the new weather systems comin in. tired of the constant blizzards as i go to land at new babbage :\
Its nice to have the current scope outlined for release. Now we have to wonder if they'll stick to it.
Also, if SC is releasing with those 5 systems but none of those are in sq42, does that mean SC is aiming to be released first or just that those systems will be in sq42 and not SC for a while?
thanks for this recap!
Not everything in the 1.0 panel is coming in one go. We'll see much of what we saw in there in the following months and years and in any number of tiers.
I thought it was absolutely brilliant.