I'm a bit disappointed that CW's guns were not reanimated to fit Infinity Ward's animation style. This is basically just Treyarch porting the gun models and animations straight from CW and called it a day. It makes switching guns between both games feels jarring to me
If they reanimated cw's anims, then they better port that shit into the main game asap because those need improving. In fact, they should overhaul cw's multiplayer in the iw engine. That would significantly improve lots of things about it
Gens_r_done_too_ fast But I'm definitely glad that they did some tweaking with some of them. They slowed down some of the actions. The sounds were also improved.
@@michaelagustinsantos3015 yes. Both treyarch and infinity ward work together for warzone so I don't think treyarch would let infinity ward to change their reload animations of cold war weapons.
@@temp9988 Nah, given enough time Tryarch can also create some excellent animations. Case in point: m16, krig 6, all the lmgs, both of the new weapons, xm4, qbz, aug, m79, pellington, tundra, both pistols, bullfrog, ksp, and the ak 74u. The rest are good, although not the best, with the only exception imo being the type 63 that imo should have a different partial mag change animation.
@@Oyebadumn Oh God imagine if Infinity Ward is allowed to make Infinite Warfare 2 (hey I liked IW1, don't judge, ok?) and it gets WZ integration **BATTLE ROYALE PARKOUR** Yes, Hyperscape is a thing but that aside, y not?
The models themselves still look better in Cold War but only because of the difficulty in porting assets between different engines Mw's engine really has the best lighting of all the cods but cold Wars engine has the best looking models and texture quality and all the cods if you compare two sets of terrain from both games you'll find Modern Warfare is looking flat using textures that give the illusion of depth while cold Wars having actual three dimensional surfaces
This here is a GOAT. I definitely dropped into plunder earlier and I’m pretty sure I saw someone doing this from afar. Whoever it was, I just let them vibe.
@@Raptorfrong I only heard some gunshots, got close to the location, studied what they were doing, I just said nah I’ll leave em. But no, didn’t care to find out a name. Similar location but don’t remember a gt
I noticed some small animation changes, on some of these weapons, and they actually looks better than CW, too bad, they still don't fix the shotgun reload animation.
@@dicey5536 The only one lying to yourself is you, MW is literally made for campers. Dead Silence is not a perk, your footsteps are louder than CW, your movement is slow and sluggish, ttk is faster than Ghosts, Doors ruin the pacing, Engineer doesn't work properly, EOD barely counters claymore spam, and the maps are god awful. Every single one of the maps have campy Safespaces with doors and low visibility for the garbage players to camp in, MW will go down as the worst Multiplayer and Spec-Ops experience in history (unless IW fucks up again with MW2), it literally makes Ghosts look like a masterpiece.
I thought i was the only one who noticed XD. I literally realized and out the speed down to 0.25 and said "where the hell are those casings coming from?"
@@Govrin. In Cold War, the sound is less ‘realistic’ it seems less aggressive and each shot sounds less powerful too. Compared to MW, each sound is crafted well and sounds amazing too.
@JACKSON LAUFENBERG That only applies if the same people are doing the homework. I'm 100% positive that Treyarch got IW animators to make those reloads.
Yeah but they made the MAC 10 shoot with an open bolt and the Groza doesnt have a round in the chamber when inspected, just like every single weapon that has animation like that in Cold War. I'd say they were both animated by treyarch
Imagine just recording the *entire* Warzone arsenal(from Modern Warfare’s to Cold War’s). Edit:Also for whatever reason,the AKS-74U takes 7.62x39mm?And the Groza 12.7x55mm? Edit 2:Also I kinda prefer the sound of the Cold War multiplayer M16 more than the one here,to me it sounds more powerful.
Ammo descriptions are broken at the moment looks like. I think it's because Cold War weapons are clones of already existing ones. For that reason, the AUG "fires 9mm" and the Pellington became a freaking anti-material rifle. I hope they fix that so the Groza takes 7.62 Soviet, the Tundra and Pellington .308 and etc.
@@Gen_ShadowCompany_203 the fuck? Mw2019 guns sounds same? Are you on fucking crack? & did i say in the comment that I hated this? I’m just saying it just sounded the same.
@@dudedogdawg8024 I mean the cod mw reloads are good but not a lot of people irl reload a lmg in 10 seconds or less, or on rpgs. It’s possible but not realistic.
You too. Remember when you covered a whole video about all weapons and attachments in PUBG in a public match (still no flare gun footage from me. so sorry)
The contrast of the weapon sound and the sound of the reload animation feels off. Like when you fire the gun, it goes BANG BANG BANG, then when you reload it goes, click click click. Like its high pitched
@@cloudnine3573 my point is that why didnt they changed the sounds of the reload if they ported it to warzone and made the gun sounds similar to mw guns???
