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NSMBW 'long' custom level - Derelict factory
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- Опубликовано: 14 июл 2012
- One year ago (15/07/11) I uploaded a NSMBW custom level: Desert Ruins Returns. It became more successful that I thought it would and, by now, it has surpassed 100.000 views. Consequently, I decided to make another long and puzzle-themed stage. This one is even longer than Desert Ruins Returns, and the puzzles are more complex. Sadly, due to the length of the level, it is extremely glitchy.
This level...
-Is really, really, really long.
-Has 4 custom musics, which are:
* Hightall Falls Galaxy (Super Mario Galaxy 2).
* Lanayru Mining Facility, present (Zelda Skyward Sword).
* Lanayru Mining Facility, past (Zelda Skyward Sword).
* A fast version of the previous song.
-Features lots of puzzles and weird mechanisms.
-Includes a few custom graphics, which are:
* Red and green areas.
* Danger sign.
* Something near the end which will probably surprise you.
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I feel bad that you lost at the last hit. This was an incredible level.
I remember watching this video a long time ago! :O
Same lol
This is one of those videos from my childhood that brought me immense joy. Been years since I have seen it but I decided to watch it again today after remembering it. I love the music used in this video; videos like these got me into Reggie! Level Editor for NSMBW when I was in my young teenage years. Now they have Super Mario Maker 2 out! Crazy how time flies. I hope you have Super Mario Maker 2 Martboo because I know you would really love it for the puzzle aspects. Thanks again for making this amazing level and video.
13:35 R.I.P Satoru Iwata
Amazing level design, and that picture was perfect.
this is possibly the best custom level ive ever seen. such creativity with the puzzles. and the details added too. this is what you get when you put love into level making.
I seems a little too confusing, though.
Basically a Zelda themed puzzle in a Mario game, amazing!
Exactly, that's what I intended to create.
Martboo48 Once PGE will achieve usable state (a little better than SMBX), I may create an episode that features one such huge level per world (W#-K). These levels require collecting all yoshi coins in their corresponding world to unlock (and sometimes completing sidequest). These K-levels are as long as typical Zelda dungeon and structurally similar to it, complete with maps, compasses, puzzles and even boss keys. Upon completion of such a level, you can access switch palaces, that can be turned on and off to unlock various paths and affect difficulty of levels in later worlds. Clearing all such dungeons unlocks true final world, which also has Yoshi coins and his own K-dungeon. This hell hole guards a powerful item that is required to find the way to True final boss. Without the item, only secret exit is accessible in his castle, which when found, unlocks gateway to afromentioned K-level. Beating the True Final boss capstones 100% completion as well as unlocking true ending.
Need help to play level... do I need to have Reggie! or not? Or do I need to patch the .xml file???
In my hack, all the fortresses are more like dungeons.
I now feel sorry for you when it said "TIME'S UP'"
I mean "TIME'S UP!"
Yeah
Wow, this looks like a really well made SMM level years before SMM was made!
Carrying a spike ball around to break stuff is an awesome mechanic that should have been used in the game. Great job! ;D
BRO I HAVE BEEN WAITING 4 FUCKING YEARS FOR THIS VIDEO I WATCHED IT AS A KID AND NOW I FINALLY FOUND IT
Much better than what Mario maker had to offer
Tyranno 565 Mario maker didn’t have world 8 backgrounds and music so I don’t like it that much.
zach duperron MARIO MAker 2 still doesn’t have Beach, Tower, Mountain, Or Volcano themes
I was referring to the Super Mario series.
I love this...the inclusion of the facility music was what made this level perfect -- I wish I could make something like this. Certainly know it's not possibly with Mario Maker.
Fantastic level design. Everything about this video is perfect, even the very end.
Great touch with the skyward sword lanayru mining facility theme
I even remember the old RUclips annotation that appeared after the Yoshi room indicating that you lost some footage due to corruption or whatever. This is the only video I know of that I remember seeing when it originally used annotations. What a blast from the past this is!
