SMG2 Custom Level - Uninterrupted Jeopardy
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- Опубликовано: 11 сен 2024
- I've finally created a completely custom SMG2 stage. This is, in fact, my second SMG2 'custom' level, since the SMB 1-1 Remake was, after all, a remake, and Planet Plains was developed by other members of the SMG2.5 Team in conjunction with me.
I've named it 'Uninterrupted Jeopardy' because the stage is quite difficult overall. Initially, I was going to make it longer, but, apparently, I've reached the object limit and every time I try to add something to the level it freezes. The level also lags when played on a Wii. I've tested it with Dolphin on a powerful computer but it lags even more.
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Add me in Facebook: / martboo.mobrato
You can also add me in Miiverse.
Credits:
Myself
Blank, Marionumber1, NWPlayer123 - BMD. to BDL. converter, COL. to OBJ. converter, OBJ. to KCL. converter. (There are some Super Mario Sunshine objects in the level)
Kamikatt - WAV. to AST. converter (Astsharp)
Anthe - astConverter
Mega-Mario - Whitehole (this level would have been a pain to make without it)
Phantom Wings - SMG2 level editor (Anarchy in the Galaxy)
I'd appreciate it if you added me in Facebook:
/ martboo48
-DKCR music.
-Sunshine objects.
-Bowser statue lasers.
-Fire Bars.
Best level.
If you play the video at 1.25 speed, it actually looks like normal gameplay.
1.5 speed is exact
thx
2x speed looks normal to me.
2:07 That fucking save tho
2:06 THAT SAVE!!!
I would love to play this level, if it was split up, to prevent lagging. It could still be (basically) uninterrupted.
We need a super mario galaxy maker PLEASE Nintendo make it happen
At least we got dolphin and riivolution
2:06 Dope as f**k recovery
The course was organized until about 3:51
enemy spam time
well the slowmo makes it quite easier. I think removing some platform objects that are unnecessary might make the slowmo smaller AND the parkour harder.
also 101st comment and 275th like
I see you've added SMS items...impressive. Very nice job!
The lag is definitely a problem for gameplay purposes, but this level has good design and I can see much creativity that went into this. Well done!
this looks insane...
It's been quite a while since last time I made custom levels on this game. By the way, just because I disappear for an excessive period of time does not mean I'm dead. Remember that. The level, though laggy, must be pretty awesome.
Brilliant level. Well thought out, challenging, and also a sense of puzzle put into it. I especially liked the part with all of the Super Mario Sunshine blocks. I would have never figured that out.
Now give this stage a Daredevil Comet as well as a time trial comet (whatever those were called) and release it :P
you have missed 1 white starbit 1:27
That bugged me so much
I loved that idea of comet medals being in a timed area. Pure Genius. SMG2.5 has gotta use that. :P
Wow nice level. But you should add 1 or 2 Checkpoints (I think there's one but I didn't pay attention for it). Great job, you have so good ideas :) Will this level be included in SMG2.5?
I noticed that the white-orange-blue blocks reminds me of those from Super Mario Sunshine!
The comet metal should be a speedrun or a cosmic clone run.
+Vacillation Jr. I think, it should be a purple couns + daredevil one.
Comet *metal* xD
Just for you guys, the music is Donkey Kong Country Returns - 3-K Shifty Smashers
At least, he'll be rewarded with insults and utter humiliation.
The air is very thick! Use that to your advantage!
Galaxy Name: Uninterrupted Galaxy
Star 1 Name: Uninterrupted Jeopardy
Star 2 Name: Uninterrupted Speed Run (7:00 Minutes on the timer)
Green Star Names:Well, you know. Green Star 1 And Green Star 2.
Ryan Khadoo and green star 3
This looks soooo rage inducing. Amazing level.
It would take me about 9 hours to beat this
Do you plan on adding checkpoints or reducing the difficulty? I mean, even I probably couldn't do this, and I've beaten SMG2 twice.
Perfect fitting music for this evil level :)
I like the SMS platforms :D
That's exactly what I was going to say, Martyboo48!