@i sapovi del mio canale If Cold War was a remaster of MW, the campaign, engine, and multiplayer would be completely diferent in Cold War. Cold War uses an entirely different engine that wouldn't really work of a "MW2019 Remaster," and the only thing Cold War is mimicking MW is the reloads. They try to be harsh and serious.
@@brevingraham6143 Sounds are more like mix between MW and CW. Best example is M1911, you can clearly hear MW's and CW's firing sounds merged together in one. Good point, wish these sounds would be in original CW
It's the _previous animation team's_ fault honestly, _they_ set the bar so high that everything that comes after _their_ work is a downgrade lol Edit: It went to shitshow in just an hour, yeah my fault for not giving the other guys a credit. LMFAO
@@mtf-alpha-1 yes it is the reloads in cw just feel like I’m reloading a 1 pound weapon like when you reload the Barrett just fucking tossing the mag away like there’s no weight to it. I fucking flip an entire smg upside down just to cock the charging handle like it weighs no more than a feather the guns feel fake no weight to any of them I mean goddamn all the guns have the same sprint speed
Was waiting for someone to make a compilation, thanks for the upload. If we could have a side by side of MW weapons + their Cold War equivalents in the same engine (AK vs AK, Renetti vs Diametti, etc) that would be nice too
honestly, the cw guns in warzone feels so off. Like, a very strange crossover. Animations are good and the sounds are perfect. But the animations don't feel like they belong to warzone. Would be awesome if the mw animators would reanimate these awesome guns (if they have time)
Mac 10 has a broken animation though and I don't think Hyper (one of the lead animators at IW) would just let that slide. Animations are either ported from CW or remade by Raven software.
@@odyssey_12 There really is no point to the multiplayer honestly, campaign was great and Die Maschine was a suprising hit but the multiplayer doesnt really offer anything new
@JACKSON LAUFENBERG Imagine having BOCW sounds in Warzone. Here is Rytec AMR with thunder like sound, and from other side m82 with airsoft gun puny shots. It's just, not only immersion breaking, it's also just inconsistency in general. It's a very bad trait for an piece of art or media. So for me, this update actually surprised me, how they managed to change sounds and balance of weapons, it is pretty good.
Don’t know if I like them using MW sounds cause they’re better than CW sounds but at the same time now there’s a bunch of weapons that share the same sound.
Tbf it would make sense, like take the pelington and the spr, they are pretty much the exact same sniper, so they have the same sound, the Milano and the uzi are both just uzis, so they should have similar sounds
@@sebastianhernandez1667 they aren't similar sounds tho, they are the exact same sound effect being used. It feels kinda lazy and maybe they should've taken some more time to make the sounds a bit better
@@silkysensation3170 well, they’re both the Remington sniper rifle, just different aesthetically, they probably had to meet deadlines tho, so they got lazy
12:10 how to make a Daily Warzone Moments thumbnail >use this image >draw a line out of the barrel of the gun >put the guiness world record logo >write an absurd range number >write "longest snipe" or something similar in the title >Profit
@@onlyrushb6428 technically no. They reused the sounds but the Milano is not an Uzi, it's Socimi type 821. An italian SMG. They only recycled the sounds.
@@sparusau4108 it works identically and they're both in 9x19 plus they're open bolt with the same RoF. so in principle, they're the same gun. you know what I meant :/
15:58 yep still has the box, kinda wish you can belt feed it, make you feel like rambo, would be funny if your character would just start yelling if you shoot it long enough
Please don't tell me I'm the only one who likes Hectorlo's formal way of speaking. By the way, very good video, those 60 FPS and the effort are noticeable lmao
Something I noticed is that the sounds are just edited default sounds from MW, the LMG’s in particular are the same sounds as ones found in MW. Still really good though, hoping to see them update these sounds into CW.