I wish you were the lead level designer for these games, it would give them much needed difficulty and challenge.
That ending pains me to no end.
Wow! This is such a creative and intelligent level! If only I weren't so lazy...
Intelligent? You'd have to be similar to Einstein to solve some of these puzzles and rooms.
i also like that bowser switch in the end which glows
Oh wow, that part where you used the light block with the spike ball was genius.
A very creative and awesome level!
Very creative,i never knew you could even DO those things! And that picture was funny.
Bruh how in the world do I play it with Riivolution???????????????????????????? I am really having a hard time, and if anyone can tell me how, or if I can't play it with Riivolution, then it would be very much appreciated, as I am a programming NOOB
This is the kind of level they should have put as of NSMBU, the FOURTH game in the in-name-only New series. Not just more of the same. *sigh*
these things in such a way. im sure u already know that the glow block can also stop the thwomp from crushing u too. awesome level man. looking forward to see more of ur work. KEEP IT UP. This is by far the best Level of Gods Ive seen so far.
You're one of my favorite level designer !!!
These puzzles ate better than all the other puzzles Nintendo ever created in video games.
We really should show Nintendo that there is a demand for an official editor game. On the Wii U, its a no brainer. Drag and drop enemies and items, upload to the world...imagine the replay value with user created worlds and dlc every 3 or 4 months.../mindblown....
mario maker woo
Dude, this level is off the wall hard. Nice job! This would be a welcome challenge after levels like 8-7 that are "hard" but are just tedious. the only thing i would add is more checkpoints, but seeing as you can't...
well done.
It's from Skyward Sword, more precisely from its third dungeon
'NSMB hack: Castle worlds 2-5' and 'SMG2 custom level - SMB 1-1 Remake', to name a few.
Very impressive.
That picture of satoru iwata with the bananas XD
14:44 Roy: Better luck next time! Heh heh heh!
The longest Mario level ever. Grat Martboo! :D
You are COOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL!
The time limit of a level like the length of a level. No matter how long the time limit is, at most it's only 999.
If you wouldn't have stared at Miyamoto holding a banana, you would've completed the level.
That's actually Satoru Iwata.
Santiago Firpo Oh... well if he wouldn't have stared at Satoru Iwata holding a banana, he would've completed the level.
That part is true XD
Fantastic job on this custom level. Really great job with the puzzles. I would of never figured those puzzles and loved the ending.
Your choice of music is surprisingly fitting!
I clearly see four bananas. There might be another one behind those, bringing their total number to five.
it's Skyward Sword's desert temple theme lol. lanayru mining facility. its pretty fitting for a level so complex it feels like a dungeon for some kinda sidescrolling-Zelda game. seriously, amazing level...
i loved the part with the giant spike ball being carried and guiding the little mouse to his "home"
Thanks man. Glad to see you posting comments on my vids again.
wow. fucking amazing level. such detail even in just the parts that served no purpose but looked cool and amusing. and man. just awesome. ever since playing portal 2 and building test chambers i have wondered what it would be like if nintendo started putting puzzles in their mario games. and this right here is what i was talking about. and also cool shit i didnt know was possible in the game such as the glowblocks supporting the rolling ball and the heavy metal box. really cool how u utilized
You should have made this a replacement of the final castle
Still watching this in *2020*
So many ingenious ideas! And I can't tell if killing the boss and running out of time at the same time is win or fail. XD
Wow! That was SUCH a long good stage!
i would suggest adding more time, do i even need to explain why?
Were it possible, I would have done it
okay,
Martboo48
I think you should have removed Roy then. Boss battle takes up too much time.
There was a checkpoint though
what a heck this is so cool. I never seen this video before that is cool and I vote and i did vote up!!!
10:05~10:44 & 11:56~12:30
are the hardest part in the level
I think it would be awesome if mario had puzzles like this.