If this level is as confusing as it looks, the lag could really help by giving you more reaction time..
Thanks. I've watched your 'The Pit of 100 Trials' video and I must say I'm impressed. To be honest, I also came up with the idea of making a level about the pit of the 100 trials in NSMB/NSMBW but I've never get round to it.
I love this game
Download please please please!
You put 2 of my favorite games in 1! SMG2 and DKCR!
Really nice level martboo. The lag could be reduced if you placed the blocks in different scenes, like in grandmaster.
true, true nice work you should do more of those curiosities with hacks that made me laugh!
What's wrong with good old fashioned warp pipes and star launchers or reducing the draw distance so they're aren't a million objects on screen at once?
This is sick
Before accessing your profile, there is an option which lets you search other users of Miiverse by writing their name.
I bet this could run so much better on 3D Allstars or an unofficial emulator. Not sure if its compatible though
I didn’t understand why you backfliped on [0:52], but I didn’t see Bowser laser.
just one tough level there, mate.
this is epic
1.25 speed for a better video xD
Is that donkey Kong music?
yes
It plays in 'Platform Panic' and other similar levels in Donkey Kong Country Returns.
Is it possible to use a cheat code to skip frames to match the lag so it looks smooth?
*Awesome!!!* I love this map!
Compared to other levels this one doesn't have a crazy amount of objects. I think the lag is because you didn't set any objects to unload at a distance.
AWESOME!!!
how do ya do dat?
Is that DKCR Music?
DarkTim0671 & Vallbasaur692000 yes (temple).
OMG, Good Job, just wish it didn't lag so much.
Great job
This was better than most of Nintendos own Levels but bad music choice. The theme is really good in DK but not in Mario ;)
I don't. In fact, I don't think I'll ever release this level.
Looks like an abstract custom level.
For some reason, Whitehole freezes whenever you delete something (you can still delete things though. The only thing that will stop working is the 3D view of the level).
Play the vid at 1.25 speed to compensate for the lag
This in 2013 o: Respect :)
2:09 lucky save
Thanks ^
2:03 Looks to me as if this was an intentional hit. Grandmaster play. :)
It's Martboo48. I used Whitehole.
No objects unload at a distance... Huh, wonder if the wii u can handle it...
This is so crazy! NJ
What about a daredevil run? LOL!
martboo u missed a star
You have a point
You could give us a download link.
If you spaced everything out, would that reduce lag?
Dayum, we got a baws in da hous
de que consola es,este juego...
Wow, u r very good
What with the lag on this level
I like it, but what did the wii ever do to you?
nice work :D
Comet Medal is Bonus Fir
Ok, but I hope you will give us the downloadlink, when the level doesn't lagg anymore ^-^ I also think this level is too hard for a hack
Is it an emulation ?
What do you mean with 'remake'?
how do you do???????
No problem
I know I'm not the only one that sped up the vid
This video is annoying to watch, but I like the level.
Nice, man. =)
What music did you use? I'm feelin' it.
What this music?
Oh, ok! :D
so what do you get 1,000,000 dollars?
Thanks. This level is in no way related to smg2.5
It a great level but with all the lag it kinda unplayble
You could split the level up with pipes ... then you could make this the last level on super mario galaxy 2.5 :D
Or Launch/Sling Stars
Haha totally random but I like it
which editor did you use to make this?
whitehole
Pro! :D
lol Donkey kong song
It can be found at Kuribo64
8:20 me: WTF WHERE'D HEE CONE FROM
I can understand trying to make a rom hack of a very creative Mario game even more creative but this looks more difficult then fun but SMG 2 was difficult and fun I mean even newer super Mario bros wii was difficult and fun for a rom hack that's exactly why I look at RUclips videos before I buy or play a game and if the rom hack were completed and it had multiple tough levels like this then I'm sorry I wouldn't try out the project
No offense to you martboo48 I know it was your job to create this level just wanted to give some advice so you can work how you like and still get an audience coming back for more
gg m8