its like Treyarch went "let us make all these new guns for war zone" and infinity ward went "nah we got it fam" the fact that infinity ward can make treyarchs guns sound, look and feel so much better than treyarch themselves really says something
The Ok With Cold War Sounds Not Bad The Graphics Are Pretty Good And The Lighting Is Pretty Good And Also Cold War Was Rused Out Can't Blame Treyarch Also The Cold War In Warzone Are The Sound and The Animations Are The Sound The Only Difference Is Gun Sound
MW's *CW MAC 10* inspection - Pulls the chamber's grip thus opening the gun's chamber hatch and revealing the bullet inside CW's *CW MAC 10* inspection - Pulls the chamber's grip but no chamber hatch and you can't even see the bullet inside as if it's just a flat texture Also MW's MAC 10 sounds better like it has more testosterone than CW's
summary: some guns sound the same as cw, but way more realistic. others sound the same as some mw guns (how milano sounds like uzi, xm4 sounds like m4a1, dmr sounds like ebr14, pelington sounds like spr208, m82 sounds like rytec)
So Warzone did what CW should've done Lessened the reload animations speed Gave it a much better impact on the audio too For example The Warzone's Pellington felt like at a proper pace animations instead of CW's rushed x1.25 animations Sound is powerful as well
8:02 Why did the shell eject to the left? 11:43 Same as above ^ 12:41 Shell flew out of nowhere 13:10 Shell disappear into thin air? Although i have to admit the CW sniper rifle feels better in Warzone, maybe because the animation wasn't speed up (except for M82)
this feels like that one gmod gun mod that i cant remember the name of, but some of the animations were professional quality, and some looked like they were made by a 2 year old with a laptop
****** WEAPONS ******
------ HANDGUNS ------
00:00 1911
00:27 Diamatti
00:53 Magnum
------ SHOTGUNS ------
01:28 Hauer 77
02:05 Gallo SA12
------ SUBMACHINE GUNS ------
02:36 MAC-10
03:10 Milano 821
03:45 MP5
04:17 KSP 45
04:52 Bullfrog
05:29 AK-74u
------ ASSAULT RIFLES ------
06:06 AK-47
06:41 Groza
07:13 FFAR 1
07:48 QBZ-83
08:22 Krig 6
08:57 XM4
------ TACTICAL RIFLES ------
09:33 M16
10:13 AUG
10:52 DMR 14
11:28 Type 63
------ SNIPER RIFLES ------
12:07 Pelington 703
13:00 LW3 - Tundra
13:48 M82
------ LIGHT MACHINE GUNS ------
14:35 RPD
15:19 Stoner 63
15:58 M60
------ LAUNCHERS ------
16:48 M79
17:07 RPG-7
17:28 Cigma 2
------ MELEE WEAPONS ------
17:58 Knife
Hectorlo, any chance you could do COD Ghost or COD AW reload animations?
How different is the guns in BOCW compared to its close equivalent in MW stats wise?
@@Oyebadumn Yes, they're already in progress but other projects have taken priority.
Bruh
Why do the animations look better with the MW operators equipped
Straight up
@@Raptorfrong idk maybe MW is more special than CW
I'm a bit disappointed that CW's guns were not reanimated to fit Infinity Ward's animation style. This is basically just Treyarch porting the gun models and animations straight from CW and called it a day. It makes switching guns between both games feels jarring to me
They're probably busy doing some stuff for MW2, who knows
Well if I remember, Warzone is handled by Raven software but used most of IW's resources
If they reanimated cw's anims, then they better port that shit into the main game asap because those need improving. In fact, they should overhaul cw's multiplayer in the iw engine. That would significantly improve lots of things about it
@@mpirenews Yep.
@@mpirenews Exactly but since this is Treyarch, I doubt that happening
The inspection animations are actually good, but I would rather have good sound and reload animations over inspection
Gens_r_done_too_ fast
But I'm definitely glad that they did some tweaking with some of them. They slowed down some of the actions. The sounds were also improved.
@@michaelagustinsantos3015 yes. Both treyarch and infinity ward work together for warzone so I don't think treyarch would let infinity ward to change their reload animations of cold war weapons.
@@pentagon141 They should, Infinity Ward does a far better job at this.
@@temp9988 but treyarch wound allow IW to change reload animations of cold war weapons I think.
@@temp9988 Nah, given enough time Tryarch can also create some excellent animations. Case in point: m16, krig 6, all the lmgs, both of the new weapons, xm4, qbz, aug, m79, pellington, tundra, both pistols, bullfrog, ksp, and the ak 74u. The rest are good, although not the best, with the only exception imo being the type 63 that imo should have a different partial mag change animation.
The guns sound so much better too in mw
Well it’s literally modern warfare sounds especially the sound when it shoots.
@@grzmotmine alt least they sound better than the toy guns Cold War uses
@@Shyski bruh stfu cw animations and sounds aren't that bad
@@odyssey_12 they ass
*C A P*
It's like two worlds colliding. And I love it.
Imagine the next Call of Duty being futuristic, then COD Warzone becomes a beutiful mess.
@@Oyebadumn I don't think there will be futuristic cods anymore. I wish there would be an open world cod lmao.