Amazing job! 🔥🔥🔥
Hi, that level was SICK, but I've got a question for you. I've already got the Reggie! level editor, but which sprites do you use for the red and green areas?
Bruh how do I play this? It does not play, the original level does... HELP PLEASE
If I recall correctly, the 'rotation controller' can be activated via a switch, so you link it to an 'If' event controller which uses locations and you set it up so that it triggers the switch if and only if Mario is touching the area.
14:43 NO!!! JUST ONE MORE SECOND IS WHAT I NEEDED!! NOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!
Well, NSMB had an early and late installment on the Wii. If they had premium content packs released every half year or so for, lets say, $3.99 each, surely that would be a better money maker than 2 games over the lifespan, wouldn't it?
It just has so much potential. Sometimes I feel like the fans could run Nintendo better... :(
mario maker woo
I have another one called 'Desert Ruins Returns'. You can download it here: /watch?v=rIi98P3T2cg
Real ones remember when you had to do this
Dude you are badass at this game
There are no other words to discribe this than awesome!
Will you sometime mahe a bigger hack?
I can just feel your frustration... if you were frustrated. xP Suscribed
I love the creativity and puzzle side of this level, could I ask what program you used to create it?
He probably used Reggie! NSMBW Level Editor
SO CREATIVE!!!
are you thinking in create a simple coliseum map? you know, fighting all the enemys of the game.
At the end you were probably like... FUUUUCCCCCCCCKKKKK!!!!!!!!!!!!!!!!
13:35 Satoru Iwata with banana
u shouldn't waste 4 second for watching that picture.
music from: the legend of zelda skyward sword and to be more specific at lanayru mining facility i feel sorry for people how have no idea what im talking about
I love how the time on the video is exactly 13:37 when you stop to look at that... Unspeakable picture. XD
Is there any way to play this with Newer?
This is so AWESOME.
Imagine if mario maker would let you do some of the stuff here :D
even if you didnt upload your levels for download I can still figure out how you got the sprite behaviors to do what they did. Impressive.
no problem. what tileset did you use in this one? cuz i cant for the life of me find it in Reggie. but I know its one of the originals.
EPIC LEVEL DESIGN IM GONA MAKE A PUZZLE WORLD IN MARIO BUILDER!
Awesome Level! How much time you've spent on it?
They usually come to my mind as I am making the level.
+New Super Plush Bros.
Better late than never, Thank you! :)
Is there a way to add a custom item like the stopwatch from 3D Land to add an extra 100 seconds to the timer?
WTF satoru iwata with a banana !!!!! to 13:30
Why
Great music. It goes well with the Awesome level.
I can't quite put my finger on the music from 0:47. It's from either Zelda or Paper Mario...
There are level editors created by Nintendo in the Mario vs. Donkey Kong games.
I thought this was going to be a reference to Megaman Zero because of the name but this is still a great custom stage.
HOLY SHIT THIS LOOKS SO FUCKING HARD OH MY GOD
Where do you find all these ideas ?
YES NOW NSMBW HAS MARIO WORLD MUSIC IN A HACK YEAH!
I will try to include more Skyward Sword music in my vids. I't'll probably help me earn more subscribers.
There's a link in the description which leads to a download link.
Can you explain how you did some of the little things, like make those red and green areas and the signs with Exclamation points?
well, a lot of mental ability and mental arithmetic , but no matter the level is very good. :-)
It does not work on my wii, even when I got all the .arc files, with the folders or without... Do I need to patch the .xml file???
Aaand nostalgia time
New SMBW custom levels coming soon
ITS... EPIC...
I mean the picture of a man holding a banana
Dat music I love Dat music! Lanayru Themes are always my favorite LMF [Lanayru Mining Facility] is my favorite Dungeon in SS.
can u do a tutorial on how to make custom tilesets work for the wii/not crash the game
reply if u will, know how or dont know how
Nice job! I'd never be able to do that.
Splendid