@@pentagon141 Most likely not, but still, image how good of a mess it would be.
@@Oyebadumn Oh God imagine if Infinity Ward is allowed to make Infinite Warfare 2 (hey I liked IW1, don't judge, ok?) and it gets WZ integration
**BATTLE ROYALE PARKOUR**
Yes, Hyperscape is a thing but that aside, y not?
The old, the present, the future.
I can’t imagine.
The guns look so much better here, this should tell you how important lighting is and how much better the lighting from MWs engine is
The models themselves still look better in Cold War but only because of the difficulty in porting assets between different engines
Mw's engine really has the best lighting of all the cods but cold Wars engine has the best looking models and texture quality and all the cods if you compare two sets of terrain from both games you'll find Modern Warfare is looking flat using textures that give the illusion of depth while cold Wars having actual three dimensional surfaces
I like how the Pelington almost sounds like the R700 on Cod 4, and I find it funny that when you ADS, the sound change to the SPR from MW 2019
A lot of snipers in MW actually sound very different when hipfiring compared to ADS, dunno why but its.. Interesting
@@The_Sea_Guardian Gonna assume it's to simulate our ears interpreting sounds differently based on where the guns are used
@@The_Sea_Guardian every weapon in mw does that
This here is a GOAT.
I definitely dropped into plunder earlier and I’m pretty sure I saw someone doing this from afar. Whoever it was, I just let them vibe.
Do you remember his username?
@@Raptorfrong I only heard some gunshots, got close to the location, studied what they were doing, I just said nah I’ll leave em. But no, didn’t care to find out a name. Similar location but don’t remember a gt
@@vapereyes it might have been me
@@Raptorfrong either way, didn’t want to bother anyone checking out the weapons
I'm gonna have to call somewhat BS here, there are such things as a "private game" and most people would use a private game. But I could be wrong.
12:07 I can finally die in peace after seeing Pellington 703 with SP-R 208 sound......
Wow what sounds looks like?
imo SP-R bolt sounds better
I realized yesterday that I can now run two MP5s in one class by equipping both the MW and BOCW versions.
Maximum cancer achieved
The only weapons that I use
I noticed some small animation changes, on some of these weapons, and they actually looks better than CW, too bad, they still don't fix the shotgun reload animation.
still no gallo sa12 empty reload animation
Type 63's reload animation is the fucking worse than the hauer's reload animation
I think without altering reload time, you could instead put one in the open chamber, then put the rest in the tube
@@nikoislookingatmycomment2665 it pisses me off so much
2:06 My Wish has finally come true
That’s just the pickup animation.
@@maddox_4000 No not that the SPAS is Finally in warzone that
The animations feel so off imo, they don't fit MW at all.
Yeah I hate how they flip the entire smg around to cock a charging handle carrying it like it weighs two pounds honestly it feels more like a mod
@MemeFarm same engine
@MemeFarm wz wouldn't exist if mw wasn't there first
@MemeFarm CW is a lot more sweaty and campy than Modern Warfare ever was and you need to stop lying to yourself.
@@dicey5536 The only one lying to yourself is you, MW is literally made for campers. Dead Silence is not a perk, your footsteps are louder than CW, your movement is slow and sluggish, ttk is faster than Ghosts, Doors ruin the pacing, Engineer doesn't work properly, EOD barely counters claymore spam, and the maps are god awful. Every single one of the maps have campy Safespaces with doors and low visibility for the garbage players to camp in, MW will go down as the worst Multiplayer and Spec-Ops experience in history (unless IW fucks up again with MW2), it literally makes Ghosts look like a masterpiece.
Yoo... the sound are much better now, and the recoil its more realistic even the lighting too. everything is much better than actual base game
because it's IW 8.0 Engine
Better engine. Cold war is like using markers to draw and modern warfare is like colored pencils.
@@maddox_4000 that is the worse comparison I’ve ever heard.
CW guns in Cold War: **pew pew pew**
CW guns in Warzone: **POW POW POW**
Meh ur half right and half wrong
Could be because of its ass sounds engine, or they just use the MW sounds
@@DuCanh2912 atlease,the weapons itself feels more realistic than the main game:cold war.
Cold war is synthetic
You: gay gay gay
12:26 the most silent reload ever on a bolt action rifle.
i thought my audio cut out for a second lol
If you oil it enough
glitch mayb
Better sounds of course but...
*"It's not hard to improve on garbage"*
@Elite-Force Cinema - Uncensored The sounds, obviously. Are you illiterate?
EDIT: ok I take back what I said lol, you were trolling brilliantly
Idk man, the sounds are an improvement for the most part, although I wish they kept some. (Thankfully they changed the m14’s sound tho)
aha newer game bad now give me likes
@@prestigeoreo6911 aha comment bad now give me likes
@@dudedogdawg8024 aha respond bad now give me likes
Finally, the video I’ve been searching for all day.
I like how the m60 says it’s 5.56 but on the inspect it says on the gun caliber 7.62 at 16:01
7.62x51 a big boi round
Yet again, cold war has awful attention to detail.
@@theioncow18 The thing actually correct on CW so...
@@theioncow18 No cold war did it right. the gun fires 7.62X51mm bullets. something probably has gone wrong on Ravens end when porting it into Warzone.
@@frankpolly maybe so, but after infinity ward finally fixed the pump shotgun reloads, 3arch un-fixed it.
The QBZ-83 is ejecting shells the wrong way (Animation error).
I thought i was the only one who noticed XD. I literally realized and out the speed down to 0.25 and said "where the hell are those casings coming from?"
That's Treyarch for ya....
I didn't notice that XD
8:02
CS 1.6 in a nutshell
2:42
What are you pulling back? You're not grabbing anything.
m a g i c
It uses the animation of the Milano 821. No wonder it looks bugged
Also the MAC 10 is an open bolt smg. The game portrays it as a closed bolt smg which annoys me.
@@elseagullo4979 no it’s completely different
The player pulls it with the mid-finger and the ring finger . . .
This feels like the school assignment that you (CW) didn't finished so your dad (MW) finish it up for you.
Actually these are worse than Cold War because a lot are bugged from the porting to WZ
@@themightyempire3511 na cold war is worst
The pelington is bugged it doesnt even hit anyone
Y’all niggas weird Cold War guns look good
Just like MW didn't finished his assignment (good maps, better gameplay) so CW had to finish that.
Now compare the Cold War weapons between Cold War and Warzone
You wanna compare the same weapons with the same animation
@@Govrin. the animation is the same, but there's a small difference
@@Govrin. Want to see the difference with textures and weapon sounds
@@JoZer805G nope all the diffrence is the lightning and the hands hold the gun
@@Govrin. In Cold War, the sound is less ‘realistic’ it seems less aggressive and each shot sounds less powerful too. Compared to MW, each sound is crafted well and sounds amazing too.
Are we not going to talk about how the MAC-10 and Groza are animated exactly like MW2019 weapons, unlike the other BOCW guns?
It's often like that in the COD franchise.
Update guns being more well-made than base weapons.
@JACKSON LAUFENBERG That only applies if the same people are doing the homework. I'm 100% positive that Treyarch got IW animators to make those reloads.
IMO the light machine guns in BOCW seen like they have a lot better animations than the other guns too.
Yeah but they made the MAC 10 shoot with an open bolt and the Groza doesnt have a round in the chamber when inspected, just like every single weapon that has animation like that in Cold War. I'd say they were both animated by treyarch
@@andreavacca9182 It's actually because how shitty CW weapons had been ported to WZ. In CW maybe not MW level but it still nice
love the mag at 6:35 still having bullets in it
oh yeah you right
Lmao gotta love that treyarch attention to detail right there
Same thing with the dragonov in mw2019
@Babayega no it’s definitely like this in Cold War I’ve seen it
@@SLAD3 May you watch Hectolor's Cold War animations video again? Because I sure there no bullet during AK-47 reload
Imagine just recording the *entire* Warzone arsenal(from Modern Warfare’s to Cold War’s).
Edit:Also for whatever reason,the AKS-74U takes 7.62x39mm?And the Groza 12.7x55mm?
Edit 2:Also I kinda prefer the sound of the Cold War multiplayer M16 more than the one here,to me it sounds more powerful.
also the pelington chambers 50 bmg
And also for some reason Barrett cant instantly kill people despite its Big ass 50 BMG round
The (still misnamed) AK-74u uses 7.62 Soviet instead of 5.45x39mm too, which ironically would turn it into an AKMSU instead
Ammo descriptions are broken at the moment looks like. I think it's because Cold War weapons are clones of already existing ones. For that reason, the AUG "fires 9mm" and the Pellington became a freaking anti-material rifle. I hope they fix that so the Groza takes 7.62 Soviet, the Tundra and Pellington .308 and etc.
@@YellowDogWithCone They got the model right but not the caliber
*RAW!*
i just really hope they get rid of the weird aiming animation in snipers and make it normal
I was wondering if I was the only one that noticed!
This is very well done, Hector, with timestamps, sections for gun classes and all. Thank you, strong like.
16:11 The M60 sounds so orgasmic here
They literally just took the mg34’s gun sound lol
@@grzmotmine lol it kinda does after listening to it a second time, still sounds cool nonetheless.
I like the original more anyway
@@grzmotmine Almost every gun in MW sounded the same anyway so what's your complaint?
@@Gen_ShadowCompany_203 the fuck? Mw2019 guns sounds same? Are you on fucking crack? & did i say in the comment that I hated this? I’m just saying it just sounded the same.
0:53 Ouch! This Magnum reload feels awkward in this hyper-realistic game, thanks to Cold War.
"Hyper realistic"😂
@@CoolSwipe the reloads were, the logic wasn't "superhyperincrediblyamazing"
“Hyper realistic” You’re fucking stupid
@@dudedogdawg8024 I mean the cod mw reloads are good but not a lot of people irl reload a lmg in 10 seconds or less, or on rpgs. It’s possible but not realistic.
@@maddox_4000 most of the operators are top tiers soldiers
Absolute madlad
yes
You too. Remember when you covered a whole video about all weapons and attachments in PUBG in a public match (still no flare gun footage from me. so sorry)
What a madlad
What is your opinion about this update
The contrast of the weapon sound and the sound of the reload animation feels off. Like when you fire the gun, it goes BANG BANG BANG, then when you reload it goes, click click click. Like its high pitched
they had to mix the mw sounds with the cold war sounds so it matched more
@@cloudnine3573 my point is that why didnt they changed the sounds of the reload if they ported it to warzone and made the gun sounds similar to mw guns???
1:59
A10 WARTHOG: *casually BBBRRTTTSS in the distance*
Cold War Remastered
@i sapovi del mio canale If Cold War was a remaster of MW, the campaign, engine, and multiplayer would be completely diferent in Cold War. Cold War uses an entirely different engine that wouldn't really work of a "MW2019 Remaster," and the only thing Cold War is mimicking MW is the reloads. They try to be harsh and serious.
@i sapovi del mio canale Nice playing it off, kid.
Actually i prefeer the animations of MW 2019 lmao, Cold War its a downgrade :/
@@marloncastaneda8333 yes
@i sapovi del mio canale Moron
Only god knows why they changed the sounds, but i´m okay with it.
Just noticed, the sounds are very similar to the MW ones, but a little changed.
It’s much better imo
They’re basically just re using the gun sounds from MW and the gun it specifically represents the best from MW
@@brevingraham6143 Yes, thats basically it, and tuning it down a bit
@@brevingraham6143 Sounds are more like mix between MW and CW. Best example is M1911, you can clearly hear MW's and CW's firing sounds merged together in one. Good point, wish these sounds would be in original CW
Could you still play with the old MW2019 models tho
Cold War got remastered rather quickly.
@i sapovi del mio canale idk mw still looks vastly superior to Cold War
@i sapovi del mio canale idk that’s kind of my opinion jackass
@i sapovi del mio canale you're either trolling or clearly dumb
@i sapovi del mio canale yes, Call of Modern Warfare is almost completely different from other COD
@i sapovi del mio canale Cold War looks like a downgrade compared to MW lmao
Sounds MUCH better than regular black ops cold war animations. Not on the same level as mw 2019, but no one is perfect!
It's the _previous animation team's_ fault honestly, _they_ set the bar so high that everything that comes after _their_ work is a downgrade lol
Edit: It went to shitshow in just an hour, yeah my fault for not giving the other guys a credit. LMFAO
Goddamn him for being talented
nah its not
@@mtf-alpha-1 yes it is the reloads in cw just feel like I’m reloading a 1 pound weapon like when you reload the Barrett just fucking tossing the mag away like there’s no weight to it. I fucking flip an entire smg upside down just to cock the charging handle like it weighs no more than a feather the guns feel fake no weight to any of them I mean goddamn all the guns have the same sprint speed
Not just ranon but Khoa le, Grigsby, spacepirate etc
@@paul-mi1rd fair enought but they only had like 1 year-
2:38 The Mac-10 is an open bolt submachine gun, how does a multimillion-dollar company get that wrong?
Actually it’s multibillion dollar company
Also they treyarc didn’t care about the weapons
@@justamandoingstuff The Mac-10 is open bolt on Cold War, probably just a visual bug on Warzone
*staring intensly at Treyarch*
It feels weird that we still use modern warfare to launch warzone
Mister Twister o sheet
and now over at blizzard they said itd be a good idea to make you download warzone to buy mw
Was waiting for someone to make a compilation, thanks for the upload. If we could have a side by side of MW weapons + their Cold War equivalents in the same engine (AK vs AK, Renetti vs Diametti, etc) that would be nice too
They cleaned some of the animations up, nice.
I didn't see much of a difference aside from the knife. Honestly them adding the weapons to MW got me more hyped than BOCW itself. Still nice video.
At least the gun sounds in warzone is a better improvement of Cold War.
Step 8 reznov
Freedom
for you mason, not for me
@@fayee REZNOV!!!!
Step 1 abolish women’s rights
honestly, the cw guns in warzone feels so off. Like, a very strange crossover. Animations are good and the sounds are perfect. But the animations don't feel like they belong to warzone. Would be awesome if the mw animators would reanimate these awesome guns (if they have time)
that and the scopes feel too fake tbh. Like the red mark on the sniper scope is too red or maybe thats a red light
It's the exact same thing with custom zombies on older games where you can port over MW guns...
The groza and the mac 10 are 100% animated by iw animators, they fit right into mw
I dont think it is animated by iw
@@jerickopanlen it has to be
Mac 10 has a broken animation though and I don't think Hyper (one of the lead animators at IW) would just let that slide. Animations are either ported from CW or remade by Raven software.
@@frankpolly hyper is senior animator no lead
My teamate: busting his ass to not waste a bullet while clearing a squad
Me : waste tons of bullet just to shot the sky for no reason
THEY ADDED ALL MY FAV GUNS!! BEST COD GAME EVER!!
Not gonna lie, i was waiting for that Mac-10 ever since CW was announced, and even if it has that Treyarch style... it is making me E R E C C
Everyone is complaining about the animations but atleast we got new weapons, and new inspects too
13:10: They just made the LW3 from 0 to 100.
Love how ak74u in the HUD says that the weapon use 7.62x39 "m43" while it uses 5.45x39 "m74"
Aaaaaahh yes, the close bolt ingram mac-10
Why aren't these guns in mp as well since every one has to download the guns
Prob bc people wouldn’t have to buy cw to unlock camos and stuff
@@paul-mi1rd I still find that a wee bit stupid, you only get a portion of the content, it's not like you get the whole package
Thered be no point in having cw then
@@odyssey_12 There really is no point to the multiplayer honestly, campaign was great and Die Maschine was a suprising hit but the multiplayer doesnt really offer anything new
What mp game tho?
Whoever worked on the QBZ needs a raise because it looks and feels a lot better than the wonkiness of the animations in Cold War’s sandbox
Same with the m16
Agree
13:19 wonderful sound
I don't know why they changed the firing sound from this to the one we got in CW
Jesus. Krig sounds so powerful in war zone
yea, it almost feels like an AK47 from Modern Warfare
And the LW3.
That M82 sound 🤤
please do a BOCW weapons in BOCW vs BOCW weapons in Warzone
@JACKSON LAUFENBERG Imagine having BOCW sounds in Warzone. Here is Rytec AMR with thunder like sound, and from other side m82 with airsoft gun puny shots. It's just, not only immersion breaking, it's also just inconsistency in general. It's a very bad trait for an piece of art or media. So for me, this update actually surprised me, how they managed to change sounds and balance of weapons, it is pretty good.
@Exiwus Basically Warzone now is how we wanted the guns to be in BOCW
2:43 * closes the bolt on an open bolt machine gun, rendering it useless
At least we have the closest thing to bringing back the SPAS-12 to Modern Warfare.
Im glad they didnt use the sound from cold war.
Thanks bro your like the only person I’ve seen who’s done this
Don’t know if I like them using MW sounds cause they’re better than CW sounds but at the same time now there’s a bunch of weapons that share the same sound.
Tbf it would make sense, like take the pelington and the spr, they are pretty much the exact same sniper, so they have the same sound, the Milano and the uzi are both just uzis, so they should have similar sounds
@@sebastianhernandez1667 they aren't similar sounds tho, they are the exact same sound effect being used. It feels kinda lazy and maybe they should've taken some more time to make the sounds a bit better
@@silkysensation3170 well, they’re both the Remington sniper rifle, just different aesthetically, they probably had to meet deadlines tho, so they got lazy
@@sebastianhernandez1667 well the milano is an Italian copy of the Uzi but I get your point
@@silkysensation3170 not all are the same, if you wear some high end earphones/headphones, you can tell there's a difference
This makes cold war fell like it was just an excuse to release a new warzone map
I'm curious... with weapons that are both in MW and BO:CW, do they exist as separate weapons with similar or different stats?
I’m pretty sure they’re different stats. But yes they exist as separate weapons
pause at 6:36 this man straight up ditches a mag with ammo still in it
The hipfire animations looks violent on the new guns 6:46
16:00 = My favorite.
12:10 how to make a Daily Warzone Moments thumbnail
>use this image
>draw a line out of the barrel of the gun
>put the guiness world record logo
>write an absurd range number
>write "longest snipe" or something similar in the title
>Profit
The gun sounds, and the animation somewhat slightly better in MW
Now this is good
The Cold War gun sounds are literally ones of mw guns
The Milano sounds exactly like the uzi
... because its basically the same gun?
@@onlyrushb6428 technically no. They reused the sounds but the Milano is not an Uzi, it's Socimi type 821. An italian SMG. They only recycled the sounds.
@@sparusau4108 it works identically and they're both in 9x19 plus they're open bolt with the same RoF. so in principle, they're the same gun. you know what I meant :/
@@onlyrushb6428 ah ok. I'm sorry but I fuond a lot of ingnorants on RUclips, and I just wanted to correct you but I see that you are a man of culture
Some weapons from the same category of MW and Cold War cold war weapons recycled the sounds of MW, that's why some weapons sound so good xD
15:58 yep still has the box, kinda wish you can belt feed it, make you feel like rambo, would be funny if your character would just start yelling if you shoot it long enough
NEED
Please don't tell me I'm the only one who likes Hectorlo's formal way of speaking.
By the way, very good video, those 60 FPS and the effort are noticeable lmao
Something I noticed is that the sounds are just edited default sounds from MW, the LMG’s in particular are the same sounds as ones found in MW.
Still really good though, hoping to see them update these sounds into CW.
exactly! and they also reused many animations from cold war
Cold War: our guns sound terrible
Modern Warfare: pass them over bro
🤣
its like Treyarch went "let us make all these new guns for war zone" and infinity ward went "nah we got it fam"
the fact that infinity ward can make treyarchs guns sound, look and feel so much better than treyarch themselves really says something
The Ok With Cold War Sounds Not Bad The Graphics Are Pretty Good And The Lighting Is Pretty Good And Also Cold War Was Rused Out Can't Blame Treyarch Also The Cold War In Warzone Are The Sound and The Animations Are The Sound The Only Difference Is Gun Sound
2:40 the mac-10 glitched! He grabbed a nonexistent priming handle
I didn't know pizza place is making shotguns 2:05
?
Oh my god... Hectorlo... *FINALLY* upgraded to 60fps?
B-But that's impossible! Hectorlo loves clinging to the past with 30fps videos!
I was waiting for this ever since as SOON as the update dropped.
M60 on hud: 5.56 NATO
M60 in inspection: 7.62
Modern warfare animations actually look like a person
Weird to me that the shotguns don’t have the MW style hipfire reticle
At least they changed the gunshot sounds on MW to make the sounds fit with the realistic environment
Was waiting for this, thanks
R.I.P cod Warzone 2020 - 2023
Yeah
Please make warzone Black ops Guns vs Black ops guns
Whoever animate the KSP 45... thank you
Nobody:
Hectorlo with the type 63: BOOM BOOM BOOM BOOM... BOOM BOOM!!!
yt membership when? im getting the expensive one
MW's *CW MAC 10* inspection - Pulls the chamber's grip thus opening the gun's chamber hatch and revealing the bullet inside
CW's *CW MAC 10* inspection - Pulls the chamber's grip but no chamber hatch and you can't even see the bullet inside as if it's just a flat texture
Also MW's MAC 10 sounds better like it has more testosterone than CW's
Also even worst mac10 is open bolt
summary: some guns sound the same as cw, but way more realistic. others sound the same as some mw guns (how milano sounds like uzi, xm4 sounds like m4a1, dmr sounds like ebr14, pelington sounds like spr208, m82 sounds like rytec)
So Warzone did what CW should've done
Lessened the reload animations speed
Gave it a much better impact on the audio too
For example The Warzone's Pellington felt like at a proper pace animations instead of CW's rushed x1.25 animations
Sound is powerful as well
3:22 bruh if you look closely the Milano’s bolt just literally drifts forward
Lmaoooooo
Love how the actually enhanced a bit the sounds from the original game. Fits better to MW's aesthetic.
8:02 Why did the shell eject to the left?
11:43 Same as above ^
12:41 Shell flew out of nowhere
13:10 Shell disappear into thin air?
Although i have to admit the CW sniper rifle feels better in Warzone, maybe because the animation wasn't speed up (except for M82)
Cw is ruining warzone
this feels like that one gmod gun mod that i cant remember the name of, but some of the animations were professional quality, and some looked like they were made by a 2 year old with a laptop
M9k addon? Yeah i agree